Java & Game Development

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Misero

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Java & Game Development
« on: September 09, 2015, 09:43:51 AM »
What is you guys opinion on Java? I find it to be a useful language for making games, especially mod-enabled games.
Do any of you use it?
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mikeman7918

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Re: Java & Game Development
« Reply #1 on: September 09, 2015, 11:27:21 AM »
I have a basic knowlage of Java, and I think it's certainly quite useful from my limited experience.
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Misero

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Re: Java & Game Development
« Reply #2 on: September 09, 2015, 05:18:08 PM »
By my knowledge it is also great for web crawlers. If I actually owned an android phone, I could also use it for app development.
But in my opinion, it's best quality is being cross-platform. I cannot be bothered to port to linux with C++ applications, or to Mac OS X. (Mostly because I cannot afford a Mac), and it's so much easier just to give them a jar with a shell script and a batch script.
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Conker

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Re: Java & Game Development
« Reply #3 on: September 10, 2015, 11:35:06 AM »
I have a personal hatred of Java, possibly a war scar from my Software Design subject at college. Even though OOP is quite useful for a lot of tasks, Java seems to always prefer to force on you the worst possible way of doing it. Even python's OOP is far better.
But yeah, its a fine language, functionality-wise, and the bytecode idea allows for portability with reduced overhead.
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Son of Orospu

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Re: Java & Game Development
« Reply #4 on: September 10, 2015, 09:33:39 PM »
I used Java once, but then I realized that it sucks.   

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Misero

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Re: Java & Game Development
« Reply #5 on: September 11, 2015, 01:52:35 PM »
Go make a C++ application work on Mac.
In all seriousness, it was simply because I tried Java first that I used it. I've never learned C++ in a way that would be applicable to game development.
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Conker

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Re: Java & Game Development
« Reply #6 on: September 11, 2015, 04:44:33 PM »
Go make a C++ application work on Mac.
In all seriousness, it was simply because I tried Java first that I used it. I've never learned C++ in a way that would be applicable to game development.
You are the first one to even mention C++. I don't like it either, although my experience on it is way more limited. Im more of a C guy, even for graphics.
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TheEarthIsASphere.

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Re: Java & Game Development
« Reply #7 on: November 19, 2015, 11:52:53 AM »
I'm fine with Java, I don't use it often though. In my opinion, it's much to slow to build reasonable applications. I prefer C# and the .NET CLR over the Java JVM.
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Misero

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Re: Java & Game Development
« Reply #8 on: November 21, 2015, 09:42:48 AM »
When you look at Minecraft , you see the power of Java. The inheritance and class hierarchy thing is what I like about it, for a little RPG game I'm working on.
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TheEarthIsASphere.

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Re: Java & Game Development
« Reply #9 on: November 21, 2015, 09:49:15 AM »
When you look at Minecraft , you see the power of Java. The inheritance and class hierarchy thing is what I like about it, for a little RPG game I'm working on.

Except C# has all of that. And more. In addition, the .NET CLR is way faster than the Java JVM.
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Misero

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Re: Java & Game Development
« Reply #10 on: November 21, 2015, 09:51:39 AM »
My problem is Linux support. The game is centered around using Java(and possibly, a custom language I create) to reprogram the game and use the engine.
Just sort of circumstantial thing.
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TheEarthIsASphere.

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Re: Java & Game Development
« Reply #11 on: November 21, 2015, 09:57:59 AM »
My problem is Linux support. The game is centered around using Java(and possibly, a custom language I create) to reprogram the game and use the engine.
Just sort of circumstantial thing.

Maybe you already know about this, but there is always Mono's xbuild if you want to build C# projects on Linux.

http://www.mono-project.com/docs/about-mono/releases/
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Son of Orospu

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Re: Java & Game Development
« Reply #12 on: November 21, 2015, 04:07:30 PM »
I miss Misero.   :'(

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TheEarthIsASphere.

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Re: Java & Game Development
« Reply #13 on: November 21, 2015, 04:11:57 PM »
I miss Misero.   :'(

But, he was just active today... Check out the timestamps.
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Son of Orospu

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Re: Java & Game Development
« Reply #14 on: November 21, 2015, 04:13:20 PM »
I miss Misero.   :'(

But, he was just active today... Check out the timestamps.

You just don't understand our love. 

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TheEarthIsASphere.

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Re: Java & Game Development
« Reply #15 on: November 21, 2015, 04:14:46 PM »
I miss Misero.   :'(

But, he was just active today... Check out the timestamps.

You just don't understand our love.

A'ight, whatever. You two can go make love while I caress and stroke my precious .NET CLR.
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Misero

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Re: Java & Game Development
« Reply #16 on: November 22, 2015, 11:06:42 AM »
Yes, I'm aware of Mono. Just the language I chose first, I suppose. No point rewriting now.
I am the worst moderator ever.

Sometimes I wonder: "Why am  I on this site?"
Then I look at threads about clouds not existing and I go back to posting and lurking. Lurk moar.