I always loved the images that try and debunk a curved earth. I'm attaching two screenshots.
In 3DSMax I created a large sphere, I added a camera on top of that sphere with a field of view of 95 degrees which is definitely a wide angle, which means if there is any curvature it will be exaggerated.
So on the left you see the sphere itself with the camera on top, on the right is the camera's view looking straight out (this means, things like refraction aren't even there). The second image is that thick line FE'rs like to put over the horizon to prove how flat a round surface can actually appear.
The sphere is perfect (well perfect enough, it's technically created by a series of flat quads and triangles, limitations of the software).
Click on for larger images, sorry for slower internet users.
And this is a very CLEAR line between the "earth" and the "sky". Add in things like, refraction, blurryness of the eye, fuzzyness of the camera, humidity, heat, cloudyness...etc, you're NOT going to see that curve.
So this just goes to show that the "flatness" of the earth,
is just a play on the eyes, and what is round can also appear flat.