Werepenguin XIII- The unholy number players thread

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Bom Tishop

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Re: Werepenguin XIII- The unholy number players thread
« Reply #240 on: March 21, 2019, 02:53:12 PM »
As the villagers argued and pointed fingers at one another, nothing was accomplished. Why are some people refusing to speak? Why are others voting for another? Between confusion and silence they all walked away from each other to cool down.

No one is lynched and night time falls upon the town.



If I get all requests that are night time only, I can skip to day again like yesterday.
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Junker

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Re: Werepenguin XIII- The unholy number players thread
« Reply #241 on: March 21, 2019, 03:06:54 PM »
I establish myself as president of the villagers as well as leader of the ghost council.

Everyone can report to me now. penguin and wildcards can btfo cause you don't want none of this fam.

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Bom Tishop

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Re: Werepenguin XIII- The unholy number players thread
« Reply #242 on: March 21, 2019, 03:10:46 PM »
I establish myself as president of the villagers as well as leader of the ghost council.

Everyone can report to me now. penguin and wildcards can btfo cause you don't want none of this fam.

Lol, you aren't dead junker. No one was lynched.
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boydster

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Re: Werepenguin XIII- The unholy number players thread
« Reply #243 on: March 21, 2019, 03:14:05 PM »
It's OK. When I double-super-mega murder Gayer, you'll all run away shrieking like sloths in heat.

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Junker

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Re: Werepenguin XIII- The unholy number players thread
« Reply #244 on: March 21, 2019, 03:15:10 PM »
I establish myself as president of the villagers as well as leader of the ghost council.

Everyone can report to me now. penguin and wildcards can btfo cause you don't want none of this fam.

Lol, you aren't dead junker. No one was lynched.

Yes, I know. That doesn't change the fact that I now run all villager operations, dead and living.

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Bom Tishop

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Re: Werepenguin XIII- The unholy number players thread
« Reply #245 on: March 21, 2019, 03:17:43 PM »
Oh man....shit might get ugly in a sec, we shall see
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Junker

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Re: Werepenguin XIII- The unholy number players thread
« Reply #246 on: March 21, 2019, 03:31:34 PM »
Don't scare anyone. All is going according to plan.

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Bom Tishop

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Re: Werepenguin XIII- The unholy number players thread
« Reply #247 on: March 21, 2019, 03:36:29 PM »
As junker arrived home from the meeting, he unlocked his door still mumbling about that damn gayer. When walking inside he noticed his pigeon costume wasn't in the same place he hung it.

Writing it off to him imaging things, he started to draw a chart in hopes to figure out where Paula Dean was. Within an hour his graph said something he did not expect, Paula Dean would have likely found his way in his home.

He jumped up, grabbed a knife, and toured his home looking. After finding nothing, he sat back on the couch assuming his math was incorrect. He then got a chill, looked around and saw nothing, but was his pigeon outfit always looking at him like that?

Then it clicked, he grabbed his knife but before he could even turn around there was a penguin beak straight through his heart. Junker falls lifeless to the floor.

Paula Dean takes off the pigeon outfit with a smirk and started to morph back into the wildcard stash. But .. Out of the corner of Paula's eye was seen a creature raising up...it was half junker, half beast...

Before Paula Dean could even flinch, the penguin was ripped in half with no mercy.


"Paula Dean? Paula Dead...bitch" said the junker werewolf before running into the forest.

Stash, the hybrid wildcard penguin is dead.

Junker, the villager werewolf is dead.

It is now day.
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boydster

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Re: Werepenguin XIII- The unholy number players thread
« Reply #248 on: March 21, 2019, 03:39:18 PM »
Dang. I should have just killed Gayer again. :'(

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Bom Tishop

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Re: Werepenguin XIII- The unholy number players thread
« Reply #249 on: March 21, 2019, 03:43:27 PM »
Close game...there is another wildcard out there...but where?

So nights will be skipped now since there is nothing special to happen at nights, we will just have voting cycles. They will either be in 24 hour blocks or if all the votes come in I will go with that.
« Last Edit: March 21, 2019, 03:46:00 PM by Chicken Fried Clucker »
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DuckDodgers

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Re: Werepenguin XIII- The unholy number players thread
« Reply #250 on: March 21, 2019, 03:45:33 PM »
Alright, the hard part is over. Now it's just time to route out that last wildcard.
markjo, what force can not pass through a solid or liquid?
Magnetism for one and electric is the other.

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Junker

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Re: Werepenguin XIII- The unholy number players thread
« Reply #251 on: March 21, 2019, 03:46:44 PM »
I enjoyed my time as your leader, villagers. We made so many memories during that time and it was an honor to go out as I planned.

I leave it in your hands now.

Also I am glad my intuition about Stash was spot on.

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NotSoSkeptical

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Re: Werepenguin XIII- The unholy number players thread
« Reply #252 on: March 21, 2019, 04:33:31 PM »
Alright, the hard part is over. Now it's just time to route out that last wildcard.

That's beyond easy and IMO pointless.  The wildcard can't win, unless the narrator decides to throw a monkey wrench into the game.

Dun dun dun...the only confirmed good player has cast her vote towards junker. Will the others follow? Or will the going their own way?

There are 2 people who are absolutely guaranteed villagers.  Gayer and the Psychic.  All that needs to be done is the psychic to reveal oneself and then anyone not the psychic or Gayer is lynched until the wildcard is killed or only gayer and the psychic are left.  Wildcard dies game over.  Anyone that votes for the psychic or gayer during lynching will be the wildcard.  If the wildcard is a vigilante, they can't use their ability as they will be killed upon killing a villager.  Game over.
« Last Edit: March 21, 2019, 04:39:41 PM by NotSoSkeptical »
Rabinoz RIP

That would put you in the same category as pedophile perverts like John Davis, NSS, robots like Stash, Shifter, and victimized kids like Alexey.

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boydster

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Re: Werepenguin XIII- The unholy number players thread
« Reply #253 on: March 21, 2019, 04:36:15 PM »
That's boring. Kill the narrator dammit!

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Bom Tishop

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Re: Werepenguin XIII- The unholy number players thread
« Reply #254 on: March 21, 2019, 04:44:38 PM »
That's boring. Kill the narrator dammit!

It's not as easy as he makes it sound and he is missing something just can't say what because I think the villagers will know who right away.

But the villagers should lynch me. I bet they don't have the guts
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Stash

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Re: Werepenguin XIII- The unholy number players thread
« Reply #255 on: March 21, 2019, 04:51:50 PM »
I enjoyed my time as your leader, villagers. We made so many memories during that time and it was an honor to go out as I planned.

I leave it in your hands now.

Also I am glad my intuition about Stash was spot on.

Jesus, you had me dead to rights. But I wasn't myself. Boydster made me do it. I succumb to peer pressure quite easily.

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boydster

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Re: Werepenguin XIII- The unholy number players thread
« Reply #256 on: March 21, 2019, 04:53:12 PM »
I'm dead now, so the penguin possession is no longer affecting me. Stash. Gayer. Junker. I am sorry for what I did to you. I hope to be able to make it right in the next game.

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boydster

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Re: Werepenguin XIII- The unholy number players thread
« Reply #257 on: March 21, 2019, 04:53:35 PM »
BFranks, too. Sorry homes.

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Junker

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Re: Werepenguin XIII- The unholy number players thread
« Reply #258 on: March 21, 2019, 04:54:47 PM »
I imagine the other wildcard has some vigilante powers.

I also agree the narrator should be lynched.

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boydster

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Re: Werepenguin XIII- The unholy number players thread
« Reply #259 on: March 21, 2019, 04:58:00 PM »
Can the narrator be vigilante'd? That is an important question.

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NotSoSkeptical

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Re: Werepenguin XIII- The unholy number players thread
« Reply #260 on: March 21, 2019, 05:02:36 PM »
I imagine the other wildcard has some vigilante powers.

I also agree the narrator should be lynched.

Even if they did, they can't use it with themself being killed.  Thus they lose.

There are only 2 players that are confirmed good.  Anyone not confirmed will be asked to vote for a specific player.  Any deviation from the vote or voting for the revealed psychic or gayer would verify their wildcard status.   You lynch 1 non-confirmed per day, in a specific order.  Even if the wildcard is the last player of the unconfirmed, they still lose as it is 2 v 1.

Don't know why we are playing silly games.  It's game over.

Rabinoz RIP

That would put you in the same category as pedophile perverts like John Davis, NSS, robots like Stash, Shifter, and victimized kids like Alexey.

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Junker

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Re: Werepenguin XIII- The unholy number players thread
« Reply #261 on: March 21, 2019, 05:07:00 PM »
I imagine the other wildcard has some vigilante powers.

I also agree the narrator should be lynched.

Even if they did, they can't use it with themself being killed.  Thus they lose.

There are only 2 players that are confirmed good.  Anyone not confirmed will be asked to vote for a specific player.  Any deviation from the vote or voting for the revealed psychic or gayer would verify their wildcard status.   You lynch 1 non-confirmed per day, in a specific order.  Even if the wildcard is the last player of the unconfirmed, they still lose as it is 2 v 1.

Don't know why we are playing silly games.  It's game over.

I get the feeling the narrator will be lynched to see what happens and keep the game moving and interesting.

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NotSoSkeptical

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Re: Werepenguin XIII- The unholy number players thread
« Reply #262 on: March 21, 2019, 05:08:19 PM »
I imagine the other wildcard has some vigilante powers.

I also agree the narrator should be lynched.

Even if they did, they can't use it with themself being killed.  Thus they lose.

There are only 2 players that are confirmed good.  Anyone not confirmed will be asked to vote for a specific player.  Any deviation from the vote or voting for the revealed psychic or gayer would verify their wildcard status.   You lynch 1 non-confirmed per day, in a specific order.  Even if the wildcard is the last player of the unconfirmed, they still lose as it is 2 v 1.

Don't know why we are playing silly games.  It's game over.

I get the feeling the narrator will be lynched to see what happens and keep the game moving and interesting.

If that's what you want to do by all means, I'm not going to stop you.
Rabinoz RIP

That would put you in the same category as pedophile perverts like John Davis, NSS, robots like Stash, Shifter, and victimized kids like Alexey.

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Bom Tishop

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Re: Werepenguin XIII- The unholy number players thread
« Reply #263 on: March 21, 2019, 05:09:43 PM »
Can the narrator be vigilante'd? That is an important question.

I actually vetoed Jane on that unfortunately...she of course tried it right when the game started lol.

NSS, there is still a way for the wildcard can win, I just don't want to say it. The wild card knows though.

Since NSS is cranky, and even though the wildcard could win still, it might be a little boring. I will leave it like this, if y'all want to keep playing and get everyone involved again, lynch me. The main game variant is ready and I started writing a fifth story line just in case.

So it will be by votes and all players dead or alive can vote...
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Junker

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Re: Werepenguin XIII- The unholy number players thread
« Reply #264 on: March 21, 2019, 05:10:42 PM »
I imagine the other wildcard has some vigilante powers.

I also agree the narrator should be lynched.

Even if they did, they can't use it with themself being killed.  Thus they lose.

There are only 2 players that are confirmed good.  Anyone not confirmed will be asked to vote for a specific player.  Any deviation from the vote or voting for the revealed psychic or gayer would verify their wildcard status.   You lynch 1 non-confirmed per day, in a specific order.  Even if the wildcard is the last player of the unconfirmed, they still lose as it is 2 v 1.

Don't know why we are playing silly games.  It's game over.

I get the feeling the narrator will be lynched to see what happens and keep the game moving and interesting.

If that's what you want to do by all means, I'm not going to stop you.

Okay, well I'm dead so I won't being doing anything but commenting...

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boydster

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Re: Werepenguin XIII- The unholy number players thread
« Reply #265 on: March 21, 2019, 05:11:37 PM »
[I vote to lynch the narrator!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!]


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Bom Tishop

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Re: Werepenguin XIII- The unholy number players thread
« Reply #266 on: March 21, 2019, 05:13:27 PM »
[I vote to lynch the narrator!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!]

You don't say
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boydster

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Re: Werepenguin XIII- The unholy number players thread
« Reply #267 on: March 21, 2019, 05:21:40 PM »
Every exclamation point is a vote as well.

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Slemon

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Re: Werepenguin XIII- The unholy number players thread
« Reply #268 on: March 21, 2019, 05:32:07 PM »
Can the narrator be vigilante'd? That is an important question.

I actually vetoed Jane on that unfortunately...she of course tried it right when the game started lol.
I didn't try it! Just wanted to know if I could.

I vote we do nothing. No lynches, no one dies at night. Let's see who blinks first. I bet they quack. Ahem. Crack.
We all know deep in our hearts that Jane is the last face we'll see before we're choked to death!

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Bom Tishop

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Re: Werepenguin XIII- The unholy number players thread
« Reply #269 on: March 21, 2019, 05:32:22 PM »
Every exclamation point is a vote as well.

I wish...I don't think people are going to go for it.

I already had 4 stories written two for good and two for bad towards the villagers. I started writing the fifth one, and gives me the chance to add the variable I wanted to in the beginning of the game.

It is looking like you might have officially lost... It has been hard creating a game to push the villagers. I should have let you jump to the other wild card, that would have helped some.

My latest variant hopefully will push the villagers, but it is looking like we won't find out
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