WP XI - Hotel California - Game Thread

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Jura-Glenlivet II

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Re: WP XI - Hotel California - Game Thread
« Reply #150 on: February 18, 2019, 12:50:22 PM »

Jura ish not drunk.

"Jim, whatever the hell it is you like to drink I will stand them for this evening, for you seem an interesting fellow in an interesting place and I for one would like to hear your stories"

"I propose the first toast to Jane, for whatever the fuck she is up to."

" I for my sins would like a pint of Bloody Mary with no celery please"
Life is meaningless and everything dies.

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Jura-Glenlivet II

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Re: WP XI - Hotel California - Game Thread
« Reply #151 on: February 18, 2019, 01:11:03 PM »

Love songs didn't work, Jura trips lightly to the juke-box



Wakey wakey.
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BatteryStaple

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Re: WP XI - Hotel California - Game Thread
« Reply #152 on: February 18, 2019, 01:20:10 PM »
I wink at Jura

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wise

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Re: WP XI - Hotel California - Game Thread
« Reply #153 on: February 18, 2019, 01:22:09 PM »
I'm happy to get ride of the wildcard.

Well played Jane. But it does not work on me.

I know a dead wildcard is stronger than alive. So you have delibaretely did it. You had knew people will suspect you. No. It will not let you in the ghost leader. We'll chose our leaders from first night killings. Because evil teams can not kill the wildcard because of technically and psicologically reasons.

Check. Mate.
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Lorddave

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Re: WP XI - Hotel California - Game Thread
« Reply #154 on: February 18, 2019, 01:35:12 PM »
I'm happy to get ride of the wildcard.

Well played Jane. But it does not work on me.

I know a dead wildcard is stronger than alive. So you have delibaretely did it. You had knew people will suspect you. No. It will not let you in the ghost leader. We'll chose our leaders from first night killings. Because evil teams can not kill the wildcard because of technically and psicologically reasons.

Check. Mate.

Evil teams don't know who the wild card is yet so they couldn't kill him/her intentionally anyway.  They can by accident.
You have been ignored for common interest of mankind.

I am a terrible person and I am a typical Blowhard Liberal for being wrong about Bom.

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Junker

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Re: WP XI - Hotel California - Game Thread
« Reply #155 on: February 18, 2019, 01:51:03 PM »

Jura ish not drunk.

"Jim, whatever the hell it is you like to drink I will stand them for this evening, for you seem an interesting fellow in an interesting place and I for one would like to hear your stories"

"I propose the first toast to Jane, for whatever the fuck she is up to."

" I for my sins would like a pint of Bloody Mary with no celery please"

Usually I make my own Bloody Marys from scratch. I'd put them up against anyone. But you, Jura, you get one pre-made from a plastic bottle of mix and with bottom shelf vodka.

Jim doesn't just divulge his favourite drink on a whim. It is somewhat of a secret. Think of it as a game. You win the game, maybe you win some information.

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boydster

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Re: WP XI - Hotel California - Game Thread
« Reply #156 on: February 18, 2019, 02:04:03 PM »
Jim I found the bottom of my glass, can you hook me up? I want a good scotch and I'll take it neat.

While you're here, any good rumors? I'm looking for some trouble.

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Jura-Glenlivet II

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Re: WP XI - Hotel California - Game Thread
« Reply #157 on: February 18, 2019, 02:10:32 PM »

Jesus, American barmen are dicks. You make your concoction for the old ladies, they'll like it.

Jim have a tequila slammer with me, use champagne. You too Boydster.

Jura is feeling trippy, what's on this juke-box, that'll do.



Life is meaningless and everything dies.

Every man makes a god of his own desire

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Junker

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Re: WP XI - Hotel California - Game Thread
« Reply #158 on: February 18, 2019, 02:11:15 PM »
The barkeep junker has been at this for a long time. He has seen everything imaginable, or so he thought. However, witnessing the unfolding of tribalism before his very eyes is something new to add to the list. It seems Mr. Johnson's gathering is not going as smoothly as planned. Apparently they are all here to research some hidden flat earth map. Rumors have been floating about that there may be something on the order of spies among this batch of guests. It all sounds rather like rubbish to junker, but they can get along as they like.

Then, the strangest and scariest thing junker has ha experienced happened. Mr. Johnson gathered his party in the lounge to formalize these rumors and confirm their veracity. Mr. Johnson has instructed everyone not to move as he walked over to have a private chat with the bartender.

"Absolutely not!" junker loudly exclaimed. Mr. Johnson gesticulated violently for junker to tone it down. junker is rather skilled in taking care of himself, but something is not right about this situation, so he follows along. After another minute or so of whispers, Mr. Johnson returns to his group. He announces to them all that he has enlisted the help of a private security team to ensure all of his invitees do not leave the premises while this matter is sorted out. To attempt to flee would result in death, the bartender no exception. In an interesting turn of events, Mr. Johnson explains to his group that he will not personally take part in the flushing out of any potential spies. He is going to retreat to his room, which he has taken the liberty to have incredibly secured, while the group sorts this out. Once they bring him proof of the result, business can continue as usual. Until then, the normal research schedule is on hold. On a brighter note, the bar will stay open for the duration of this little investigation since it has been paid in advance. They may also travel to and from their rooms and along the grounds of the property, being reminded what will happen should they attempt to escape. Mr. Johnson then bids his group adieu and exits the lounge, surrounded by some of the aforementioned security team.

There is a brief moment of silence among the group, caused by shock and disbelief. This can't be real, it has to be some sort of sick game. However, the group eventually realizes that this is in fact very real, and some of the people they had been becoming friendly with started plotting on how to deal with this mess and get out of this alive.

The heat and isolation may have been getting to everyone, as they established a system where they would vote on the most likely spy and put them to death. Mr. Johnson had made it known that any method was acceptable and there would be no external interference. The barkeep could do nothing but watch it unfold as he had no method to communicate to the outside world. His safety was also guaranteed as long as he didn't interfere, so he decided to just play his part in this bizarre unfolding of events.

In what seemed to be a rather short amount of time, the group held a vote on who gets the axe, somewhat literally. Jane racked up the votes in an incredibly quick manner, and it was confirmed that she would be put to death in front of his very eyes.

Now that the vote had taken place, there was the matter of who was going to execute Jane, and how. This proved to take a rather long time, as no one was a murderer as far as the group was aware. Dead silence prevailed for what seemed an eternity, and was then was snapped away by calamity. Everyone looked up as it sounded like the barkeep had dropped a glass and it shattered. However, everyone quickly noticed Stash pacing menacingly toward Jane, with the remnants of a broken beer bottle in his hand. Stash decided to take the matter into his own hands and quickly plunged the jagged glass into the side of Jane's neck, instantly severing her carotid. She bled out very quickly. The bartender announced to the group that they could use his cleaning supplies, but this needed to be cleaned up immediately. There was a trash incinerator in a building out back that could be used to prevent the godawful smells involved with decomposition.


Jane, a villager, is dead.

It is now night.

Psychic, send me your scan.

Penguin Mac, send me your scan or kill.

NASA agent Charlie, send me your scan or kill.

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boydster

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Re: WP XI - Hotel California - Game Thread
« Reply #159 on: February 18, 2019, 02:14:48 PM »
About that scotch... Make it a triple.

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Junker

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Re: WP XI - Hotel California - Game Thread
« Reply #160 on: February 18, 2019, 02:19:50 PM »
The barkeep junker opens a locked cabinet to pull out one of the bottles of Louis XIII. He pours a round for everyone still around, doubles and triples in some cases. It is a waste of money, but Mr. Johnson can deal with the expense. It is at least a small way to get back at this madness.

His counterpart Jim is curled up in the corner like a frightened child. It doesn't look like he will be saying much for a while, which is unfortunate because that whisky neat was sounding awfully good.


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Jura-Glenlivet II

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Re: WP XI - Hotel California - Game Thread
« Reply #161 on: February 18, 2019, 02:28:54 PM »

Jim bailed at the first site of blood, prime candidate for a drinker of Junkers bloody Mary's.

And Jane is dead, can she be trusted, time will tell.

Junker is trying to give out Cognac, no thanks, Jura sticks to the slammers.
Life is meaningless and everything dies.

Every man makes a god of his own desire

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Bom Tishop

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Re: WP XI - Hotel California - Game Thread
« Reply #162 on: February 18, 2019, 02:29:15 PM »
See...Jane is a villager, she also proved her role by hypnotizing a player I am working with....
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Crouton

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Re: WP XI - Hotel California - Game Thread
« Reply #163 on: February 18, 2019, 03:15:01 PM »
Jesus I picked the wrong week to stop smoking crack.

Barkeep, your most cost effective absinthe please.
Intelligentia et magnanimitas vincvnt violentiam et desperationem.
The truth behind NASA's budget

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Junker

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Re: WP XI - Hotel California - Game Thread
« Reply #164 on: February 18, 2019, 03:26:07 PM »
Jesus I picked the wrong week to stop smoking crack.

Barkeep, your most cost effective absinthe please.

Have a shot. If you ever imagined how prisoners may make alcohol by fermenting random things in their toilet, this is worse.

Also, if it gets bad enough, I do have a bottle of pure ethanol for the real alcoholics.

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Slemon

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Re: WP XI - Hotel California - Game Thread
« Reply #165 on: February 18, 2019, 03:27:46 PM »
~wooooooo~
Ghost council represent! If you want to coordinate, get any discoveries out, you know who to PM. Villager, confirmed non-Wildcard, let's show those penguin and NASA meanies what for  >:(

Don't mind me, I'll be browsing local landmarks in the mean time. Got to be a nice place for a ghost somewhere. It's called Death Valley for crying out loud!
I proceed to haunt the barman by moving glasses.
We all know deep in our hearts that Jane is the last face we'll see before we're choked to death!

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Space Cowgirl

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Re: WP XI - Hotel California - Game Thread
« Reply #166 on: February 18, 2019, 03:32:09 PM »
I'll have Kahlua and coffee. I'm not sleeping after this bullshit.
I'm sorry. Am I to understand that when you have a boner you like to imagine punching the shit out of Tom Bishop? That's disgusting.

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Crouton

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Re: WP XI - Hotel California - Game Thread
« Reply #167 on: February 18, 2019, 03:32:36 PM »
~wooooooo~
Ghost council represent! If you want to coordinate, get any discoveries out, you know who to PM. Villager, confirmed non-Wildcard, let's show those penguin and NASA meanies what for  >:(

Don't mind me, I'll be browsing local landmarks in the mean time. Got to be a nice place for a ghost somewhere. It's called Death Valley for crying out loud!
I proceed to haunt the barman by moving glasses.

I'm confused. How does this prove you're not a wildcard?
Intelligentia et magnanimitas vincvnt violentiam et desperationem.
The truth behind NASA's budget

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Slemon

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Re: WP XI - Hotel California - Game Thread
« Reply #168 on: February 18, 2019, 03:37:37 PM »
I'm confused. How does this prove you're not a wildcard?
I was able to call who was hypnotised and inform them almost immediately as soon as they got their PM from Junker, faster than I would have if I'd somehow gotten someone else to do it.
We all know deep in our hearts that Jane is the last face we'll see before we're choked to death!

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boydster

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Re: WP XI - Hotel California - Game Thread
« Reply #169 on: February 18, 2019, 03:38:35 PM »
See...Jane is a villager, she also proved her role by hypnotizing a player I am working with....

You are far too trusting.

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Slemon

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Re: WP XI - Hotel California - Game Thread
« Reply #170 on: February 18, 2019, 04:31:23 PM »
Ok, signing off for the night.

What's been said above is really all there is to say. Obviously I'd prefer it if you did PM me so we could start coordinating, but if you don't trust me after that there's not much I can do about that, and at the end of the day at least we have the numbers to win regardless.

If you want to go independently, at least this shake-up's given us data. Who seems nervous at the prospect of a ghost council, who's trying to get in good so they won't be scanned?
Or alternatively, if you prefer, who's acting like they're relishing the prospect of a wildcard being trusted? Who's trying to distance themselves so they don't rouse suspicion?

Someone was going to die one way or another. Making a splash means we got to see how everyone behaves. Don't waste it. I will be a very annoyed ghost if you do, and I won't share any of my haunting spots.
We all know deep in our hearts that Jane is the last face we'll see before we're choked to death!

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NotSoSkeptical

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Re: WP XI - Hotel California - Game Thread
« Reply #171 on: February 18, 2019, 05:42:16 PM »
I'm confused. How does this prove you're not a wildcard?
I was able to call who was hypnotised and inform them almost immediately as soon as they got their PM from Junker, faster than I would have if I'd somehow gotten someone else to do it.
If you were lynched, how were you able to hypnotise someone?
Rabinoz RIP

That would put you in the same category as pedophile perverts like John Davis, NSS, robots like Stash, Shifter, and victimized kids like Alexey.

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Bom Tishop

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Re: WP XI - Hotel California - Game Thread
« Reply #172 on: February 18, 2019, 05:45:39 PM »
If you were lynched, how were you able to hypnotise someone?

I confirmed that person was hypnotized.
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NotSoSkeptical

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Re: WP XI - Hotel California - Game Thread
« Reply #173 on: February 18, 2019, 05:51:26 PM »
If you were lynched, how were you able to hypnotise someone?

I confirmed that person was hypnotized.

That doesn't answer the question of how someone who was lyched was able to hypnotise someone after they were dead.  Hypnotism takes effect during the next day/night cycle.  That's like a NASA or Penguin sending a PM before they get lynched to have someone killed at night.  Once they are dead, their ability shouldn't continue working.
Rabinoz RIP

That would put you in the same category as pedophile perverts like John Davis, NSS, robots like Stash, Shifter, and victimized kids like Alexey.

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Junker

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Re: WP XI - Hotel California - Game Thread
« Reply #174 on: February 18, 2019, 05:59:16 PM »
If you were lynched, how were you able to hypnotise someone?

I confirmed that person was hypnotized.

That doesn't answer the question of how someone who was lyched was able to hypnotise someone after they were dead.  Hypnotism takes effect during the next day/night cycle.  That's like a NASA or Penguin sending a PM before they get lynched to have someone killed at night.  Once they are dead, their ability shouldn't continue working.

Those aren't equivalent. Once the hypnotist casts their spell it's in place for the next block of time. They don't have to wait for night time like a penguin/agent. The penguin/agent must wait until night before they can have someone killed, the hypnotist has no such restriction.

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Bom Tishop

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Re: WP XI - Hotel California - Game Thread
« Reply #175 on: February 18, 2019, 06:24:33 PM »
If you were lynched, how were you able to hypnotise someone?

I confirmed that person was hypnotized.

That doesn't answer the question of how someone who was lyched was able to hypnotise someone after they were dead.  Hypnotism takes effect during the next day/night cycle.  That's like a NASA or Penguin sending a PM before they get lynched to have someone killed at night.  Once they are dead, their ability shouldn't continue working.

As NSS said, I think junker just confirmed the request and then sent it to the player that they were hypnotized. However, I think that was only for the coming night. More like a heads up, here is what is coming type of deal.
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Crouton

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Re: WP XI - Hotel California - Game Thread
« Reply #176 on: February 18, 2019, 06:40:16 PM »
If you were lynched, how were you able to hypnotise someone?

I confirmed that person was hypnotized.

That doesn't answer the question of how someone who was lyched was able to hypnotise someone after they were dead.  Hypnotism takes effect during the next day/night cycle.  That's like a NASA or Penguin sending a PM before they get lynched to have someone killed at night.  Once they are dead, their ability shouldn't continue working.

As NSS said, I think junker just confirmed the request and then sent it to the player that they were hypnotized. However, I think that was only for the coming night. More like a heads up, here is what is coming type of deal.

Not necessarily. He. Might just be clarifying his interpretation of the rules.

I still don't know if I can trust Jane. I don't understand exactly what clears her.
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The truth behind NASA's budget

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Wolvaccine

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Re: WP XI - Hotel California - Game Thread
« Reply #177 on: February 18, 2019, 07:22:50 PM »
I'm cynical. Jane was far too eager to be killed. A hypnotist is also a good role that is wasted in death. Why would a hypnotist do that?

Jane often likes to play several steps ahead. No way I am trusting her this blindly. It's too suss. She might think she can lead the council but I won't be helping her. There is an agenda at work here and it's not to the victory of the villagers

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wise

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Re: WP XI - Hotel California - Game Thread
« Reply #178 on: February 18, 2019, 09:35:14 PM »
Jane, a villager, is dead.

It is now night.

Psychic, send me your scan.

Penguin Mac, send me your scan or kill.

NASA agent Charlie, send me your scan or kill.

Since you have not counted the empath, so can we get from this there isn't an empath?
1+2+3+...+∞= 1

Ignored:

Jura II (until 2031)
Bulma (Until 2030)
Jackblack (Until 2032)

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wise

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Re: WP XI - Hotel California - Game Thread
« Reply #179 on: February 18, 2019, 09:37:06 PM »
If you were lynched, how were you able to hypnotise someone?

I confirmed that person was hypnotized.

Somebody has hypnotised me tonight after she has said this. I can confirm it. But what it means I don't know. She is either the hypnotist or has leaded an hypnotist. Even so there are enough evidences we suspect her so that I recommend to wait tonight to trust her. If nobody dies we have no option but trust her. If anybody else dies so we have to chose another leader. Because night killed is better than somebody lynched by villagers.
1+2+3+...+∞= 1

Ignored:

Jura II (until 2031)
Bulma (Until 2030)
Jackblack (Until 2032)