So the algorthms used to dictate the simulation were made up at random Do you even know what a 3D model is?
No, they were based upon light travelling in a straight line at a constant speed, dependent upon the medium.
That isn't made up at random. But it still a simulation.
The product of this simulation is based entirely upon what is put into it.
If you wanted to put in light which travels at the same velocity regardless of which reference frame you use (i.e. no aether, note: this doesn't mean regardless of medium) then it will produce results consistent with that. If you wanted to put in light which travels through a medium at a velocity relative to that medium (i.e. aether), then it will produce results consistent with that. You could even put in light which travels through the aether, but can be dragged by other mediums without being dragged by other mediums (e.g. Airy's failure) and it will produce results consistent with that inconsistency.
The point is that it is a simulation.
You can't say in reality we would expect X if Y is true. This simulation shows X. Thus Y is true.
All it would do is show Y is true in the simulation, NOT REALITY!
Do you understand that?
Why do you keep bringing up 3D? The simulation we are discussing is 2D.