Most people are mistaken about perspective. They know it only in straight lines.
But it's wrong.
No, most people are correct. You are wrong.
Perspective is simply objects appearing smaller because they are further away.
Side perspective is curved. It's the key to a dip of horizon
Why?
What causes the curve?
Why does it have a preferred orientation?
It will be helpful.
Yes, the start can be helpful, but it would be more so if it was just presented as a series of images with text as the voiceover is useless.
What is important is how you are determining the side view.
You are completely confusing the very real aspect of how it is curved with nonsense required to make a FE work.
In reality, the angular size is not a simple linear function of distance as some people might foolishly think, but I suspect that is rare. That is because they realise that the x axis shrinks as well.
The video is also wrong. The correct function is an inverse tan function, specifically a=atan(h/d), where h is the height of the point above eye level, d is the distance along eye level to it, and a is the angle it subtends.
Thus when the angle is small it can be approximated as a 1/x function, as for small(x), tan(x)~=x, so when h/d is small, a~=h/d.
But at small distances and thus large angles, it is no longer 1/d. The fact it goes above 90 degrees and instead goes off to infinity is a dead give away that it is wrong.
That is nothing like your complete nonsense that objects will magically appear to sink below eye level and the horizon even when they are at eye level or above it.
Did you notice how the video starts? Objects at eye level remain at eye level. Objects above eye level remain above eye level, but get closer to it. Objects below eye level remain below eye level but get closer to it.
There is no magically curving making objects appear to sink, they simply get smaller.
So while it starts off on solid ground, it then throws all sense out the window.
Notice the ship going off into the distance in the model? It gets smaller and smaller, not disappear from the bottom up.
If limited angular resolution was going to be a limiting factor, then small objects would disappear first, and it wouldn't appear to sink from the bottom up, it would also be possible to bring it back into view with a telescope and going higher would make it harder to see as you increase the distance.
If limited visibility through the atmosphere was going to be a limiting factor, then the object would blur to nothing, not disappear from the bottom up.
At best you would have it start to blur from the bottom and have that blur grow in size, but the top of the object would still be well above the horizon.
None of that matches reality.
Instead ships are clearly observed to disappear from the bottom up, as if sinking below the horizon. No telescope is capable of bringing it back, but getting higher easily can. This is with a clear horizon rather than a blur.
This shows it is Earth physically getting in the way.
There are only 2 options:
1 - Earth is round and physically obstructing the view to the object akin to a hill.
2 - Light magically bends such that light coming from the object gets blocked by Earth as it starts off going down and needs to bend back up to reach your eye.