Hey, guys,
None of these pictures are particularly productive... I'm not talking about perspective here or what it looks like to the eye, but strictly which light rays can reach the person or not. Sure, perhaps perspective doesn't work like we think it does, and perhaps we've been drawing our landscapes wrong. But the 1/60th-degree concept should result in a proportionality between horizon distance and ship height. This has nothing to do with the "art-school" model of perspective. The only assumptions we make are that light travels in straight lines, and that we can only see an object if light from it hits our eyes. It is also completely concurrent with 29sihouette's pictures. I agree that objects perhaps compress near the eyeline -- we're only dealing with when they become completely invisible.
So, FET must now either (a) show that light does not travel in straight lines, (b) contest the concept of "light" in vision, or (c) explain the "sinking ship" effect with a different phenomenon.
Nolekh and Ski, in the interests of resolving this concept, could we put aside your past argument? You can continue that discussion elsewhere if necessary.
Sceptimatic, I appreciate your contributions, but most of them are kind of vague. Could you add a little more text to explain what you mean by your drawings?
Could we try to keep to the concept? If at all possible, we should try to avoid argumentum ad hominum.
Thanks.