Roll up, roll up! For a brand new forum game not based on Werewolf!
The Federated Empire of Shenton (FES) is in crisis. Emperor Rowbotham III died, leaving no heir to the throne and now the Empire threatens to crumble into chaos and civil war.
An emergency council is called in the nation's capital involving the barons from the various provinces across the empire. A decision is made to run the empire under a small parliament until a new emperor can be found to reunite the provinces. Immediately the squabbling began. Who would stand on this new parliament, what new powers would they wield?
Eventually Speaker Chris Spaghetti stood in the hall of castle Shenton and made his voice heard:
~
All right, in this game, the aim is not to track down marauding werewolves or secret aliens but to claim power over the Federated Empire of Shenton. Each of the players will be a baron hoping to get themselves elected onto the parliament and each will represent one of three political parties. The aim of the game is to make your party the majority in parliament and take control of the Empire.
The game will be split into two 24 hour periods: Election and Legislation
During the Election period, the barons have to elect one of their number onto the Parliament. During Legislation, the parliament votes to give or take away powers to the special players in the game (more below)
~The Players~
Speaker - Plays the part of the Oracle
Barons

- Every player (except the Speaker) begins as a Baron, they cannot vote during legislation but can vote to elect someone other than themselves to parliament. They will be randomly assigned to one of three parties:
-Liberals
-Communists
-Conservatives
-*Independent
A baron wins if their party becomes the overall majority.
NOTE: IT IS AGAINST THE RULES TO PUBLICLY REVEAL YOUR PARTY!
*Independent - Only introduced if the game mechanics require it. The independent may be allowed to form a coalition with 2 weaker parties or any of the 3. Unlike other barons, the independent must be elected to be considered a winner.
MP

- An MP is a baron who serves on the parliament. During the 'legislation' period they can vote to:
-Allow/ban the press
-Arrest a baron (prevents a baron from voting for 1 turn)
-Knight/demote a baron
-Spy on a baron
Knight

- a baron with 2 votes in the election period. Is appointed by parliament or demoted back to being a normal baron again.
Press

- The press serves the role of the psychic except that their identity is known to all. During the Legislation period they can send the Speaker a PM and ask for information on any player. It is up to the press if they release the information - remember, the press can lie. The press can also be arrested.
Spy

- A spy is appointed by parliament secretly (if they vote to appoint a spy then the MPs have to send the speaker a PM saying who) the spy sends a pm asking about any baron, the information is not sent back to the spy but every MP
~Sign-up sheet~
The Barons of the (20) provinces of FES:
Baron Pseudonym of the County of Dussex
Baron Von Thork of the Barony of Westwodeland
Baron de Supertails of the Province of Merika
Lord Wilmore, baron of Wilmore County
Baron Parsifal of Unixshire
Baron Franklin of Marychester
Baron von Pongo of the Isle of Silly
Colonel Gaydafi of the Free Barony of Finndon
Lord Dave, baron of Blokechester
Baron Hussein of the Rotton Borough of Saddamshire
Baron Wakka of Wakka
Baron von Vindictus of Vevoria
Baron Datsall of the County of Folkston
Baron Enigma of Myst
Baron Particle of Personham
Baron Irush of SCoViSham
Baron Verrine of Vale Island
Baron Dann of Lynch County
Baron Roundy of Truthineschester
Baron Beorn of Agencourt
Is anyone else interested in trying this one out?