With the pirate game ending, I had an idea about a new werewolf setting.
At the FlatEarth Package Delivery Corporation, the annual company retreat to promote bonding is to take place at Lake Iyolla, deep in the Canadian wilderness. This retreat is one week of pure outdoor ruggedness. Plenty of food and fresh water are packed as well as tents and other needed supplies.
All players are bussed into a camp site miles from civilization, technology, or other people so no chance of help.
Wolves - You know the drill. Kill at night, try not to die during the day.
Humans - You're the members of the Flat Earth Package Delivery Corporation. People from the highest levels of management to the lowly interns are here.
Brown Noser - The brown Noser(BN) is the Ninja. He stalks one person at night. If they're being attacked he is able to defend that person since he's the only one who took the ladies self defense course. Just in case something like this happened. His goal is to gain favor for saving the life of someone higher up and get a nice cushy office. If he shadow's a wolf whose turn it is to kill, he will know. Shadowing a wolf that isn't killing will gain him nothing. (last game was too easy so I figured this will make it a bit more difficult)
Without the proper organization of the civilized business world, you've all resorted to the savagery of the business world. Every day you will choose someone to be brutally murdered with whatever objects they can find. Possibly including a bear.
Day/Night cycle will be about 4PM EST American (UTC/GMT -4 hours).
Signups will go on until Friday at 4PM (-4GMT) at which point I'll begin the intro post and it will be Day.