Flat earth has no curvature. RE has curvature.
By theorema egregium (Gauss), there is no isometric map (distance preserving function) between two surfaces with different gaussian curvature. Gaussian curvature is how curvature of a surface is measured independently of coordinate systems:
http://mathworld.wolfram.com/IntrinsicCurvature.html
So if distances are the same on two models, gaussian curvature is the same, and the earth is not flat.
If the earth is flat, the distances are not the same.
That's math. Accept it.
Within the same geometrical model, this is correct. Unfortunately, due to that prerequisite it's also entirely irrelevant to the matter at hand.
If you're tired of rambling, then why don't you try providing some conclusive evidence?
Since you're not willing to read the thread prior to posting, I will now proceed to question your intelligence and ignore your further posts in this thread, unless they bring something new to the thread.
I am now questioning your intelligence: You're not very intelligent.
Why should also a FE map be possible only in 1:1 scale according to PlanetPizzaz?
Because it's virtually impossible to account for the effects of EAT while scaling down a map. Scaling it down forces you to distort it in one way or another.
Human vision is 2-dimensional just like drawings, the only difference is that the retina receives a spherical projection, while drawing/pictures usually depict a planar perspective projection, but this is corrected by the fact that the flat picture itself is subject to the spherical projection when viewed by an eye.
The other difference is that we have two eyes, thus rendering us capable of depth perception. I believe the principle in action is called "parallax".
If objects appear to not change size due to the fact that they are getting further away and bigger, it would be so in human vision.
Not entirely, due to reasons stated above, but locally the change wouldn't be significant, and thus difficult to observe.
It would essentially be no different to just say there is no change in distortion.
Only locally, and only "almost" not different.
An object's distance is constant, and if the bending factor of light is constant, than there is no reason for there to be any change in distortion.
The bending of light is constant, but the distance of the sun from any given point is not.
I honestly don't see any reason for there to be any link between bendy light and a fractal space. I would expect a fractal world would be more observer oriented, and distort itself, without the aide of bendy light.
Any "observer-oriented" model is unlikely to be real. It would cause massive problems with mechanical distances. As you've said yourself, most distances are constant.
You could introduce an extra dimension into the model to help define the path of the sun. Astronomers do this with Gravity, by adding a 4th euclidean dimension into their math, even though theoretically, you can only see 3. From the distorted maps, you claim represent the earth, it seems your fractal earth behaves mathematically like a euclidean sphere, so why not treat the math as such? If you spherically map such a world, you can use a measuring tape to get all the correct distance, and straighten it out, to represent the real distance in a straight line as you believe it to be.
I could. It would just be yet another projection of the Earth, this time introducing curvature that doesn't exist in reality. However, I doubt introducing a fourth dimension would make my world view any more understandable to the I-can't-read-lol-the-Earth-is-round type of RE'ers.