IT'S CONSPIRACY TIME!Men wanted for hazardous journey. Small wages. Bitter cold. Long months of complete darkness. Constant danger. Safe return doubtful. Honour and recognition in case of success. - Respond: Doctor Rowbotham
"HEAR YE HEAR YE, THE PROFESSOR SPEAKS!"My Name is Prof. Samuel Shirley Rowbotham. For many years I have presented Zetetic science as the one true path to knowledge which is good and true in the world, to that end I established the Rowbotham Institute as a world leader in planar geology in face of terrible oppression and persecution. This is where you find yourself today.
The mission is simple, to find the Ice Wall at the edge of the world. That such a structure could exist, to be so massive as to encircle the world, is to bring my knees to quivering even to this day and yet neither man nor beast has laid eyes upon it in generations and has passed from legend into myth and into obscurity.
Regretably our quest is doomed to be one of violence and mistrust, of sabotage and miscommunication for there are powers far greater than I with their hearts and minds set against our success, a dark and powerful cabal leeching off the gross and corrupt lie of globularism.
By my reckoning there are three agents of this cabal, this shadowy conspiracy amongst us today in this very auditorium. Take a close look at the man or woman on your left and your right for you may need to take action against them for the good of this just and most righteous mission.
Go to your beds for now and be prepared to leave at dawn. A gruelling challenge awaits us against not just the elemental forces of nature herself but the dark pits of greed and deceit in the hearts of three..."
PLAYER LISTPlayers who die will be crossed off the list below, and then put into one of the below groups, as well as being colour-coded (
green for a lynched person,
red for a person killed by the conspiracy, and
purple for a dead agent.
DEAD PEOPLE
DEAD AGENTS
How Conspiracy WorksOkay, first off, this is a Flat Earth Society version of Werewolf, anyone who doesn't understand the game or any part of it, feel free to send me a PM and I will clear it up for you. I know most of you haven't played this before, so here's a general outline:
There are 3 Agents(chosen at random) and 25 Explorers(including one Detective, also chosen at random) in the game. The agents will be identified as follows:
Agent Gulliver
Agent NASA Agent
Agent Attackhoe
The game is based on 'rounds': each round lasts 48 hours. This is made up of a 24 hour 'day' period (i.e. when it is daytime in the game) and a 24 hour night period (when it is nightime in the game). Why does a Conspiracy day last two days in real time? Well, we have lots of people from lots of countries and hence lots of timezones at FES, and I want to give everyone a fair chance to vote/talk/play, and a 48 hour round is the only way to do this.
ExplorersFor the Explorers, the aim is to kill all the Agents. At the outset of the game, the Explorers do not know who the Agents are; it is up to them to figure it out.
The Explorers can vote to 'lynch' someone they suspect of being an agent during the day cycle of the game. To do so, they must secure a certain number of votes (the number is decided by the Professor , i.e. me). Of course, the Agents can also vote as no-one knows who they are! People who have already died in the course of the game are not allowed to talk during the day, and hence cannot vote.
The Detective is on the side of the Explorers; he/she gets one chance each night to make a guess and find out whether or not someone is an agent. The Detective sends me a PM, and I tell him/her whether or not that player is an agent. Like everyone else in the game, the Detective can vote in the lynch.
AgentsFor the Agents, the aim is to kill enough of the Explorers so that 1 in every 5 players is an agent- for example, if all three Agents are to stay alive and win, they have to kill until there are only 12 Explorers left (i.e. 15 players overrall). For two Agents to win, there must only be 8 Explorers left (i.e. 10 players overall).
Unlike the explorers, each Agent knows who all the other Agents are. Every night, a designated Agent can send me a PM telling me who they want to kill, and then that person will be killed. The Agents take it in turns: Agent Gulliver the first night, Agent NASA Agent the second, and Agent Attackhoe the third. On the fourth night, it is wolf Gulliver?s turn again. If an agent dies, the agents do not lose a turn; instead the turns alternate between the remaining agents. The following morning, I will reveal who was killed, and how.
Game Rules1. The first rule of Conspiracy is that you do not break the game.
2. The second rule of Conspiracy is THAT YOU DO NOT BREAK THE GAME. A not uncommon event in WW games is that having been betrayed by his/her fellow agents, a dead agent reveals their identities. This is a dickish thing to do. Seriously, agents are bastards, and they will do anything to save their own hides. If they think you're as good as dead, they will betray you and join the other explorers in voting to have you lynched, just to avoid suspicion. This is completely normal, so please don't be a whiny bitch about it. Remember, even if you die as an agent, if the agents eventually win, you also win.
Long story short: agents turn on agents. Deal with it. If you ruin the game for everybody, I will probably ban you for a month or something. It's very annoying.
3. Don't edit your posts! Just make another one. This is no big deal, but if you edit your post, you lose your vote that round, so it's in your interest not to do so.
4. Make it clear who you are voting to lynch. I want to see the words 'vote to lynch *insert name here*' to count a post as a vote. You can say 'I vote to lynch' or just 'vote to lynch', but I want to see the words 'VOTE TO LYNCH (name)' in that order. Don't say 'vote billy' or 'lynch John', because in a certain context these could look like suggestions rather than votes. If it's unclear, I just won't count it. It isn't that hard to put three words in front of someone's name in the correct order.
5. Don't post during the day-cycle of the game if you have been killed. Dead players can only talk at night. Just to be clear, lynches happen during the day and agents/Detectives PM at night. Check my last update; if a lynch is on, it's daytime. If I've asked the agents/Detective to PM, it's night.
6. The Detective cannot tell people they are the Detective (at least not within this topic). Obviously, I cannot control what you do elsewhere (PM, IM, IRC etc.), but beware; with the Detective, not all may be as it seems...
7. As per the title, if you're not playing, you're not playing. You can't join late due to the mechanics of the game, and I don't want you posting if you're not involved. I'll just delete any posts you make. If anyone gets trollish though, I will hand out suspensions.
Most of all, have fun, and POST. It's way more fun if you get involved, instead of just showing up and voting every now and again. Plus, inactivity can really kill a game based on votes, so try and stay active if you can.