In Case of Zombies

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markjo

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Re: In Case of Zombies
« Reply #330 on: September 05, 2009, 07:50:57 PM »
You can make arrows and bolts though, have fun constructing bullets.

Why, is it hard?  http://www.huntingtons.com/
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Raist

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Re: In Case of Zombies
« Reply #331 on: September 05, 2009, 08:20:10 PM »
You can make every single part of a bullet yourself including the powder. This assumes you have scrap metal but that wouldn't be hard to come by.

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Raist

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Re: In Case of Zombies
« Reply #332 on: September 06, 2009, 10:03:19 AM »
Another thing all of you are forgetting: where will you find resources like these after the uprising? I'm not talking about 'guns' or 'ammo' I'm talking about information on how to maintain guns, or make ammo. Sure you can find it easily with the internet, but there is no internet as soon as civilization falls. Sure you can find an owners manual for a gun, but those are likely to be scarce with military weaponry.

Not really. Go to a gun store, and there will be gun manuals everywhere.

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markjo

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Re: In Case of Zombies
« Reply #333 on: September 06, 2009, 10:52:35 AM »
I'm guessing that as the zombie population increases and the human population decreases, the gun to human ratio will make spare guns more available.
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Anteater7171

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Re: In Case of Zombies
« Reply #334 on: September 06, 2009, 11:23:22 AM »
Yes but military weaponry won't have the owners manuals lying around. I doubt they give them to soldiers, and the blueprints for the weaponry aren't lying around either. So good luck trying to replace some part in a gun you can't find the schematics for or an owners manual for, at least not easily.
Ar-15/M-16's are very simple to operate; play with one for a few minutes, and you'll have it mostly figured out.  
« Last Edit: September 06, 2009, 11:49:46 AM by Anteater7171 »
I don't remember anything. Well, I do, but it's really vague. Like I was on drugs the whole time.

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WardoggKC130FE

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Re: In Case of Zombies
« Reply #335 on: September 06, 2009, 11:41:31 AM »
Yes but military weaponry won't have the owners manuals lying around. I doubt they give them to soldiers, and the blueprints for the weaponry aren't lying around either. So good luck trying to replace some part in a gun you can't find the schematics for or an owners manual for, at least not easily.
Ar-15/M-16's are very simple to operate play one for a few minutes and you'll have it mostly figured out.  

Yeah they make those things simple to use for a reason.  Click, point, shoot.




*Edit*  fixed for picture fail

« Last Edit: September 06, 2009, 02:14:01 PM by WardoggKC130FE »

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Raist

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Re: In Case of Zombies
« Reply #336 on: September 06, 2009, 02:15:42 PM »
Yes but military weaponry won't have the owners manuals lying around. I doubt they give them to soldiers, and the blueprints for the weaponry aren't lying around either. So good luck trying to replace some part in a gun you can't find the schematics for or an owners manual for, at least not easily.

99% of military weaponry is sold in a civilian version hardly any different from a normal gun. In fact if you had a "military" gun, most likely it is the civilian semi auto version. So yes, manuals on it would be common. Guns also are fairly simple machines, you take them apart and you can instantly see what is broken and how, then you grab a kit for that gun and replace the part. As the population is thinned to nothing it would also be easier to replace a gun than fix it. (I have a Russian rifle that spen 20ish years laying around in a garage, it fires, and after some use the bolt is even smooth.

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Anteater7171

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Re: In Case of Zombies
« Reply #337 on: September 07, 2009, 11:24:24 AM »
I stand corrected on the issue of gun maintenance, however manufacturing bullets is still a little far fetched. I still stand that guns are quite secondary in surviving the uprising.

Although the idea that guns will be easier to maintain than I thought is quite nice...
Making black powder and cast lead bullets is incredibly simple. Any lever-action could be effectively fed infinitely.
I don't remember anything. Well, I do, but it's really vague. Like I was on drugs the whole time.

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optimisticcynic

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Re: In Case of Zombies
« Reply #338 on: September 07, 2009, 11:28:44 AM »
I stand corrected on the issue of gun maintenance, however manufacturing bullets is still a little far fetched. I still stand that guns are quite secondary in surviving the uprising.

Although the idea that guns will be easier to maintain than I thought is quite nice...
Making black powder and cast lead bullets is incredibly simple. Any lever-action could be effectively fed infinitely.
It seems that getting salt peter and sulfur could start to get difficult though. do you know where to get sulfur in any quantity?
You can't outrun death forever
But you can sure make the old bastard work for it.

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General Douchebag

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Re: In Case of Zombies
« Reply #339 on: September 07, 2009, 11:29:08 AM »
I stand corrected on the issue of gun maintenance, however manufacturing bullets is still a little far fetched. I still stand that guns are quite secondary in surviving the uprising.

Although the idea that guns will be easier to maintain than I thought is quite nice...
Making black powder and cast lead bullets is incredibly simple. Any lever-action could be effectively fed infinitely.

It is simple, but how do you propose a novice gets potassium nitrate or sulphur? Any reasonable oasis would have to be a long way from any good sources of the two.
No but I'm guess your what? 90? Cause you just so darn mature </sarcasm>

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Anteater7171

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Re: In Case of Zombies
« Reply #340 on: September 07, 2009, 11:32:59 AM »
"Urine has also been used in the manufacture of saltpetre for gunpowder. In this process, stale urine placed in a container of straw hay is allowed to sour for many months, after which water is used to wash the resulting chemical salts from the straw. The process is completed by filtering the liquid through wood ashes and air-drying in the sun.[3] Saltpetre crystals can then be collected and added to sulfur and charcoal to create black powder.[4] Potassium nitrate could also be harvested from accumulations of bat guano in caves. This was the traditional method used in Laos for the manufacture of gunpowder for Bang Fai rockets."
I don't remember anything. Well, I do, but it's really vague. Like I was on drugs the whole time.

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optimisticcynic

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Re: In Case of Zombies
« Reply #341 on: September 07, 2009, 11:34:09 AM »
don't you also need caps or something to make the bullet work unless you are using a musket?
second I can't believe that saltpeter would be pure enough for some of the newer guns.
You can't outrun death forever
But you can sure make the old bastard work for it.

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General Douchebag

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Re: In Case of Zombies
« Reply #342 on: September 07, 2009, 11:38:21 AM »
"Urine has also been used in the manufacture of saltpetre for gunpowder. In this process, stale urine placed in a container of straw hay is allowed to sour for many months, after which water is used to wash the resulting chemical salts from the straw. The process is completed by filtering the liquid through wood ashes and air-drying in the sun.[3] Saltpetre crystals can then be collected and added to sulfur and charcoal to create black powder.[4] Potassium nitrate could also be harvested from accumulations of bat guano in caves. This was the traditional method used in Laos for the manufacture of gunpowder for Bang Fai rockets."

And this is going to be efficient enough when you're firing upwards of 100 rounds a day against the ever-advancing hordes?
No but I'm guess your what? 90? Cause you just so darn mature </sarcasm>

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Mrs. Peach

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Re: In Case of Zombies
« Reply #343 on: September 07, 2009, 01:05:56 PM »
bat guano

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General Douchebag

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Re: In Case of Zombies
« Reply #344 on: September 07, 2009, 01:16:02 PM »

It is simple, but how do you propose a novice gets potassium nitrate or sulphur? Any reasonable oasis would have to be a long way from any good sources of the two.

The chemistry lab in my school has both of those in abundance. If it doesn't have potassium nitrate I know it has SOMETHING-nitrate and potassium, so I could make it.

"enough" was the operative word.
No but I'm guess your what? 90? Cause you just so darn mature </sarcasm>

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General Douchebag

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Re: In Case of Zombies
« Reply #345 on: September 07, 2009, 01:20:55 PM »
True. I meant "good".
No but I'm guess your what? 90? Cause you just so darn mature </sarcasm>

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Raist

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Re: In Case of Zombies
« Reply #346 on: September 07, 2009, 02:53:02 PM »
Poo and Urine mixed and allowed to ferment form salt peter. Both of those should be found in abundance at any shelter.

Any other stupid questions? Do you really think that ancient europe had access to large amounts of chemicals?

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General Douchebag

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Re: In Case of Zombies
« Reply #347 on: September 07, 2009, 03:08:10 PM »
Poo and Urine mixed and allowed to ferment form salt peter. Both of those should be found in abundance at any shelter.

Any other stupid questions? Do you really think that ancient europe had access to large amounts of chemicals?

Yes, could these be mixed from the waste of a fairly small group to make an adequate amount of ammo to kill all of the zombie hordes? Wouldn't the smell of the decaying faeces attract more zombies? Wouldn't the stench become unbearable to the inhabitants?
No but I'm guess your what? 90? Cause you just so darn mature </sarcasm>

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Raist

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Re: In Case of Zombies
« Reply #348 on: September 07, 2009, 03:11:44 PM »
a) yes.
b) no idea ask a zombie, i surely wouldn't be attracted to large amounts of waste
c) didn't seem to bother people in the midevil times. You get used to all sorts of things i guess.

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General Douchebag

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Re: In Case of Zombies
« Reply #349 on: September 07, 2009, 03:19:02 PM »
So you're saying we could set up a reliable fecal farm of human waste (please note that since they lack the human psyche they trust all of their senses equally, as opposed to our disproportionate dependence on sight) in a confined space to produce hundreds of bullets a day, and you foresee no problems? I envy your optimism for now, but my opinions will likely change when these ideas come crashing around you along with the walls of your fortress. Meanwhile, I will be far away, carving bolts and spinning plant fibers into strings.
No but I'm guess your what? 90? Cause you just so darn mature </sarcasm>

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Raist

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Re: In Case of Zombies
« Reply #350 on: September 07, 2009, 03:34:03 PM »
I'd say you could produce much more blackpowder than bolts timewise. And I doubt you would need hundreds of bullets a day by the time the stock of ready munitions was burned through. Population decimation on both sides would ensure that a few well placed shots a day would deal with them. We are talking years after the initial zombie invasion once walled cities are constructed. I at the moment have over a thousand rounds in my basement.

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Wendy

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Re: In Case of Zombies
« Reply #351 on: September 07, 2009, 03:40:18 PM »
And I'm sure most other people have similar amounts, but that won't help when they burn through them faster than early Christians through science books.
Here's an explanation for ya. Lurk moar. Every single point you brought up has been posted, reposted, debated and debunked. There is a search function on this forum, and it is very easy to use.

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Raist

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Re: In Case of Zombies
« Reply #352 on: September 07, 2009, 03:42:24 PM »
And I'm sure most other people have similar amounts, but that won't help when they burn through them faster than early Christians through science books.

The gun store I got them from had plenty. I took a single box, holding a thousand, and they have hundreds of similar boxes in the back. I'm not sure how quickly you could burn through a thousand rounds considering reloading clips is a bitch. With local population density, I'm pretty sure I could get out of town and into the woods shooting only about 40 rounds. Less if the roads were clear, which would be expected in an such a small town.

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Metalrocks

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Re: In Case of Zombies
« Reply #353 on: September 07, 2009, 04:25:56 PM »
Just collapes the stairs of all the houses around you and live on the 2nd floor+. Use wood, upturned bookcases and the like to link upstairs windows or roofs to other houses/business premesis. Have some sort of rope that needs to be climbed to get in (i doubt zombies have the coordination to shimmy up ropes).You could have a whole potato farm just above the bastards heads. Although i will accept you could come to an embarressing end if you dident tie your rope properly or get lost in the dark and forget where you left it.
The Sept.11 hijackers heard gods word too.

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Nomad

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Re: In Case of Zombies
« Reply #354 on: September 07, 2009, 04:30:19 PM »
Not everyone lives in suburban neighborhoods where all the houses are two feet away from each other.
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Metalrocks

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Re: In Case of Zombies
« Reply #355 on: September 07, 2009, 04:34:41 PM »
Ah, but i shall keep the scheme going untill a significant portion of the earths landmass is coverd, enableing us to walk freely above the heads of the zombies.

Eventually, i shall even have the junk piled high enough to see over the ice wall.
The Sept.11 hijackers heard gods word too.

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Nomad

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Re: In Case of Zombies
« Reply #356 on: September 07, 2009, 04:35:30 PM »
Ah, but i shall keep the scheme going untill a significant portion of the earths landmass is coverd, enableing us to walk freely above the heads of the zombies.

Eventually, i shall even have the junk piled high enough to see over the ice wall.

You are dumb and you post dumb things.
Nomad is a superhero.

8/30 NEVAR FORGET

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Metalrocks

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Re: In Case of Zombies
« Reply #357 on: September 07, 2009, 04:48:05 PM »
Just collapes the stairs of all the houses around you and live on the 2nd floor+. Use wood, upturned bookcases and the like to link upstairs windows or roofs to other houses/business premesis. Have some sort of rope that needs to be climbed to get in (i doubt zombies have the coordination to shimmy up ropes).You could have a whole potato farm just above the bastards heads. Although i will accept you could come to an embarressing end if you dident tie your rope properly or get lost in the dark and forget where you left it.

In all the ideas posted about possible shelters you could have, this ranks up there as the most misguided and most likely to fail with in a day.

Your just jelous because i wont let you into my 2nd story paradies on doomsday.
The Sept.11 hijackers heard gods word too.

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optimisticcynic

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Re: In Case of Zombies
« Reply #358 on: September 07, 2009, 05:03:53 PM »
Poo and Urine mixed and allowed to ferment form salt peter. Both of those should be found in abundance at any shelter.

Any other stupid questions? Do you really think that ancient europe had access to large amounts of chemicals?
A. where would you get sulfur.
B. do you think that the guns in ancient europe needed as high quality black powder as today chemicals.
C. don't you still need stuff that sets off the charge? that I imagine will be harder to come by.
You can't outrun death forever
But you can sure make the old bastard work for it.

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Jack1704

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Re: In Case of Zombies
« Reply #359 on: November 17, 2009, 12:15:30 PM »
Just collapes the stairs of all the houses around you and live on the 2nd floor+. Use wood, upturned bookcases and the like to link upstairs windows or roofs to other houses/business premesis. Have some sort of rope that needs to be climbed to get in (i doubt zombies have the coordination to shimmy up ropes).You could have a whole potato farm just above the bastards heads. Although i will accept you could come to an embarressing end if you dident tie your rope properly or get lost in the dark and forget where you left it.

In all the ideas posted about possible shelters you could have, this ranks up there as the most misguided and most likely to fail with in a day.
Why would it fail so quickly??
Stop all this nonesense and bring on the lapdancers.
I understand Jack1704. It's a Brit thing.