The Legend of Zelda: Windwaker --Flat earth video game?

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Catchpa

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #330 on: July 11, 2010, 05:19:40 PM »
Prove it.
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PizzaPlanet

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #331 on: July 11, 2010, 05:31:15 PM »
Prove it.
Easy!
No ellipses visible:

One ellipsis clearly visible:
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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #332 on: July 11, 2010, 05:33:03 PM »
Prove it.
Easy!
No ellipses visible:


Slight ellipse, for you get the idea.

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Raver

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #333 on: July 11, 2010, 05:34:51 PM »
I can do the same with a rectangular box, it merely shows that one can't make a conclusion on wether dig dug is digging cylinders or rectangles.
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PizzaPlanet

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #334 on: July 11, 2010, 05:36:09 PM »

Slight ellipse, for you get the idea.

Well, yeah, but that's because I didn't level my hand perfectly with the cylinder. Anyway, that's perfectly consistent with the game's screenshot.
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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #335 on: July 11, 2010, 05:37:10 PM »
I can do the same with a rectangular box, it merely shows that one can't make a conclusion on whether dig dug is digging cylinders or rectangles.

I think it's pretty clear he is digging cylinders.  ::) Note on you can see the ellipses on them.

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Raver

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #336 on: July 11, 2010, 05:38:17 PM »

Slight ellipse, for you get the idea.

Well, yeah, but that's because I didn't level my hand perfectly with the cylinder. Anyway, that's perfectly consistent with the game's screenshot.

Wrong, doesn't matter how level your hand is, without photoshop either the top or bottom (or both) of your TP will appear curved.
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Roundy the Truthinessist

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #337 on: July 11, 2010, 05:39:15 PM »

Slight ellipse, for you get the idea.

Well, yeah, but that's because I didn't level my hand perfectly with the cylinder. Anyway, that's perfectly consistent with the game's screenshot.

Wrong, doesn't matter how level your hand is, without photoshop either the top or bottom (or both) of your TP will appear curved.

Like how the tops and bottoms of the holes in Dig Dug appear?
Where did you educate the biology, in toulet?

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Raver

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #338 on: July 11, 2010, 05:40:18 PM »
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.
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Roundy the Truthinessist

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #339 on: July 11, 2010, 05:40:59 PM »
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.

Sure.  Of course, such a box wouldn't be a rectangle.
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Raver

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #340 on: July 11, 2010, 05:41:43 PM »

Slight ellipse, for you get the idea.

Well, yeah, but that's because I didn't level my hand perfectly with the cylinder. Anyway, that's perfectly consistent with the game's screenshot.

Wrong, doesn't matter how level your hand is, without photoshop either the top or bottom (or both) of your TP will appear curved.

Like how the tops and bottoms of the holes in Dig Dug appear?

Indeed, but you seem to be under the illusion that this is mutually exclusive with rectangles with rounded edges
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PizzaPlanet

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #341 on: July 11, 2010, 05:42:28 PM »
Raver: are you implying that the Earth is two-dimensional?
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Raver

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #342 on: July 11, 2010, 05:43:42 PM »
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.

Sure.  Of course, such a box wouldn't be a rectangle.

Nor a cylinder, I am not trying to say that dig dug is digging any particulair form. I am trying to say that one can not make a conclusion on what form he is digging based on the 2d rendering. It could be cylindrical, but it need not be.
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Roundy the Truthinessist

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #343 on: July 11, 2010, 05:44:38 PM »
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.

Sure.  Of course, such a box wouldn't be a rectangle.

Nor a cylinder, I am not trying to say that dig dug is digging any particulair form. I am trying to say that one can not make a conclusion on what form he is digging based on the 2d rendering. It could be cylindrical, but it need not be.

So you're just being pedantic?
Where did you educate the biology, in toulet?

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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #344 on: July 11, 2010, 05:46:36 PM »
Dig dug's world could quite easily be a cylinder from a perfectly frontal view so you wouldn't see any curves. Dig Dug would also then be digging at a slight angle (so he can climb out of his holes) which make his holes appear to be cylinders. We just can't tell because it is 2d.

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Raver

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #345 on: July 11, 2010, 05:48:26 PM »
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.

Sure.  Of course, such a box wouldn't be a rectangle.

Nor a cylinder, I am not trying to say that dig dug is digging any particulair form. I am trying to say that one can not make a conclusion on what form he is digging based on the 2d rendering. It could be cylindrical, but it need not be.

So you're just being pedantic?

What, like you with your  post about rectangles not having rounded edges which you deleted before this post (very clever indeed)? Besides that it isn't pedantic when EngGent is trying to say it is cylindrical.
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Raver

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #346 on: July 11, 2010, 05:49:07 PM »
Dig dug's world could quite easily be a cylinder from a perfectly frontal view so you wouldn't see any curves. Dig Dug would also then be digging at a slight angle (so he can climb out of his holes) which make his holes appear to be cylinders. We just can't tell because it is 2d.

Kind of my point.......
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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #347 on: July 11, 2010, 05:50:05 PM »
Dig dug's world could quite easily be a cylinder from a perfectly frontal view so you wouldn't see any curves. Dig Dug would also then be digging at a slight angle (so he can climb out of his holes) which make his holes appear to be cylinders. We just can't tell because it is 2d.

Kind of my point.......

So you admit Dig Dug is a FE video game?  :D

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Raver

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #348 on: July 11, 2010, 05:52:14 PM »
Dig dug's world could quite easily be a cylinder from a perfectly frontal view so you wouldn't see any curves. Dig Dug would also then be digging at a slight angle (so he can climb out of his holes) which make his holes appear to be cylinders. We just can't tell because it is 2d.

Kind of my point.......

So you admit Dig Dug is a FE video game?  :D

No I admit that we..."just can't tell because it is 2d".
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Roundy the Truthinessist

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #349 on: July 11, 2010, 05:53:52 PM »
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.

Sure.  Of course, such a box wouldn't be a rectangle.

Nor a cylinder, I am not trying to say that dig dug is digging any particulair form. I am trying to say that one can not make a conclusion on what form he is digging based on the 2d rendering. It could be cylindrical, but it need not be.

So you're just being pedantic?

What, like you with your  post about rectangles not having rounded edges which you deleted before this post (very clever indeed)? Besides that it isn't pedantic when EngGent is trying to say it is cylindrical.

I'm not sure where you think I was being clever, as I was really just restating what I said in an earlier post.  I only deleted it because I decided to respond directly to the post you made after I was done.  Anyway, I think we should all be able to agree that the most likely shape being dug in Dig Dug is a cylinder.  Why is the actual shape so important?  To argue such a thing when it has no bearing on the discussion can only be described as pointless pedantry.
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Raver

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #350 on: July 11, 2010, 05:59:17 PM »
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.

Sure.  Of course, such a box wouldn't be a rectangle.

Nor a cylinder, I am not trying to say that dig dug is digging any particulair form. I am trying to say that one can not make a conclusion on what form he is digging based on the 2d rendering. It could be cylindrical, but it need not be.

So you're just being pedantic?

What, like you with your  post about rectangles not having rounded edges which you deleted before this post (very clever indeed)? Besides that it isn't pedantic when EngGent is trying to say it is cylindrical.

I'm not sure where you think I was being clever, as I was really just restating what I said in an earlier post.  I only deleted it because I decided to respond directly to the post you made after I was done.  Anyway, I think we should all be able to agree that the most likely shape being dug in Dig Dug is a cylinder.  Why is the actual shape so important?  To argue such a thing when it has no bearing on the discussion can only be described as pointless pedantry.

Well then this whole thread is pointless pedantry, as this whole thread is about geometry in games and how it proves or disporves them as being FE or RE "loyal"....

My remark about you being clever was referring to you deleting a post in which you was being as pedantic as I was in the post you qouted me on. As in; "Before I criticize someone on being pedantic I better delete my own pedantic posts."
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Roundy the Truthinessist

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #351 on: July 11, 2010, 06:04:56 PM »
My remark about you being clever was referring to you deleting a post in which you was being as pedantic as I was in the post you qouted me on. As in; "Before I criticize someone on being pedantic I better delete my own pedantic posts."

I don't see how it's pedantic to point out that you're incorrect about rectangles since that's the crux of your argument.  And honestly, that had nothing to do with why I deleted the post.  I just thought that with the responses that came up it wasn't necessary.
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Raver

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #352 on: July 11, 2010, 06:11:06 PM »
My remark about you being clever was referring to you deleting a post in which you was being as pedantic as I was in the post you qouted me on. As in; "Before I criticize someone on being pedantic I better delete my own pedantic posts."

I don't see how it's pedantic to point out that you're incorrect about rectangles since that's the crux of your argument.  And honestly, that had nothing to do with why I deleted the post.  I just thought that with the responses that came up it wasn't necessary.

Then I don't see how it is pedantic to point out that in dig and dug the tunnels could be cylinders but need not be, in other words you can't make a conclusion about the shape of the tunnels as it was the crux of my argument. My apologies for misunderstanding the post deletion though.
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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #353 on: July 12, 2010, 12:43:35 AM »
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.

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PizzaPlanet

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #354 on: July 12, 2010, 04:09:09 AM »
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.

The Mobius Band-shaped Earth Society!
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Catchpa

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #355 on: July 12, 2010, 06:39:17 AM »
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.


Not far enough away to show curvature.
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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #356 on: July 12, 2010, 08:15:24 AM »
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.

The Mobius Band-shaped Earth Society!

 :) You get the idea! In this model there is no ice wall, when a plane flies off  one side of the Earth, it just reappears on the opposite side.

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Thevoiceofreason

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #357 on: July 12, 2010, 12:45:07 PM »
This thread belongs in RM now.
 could make a game where the earth is shaped like Santa, but that wouldn't prove anything either

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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #358 on: July 12, 2010, 03:38:11 PM »
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.


We've already discussed video games and the irrelevancy of the game structure having any bearing on the developers beliefs of the Earth, why do you continue to discuss what has already been proven false?

In case you forgot about how you were proven wrong. I have made a basic video game, allowing the character to move buy items fight etc. It was on a flat plane because it was the easiest to code, i still believe in a round earth. Your argument is invalid.

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PizzaPlanet

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #359 on: July 12, 2010, 03:44:26 PM »
This thread belongs in RM now.
 could make a game where the earth is shaped like Santa, but that wouldn't prove anything either

Please do. Not for the sake of the argument, but just because it would be purely awesome.
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