The Legend of Zelda: Windwaker --Flat earth video game?

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #210 on: June 26, 2010, 10:25:52 PM »
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.

Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.

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General Disarray

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #211 on: June 26, 2010, 10:28:48 PM »
This thread smells like RE WIN!!!
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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #212 on: June 26, 2010, 11:01:07 PM »
I think I Stomped down opposition and brought it some win, and Ellipsis brought in some lovely sprinkles to the victory :)

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Ichimaru Gin :]

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #213 on: June 27, 2010, 07:05:24 AM »
Let's just ignore the perspective effect everyone  ::)
I saw a slight haze in the hotel bathroom this morning after I took a shower, have I discovered a new planet?

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General Disarray

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #214 on: June 27, 2010, 08:15:29 AM »
Let's just ignore the fact that a round planet is clearly depicted everyone  ::)

Fix'd.
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Ichimaru Gin :]

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #215 on: June 27, 2010, 08:28:48 AM »
If you have any valid evidence, please post it.
I saw a slight haze in the hotel bathroom this morning after I took a shower, have I discovered a new planet?

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General Disarray

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #216 on: June 27, 2010, 08:32:57 AM »
Such has already been posted by my esteemed colleague, Ellipsis. If you choose to invent some imaginary "perspective effect" to explain why the horizon is clearly curved, I would suggest it is you who should post some evidence.
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Ichimaru Gin :]

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #217 on: June 27, 2010, 08:34:10 AM »
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.

Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.
If you actually made it to the credits, you would see the view is warped. Notice the clouds twist and distort and the camera view switches up to the sky to the The End message. In the very scene itself, all I see is flatness.
I saw a slight haze in the hotel bathroom this morning after I took a shower, have I discovered a new planet?

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General Disarray

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #218 on: June 27, 2010, 08:41:30 AM »
So no evidence then?
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Ichimaru Gin :]

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #219 on: June 27, 2010, 08:43:50 AM »
So no evidence then?
I guess not for you. The Windwaker isn't a hard game though. I bet with all of your effort though, you can get through it in a month or two.
I saw a slight haze in the hotel bathroom this morning after I took a shower, have I discovered a new planet?

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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #220 on: June 27, 2010, 10:46:45 AM »
So no evidence then?
I guess not for you. The Windwaker isn't a hard game though. I bet with all of your effort though, you can get through it in a month or two.

You have a knack for asking for evidence General, then refusing to accept evidence that is given. Ichi clearly said that it was perspective because it was part of the sequence that everything became distorted.

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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #221 on: June 27, 2010, 10:48:21 AM »
Okay even if that was true, why ignore my piece of evidence? Either way you lose.

« Last Edit: June 27, 2010, 10:53:04 AM by AdmiralAckbar »

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Thevoiceofreason

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #222 on: June 27, 2010, 11:01:54 AM »
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.

Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.
If you actually made it to the credits, you would see the view is warped. Notice the clouds twist and distort and the camera view switches up to the sky to the The End message. In the very scene itself, all I see is flatness.
This is bordering on straight up denial. Let it go cover art clearly shows a round world. and the horizon would not be curved on a flat earth, it would be straight.

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Roundy the Truthinessist

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #223 on: June 27, 2010, 11:12:27 AM »
Okay even if that was true, why ignore my piece of evidence? Either way you lose.



It looks to me like the image on the cover was clearly taken with a fish-eye lens.  The amount of curvature is far more consistent with that than it is with the actual curvature we'd be able to observe of the Earth from ground level, even if the Earth is round.
Where did you educate the biology, in toulet?

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The Question1

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #224 on: June 27, 2010, 11:14:12 AM »
Okay even if that was true, why ignore my piece of evidence? Either way you lose.



It looks to me like the image on the cover was clearly taken with a fish-eye lens.  The amount of curvature is far more consistent with that than it is with the actual curvature we'd be able to observe of the Earth from ground level, even if the Earth is round.
If the world in TLoZ were actually as big as earth.

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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #225 on: June 27, 2010, 12:29:05 PM »

It looks to me like the image on the cover was clearly taken with a fish-eye lens.  The amount of curvature is far more consistent with that than it is with the actual curvature we'd be able to observe of the Earth from ground level, even if the Earth is round.

Hahaha FE'rs starting to troll. That means we win right?


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PizzaPlanet

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #227 on: June 27, 2010, 01:57:30 PM »

It looks to me like the image on the cover was clearly taken with a fish-eye lens.  The amount of curvature is far more consistent with that than it is with the actual curvature we'd be able to observe of the Earth from ground level, even if the Earth is round.

Hahaha FE'rs starting to troll. That means we win right?


Roundy is not an FE'er. I encourage you to lurk moar.
hacking your precious forum as we speak 8) 8) 8)

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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #228 on: June 27, 2010, 02:01:06 PM »
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.

Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.
If you actually made it to the credits, you would see the view is warped. Notice the clouds twist and distort and the camera view switches up to the sky to the The End message. In the very scene itself, all I see is flatness.
This is bordering on straight up denial. Let it go cover art clearly shows a round world. and the horizon would not be curved on a flat earth, it would be straight.

The people that make the cover art have nothing to do with those that program the game. Within the actual game the horizon is consistant with the FE philosophies the programmers were trying to convey. Therr is a slight curved horizon effect at the end because of everfything being warped.

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The Question1

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #229 on: June 27, 2010, 03:23:21 PM »
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.

Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.
If you actually made it to the credits, you would see the view is warped. Notice the clouds twist and distort and the camera view switches up to the sky to the The End message. In the very scene itself, all I see is flatness.
This is bordering on straight up denial. Let it go cover art clearly shows a round world. and the horizon would not be curved on a flat earth, it would be straight.
the horizon is consistant with the FE philosophies the programmers were trying to convey.
Or perhaps this is because the game takes place on a flat map?
The telescxope would be pretty useless if the earth curved downwards and you couldn't see anymore islands.
« Last Edit: June 27, 2010, 03:26:04 PM by The Question1 »

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Thevoiceofreason

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #230 on: June 27, 2010, 03:30:45 PM »
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.

Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.
If you actually made it to the credits, you would see the view is warped. Notice the clouds twist and distort and the camera view switches up to the sky to the The End message. In the very scene itself, all I see is flatness.
This is bordering on straight up denial. Let it go cover art clearly shows a round world. and the horizon would not be curved on a flat earth, it would be straight.

The people that make the cover art have nothing to do with those that program the game. Within the actual game the horizon is consistant with the FE philosophies the programmers were trying to convey. Therr is a slight curved horizon effect at the end because of everfything being warped.
So what. The design team are the people who actually designed everything. These are the people who created the design for the cover art as well as told the programmers what the level design is. fail. They were not trying to show any FE philosophies. Let it go

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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #231 on: June 27, 2010, 04:05:14 PM »
I love how they dont understand how a team works
Concept -> Design -> Implementation
Its not like each group works completely exempt from the other groups, So good job.
If I make concept art about Zombies, the game is going to have zombies in it.
And if it is solely for the programmers sake, as we discussed before, making a flat map is much easier than making a curved map (which doesn't make sense because our perspective of the world on the surface is generally flat anyway).
And of course once the camera angle reaches a height that would actually determine whether or not curvature exists they call it a warped picture :).


Roundy is not an FE'er. I encourage you to lurk moar.

His name has Flat Earth Theorist, my apologies for misreading it, i guess it actually says Flat Earth Troll.

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Roundy the Truthinessist

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #232 on: June 27, 2010, 04:09:16 PM »
I love how they dont understand how a team works
Concept -> Design -> Implementation
Its not like each group works completely exempt from the other groups, So good job.
If I make concept art about Zombies, the game is going to have zombies in it.
And if it is solely for the programmers sake, as we discussed before, making a flat map is much easier than making a curved map (which doesn't make sense because our perspective of the world on the surface is generally flat anyway).
And of course once the camera angle reaches a height that would actually determine whether or not curvature exists they call it a warped picture :).


Roundy is not an FE'er. I encourage you to lurk moar.

His name has Flat Earth Theorist, my apologies for misreading it, i guess it actually says Flat Earth Troll.

I am a REer, and I am a Flat Earth Theorist.  How is that a contradiction?
Where did you educate the biology, in toulet?

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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #233 on: June 27, 2010, 04:13:08 PM »
Someone who theorizes god exists usually believes in some sort of god. Someone who theorizes there is no god usually believes there is no god. My fault for the assumption but it doesnt really apply to this conversation any longer lol. All I'm saying is that coding a video game to appear spherical is completely unecessary

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General Disarray

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #234 on: June 27, 2010, 04:16:39 PM »
Believing in a round earth and theorizing about a flat one tends to create disingenuous arguments. You tend to just guess about how something could be explained, rather than do research to find out how it is most likely to be explained.

This is why I don't like arguing with FE devil's advocates such as yourself (Parsifal, EnglishGentleman and others), your "theories" do not accurately reflect FE beliefs most of the time.
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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #235 on: June 27, 2010, 04:25:05 PM »
Yeah that's the best part when they start contradicting one another and when the RE'r gets confused about their belief it obviously means the FE'r Bested him in pitched combat. So far I'd like to think were winning since no FE'r in this thread has any idea what they are talking about.

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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #236 on: June 29, 2010, 09:18:48 PM »
The World of Warcraft is another good example of a Flat Earth video game. I see no curvature no matter how high I go, even on the zepplins, and I never see any boats coming over the horizon while at sea.

The programmers also most likely believed in the infinite plane model as I have found no current boundary to the seas. You can proceed to go in any direction and you will find is more and more water.

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General Disarray

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #237 on: June 29, 2010, 10:09:16 PM »
The World of Warcraft is another good example of a Flat Earth video game. I see no curvature no matter how high I go, even on the zepplins, and I never see any boats coming over the horizon while at sea.

The programmers also most likely believed in the infinite plane model as I have found no current boundary to the seas. You can proceed to go in any direction and you will find is more and more water.

I doubt any zeppelin could reach an altitude where it was possible to visually discern curvature, which is at the very least 20000-30000 feet.
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The Question1

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #238 on: June 30, 2010, 07:36:38 AM »
The World of Warcraft is another good example of a Flat Earth video game. I see no curvature no matter how high I go, even on the zepplins, and I never see any boats coming over the horizon while at sea.

The programmers also most likely believed in the infinite plane model as I have found no current boundary to the seas. You can proceed to go in any direction and you will find is more and more water.
Have you considered this is due to draw distance?also, once again this could be due to the fact that it is rendered on a flat plane.

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Catchpa

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #239 on: June 30, 2010, 08:54:18 AM »
Ichi still denying this the Zelda stuff, even though I proved him wrong in another thread is yet another reason why I believe he's a troll.
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