And they would only need to predict one bit at a time. Hence, 50%.
Wrong, cable testers use protocols, which the other end has to recognize.
Yes. Videos get streamed all the time; it's possible to statistically predict what one frame will be based on the previous one. If the person picks a random number between 1 and 100, the receiver will look at all the cases where people have ever had to pick a random number, and guess which number is going to be picked.
Learn what a frame is, I think you mean datagram.
Streaming video and VOIP uses UDP in the transport layer, which is not a reliable protocol like TCP. With UDP, there is no checking at the session layer, it is not needed, if a single datagram in a stream is lost, or corrupted, it doesn't matter to the end user because it looks like a momentary blip in the video or a crack in the sound (for VOIP). The exception for this is streaming video from webpages, which runs over TCP. However in that case the video is buffered.
If there was no information being transmitted, how would the receiver know what to base its predictions of what's coming next on?
It doesn't, its a layer 1 device.
First off, the receivers do not know what the signal is nor does it care. These are dumb layer 1 devices that send both voice streams and data across the same line. It does not know the difference between them. It is another device further up in the stream that reads the stream and splits up the IP packets from the voice.
Who told you that? The Conspiracy?
I am a network engineer.
So now all information being transmitted everywhere in the world is random? Forget organised text, music and video, we'll just send a random stream of bits across and hope it makes sense!
There are protocols which specify at each layer how the headers are structured. For example in an IP packet (layer 3), the protocol IPv4 specifies that the first 4 bits must indicate the version number. The receiving device reads the first 4 bits and knows this is the version. However, the device does not know beforehand what will be in that field. However, the recievers are not layer 3 devices and therefore do not understand IP protocol. From their perspective it is just a bunch of 1's and 0's.
See RFC 791 for the IP packet header specifications:
http://tools.ietf.org/html/rfc791#section-3.1A better throughput? You mean it would seem like the signals were travelling faster than they really are, almost as though the cables were laid over a longer distance than RET would have us believe?
Accept the device would be wrong 50% of the time at the physical layer. At higher layers this would be a problem since with reliable transport there is a checksum used to verify that the header received is not corrupted. If it doesn't match then it would cause a protocol such as TCP to send massive amounts of retransmits. This would increase exponentially until hardly anything would ever get through to the other side. Routers at one end would not be able to see their neighbor at the other, which would cause BGP to shit itself. Congratulations to the conspiracy, they just destroyed the internet.