The sinking ship is a perspective effect occurring where the perspective lines intersect with the vanishing point. The effect can be countered and reversed by applying a telescope to the eye.
See: http://theflatearthsociety.org/forum/index.php?topic=17435.msg301724#msg301724
This is in a previous thread. You said that, Tom Bishop. So, I devised an example. An infinite flat plane, all the distance in the world for those objects to break the horizon line, and they still didn't. That's the point I am making.
I absolutely agree with your point. On an infinite plane with a perfectly transparent atmosphere, receding objects at a level lower than the observer will never break the horizon line.
I support this simulation 100%, Ferruccio.
Not only does he contradict himself, I already created POV-RAY renderings proving his point to be wrong.
200,000 prisms on an infinite flat plane, ones below the eye level, ones above the eye level. They never intersect the horizon.
![](http://img401.imageshack.us/img401/1401/infiniteplaneuc2.png)
The same thing zoomed in 10x, still no intersection.
![](http://img528.imageshack.us/img528/9041/infiniteplane2im5.png)
The same thing zoomed in 20x, but this time on a sphere the size of earth (assuming the prisms are 1 meter and 2 meters tall, respectively)
![](http://img291.imageshack.us/img291/8715/bizarrohorizondz2.png)
A more extreme example, this time with 100 and 200 meter tall "skyscrapers" stretching out for 20,000 kilometers. Curvature can clearly be seen.
![](http://img393.imageshack.us/img393/5543/bizarrohorizon2pc8.png)
Tom, just because it may have been a long time ago that your views have been proven wrong does not mean you should be reintroducing them in hopes that I'm still not lurking around to discover them.