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Topics - Trekky0623

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1
Philosophy, Religion & Society / The Brain of Theseus
« on: February 24, 2014, 07:27:31 AM »
One of the aspects of transhumanism regarding the preservation of the brain is the ability to "upload" a brain into a computer, thus ridding oneself of the body and all the baggage that comes with it.

However, how does consciousness fit into this? In order to discuss this, I thought it'd be helpful to consider another philosophical problem, the ship of Theseus. You probably already know it, but for those who don't, the question is if you replace parts of a ship over time until none of the original ship is left, is the end product still the same ship?

It's an interesting problem. However, what if we apply it to the brain? Suppose we could create artificial neurons and replace neurons in the brain as they went bad. Eventually the brain would be completely artificial, so is it still the same brain? Is it still "you," whatever that means?

The difference between this question and the ship of Theseus is that the brain seemingly has a continuous string of consciousness. If the end product is not the same brain, then at some point it would stand to reason that consciousness was interrupted. That would certainly be the case if we were to simply upload the brain into a premade computer and then destroy the original, but both situations have the same end result.

The problem is we are unable to determine whether or not the consciousness we observe is the same as before externally. The new brain would have the same memories and experiences as the first, so to an outsider would be the same person.

Moreover, this happens naturally all the time. Certain neurons are replaced if damaged, and even for the ones that aren't, atoms and molecules and subatomic particles move all the time. Your brain is not the same brain of even a decade ago, so how is it that consciousness can be seemingly continuous if the brain is not the same as it was?

The point of this discussion is to explore the nature of consciousness, namely what it means in connection to the biological components of the brain and how the identity of self relates to the physical parts of the brain.

2
Philosophy, Religion & Society / The GOP has gone insane
« on: October 07, 2013, 10:35:12 AM »
They have. Here's why.

The Affordable Care Act has literally gone through all three branches of the US Government. It went through the House and passed. Then it went to the Senate and passed. Then it went to the President, who signed it. Then it went to the Supreme Court, and it was upheld. It has been quite literally been done by the book, and it's situations like these that were foreseen by the people who wrote the Constitution, which is why they wrote in three branches of government.

But the GOP in the House, for some reason, think they know better than the legislative, executive, and judicial branches, as well as the founding fathers and the Constitution, and have decided to take matters into their own hands and nullify legislation they think shouldn't be law.

What in the world.

3
Philosophy, Religion & Society / Obama Doesn't Have Time for Us
« on: June 26, 2013, 11:57:45 AM »
Quote
Obama had tough words for those who would deny that climate change is a problem. "I am willing to work with anybody…to combat this threat on behalf of our kids," he said. "But I don't have much patience for anybody who argues the problem is not real. We don't have time for a meeting of the Flat-Earth Society."

http://www.motherjones.com/environment/2013/06/obama-climate-speech-georgetown

4
Arts & Entertainment / Star Trek: Into Darkness
« on: May 21, 2013, 02:49:09 PM »
This isn't Star Trek. What is this? Why does it have "Star Trek" in the title?

5
Arts & Entertainment / SimCity's GlassBox Engine Overly Simplistic
« on: March 13, 2013, 01:33:54 AM »
Quote
The problem is that, just as power can sometimes take a ridiculously long time to fill the entire map (because the "power agents" just randomly move about with no sense) traffic and workers can do the same thing. Workers leave their homes as "people agents." These agents go to the nearest open job, not caring at all where they worked yesterday. They fill the job, and the next worker goes to the next building and fills that job, and so it goes until all the jobs are "filled." So, when you have all your "worker" sims leaving their houses for work in the morning, they all cluster together like some kind of "tourist pack" until they have all been sucked into "jobs." They don't seem to care if the job is Commercial or Industrial, only that it's a job.
 
"Scholars" are handled exactly the same way. As are school busses and mass-transit agents. This is why you see the "trains" of busses roaming through your city, and why entire sections of town may never see a school bus, despite having plenty of stops... Once all the busses are full, they return to school and stay there until school is done for the day.
 
Now, here is where it gets really good... In the evening, when work and school lets out, they all leave and proceed to the absolute closest "open" house. They don't "own" their houses. The "people" you see are actually just mindless agents (much like the utilities agents, as I said earlier) making the whole idea of "being able to follow a 'Sim' through their entire day" utterly POINTLESS!!"
 
The reason traffic problems cause so many other side-effects, is because EVERYTHING relies on those "people" who are stuck in herds trying to go to whatever closest "slot" they can fill. Casinos go bust because "tourists" are just "shopper agents" from out of town. You MUST put casinos RIGHT next to the entrance to your city if you want them to succeed. Placing street-car stops by the casinos can actually cause more harm than good! Why? Because the "shoppers" will board the streetcar stop (because it's the closest open slot) and be shuttled to a shopping district instead.

Quote
One single house, as already explained by anickle, has a pop. of 6: 4 workers, 2 shoppers and actually 2 kids that are never included in the population count. So it is safe to assume that from now on, provided sims don’t die, my workers count and my shoppers count will always be: “no. of houses x 4” (workers) or “no. of houses x 2” (shoppers).
I kept building more houses and recording the increase in the numbers of workers and shoppers. As expected, all the numbers were perfectly fine. For a while. User marcoyim believed the pop. count started to go wrong at 500, so I tested for that, and he is absolutely right.
This is the count of the population and the number of workers and shoppers so far:
1 house = 6 pop, 4w + 2s; 12 houses = 72 pop, 48w + 24s; 53 houses = 318 pop, 212w + 106s; 83 houses = 498 pop, 332w + 166s
And here it goes the odd part: as the next house was finished, the population count increased by 7, not by 6. As the next house was finished, the population count increased by 10, and at the next time it increased by 12.
BUT THE HOUSES CONTINUED WITH 6 PEOPLE (4W+2S).
So indeed, the game adds a phantom population in the count that doesn’t really exist, and I guess I figured out the general way in which it does that. I will put the numbers as they are easier to understand by themselves.
House 1, which would achive 500 or more in the pop count: 7 sims (6 real); House 2: 10; House 3: 12; House 4: 13; (...)
I kept counting this for 41 houses, always subtracting the former pop count on the new one to find how many sims the game added in the pop count, while the houses always actually had 6 sims. The real progression I found was this:
7, 10, 12, 13, 14, 14, 15, 15, 15, 16, 17, 18, 17, 18, 18, 18, 18, 18, 19, 18, 19, 19, 19, 20, 19, 20, 20, 21, 20, 20, 21, 21, 20, 21, 21, 21, 22, 21, 21, 22, 22, 22.
The final house count was at 121 and the population was at 1.294, but I had 507 workers and 254 shoppers. If you do the math, I should have a little less (and 1 worker died too). It was not at the “pop x 4” and “pop x 2” ratio I told you before because 24 workers and 12 shoppers were added to the real population trough this process of adding phantom people. So as you see, they increase both real and ghost sims in our cities.
I stopped counting there as I though I already had the general idea, and I am sure you get it too: The game adds an increasing number of sims per house to the population count, in an organized way, without ever adding these sims in your actual city.
This is alarming, at least. It means that the game is not what is advertised (intentionally or not), it means glassbox does not process every sim individually. One can argue that each sim is technically tracked individually when it exist in the map, but that is not so true as I will continue below.

Fuck EA, fuck Maxis, and fuck SimCity with a metal pole.

7
Arts & Entertainment / Half Life 3 Rumors
« on: August 14, 2012, 07:57:04 AM »
Here

tl;dr: Someone put Half Life 3 on the schedule for Gamescon. Not sure if it's a joke, a mistake, or legit.

8
Arts & Entertainment / Arma II DayZ mod
« on: June 28, 2012, 05:27:14 AM »
#ws" class="bbc_link" target="_blank">This looks like the coolest mod I've ever seen for a game.

Zombie survival sandbox multiplayer game with persistent state across servers and permanent death.

9
Philosophy, Religion & Society / Newt Gingrich drops out of primaries
« on: April 25, 2012, 04:20:34 PM »

10
The Lounge / Presidential Debates Should Be Hosted on Internet Forums
« on: April 24, 2012, 07:37:56 AM »
Think about it. In a live debate, a lot of the focus is on charisma and persuading people. Is that really the most important aspect we should be focusing on? When you debate in writing, you have time to gather sources and arguments between posts, making debates rely much more on using facts to convince rather than charisma.

11
Every year, tuition rises. And it's not just that it's rising, but it's rising at an alarming rate. Has the cost of higher education exceeded its actual value? And will this bubble pop?


12
Philosophy, Religion & Society / Has Capitalism Failed?
« on: April 22, 2012, 08:53:28 PM »
Capitalism is supposed to encourage inovation and improvement by having consumers decide what succeeds and what fails. But in reality, all it does is reward the people who cheat the system to gain money. People who cheat on Wall Street are rewarded in profits, and with variety in businesses decreasing every day, it seems to be impossible for consumers to boycott certain companies if they wanted to. Has capitalism become a failed system?

13
Arts & Entertainment / House of Leaves
« on: April 17, 2012, 10:15:53 AM »
I'm reading it right now.1














1 What the hell is going on?2
2 ʎןsnoıɹǝs

14
Philosophy, Religion & Society / What are Mitt Romney's positions?
« on: April 11, 2012, 08:25:53 AM »
Cuz I'm too lazy to look them up.

TELL ME WHAT TO THINK, FES.

16
Philosophy, Religion & Society / Affordable Care Act
« on: March 29, 2012, 01:29:50 PM »
If the Supreme Court rules against the individual mandate, doesn't that sort of kill the purpose of the entire bill? If people aren't required to buy health insurance, and at the same time, private insurers can't deny insurance to people with pre-existing conditions, then couldn't a person just wait to get sick and then buy health insurance? I personally don't think that people should be forced to buy private insurance, but at the same time, if they can't, aren't we sort of back at square one?

17
They are.




18
Philosophy, Religion & Society / Ron Paul
« on: January 08, 2012, 08:24:52 AM »
What do you guys think of him?

Personally, I don't agree with his views on abortion or gay marriage or the separation of church and state. However, I think his views on non-interference would help the country in the long run.

What are your thoughts?

19
Can't get to Google, YouTube, connect to Gmail, or anything Google-related. Anyone else having this issue?

20
If the people the public votes into Congress are only receiving a 5% approval rating, it seems that there is something wrong with the voting system. Obviously, the wants of the public are not being represented in Congress.

21
Technology, Science & Alt Science / Parents
« on: November 19, 2011, 07:42:59 PM »
Mother complained the computer was slow.
Turns out one of the two 512 MB RAM sticks had failed, so the computer was only running on 512 MB of RAM.
Picked up a 2 GB stick of DDR2 RAM.
Holy shit, the computer goes normal speed now.

22
Technology, Science & Alt Science / Net Neutrality
« on: November 10, 2011, 11:56:12 AM »
So does anyone here disagree with net neutrality? If so I'd like to hear that opinion, because it seems people are calling net neutrality "censorship" in the right-wing media, which I just don't understand. I could understand arguments like that ISPs have the right to control access, etc, but to say that net neutrality is censorship just sounds crazy to me.

23
Technology, Science & Alt Science / What internet browser do you use?
« on: October 06, 2011, 09:35:27 PM »
Was using Google Chrome, but I'm thinking about switching over to something else. What are you guys using?

24
Technology, Science & Alt Science / YouTube's Error Message
« on: September 29, 2011, 01:40:13 PM »
Shouldn't an error message be easy to write down? You know, so I remember it and we can debug it later?

WTF is this, YouTube?

Quote
500 Internal Server Error

Sorry, something went wrong.

A team of highly trained monkeys has been dispatched to deal with this situation.

If you see them, show them this information:

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N2W_Uomnv7PaQ9acv_t2iuTcqMOumXU2g36J_1MQXw-lcdyPzzxuZykE3UBu
1ib12KdoKlV9PgZMpkussLyukOyI7j59Njw4KFkQlH3Ik6AtZH3L2A414fQf
VP-DsI5Mxb07MBt2CAAY7JeXSpHLmSCgBE2By-XLD_4-qOaHH7xjdlfH5CaZ
32Cewfub38CwHNpTuvT0fEeE6RZ4bOeqRqDUUfjQ-Rll4HEIy2P02OHYIn9q
dNbv-t88mjlkb6ChqU2QjulMnh6vnN17tPMTsC4P8KisD8vge4UTH-D_RYmF
9Whf93Vmsezl59la2sDbqgSX85MnXjTIzBb56s24CMaIAVRosg4-cUdYJkFa
VtQMdu5oHOLe6cnIK4Xgufli5XNfysyzxYETuosrbRxx-P2qJ_j-mPJTwdxO
X3rclKPahfRvgFmtDazH67ywtmaaj_IMNc3Q23t9LAnxsgyDYvlwjuFM9lc9
c6BTB-uYYIyxDbXMvuOYK1KiHePOBNpFbASYBouhK5eU4MyUD_C_51pU10lK
oHu5EE04m4FHV-yX9xvEDR7mwON5UZVu80eOR8OaqrYhZalMBDS35sxK2AeN
8UjMJM1WeGykMwoClF-GeYNMgbr934qUiTvpvucjJ_pap0nHs3yaDWZJUSAl
fEPBh5Z_ZcK0KhpfOOa5ZePpPCFU4D1wmWPVBSk9zs3PqB9zRJK4XkJ3g3_U
pVk=

WTF is that string of characters?

25
Philosophy, Religion & Society / Calling things "it"
« on: September 17, 2011, 06:37:25 PM »
Things it is okay to call it

Most non-personified objects.
Babies
Animals which are not pets


Things it is not okay to call it

Grown humans
Corpses of grown humans
Animals that are pets and the gender is known. (If the gender is not known, it is usually the first thing that someone tries to figure out.)

Personified objects where the gender is known (Talking trees and fairy tale creatures and stuff that are personified to an equal amount as their human counterparts.)


Basically: Why is it okay to call a baby it, but not a corpse or something? What exactly constitutes when something may be called "it"?

27
Technology, Science & Alt Science / Bootstrap Paradox
« on: August 08, 2011, 05:51:25 AM »
So I've been thinking about time travel recently, and I'm not so interested in the Grandfather paradox, because that seems to be easily solvable through self-consistency in the timeline, or in other words you will never go back and kill your grandfather because the proof that you have not done so in the future is that you exist. The things you you will do when going to the past have already happened, and you will do then later. However, the one paradox I find really weird that isn't solved by this self-consistent timeline is the bootstrap paradox, where you go back in time and give yourself some piece of  information, which your past self will then later do the same, essentially creating a piece of information in a loop with no origin. For example, let's say some mathematician sees a beautiful proof in a book, which she then proceeds to take back in time and show to someone. The second mathematician is equally impressed, so he includes it in his book, which is the same book the first mathematician got the proof from originally. The timeline is self-consistent, but where did this proof come from? Nowhere, apparently. Another example would be to go back in time and have sex with your grandmother, Futurama style. Now the same problem exists with the 25% of DNA that you got from your grandfather, who is apparently you. Where did that 25% come from?

So yeah, this is bothering me.

28
Philosophy, Religion & Society / Why is the female breast sexual?
« on: July 27, 2011, 11:53:02 PM »
Is it inherent or taught in society? Also, why? I would think that it is not inherent, since other tribes have women who go around topless and the society thinks nothing of it. It seems to be a very civilized society taboo. If this is the case, why has the breast evolved into a sexual object?

29
Technology, Science & Alt Science / OS X 10.7 Lion
« on: July 21, 2011, 10:58:39 AM »
Sounds like it sucks, TBH. I don't want my computer to turn into a glorified iPad.

30
Suggestions & Concerns / PizzaPlanet should be a mod.
« on: July 01, 2011, 11:35:04 AM »
He should.

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