The Flat Earth Society

Flat Earth Discussion Boards => Flat Earth General => Topic started by: Ichimaru Gin :] on July 16, 2009, 12:37:03 PM

Title: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on July 16, 2009, 12:37:03 PM
Well for those of you that haven't played, the game consists of a large ocean with many islands scattered throughout it. The map is of an area of flat ocean on a 7x7 categorized grid of the islands. The game has very simple graphics but the game's simplicity is part of what sets it apart. The horizon is flat no matter what direction in the game you view it from. This lack of horizon curvature set me thinking about if it was possible that there are FE undertones to the game.
(http://i76.photobucket.com/albums/j29/elevenius/Brawl/Link_Windwaker_Boat.jpg)
As you travel throughout the square grid of sea, most of the islands aren't visible unless you get within 1 or two grid spaces, and even then, you can't see the bottom of them. However, when you zoom into the islands via first person view or the borrowed telescope from Link's sister, you can see more islands and visibly observe the bottoms of the closer foreign islands and see them to be level. (Very good places to do this include the pier on Outset island, Dragon Roost island, and Windfall)
look at the end of this video and see how more islands are visible when zoomed in first person. And also view it to remember the look of distant islands as a reference.

So anyways, long story short I think The Windwaker might have FE undertones to it as well it's counterpart The Legend of Zelda: The Phantom Hourglass for the DS platform.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 16, 2009, 12:56:28 PM
Whilst this is a very interesting topic (WW is a great game), it's not really about Flat Earth Theory, so I'm going to move this to General Discussion. For what it's worth, most games take place in 'flat' worlds- few replicate any kind of curvature.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on July 16, 2009, 01:01:41 PM
srry my bad. I thought the most interesting part is that when sailing, you can see only the tops of the islands at first due to perspective and wave limitations much like the experiments using ships coming in from the sea and only being able to see the tops of those.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on July 16, 2009, 06:24:45 PM
The horizon is flat no matter what direction in the game you view it from. This lack of horizon curvature set me thinking about if it was possible that there are FE undertones to the game.


You know you can't see the horizontal curvature from close to the surface right?
Because there isn't any.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on July 16, 2009, 06:47:57 PM
Also, the top of Dragon Roost in thousands of feet above the sea and after freeing the great Valoo of the top gaurds on the mountain, you can still not observe any curvature. Also, when using a pear from Beedle's shop, you can fly as a seagle for awhile which grants first person views from hundreds of feet up with still no observable curvature.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on July 16, 2009, 09:57:52 PM
For what it's worth, most games take place in 'flat' worlds- few replicate any kind of curvature.

Surely this is solid evidence that a Flat Earth counter-resistance conspiracy exists within the video game industry.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on July 16, 2009, 10:00:33 PM
The people making zelda are forward thinkers, even when they are stuck making a sprite game to appease nintendo they inject a portion of truth into it.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ogeitla on July 16, 2009, 10:51:34 PM
Worst thread ever.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on July 16, 2009, 10:57:00 PM
Thank you for your input, next time you want to waste our time with spam feel free to hit yourself in the face with a hammer, it'll be much more enjoyable.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on July 16, 2009, 11:09:45 PM
The people making zelda are forward thinkers, even when they are stuck making a sprite game to appease nintendo they inject a portion of truth into it.

Right but this appears to be an industry-wide phenomenon.  I think Ichy has just touched the tip of the iceberg with his observation.  This requires much zetetic rumination.

And I suggest Mr McIntyre or Mr Davis or one of the serious FE believers contact the CEOs and head programmers of Nintendo, Electronic Arts, Square Enix et al as soon as possible as they appear to be brothers-in-arms.  If they can persuade them to go public with their beliefs it could lead to a great surge for the movement.  Video games wield an enormous influence on the youth of the world; that's probably why they chose them as the medium to subliminally air their opinions.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on July 16, 2009, 11:14:41 PM
Dogplatter is obviously obsessed with both the credibility of this board and fe theory judging by his recent comments towards me, I really think he should contact the developers of this game, especially after accepting an interview from the BBC and in turn putting himself at the media head of our group.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on July 16, 2009, 11:33:40 PM
I found an illuminating anagram for Square Enix: Qua Nixes RE.  The second and third words are so obvious that it leads to obvious reflection on the meaning of the whole thing: qua is the Latin word for "as".  It's pretty clear that it's intended to convey, in shorthand, that the world as it is nixes RE.  Note also how the word "square" in the company's name connotes flatness.

This is pretty serious.  I will continue researching the great video game industry FE counter-conspiracy and post my findings as they come.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ogeitla on July 16, 2009, 11:36:41 PM

Right but this appears to be an industry-wide phenomenon.  I think Ichy has just touched the tip of the iceberg with his observation.  This requires much zetetic rumination.

And I suggest Mr McIntyre or Mr Davis or one of the serious FE believers contact the CEOs and head programmers of Nintendo, Electronic Arts, Square Enix et al as soon as possible as they appear to be brothers-in-arms.  If they can persuade them to go public with their beliefs it could lead to a great surge for the movement.  Video games wield an enormous influence on the youth of the world; that's probably why they chose them as the medium to subliminally air their opinions.

You sure it wasn't easier to code the game like that?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on July 16, 2009, 11:37:39 PM

Right but this appears to be an industry-wide phenomenon.  I think Ichy has just touched the tip of the iceberg with his observation.  This requires much zetetic rumination.

And I suggest Mr McIntyre or Mr Davis or one of the serious FE believers contact the CEOs and head programmers of Nintendo, Electronic Arts, Square Enix et al as soon as possible as they appear to be brothers-in-arms.  If they can persuade them to go public with their beliefs it could lead to a great surge for the movement.  Video games wield an enormous influence on the youth of the world; that's probably why they chose them as the medium to subliminally air their opinions.

You sure it wasn't easier to code the game like that?

Yes, it's much easier to program it blur, fade, and other effects than simply map the game on a curve.  ::)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ogeitla on July 16, 2009, 11:40:01 PM

Yes, it's much easier to program it blur, fade, and other effects than simply map the game on a curve.  ::)

Most likely if it looks good.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on July 16, 2009, 11:41:57 PM

Yes, it's much easier to program it blur, fade, and other effects than simply map the game on a curve.  ::)

Most likely if it looks good.

Maybe it looks more realistic because that's how things happen.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on July 16, 2009, 11:42:53 PM

Right but this appears to be an industry-wide phenomenon.  I think Ichy has just touched the tip of the iceberg with his observation.  This requires much zetetic rumination.

And I suggest Mr McIntyre or Mr Davis or one of the serious FE believers contact the CEOs and head programmers of Nintendo, Electronic Arts, Square Enix et al as soon as possible as they appear to be brothers-in-arms.  If they can persuade them to go public with their beliefs it could lead to a great surge for the movement.  Video games wield an enormous influence on the youth of the world; that's probably why they chose them as the medium to subliminally air their opinions.

You sure it wasn't easier to code the game like that?

With our technology today it should be no problem to convey the world as spherical.  Video games strive to be more and more realistic, yet they continue to ignore the supposedly basic notion that the world is spherical.  I credit them with having balls of steel to stand by their convictions in the face of the Global Conspiracy, and only hope our exposing them here doesn't lead to them being shut down by the government, or forced to show the world as it is.  My guess is they will leave them alone, but don't be surprised if more spherical worlds pop up in video games in the future.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ogeitla on July 16, 2009, 11:48:50 PM
Maybe it looks more realistic because that's how things happen.

Yeah because a bunch of programmers know more about the earth then scientists and researchers. ::)

I'm sure when coded it would be much more efficient and realistic to simply blur the horizon, then have the whole map built on curve, infact, I don't think I've ever played a game in which the entire map is curved.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ogeitla on July 16, 2009, 11:53:01 PM

With our technology today it should be no problem to convey the world as spherical.  Video games strive to be more and more realistic, yet they continue to ignore the supposedly basic notion that the world is spherical.  I credit them with having balls of steel to stand by their convictions in the face of the Global Conspiracy, and only hope our exposing them here doesn't lead to them being shut down by the government, or forced to show the world as it is.  My guess is they will leave them alone, but don't be surprised if more spherical worlds pop up in video games in the future.

Because no one cares if it's spherical when they play a game, no casual gamer would notice at all. They haven't mastered physics in games yet anyway.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on July 17, 2009, 12:02:36 AM

With our technology today it should be no problem to convey the world as spherical.  Video games strive to be more and more realistic, yet they continue to ignore the supposedly basic notion that the world is spherical.  I credit them with having balls of steel to stand by their convictions in the face of the Global Conspiracy, and only hope our exposing them here doesn't lead to them being shut down by the government, or forced to show the world as it is.  My guess is they will leave them alone, but don't be surprised if more spherical worlds pop up in video games in the future.

Because no one cares if it's spherical when they play a game, no casual gamer would notice at all. They haven't mastered physics in games yet anyway.

Did you even see my post about Square Enix?  The evidence is piling up and I expect to find a great deal more.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ogeitla on July 17, 2009, 12:08:49 AM


Did you even see my post about Square Enix?  The evidence is piling up and I expect to find a great deal more.

Square Enix is a company formed from Squaresoft and Enix. For many, many years they were un-related companies, well apart from both being big players in the RPG scene. Please get a reality check.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 17, 2009, 04:35:28 AM
I don't think that this observation really proves anything either way, but I do think that the elegence of FE worlds within videogames says a great deal about which model is truly the 'most elegant'. Clearly, when it comes to virtual reality, a FE makes more sense than a RE.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 17, 2009, 12:40:30 PM
Dogplatter is obviously obsessed with both the credibility of this board and fe theory judging by his recent comments towards me, I really think he should contact the developers of this game, especially after accepting an interview from the BBC and in turn putting himself at the media head of our group.

Incidently Raist, I'm not sure where you're getting this from. Brendan O'Neill, the journalist who wrote that piece, posted a topic on this forum asking if anyone would be willing to do an interview. Username and Dogplatter (as they were then named) responded, whilst everyone else spent their time arguing if he was a troll or not. Anyone could have responded, but nobody else chose to do so. You posted in the topic, so you should remember.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: brathearon on July 17, 2009, 02:58:08 PM
very interesting.

Although i too would like to know if they somehow intentionally made it this way, or if it just happened this way without specifically programming it.  They very well may have done that to avoid the "fade in" effect you see in games with lots of fog to use less resources.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on July 17, 2009, 03:03:22 PM
Dogplatter is obviously obsessed with both the credibility of this board and fe theory judging by his recent comments towards me, I really think he should contact the developers of this game, especially after accepting an interview from the BBC and in turn putting himself at the media head of our group.

Incidently Raist, I'm not sure where you're getting this from. Brendan O'Neill, the journalist who wrote that piece, posted a topic on this forum asking if anyone would be willing to do an interview. Username and Dogplatter (as they were then named) responded, whilst everyone else spent their time arguing if he was a troll or not. Anyone could have responded, but nobody else chose to do so. You posted in the topic, so you should remember.

shoot, my sarcasm tags aren't supported by this forum software. We should update to PHPBS
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 17, 2009, 03:18:02 PM
shoot, my sarcasm tags aren't supported by this forum software. We should update to PHPBS

Sorry, but I keep reading posts where people talk about the interview as though Dogplatter and Username went through improper channels and basically appointed themselves as spokespeople for the society. It just irks me, as the whole thing was done out in the open in this very board.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on July 17, 2009, 03:21:30 PM
shoot, my sarcasm tags aren't supported by this forum software. We should update to PHPBS

Sorry, but I keep reading posts where people talk about the interview as though Dogplatter and Username went through improper channels and basically appointed themselves as spokespeople for the society. It just irks me, as the whole thing was done out in the open in this very board.

I haven't seen a single post saying a negative thing about the interview. Please take off the tinted glasses and realize they are about the change in behavior afterward.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 17, 2009, 03:23:58 PM
shoot, my sarcasm tags aren't supported by this forum software. We should update to PHPBS

Sorry, but I keep reading posts where people talk about the interview as though Dogplatter and Username went through improper channels and basically appointed themselves as spokespeople for the society. It just irks me, as the whole thing was done out in the open in this very board.

I haven't seen a single post saying a negative thing about the interview. Please take off the tinted glasses and realize they are about the change in behavior afterward.

Only mods will be able to read this, but it's an excellent example nonetheless:


http://theflatearthsociety.org/forum/index.php?topic=29399.msg708880#msg708880
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on July 17, 2009, 03:37:26 PM
I'd discuss that with you but it's meant to be in the mod forums, it's his right to feel pissed off especially with the way dogplatter treats his time spent/his being a fe'er as making him above everyone else.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 17, 2009, 03:45:53 PM
I'd discuss that with you but it's meant to be in the mod forums, it's his right to feel pissed off especially with the way dogplatter treats his time spent/his being a fe'er as making him above everyone else.

Whatever about anyone's attitude, this whole 'Dogplatter/Username Conspiracy' nonsense is all I was reacting to- your post just didn't seem that far away from his. In any case, we're dragging this interesting thread off-topic. If you say you were being sarcastic/joking, I'll accept that, but I'm sure you can see where I was coming from.


On-topic, after further consideration I think the horizon in Wind Waker is especially interesting- the telescopic restoration is quite uncanny in its resemblence to what is set out in ENaG. I'm not sure sure about Phantom Hourglass though, as in that case the limitations of the DS probably have a lot to do with it.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Space Cowgirl on July 17, 2009, 05:44:29 PM
I checked out the horizon in Oblivion earlier, you can clearly see the flatness when you are in the Plains of Oblivion.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 17, 2009, 05:53:00 PM
Oblivion is actually a good example, as the game-world is large enough to warrant a curvature effect- it's about 16 square miles.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 18, 2009, 05:22:46 AM
Oblivion is actually a good example, as the game-world is large enough to warrant a curvature effect- it's about 16 square miles.

Can you fly above 60,000 ft in Oblivion?

Probably. There are loads of mods for that game. I'll just assume this is a genuine, off-topic, curiosity question, and that you weren't asserting that curvature in a videogame can only be measured by sight and not by the underlying programing.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 18, 2009, 05:36:33 AM
You don't have to be 'high' to observe the curvature. It's in the programming.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 18, 2009, 06:00:13 AM
You don't have to be 'high' to observe the curvature. It's in the programming.

How do you know this? Is the curvature observable at 30,000 ft? Or maybe they've programmed it so that the curvature isn't observable until 120,000 ft!

A RE would ask the radius of the planet.

Do you understand  how programming works? If it was curved, the numbers behind the programming would indicate as much.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 18, 2009, 06:10:07 AM
Maybe you have access to the source code you can post here?

On my Mac, so sorry, no. It's anecdotal evidence, but my friend loves Oblivion and likes to mess around with it. I happened to ask him once if the gameworld involved curvature, and he said that no, there was no general curvature in the game world.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 18, 2009, 06:20:23 AM
Maybe you have access to the source code you can post here?

On my Mac, so sorry, no. It's anecdotal evidence, but my friend loves Oblivion and likes to mess around with it. I happened to ask him once if the gameworld involved curvature, and he said that no, there was no general curvature in the game world.

Unfortunately anecdotal evidence is an oxymoron.

Unfortunately anecdotal evidence is better than no evidence.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 18, 2009, 06:26:50 AM
It doesn't really matter if the program is coded as a flat earth. It quite likely is.


This was never disputed, so I'm not sure why you decided to pick an argument about this in the first place. This is a thread on the FE in popular culture; it isn't meant to say anything definitive about FET.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 18, 2009, 06:38:44 AM
Except for this...

Surely this is solid evidence that a Flat Earth counter-resistance conspiracy exists within the video game industry.

The Conspiracy is not part of FET.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 18, 2009, 06:44:23 AM
Except for this...

Surely this is solid evidence that a Flat Earth counter-resistance conspiracy exists within the video game industry.

The Conspiracy is not part of FET.

Then remove it from the FAQ. There are twelve references to "conspiracy" in there you know.

That The Conspiracy exists does not make it part of FET. However, I don't want to drag this discussion off-topic, so if you would like to discuss it further, you should create a new thread.

EDIT: Typo.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: brathearon on July 18, 2009, 12:50:34 PM
who in their right mind would develop a game with a slightly rounded floor when they can avoid it?

The video game itself would use too many resources so that it can have enough detail to even have it in the first place!  (well a curve similar to the earth anwyay)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on July 18, 2009, 12:53:35 PM
who in their right mind would develop a game with a slightly rounded floor when they can avoid it?

The video game itself would use too many resources so that it can have enough detail to even have it in the first place!  (well a curve similar to the earth anwyay)
I don't recall Super Mario Galaxy having any problems.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: brathearon on July 18, 2009, 12:56:07 PM
who in their right mind would develop a game with a slightly rounded floor when they can avoid it?

The video game itself would use too many resources so that it can have enough detail to even have it in the first place!  (well a curve similar to the earth anwyay)
I don't recall Super Mario Galaxy having any problems.


it had a curvature simlar to the earth?  What a huge game!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on July 18, 2009, 01:01:33 PM
(http://i410.photobucket.com/albums/pp190/FindStuff2/Gaming/Mario%20Bros/super-mario-galaxy-2007110702154475.jpg)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: brathearon on July 18, 2009, 06:27:34 PM
lol, thats not so big
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on July 18, 2009, 09:14:14 PM
lol, thats not so big
??? ok...
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Abysmal on July 18, 2009, 09:26:55 PM
how about mass effect? that game is pretty RE. Halo 3 presents the possibility of an "inside-out" world, while still being RE.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 19, 2009, 04:20:20 AM
I'm not sure Mass Effect actually replicates curvature once you land on planet surfaces though. From space, sure, but once you get in the Mako, I'm willing to bet all those environments lack any general curvature.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: brathearon on July 19, 2009, 09:15:56 AM
lol, thats not so big
??? ok...

lol, look at the water there.  I bet there ahve been buildings built that are bigger than that.  im exaggerating, but if you think about how small that sphere your on is, its REALLY small compared to the earth.  In comparison to the earth, it'd probably be a spec.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on July 19, 2009, 03:30:20 PM
That was just a curvature example. The home world where the original castle is located remains much, much larger. You can see the curvature during the opening cut scenes of attacks when you get to the group of exalting toads
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: theonlydann on November 17, 2009, 11:36:42 AM
SIM CITY HAS NO CURVATURE!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Vongeo on April 03, 2010, 11:30:58 AM
http://www.addictinggames.com/demolition-dude-game.html
 Someone in this game says he'll crush the world flat.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 004forever on April 03, 2010, 11:43:37 AM
in most cases, programming the various perspective, and land issues is unnecessary for a video game, so most companies choose not to waste the time and money to do so.  It's sort of like starting the four finger conspiracy based on the fact that Homer Simpson only has four fingers. 
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 03, 2010, 02:30:29 PM
in most cases, programming the various perspective, and land issues is unnecessary for a video game, so most companies choose not to waste the time and money to do so.  It's sort of like starting the four finger conspiracy based on the fact that Homer Simpson only has four fingers. 
No it's because on a round earth at sea level, thee is no curvature at all. Geometry once again, learn it, people.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on April 03, 2010, 04:41:50 PM
This is a year-old joke thread, people.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on April 03, 2010, 08:05:55 PM
in most cases, programming the various perspective, and land issues is unnecessary for a video game, so most companies choose not to waste the time and money to do so.  It's sort of like starting the four finger conspiracy based on the fact that Homer Simpson only has four fingers. 
No it's because on a round earth at sea level, thee is no curvature at all. Geometry once again, learn it, people.
In many games, one is able to travel way above sea level. One example is the Tower of the Gods.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 03, 2010, 08:19:23 PM
in most cases, programming the various perspective, and land issues is unnecessary for a video game, so most companies choose not to waste the time and money to do so.  It's sort of like starting the four finger conspiracy based on the fact that Homer Simpson only has four fingers. 
No it's because on a round earth at sea level, thee is no curvature at all. Geometry once again, learn it, people.
In many games, one is able to travel way above sea level. One example is the Tower of the Gods.
How high?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on April 03, 2010, 08:29:40 PM
in most cases, programming the various perspective, and land issues is unnecessary for a video game, so most companies choose not to waste the time and money to do so.  It's sort of like starting the four finger conspiracy based on the fact that Homer Simpson only has four fingers. 
No it's because on a round earth at sea level, thee is no curvature at all. Geometry once again, learn it, people.
In many games, one is able to travel way above sea level. One example is the Tower of the Gods.
How high?
Quote
The Tower is the tallest structure in the game and can be seen from almost every area of the map
 grid. It appears to have several dozen floors, but Link only goes through a few and is then teleported to the top.
No exact height but it is obviously extremely tall and within range of low clouds under normal conditions. [several, hundred feet tall above sea level]
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 03, 2010, 08:37:45 PM
Quote
How high?
Quote
The Tower is the tallest structure in the game and can be seen from almost every area of the map
 grid. It appears to have several dozen floors, but Link only goes through a few and is then teleported to the top.
No exact height but it is obviously extremely tall and within range of low clouds under normal conditions. [several, hundred feet tall above sea level]
You're an idiot. In RE that's still too low to see curvature. If it's been said over and over that 30,000ft is too low, what makes you think several hundred is high enough?

Point still stands.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on April 03, 2010, 08:40:31 PM
in most cases, programming the various perspective, and land issues is unnecessary for a video game, so most companies choose not to waste the time and money to do so.  It's sort of like starting the four finger conspiracy based on the fact that Homer Simpson only has four fingers. 
No it's because on a round earth at sea level, thee is no curvature at all. Geometry once again, learn it, people.
In many games, one is able to travel way above sea level. One example is the Tower of the Gods.
How high?
Quote
The Tower is the tallest structure in the game and can be seen from almost every area of the map
 grid. It appears to have several dozen floors, but Link only goes through a few and is then teleported to the top.
No exact height but it is obviously extremely tall and within range of low clouds under normal conditions. [several, hundred feet tall above sea level]
You're an idiot. In RE that's still too low to see curvature. If it's been sdaid over and over that 30,000ft is too low, what makes you think several hundred is high enough?

Point still stands.
Not really as the top is only confined to space of the 3 gods of the new world. Thus there is no limit on the possible height. It could easily be multiple thousands of feet high Furthermore, Roost legends confirm the same minimal heights on dragon roost.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 03, 2010, 08:46:49 PM
Blah blah blah

You're an idiot.


/thread
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on April 03, 2010, 09:03:26 PM
Thank you for such an elegant response. Please stop spamming. Go stick to RM if all you are capable of saying is "You're an idiot."
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 03, 2010, 09:15:27 PM
Thank you for such an elegant response. Please stop spamming. Go stick to RM if all you are capable of saying is "You're an idiot."
It's not spam. I have absolutely no idea where to start with your crap. This thread shouldn't exist anyway. Zelda is in no way representative of real life.

I say again,

/thread.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on April 03, 2010, 09:16:21 PM
Thank you for such an elegant response. Please stop spamming. Go stick to RM if all you are capable of saying is "You're an idiot."
It's not spam. I have absolutely no idea where to start with your crap. This thread shouldn't exist anyway. Zelda is in no way representative of real life.

I say again,

/thread.
Good thing it is about FET in popular culture and not real life application. ;]
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on April 04, 2010, 03:29:13 AM
It's a joke thread god damn it!  Stop arguing 2fst4u
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Tom Bishop on April 04, 2010, 05:10:59 AM
It's not spam. I have absolutely no idea where to start with your crap. This thread shouldn't exist anyway. Zelda is in no way representative of real life.

The game can be considered in ways to be a computer simulation for perspective theory.

That it happens to be a children's game is inconsequential.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Eddy Baby on April 04, 2010, 06:33:36 AM
What about the fact that if you sail west, you eventually end up in the east?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on April 04, 2010, 10:01:02 AM
Thank you for such an elegant response. Please stop spamming. Go stick to RM if all you are capable of saying is "You're an idiot."
It's not spam. I have absolutely no idea where to start with your crap. This thread shouldn't exist anyway. Zelda is in no way representative of real life.

I say again,

/thread.


No, he's right. The upper boards are not for spam posts. If you have no idea where to start, then don't. Consider this a warning.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Tom Bishop on April 04, 2010, 04:06:19 PM
What about the fact that if you sail west, you eventually end up in the east?

That would be a simulation of the fabric of space-time bending back upon itself.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on April 04, 2010, 04:26:24 PM
It's a joke thread god damn it!  Stop arguing 2fst4u
Thank god,i was worried there for second.
As for a flat earth in popular culture i have never heard of it.Most games either have a flat map because i imagine its easier to put in a rectangle(See overworld rpg maps where the land is flat but you can still circle the world) or will overtly annouce the world is round(see animal crossing and mario galaxy.)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Eddy Baby on April 05, 2010, 12:37:06 AM
What about the fact that if you sail west, you eventually end up in the east?

That would be a simulation of the fabric of space-time bending back upon itself.

QFwat
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: dude55 on April 05, 2010, 06:59:44 AM
As much as this argument is actually rather a good question, games dont take into account curvature for a round planet generally because its just a detail, why have it curved as it does actually take more work then needed to add a pointless detail, and adding more coding into a program could just cause more bugs later on when they update or change said game causing problems with the said coding.

World of Warcraft for example is a VERY large mapped game with multiple zones that makes the planet wide and large, including three continents so far on the world of -azeroth- as its called, they dont add curvature in the distance because the zones eventually end out at sea or the ocean. However its widely known the planet in World of Warcraft is spherical from multiple models of the planet actually inside the game including in the dungeons and in other areas where actual globes of the planet are found. The reason they dont add curvature is because the length of the planet must eventually end in the game and cant continuously sphere around itself.

Quote from: Tom Bishop
That would be a simulation of the fabric of space-time bending back upon itself.
I lol'd, I just had to say that.  :P
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on April 05, 2010, 12:16:51 PM
Or because the areas that they load at any one time are so small that no curvature would be visible in either a flat or round model.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Anteater7171 on April 05, 2010, 11:13:59 PM
Or because the areas that they load at any one time are so small that no curvature would be visible in either a flat or round model.

Even so there are very few RE games. The only one that comes to mind is spore (however no one likes that game).
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 05, 2010, 11:18:02 PM
Or because the areas that they load at any one time are so small that no curvature would be visible in either a flat or round model.

Even so there are very few RE games. The only one that comes to mind is spore (however no one likes that game).
Flight simulator X is RE. It's about the most accurate you'll get.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Anteater7171 on April 05, 2010, 11:20:52 PM
Or because the areas that they load at any one time are so small that no curvature would be visible in either a flat or round model.

Even so there are very few RE games. The only one that comes to mind is spore (however no one likes that game).
Flight simulator X is RE. It's about the most accurate you'll get.

Except the RE part. Unless it is accurate to some other pseudo-earth.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 05, 2010, 11:22:17 PM
Or because the areas that they load at any one time are so small that no curvature would be visible in either a flat or round model.

Even so there are very few RE games. The only one that comes to mind is spore (however no one likes that game).
Flight simulator X is RE. It's about the most accurate you'll get.

Except the RE part. Unless it is accurate to some other pseudo-earth.
What FE game have you seen that is correct in every way without actually warping it's existence to simulate the correct landmasses?

Oh wait... none.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Anteater7171 on April 06, 2010, 12:33:42 AM
Or because the areas that they load at any one time are so small that no curvature would be visible in either a flat or round model.

Even so there are very few RE games. The only one that comes to mind is spore (however no one likes that game).
Flight simulator X is RE. It's about the most accurate you'll get.

Except the RE part. Unless it is accurate to some other pseudo-earth.
What FE game have you seen that is correct in every way without actually warping it's existence to simulate the correct landmasses?

Oh wait... none.

FE, the game...
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 06, 2010, 12:35:12 AM
Or because the areas that they load at any one time are so small that no curvature would be visible in either a flat or round model.

Even so there are very few RE games. The only one that comes to mind is spore (however no one likes that game).
Flight simulator X is RE. It's about the most accurate you'll get.

Except the RE part. Unless it is accurate to some other pseudo-earth.
What FE game have you seen that is correct in every way without actually warping it's existence to simulate the correct landmasses?

Oh wait... none.

FE, the game...
Your inferior response tells me I'm right.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on April 06, 2010, 07:48:36 AM
The game that started the thread.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: brathearon on April 06, 2010, 08:17:53 AM
As much as this argument is actually rather a good question, games dont take into account curvature for a round planet generally because its just a detail, why have it curved as it does actually take more work then needed to add a pointless detail, and adding more coding into a program could just cause more bugs later on when they update or change said game causing problems with the said coding.

World of Warcraft for example is a VERY large mapped game with multiple zones that makes the planet wide and large, including three continents so far on the world of -azeroth- as its called, they dont add curvature in the distance because the zones eventually end out at sea or the ocean. However its widely known the planet in World of Warcraft is spherical from multiple models of the planet actually inside the game including in the dungeons and in other areas where actual globes of the planet are found. The reason they dont add curvature is because the length of the planet must eventually end in the game and cant continuously sphere around itself.

Quote from: Tom Bishop
That would be a simulation of the fabric of space-time bending back upon itself.
I lol'd, I just had to say that.  :P


and yet, world of warcraft is still very tiny compared to the real size of the earth.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 06, 2010, 01:45:33 PM
The game that started the thread.
That game that started this thread doesn't simulate the real world. The fact that it's AN earth doesn't correlate to anything.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on April 06, 2010, 01:46:58 PM
The game that started the thread.
That game that started this thread doesn't simulate the real world. The fact that it's AN earth doesn't correlate to anything.
Then neither does any game that portrays a round earth.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 06, 2010, 01:53:23 PM
The game that started the thread.
That game that started this thread doesn't simulate the real world. The fact that it's AN earth doesn't correlate to anything.
Then neither does any game that portrays a round earth.
... I just gave you an example. Flight Simulator X. Are you going to argue that it doesn't simulate the world correctly?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on April 06, 2010, 01:54:16 PM
The game that started the thread.
That game that started this thread doesn't simulate the real world. The fact that it's AN earth doesn't correlate to anything.
Then neither does any game that portrays a round earth.
... I just gave you an example. Flight Simulator X. Are you going to argue that it doesn't simulate the world correctly?
The fact that it's AN earth doesn't correlate to anything.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Vongeo on April 06, 2010, 01:57:03 PM
Spores a pretty round earth game, I attempted to make a planet flat using buildings, but was unable because the system would make the buildings seem as if they were facing up.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 06, 2010, 01:57:37 PM
The game that started the thread.
That game that started this thread doesn't simulate the real world. The fact that it's AN earth doesn't correlate to anything.
Then neither does any game that portrays a round earth.
... I just gave you an example. Flight Simulator X. Are you going to argue that it doesn't simulate the world correctly?
The fact that it's AN earth doesn't correlate to anything.
WTF are you smoking? The fact that it simulates OUR earth accurately, and goddamn accurately at that, means that it has everything to do with the topic at hand.

You're an idiot.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on April 06, 2010, 01:59:53 PM
The game that started the thread.
That game that started this thread doesn't simulate the real world. The fact that it's AN earth doesn't correlate to anything.
Then neither does any game that portrays a round earth.
... I just gave you an example. Flight Simulator X. Are you going to argue that it doesn't simulate the world correctly?
The fact that it's AN earth doesn't correlate to anything.
WTF are you smoking? The fact that it simulates OUR earth accurately, and goddamn accurately at that, means that it has everything to do with the topic at hand.

You're an idiot.
It does not simulate it accurately. If you are going to continue to only contribute to conversations by calling me an idiot please keep it to RM.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 06, 2010, 02:03:35 PM
The game that started the thread.
That game that started this thread doesn't simulate the real world. The fact that it's AN earth doesn't correlate to anything.
Then neither does any game that portrays a round earth.
... I just gave you an example. Flight Simulator X. Are you going to argue that it doesn't simulate the world correctly?
The fact that it's AN earth doesn't correlate to anything.
WTF are you smoking? The fact that it simulates OUR earth accurately, and goddamn accurately at that, means that it has everything to do with the topic at hand.

You're an idiot.
It does not simulate it accurately. If you are going to continue to only contribute to conversations by calling me an idiot please keep it to RM.
What proof do you have for this statement other than your pre-disposed view towards the shape of the earth (Which are day by day being disproven. I honestly don't see how you can keep this shit up)?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on April 06, 2010, 02:23:05 PM
There is no proof for a round earth or flat earth. Only evidence.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 06, 2010, 02:40:24 PM
There is no proof for a round earth or flat earth. Only evidence.
Awesome. Way to dodge a question. That pretty much wraps it up - I'm right, you can't admit it and this thread has no purpose.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Vongeo on April 06, 2010, 02:42:27 PM
 It has a purpose, it serves as a venue to disscuss Flat earth video games.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: flyingmonkey on April 07, 2010, 03:27:40 AM
There is no proof for a round earth or flat earth. Only evidence.

Of which the latter is somewhat lacking, a lot.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on April 07, 2010, 08:08:05 AM
There is no proof for a round earth or flat earth. Only evidence.
Awesome. Way to dodge a question. That pretty much wraps it up - I'm right, you can't admit it and this thread has no purpose.
You haven't even stated anything. How can you be right? All you have been doing is derailing the thread. The tactic of you just saying "Oh I'm right, you're wrong" without anything else to add isn't working. The thread's purpose was already stated to you.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 07, 2010, 12:54:01 PM
There is no proof for a round earth or flat earth. Only evidence.
Awesome. Way to dodge a question. That pretty much wraps it up - I'm right, you can't admit it and this thread has no purpose.
You haven't even stated anything. How can you be right? All you have been doing is derailing the thread. The tactic of you just saying "Oh I'm right, you're wrong" without anything else to add isn't working. The thread's purpose was already stated to you.
The bloody flight simulator, you knob. I said it was accurate and you said it isn't without backing up your statement at all. You really piss me off sometimes. You never get to the question at hand at all. You're almost as bad as Levee. Let me try again:

Why, in your mind, is flight simulator not accurate?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on April 07, 2010, 01:13:16 PM
Because it assumes a round earth.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 07, 2010, 01:28:29 PM
Because it assumes a round earth.
And what does that say of it's accuracy? I know for a fact that distances, timings, speed and placements are all correct to things that I have seen and flown in my lifetime. People all over the world are also using FSX and nobody has gone "Wait, but that flight takes 3 times longer at the speed I flew". It IS accurate. You need a better excuse than the assumption if an RE. If it assumed a [proper] FE then it would be inaccurate. FS9 used a flat earth but had to warp what you saw in order to get things to appear correctly (including magnetic field lines).

Try harder.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on April 07, 2010, 01:30:47 PM
Because it assumes a round earth.
And what does that say of it's accuracy? I know for a fact that distances, timings, speed and placements are all correct to things that I have seen and flown in my lifetime. People all over the world are also using FSX and nobody has gone "Wait, but that flight takes 3 times longer at the speed I flew". It IS accurate. You need a better excuse than the assumption if an RE. If it assumed a [proper] FE then it would be inaccurate. FS9 used a flat earth but had to warp what you saw in order to get things to appear correctly (including magnetic field lines).

Try harder.
It's accuracy proves nothing. I also doubt you've compared any of real life experiences to the game. Also, simulations are not bound by physical laws of the universe.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 07, 2010, 01:35:47 PM
Because it assumes a round earth.
And what does that say of it's accuracy? I know for a fact that distances, timings, speed and placements are all correct to things that I have seen and flown in my lifetime. People all over the world are also using FSX and nobody has gone "Wait, but that flight takes 3 times longer at the speed I flew". It IS accurate. You need a better excuse than the assumption if an RE. If it assumed a [proper] FE then it would be inaccurate. FS9 used a flat earth but had to warp what you saw in order to get things to appear correctly (including magnetic field lines).

Try harder.
It's accuracy proves nothing. I also doubt you've compared any of real life experiences to the game. Also, simulations are not bound by physical laws of the universe.
It's accuracy proves everything. Also:


I know for a fact that distances, timings, speed and placements are all correct to things that I have seen and flown in my lifetime.

I may not have flown every route or measured all distances, but I haven't seen any inaccuracies yet.

It may not be bound by the physical laws of the universe, but does that mean FSX doesn't follow them? No. It clearly does.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on April 07, 2010, 09:41:38 PM
Surely this is proof that we so far do not have the technology to create a fully 3-d world. Luckily the universe has the technology to create fully 3-d objects, like planets and stars.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: 2fst4u on April 07, 2010, 09:54:11 PM
Surely this is proof that we so far do not have the technology to create a fully 3-d world. Luckily the universe has the technology to create fully 3-d objects, like planets and stars.
Did you read anything I just typed?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on April 07, 2010, 10:42:25 PM
I didn't go through the thread, just felt like posting.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on April 07, 2010, 10:58:24 PM
Now I have, and your point is totally valid. While it has been a long time since I have played a FS game, I know for a fact that they are used in training because of the almost spot on accuracy of the simulation. Then I realized that I have played the game Spore and was gonna bring that up, but then noticed that it was brought up, but those planets are round and very accurately modeled.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 21, 2010, 07:44:04 PM
Runescape is another important example of a flat world.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 21, 2010, 07:48:03 PM
Runescape is another important example of a flat world.

Runescape is not set on Earth, Gielinor may very well be flat, but as FE'ers like to point out, Earth is different.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 21, 2010, 07:48:45 PM
Runescape is another important example of a flat world.

Runescape is not set on Earth, Gielinor may very well be flat, but as FE'ers like to point out, Earth is different.
It depicts a flat world.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 21, 2010, 07:51:09 PM
Runescape is another important example of a flat world.

Runescape is not set on Earth, Gielinor may very well be flat, but as FE'ers like to point out, Earth is different.
It depicts a flat world.

It does not depict Earth.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 21, 2010, 07:51:38 PM
Runescape is another important example of a flat world.

Runescape is not set on Earth, Gielinor may very well be flat, but as FE'ers like to point out, Earth is different.
It depicts a flat world.

It does not depict Earth.
Where's your proof?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 21, 2010, 07:52:44 PM
Runescape is another important example of a flat world.

Runescape is not set on Earth, Gielinor may very well be flat, but as FE'ers like to point out, Earth is different.
It depicts a flat world.

It does not depict Earth.
Where's your proof?

The Runescape knowledge base has a search function, I suggest you use it.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 21, 2010, 07:54:07 PM
Runescape is another important example of a flat world.

Runescape is not set on Earth, Gielinor may very well be flat, but as FE'ers like to point out, Earth is different.
It depicts a flat world.

It does not depict Earth.
Where's your proof?

The Runescape knowledge base has a search function, I suggest you use it.
Ok so you have no evidence. Another win for FES!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 21, 2010, 07:55:54 PM
It's not my fault you refuse to look for the evidence, I'm not going to drop everything and do your research for you.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 21, 2010, 07:59:46 PM
I went atop the volcano of Karamja and looked out to a flat horizon with no curvature. In fact, from everywhere I change camera views in Runescape I see a flat world. It appears flat and the burden of proof is on you to prove otherwise.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 21, 2010, 08:08:03 PM
I went atop the volcano of Karamja and looked out to a flat horizon with no curvature. In fact, from everywhere I change camera views in Runescape I see a flat world. It appears flat and the burden of proof is on you to prove otherwise.

I haven't said Gielinor isn't depicted as a flat world, I have said that it is not the same as Earth. Every reference to the world as a whole is "Gielinor", and never "Earth".

An example, straight from Guthix, the main deity of that world:

Quote
This realms name is in truth Gielinor, yet is called RuneScape in the common tongue by it's inhabitants. Each kingdom hath its' own name such as Misthalin, Asgarnia, and so forth.
I also feel obliged to point out that the races thou hast mentioned are all currently in residence upon this realm, along with many more lesser known species such as the Skavid...
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 21, 2010, 08:09:00 PM
Please refrain from using religious texts in a scientific discussion.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 21, 2010, 08:12:32 PM
Please refrain from using religious texts in a scientific discussion.

LMAO!

On a more serious note, how do you know Gielnor does not translate into Earth?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 21, 2010, 08:30:51 PM
This thread is full of fail.

firstly, Zelda is a stylized game, it doesn't try to be realistic, notice how the water and fire are highly stylized. and if I remember correctly, when you sail to one end, you reach the other, so this world would be an infinite plane loop. Secondly, you guys are mad tripping. I seriously doubt that the Japenese people who made the game have heard of you guys. you guys are a teeny tiny niche of society, and if they have heard of you, I doubt any of the production team decided to make the world flat for your cause. You guys are majorly tripping. Some people might believe that the moon is evil, does that mean that Majora's mask was for the lunatic clan? No
also, clearly the game area isn't very big, in one mile it would only drop 8inches. and the game is hardly more than 5 miles long, if that. Furthermore, I believe in the official artwork there was a pic showing a globular world.

TL;DR

In the real world, they don't know you, they don't like you, they don't love you or your cause. Pretending otherwise is ridiculous. In the end you will have not impact mainstream society in the least bit, enjoy your fail.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 21, 2010, 08:38:19 PM
This thread is full of fail.

firstly, Zelda is a stylized game, it doesn't try to be realistic, notice how the water and fire are highly stylized. and if I remember correctly, when you sail to one end, you reach the other, so this world would be an infinite plane loop. Secondly, you guys are mad tripping. I seriously doubt that the Japenese people who made the game have heard of you guys. you guys are a teeny tiny niche of society, and if they have heard of you, I doubt any of the production team decided to make the world flat for your cause. You guys are majorly tripping. Some people might believe that the moon is evil, does that mean that Majora's mask was for the lunatic clan? No
also, clearly the game area isn't very big, in one mile it would only drop 8inches. and the game is hardly more than 5 miles long, if that. Furthermore, I believe in the official artwork there was a pic showing a globular world.

TL;DR

In the real world, they don't know you, they don't like you, they don't love you or your cause. Pretending otherwise is ridiculous. In the end you will have not impact mainstream society in the least bit, enjoy your fail.

Please provide evidence for your outlandish claims.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 21, 2010, 08:43:35 PM
This thread is full of fail.

firstly, Zelda is a stylized game, it doesn't try to be realistic, notice how the water and fire are highly stylized. and if I remember correctly, when you sail to one end, you reach the other, so this world would be an infinite plane loop. Secondly, you guys are mad tripping. I seriously doubt that the Japenese people who made the game have heard of you guys. you guys are a teeny tiny niche of society, and if they have heard of you, I doubt any of the production team decided to make the world flat for your cause. You guys are majorly tripping. Some people might believe that the moon is evil, does that mean that Majora's mask was for the lunatic clan? No
also, clearly the game area isn't very big, in one mile it would only drop 8inches. and the game is hardly more than 5 miles long, if that. Furthermore, I believe in the official artwork there was a pic showing a globular world.

TL;DR

In the real world, they don't know you, they don't like you, they don't love you or your cause. Pretending otherwise is ridiculous. In the end you will have not impact mainstream society in the least bit, enjoy your fail.

Please provide evidence for your outlandish claims.

which part? if you have played the game, you no this is true.
or is it the part about noone knowing about you, or being impacted by you.
you do realized that barely anyone in the real world thinks about FES right?
did you think you guys were big shiz? no Co$ pulls way more members, money, and press than you guys ever will, and so far I see no dianetics games
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 21, 2010, 08:45:34 PM
This thread is full of fail.

firstly, Zelda is a stylized game, it doesn't try to be realistic, notice how the water and fire are highly stylized. and if I remember correctly, when you sail to one end, you reach the other, so this world would be an infinite plane loop. Secondly, you guys are mad tripping. I seriously doubt that the Japenese people who made the game have heard of you guys. you guys are a teeny tiny niche of society, and if they have heard of you, I doubt any of the production team decided to make the world flat for your cause. You guys are majorly tripping. Some people might believe that the moon is evil, does that mean that Majora's mask was for the lunatic clan? No
also, clearly the game area isn't very big, in one mile it would only drop 8inches. and the game is hardly more than 5 miles long, if that. Furthermore, I believe in the official artwork there was a pic showing a globular world.

TL;DR

In the real world, they don't know you, they don't like you, they don't love you or your cause. Pretending otherwise is ridiculous. In the end you will have not impact mainstream society in the least bit, enjoy your fail.

Please provide evidence for your outlandish claims.

which part? if you have played the game, you no this is true.
or is it the part about noone knowing about you, or being impacted by you.
you do realized that barely anyone in the real world thinks about FES right?
did you think you guys were big shiz? no Co$ pulls way more members, money, and press than you guys ever will, and so far I see no dianetics games

Please provide evidence for your outlandish claims.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 21, 2010, 08:55:20 PM
This thread is full of fail.

firstly, Zelda is a stylized game, it doesn't try to be realistic, notice how the water and fire are highly stylized. and if I remember correctly, when you sail to one end, you reach the other, so this world would be an infinite plane loop. Secondly, you guys are mad tripping. I seriously doubt that the Japenese people who made the game have heard of you guys. you guys are a teeny tiny niche of society, and if they have heard of you, I doubt any of the production team decided to make the world flat for your cause. You guys are majorly tripping. Some people might believe that the moon is evil, does that mean that Majora's mask was for the lunatic clan? No
also, clearly the game area isn't very big, in one mile it would only drop 8inches. and the game is hardly more than 5 miles long, if that. Furthermore, I believe in the official artwork there was a pic showing a globular world.

TL;DR

In the real world, they don't know you, they don't like you, they don't love you or your cause. Pretending otherwise is ridiculous. In the end you will have not impact mainstream society in the least bit, enjoy your fail.

Please provide evidence for your outlandish claims.

which part? if you have played the game, you no this is true.
or is it the part about noone knowing about you, or being impacted by you.
you do realized that barely anyone in the real world thinks about FES right?
did you think you guys were big shiz? no Co$ pulls way more members, money, and press than you guys ever will, and so far I see no dianetics games

Please provide evidence for your outlandish claims.
Lurk moar please... on wikipedia you guys have 8 pop culture references, most of which you guys are being held synonymous with idiots. Scientology has a whole artical about them in pop culture. they made it into a South Park episode. They also got meme status. you guys however have less than a thousand members, the burden of proof is on you. you are the one that is saying that the production team of Zelda are secretly FES, but have not shown one iota of evidence. all you've shown is that the made a flat earth in a highly stylized game. wow
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 21, 2010, 08:57:20 PM
you are the one that is saying that the production team of Zelda are secretly FES, but have not shown one iota of evidence. all you've shown is that the made a flat earth in a highly stylized game. wow

They have trees in Zelda, they have grass. They have ponds and oceans. Why? To qualities of the Earth. Why are they making it flat? To mimic the Earth which is flat.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on June 21, 2010, 09:12:06 PM
you are the one that is saying that the production team of Zelda are secretly FES, but have not shown one iota of evidence. all you've shown is that the made a flat earth in a highly stylized game. wow

They have trees in Zelda, they have grass. They have ponds and oceans. Why? To qualities of the Earth. Why are they making it flat? To mimic the Earth which is flat.
Of course it has ponds and oceans,what else would a place where life exists have?
This however doesn't necessarily imply they were trying to mimic Earth.

Also,i think the decision to make the earth was more likely because it is more convient to make a game on a flat box than a sphere.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 21, 2010, 09:20:48 PM
you are the one that is saying that the production team of Zelda are secretly FES, but have not shown one iota of evidence. all you've shown is that the made a flat earth in a highly stylized game. wow

They have trees in Zelda, they have grass. They have ponds and oceans. Why? To qualities of the Earth. Why are they making it flat? To mimic the Earth which is flat.

that analogy is dumb they didn't mimic their interpretation of the earth. So I suppose they added in swirly clouds, choppy sea, magic, a place where time stopped, monsters, and an infinite surface loop because they thought the earth had those things too.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 21, 2010, 09:31:19 PM
you are the one that is saying that the production team of Zelda are secretly FES, but have not shown one iota of evidence. all you've shown is that the made a flat earth in a highly stylized game. wow

They have trees in Zelda, they have grass. They have ponds and oceans. Why? To qualities of the Earth. Why are they making it flat? To mimic the Earth which is flat.

that analogy is dumb they didn't mimic their interpretation of the earth. So I suppose they added in swirly clouds, choppy sea, magic,and an infinite surface loop because they thought the earth had those things too.

The Earth doesn't have swirly clouds and choppy seas?  ???
Yes, they do.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 21, 2010, 09:41:34 PM
you are the one that is saying that the production team of Zelda are secretly FES, but have not shown one iota of evidence. all you've shown is that the made a flat earth in a highly stylized game. wow

They have trees in Zelda, they have grass. They have ponds and oceans. Why? To qualities of the Earth. Why are they making it flat? To mimic the Earth which is flat.

that analogy is dumb they didn't mimic their interpretation of the earth. So I suppose they added in swirly clouds, choppy sea, magic,and an infinite surface loop because they thought the earth had those things too.

The Earth doesn't have swirly clouds and choppy seas?  ???
Yes, they do.
so you think this:
http://www.zeldadungeon.net/Soundtracks/The%20Wind%20Waker%20Front%20Large.jpg
is an accurate representation of the clouds.
also notice the curvature... check and mate.
and what about the magic, the monsters, the place where time doesn't exist, the lack of stars, and the infinite surface loop.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 21, 2010, 09:46:21 PM
so you think this:
http://www.zeldadungeon.net/Soundtracks/The%20Wind%20Waker%20Front%20Large.jpg
is an accurate representation of the clouds.

Yes, some clouds.

and the infinite surface loop.

Lurk moar, this has been proposed here before. They could have picked up on it.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: markjo on June 22, 2010, 06:15:30 AM
you are the one that is saying that the production team of Zelda are secretly FES, but have not shown one iota of evidence. all you've shown is that the made a flat earth in a highly stylized game. wow

They have trees in Zelda, they have grass. They have ponds and oceans. Why? To qualities of the Earth. Why are they making it flat? To mimic the Earth which is flat.

Because the grass, ponds and oceans on the earth are not rendered in 8-bit, low resolution graphics.
(http://upload.wikimedia.org/wikipedia/en/3/3a/Legend_of_Zelda_NES.PNG)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 22, 2010, 07:12:16 AM
you are the one that is saying that the production team of Zelda are secretly FES, but have not shown one iota of evidence. all you've shown is that the made a flat earth in a highly stylized game. wow

They have trees in Zelda, they have grass. They have ponds and oceans. Why? To qualities of the Earth. Why are they making it flat? To mimic the Earth which is flat.

Because the grass, ponds and oceans on the earth are not rendered in 8-bit, low resolution graphics.
(http://upload.wikimedia.org/wikipedia/en/3/3a/Legend_of_Zelda_NES.PNG)

That does not look like Windwaker.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: markjo on June 22, 2010, 08:52:21 AM
you are the one that is saying that the production team of Zelda are secretly FES, but have not shown one iota of evidence. all you've shown is that the made a flat earth in a highly stylized game. wow

They have trees in Zelda, they have grass. They have ponds and oceans. Why? To qualities of the Earth. Why are they making it flat? To mimic the Earth which is flat.

Because the grass, ponds and oceans on the earth are not rendered in 8-bit, low resolution graphics.
(http://upload.wikimedia.org/wikipedia/en/3/3a/Legend_of_Zelda_NES.PNG)

That does not look like Windwaker.

Looks flat to me.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 22, 2010, 11:57:18 AM
so you think this:
http://www.zeldadungeon.net/Soundtracks/The%20Wind%20Waker%20Front%20Large.jpg
is an accurate representation of the clouds.

Yes, some clouds.

and the infinite surface loop.


They don't know about this place you are seriously tripping

Lurk moar, this has been proposed here before. They could have picked up on it.
ok so you think some clouds look like that...source?
uhmmm...no they didn't, the infinite loop idea has been around before, what do you think the production team is lurking in the forum? and what about the countless other phenomena? the fire... last time I checked combustion patterns didn't swirl around
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on June 22, 2010, 05:42:42 PM
This is still going on? I think even touching on the idea of some video games having a flat world being proof of a flat Earth is kind of discrediting to all of TFES. It's kind of like seeing someone fly in a movie and using that as proof of anti-gravity.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on June 22, 2010, 05:44:05 PM
This is still going on? I think even touching on the idea of some video games having a flat world being proof of a flat Earth is kind of discrediting to all of TFES. It's kind of like seeing someone fly in a movie and using that as proof of anti-gravity.

Ichy's not claiming that the fact that some video games have a flat world proves a flat Earth.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on June 22, 2010, 05:55:58 PM
Someone did mention that it proves a flat earth is more convenient.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on June 22, 2010, 06:00:30 PM
This is still going on? I think even touching on the idea of some video games having a flat world being proof of a flat Earth is kind of discrediting to all of TFES. It's kind of like seeing someone fly in a movie and using that as proof of anti-gravity.

Ichy's not claiming that the fact that some video games have a flat world proves a flat Earth.
You're right, I apologize. He's saying that since some video games have a flat world it's showing that the game companies believe in a flat Earth. How silly of me. Either way this argument is stupid because I don't think rich Japanese people are stupid enough to think the Earth is flat.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on June 22, 2010, 06:27:43 PM
This is still going on? I think even touching on the idea of some video games having a flat world being proof of a flat Earth is kind of discrediting to all of TFES. It's kind of like seeing someone fly in a movie and using that as proof of anti-gravity.

Ichy's not claiming that the fact that some video games have a flat world proves a flat Earth.
You're right, I apologize. He's saying that since some video games have a flat world it's showing that the game companies believe in a flat Earth. How silly of me. Either way this argument is stupid because I don't think rich Japanese people are stupid enough to think the Earth is flat.

Well, you're entitled to your stupid opinion.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on June 22, 2010, 07:02:18 PM
This is still going on? I think even touching on the idea of some video games having a flat world being proof of a flat Earth is kind of discrediting to all of TFES. It's kind of like seeing someone fly in a movie and using that as proof of anti-gravity.

Ichy's not claiming that the fact that some video games have a flat world proves a flat Earth.
You're right, I apologize. He's saying that since some video games have a flat world it's showing that the game companies believe in a flat Earth. How silly of me. Either way this argument is stupid because I don't think rich Japanese people are stupid enough to think the Earth is flat.

Well, you're entitled to your stupid opinion.
You're entitled to your own stupid beliefs that the world is flat.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 22, 2010, 07:28:23 PM
This is still going on? I think even touching on the idea of some video games having a flat world being proof of a flat Earth is kind of discrediting to all of TFES. It's kind of like seeing someone fly in a movie and using that as proof of anti-gravity.

Ichy's not claiming that the fact that some video games have a flat world proves a flat Earth.
You're right, I apologize. He's saying that since some video games have a flat world it's showing that the game companies believe in a flat Earth. How silly of me. Either way this argument is stupid because I don't think rich Japanese people are stupid enough to think the Earth is flat.

Well, you're entitled to your stupid opinion.
You're entitled to your own stupid beliefs that the world is flat.
he doesn't don't argue with him. he's a DA, but argues just for sport he's not a troll either
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 22, 2010, 07:30:38 PM
This is still going on? I think even touching on the idea of some video games having a flat world being proof of a flat Earth is kind of discrediting to all of TFES. It's kind of like seeing someone fly in a movie and using that as proof of anti-gravity.

Ichy's not claiming that the fact that some video games have a flat world proves a flat Earth.
You're right, I apologize. He's saying that since some video games have a flat world it's showing that the game companies believe in a flat Earth. How silly of me. Either way this argument is stupid because I don't think rich Japanese people are stupid enough to think the Earth is flat.

Well, you're entitled to your stupid opinion.
You're entitled to your own stupid beliefs that the world is flat.

If you can't handle people believing in FE, then this is probably not the website for you.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Clueless_Skeptic on June 23, 2010, 11:24:17 AM
Probably because rendering a more curvy surface would require more sophistication on how to do it and more polygons than a plane.
I would do it just like this in it's simplest form if I was to render the ground or sea. I also love so much endless infinite planes in computer graphics.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Crustinator on June 23, 2010, 11:34:12 AM
Ichy's not claiming that the fact that some video games have a flat world proves a flat Earth.

Cool. Then this thrad has not point other than "Look! Other flat things!". I am pleased that it has reached 7 pages. It shows that presigious elite FE scientists are researching the suject.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 23, 2010, 11:42:25 AM
Ichy's not claiming that the fact that some video games have a flat world proves a flat Earth.

Cool. Then this thrad has not point other than "Look! Other flat things!". I am pleased that it has reached 7 pages. It shows that presigious elite FE scientists are researching the suject.
Please reread the thread.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Crustinator on June 23, 2010, 12:11:03 PM
Please reread the thread.

I did. Point still stands.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ranger 3 on June 23, 2010, 12:40:49 PM
To think that there were intentional FE undertones inserted into this game is simply...stupid. The reason the game world is flat is that it's simply easier, programmatically speaking, to represent it as such.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 23, 2010, 04:41:18 PM
To think that there were intentional FE undertones inserted into this game is simply...stupid. The reason the game world is flat is that it's simply easier, programmatically speaking, to represent it as such.

It would also be easier to provide a world without birds, trees, grass, and ponds. However, these were included in the game because the makers wanted to make a good representation of the Earth. If they wished to go into such deailed, Zelda's world in that game would have been spherical. It was not.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on June 23, 2010, 04:47:10 PM
Zeldas world is portrayed as round, as I've already proved. Troll better.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on June 23, 2010, 04:49:50 PM
To think that there were intentional FE undertones inserted into this game is simply...stupid. The reason the game world is flat is that it's simply easier, programmatically speaking, to represent it as such.

It would also be easier to provide a world without birds, trees, grass, and ponds. However, these were included in the game because the makers wanted to make a good representation of the Earth. If they wished to go into such deailed, Zelda's world in that game would have been spherical. It was not.
A world without birds, trees, grass, and ponds would be boring and look stupid. Making the world they're on round would take unnecessary coding and modeling that isn't worth doing. Try harder.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 23, 2010, 04:53:37 PM
To think that there were intentional FE undertones inserted into this game is simply...stupid. The reason the game world is flat is that it's simply easier, programmatically speaking, to represent it as such.

It would also be easier to provide a world without birds, trees, grass, and ponds. However, these were included in the game because the makers wanted to make a good representation of the Earth. If they wished to go into such deailed, Zelda's world in that game would have been spherical. It was not.
A world without birds, trees, grass, and ponds would be boring and look stupid. Making the world they're on round would take unnecessary coding and modeling that isn't worth doing. Try harder.

Irrelevant. Your arguement was based on that they would not make a round Earth simply because it is easier not to.

Zeldas world is portrayed as round, as I've already proved. Troll better.

You fail. You have posted like what? Three other times in this thread? And each time you did not prove anything, you made pointless comments.

This is a year-old joke thread, people.

It's a joke thread god damn it!  Stop arguing 2fst4u

Someone did mention that it proves a flat earth is more convenient.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on June 23, 2010, 05:10:09 PM
To think that there were intentional FE undertones inserted into this game is simply...stupid. The reason the game world is flat is that it's simply easier, programmatically speaking, to represent it as such.

It would also be easier to provide a world without birds, trees, grass, and ponds. However, these were included in the game because the makers wanted to make a good representation of the Earth. If they wished to go into such deailed, Zelda's world in that game would have been spherical. It was not.
A world without birds, trees, grass, and ponds would be boring and look stupid. Making the world they're on round would take unnecessary coding and modeling that isn't worth doing. Try harder.

Irrelevant. Your arguement was based on that they would not make a round Earth simply because it is easier not to.

Zeldas world is portrayed as round, as I've already proved. Troll better.

You fail. You have posted like what? Three other times in this thread? And each time you did not prove anything, you made pointless comments.

This is a year-old joke thread, people.

It's a joke thread god damn it!  Stop arguing 2fst4u

Someone did mention that it proves a flat earth is more convenient.

No, you have to make a game look nice or people will not want to play it. The curvature is not something most people other than Ichi really give a shit about.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ranger 3 on June 23, 2010, 07:31:39 PM
To think that there were intentional FE undertones inserted into this game is simply...stupid. The reason the game world is flat is that it's simply easier, programmatically speaking, to represent it as such.

It would also be easier to provide a world without birds, trees, grass, and ponds. However, these were included in the game because the makers wanted to make a good representation of the Earth. If they wished to go into such deailed, Zelda's world in that game would have been spherical. It was not.

I know this is difficult to grasp. Try to focus...

Creating a spherical game world is unnecessary. Creating a virtual world on the scale of a planet wouldn't change the perspective for the player and would add nothing to the gaming environment.

Creating a virtual spherical world for a game would also consume a lot more memory, and the storage medium for these games does have a finite amount of space. Furthermore, the consoles themselves have a finite amount of system memory to run them.

Console games are not easily patched once they're out on the market. Because of this fact, the programming tends to be simpler.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on June 24, 2010, 09:11:54 AM
To think that there were intentional FE undertones inserted into this game is simply...stupid. The reason the game world is flat is that it's simply easier, programmatically speaking, to represent it as such.

It would also be easier to provide a world without birds, trees, grass, and ponds. However, these were included in the game because the makers wanted to make a good representation of the Earth. If they wished to go into such deailed, Zelda's world in that game would have been spherical. It was not.
This is just silly. A world without birds, trees, grass or ponds isn't pleasing to the eye,and is contrary to the spirit of LoZ.
Representing a spherical world on the other hand,is something that wouldn't be missed.

This whole thread is silly to begin with.
If an atheist makes a game with gods in them,is he any less of an atheist?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 24, 2010, 09:16:30 AM
To think that there were intentional FE undertones inserted into this game is simply...stupid. The reason the game world is flat is that it's simply easier, programmatically speaking, to represent it as such.

It would also be easier to provide a world without birds, trees, grass, and ponds. However, these were included in the game because the makers wanted to make a good representation of the Earth. If they wished to go into such deailed, Zelda's world in that game would have been spherical. It was not.
This is just silly. A world without birds, trees, grass or ponds isn't pleasing to the eye,and is contrary to the spirit of LoZ.
Representing a spherical world on the other hand,is something that wouldn't be missed.

This whole thread is silly to begin with.
If an atheist makes a game with gods in them,is he any less of an atheist?


If he is trying to make that game a representation of Earth, then yes.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ranger 3 on June 24, 2010, 09:23:46 AM
To think that there were intentional FE undertones inserted into this game is simply...stupid. The reason the game world is flat is that it's simply easier, programmatically speaking, to represent it as such.

It would also be easier to provide a world without birds, trees, grass, and ponds. However, these were included in the game because the makers wanted to make a good representation of the Earth. If they wished to go into such deailed, Zelda's world in that game would have been spherical. It was not.
This is just silly. A world without birds, trees, grass or ponds isn't pleasing to the eye,and is contrary to the spirit of LoZ.
Representing a spherical world on the other hand,is something that wouldn't be missed.

This whole thread is silly to begin with.
If an atheist makes a game with gods in them,is he any less of an atheist?


If he is trying to make that game a representation of Earth, then yes.

Congratulations, that response made absolutely no goddamn sense at all. Catchpa was justified in questioning your cognitive ability.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on June 24, 2010, 09:48:59 AM


If he is trying to make that game a representation of Earth, then yes.
I doubt Shigeru was trying to make LoZ replicate earth.
I mean its not like flat maps are uncommon.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 24, 2010, 01:26:40 PM
To think that there were intentional FE undertones inserted into this game is simply...stupid. The reason the game world is flat is that it's simply easier, programmatically speaking, to represent it as such.

It would also be easier to provide a world without birds, trees, grass, and ponds. However, these were included in the game because the makers wanted to make a good representation of the Earth. If they wished to go into such deailed, Zelda's world in that game would have been spherical. It was not.
This is just silly. A world without birds, trees, grass or ponds isn't pleasing to the eye,and is contrary to the spirit of LoZ.
Representing a spherical world on the other hand,is something that wouldn't be missed.

This whole thread is silly to begin with.
If an atheist makes a game with gods in them,is he any less of an atheist?


If he is trying to make that game a representation of Earth, then yes.

Congratulations, that response made absolutely no goddamn sense at all. Catchpa was justified in questioning your cognitive ability.

If you cannot makes sense of that simple scentence, I suggest you go back to grade school. The Question1 obviously understood it.


If he is trying to make that game a representation of Earth, then yes.
I doubt Shigeru was trying to make LoZ replicate earth.
I mean its not like flat maps are uncommon.

I'm not saying Shigeru was trying to replicate Earth. That would be far too hard for the programmers to do as the Earth is huge. And it would take so long to travel that most gamers would shoot themselves as they would be running across empty fields for days.

I'm saying Shigeru was trying to copy as many characteristics of Earth as possible.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 24, 2010, 01:39:46 PM
For what it's worth, most games take place in 'flat' worlds- few replicate any kind of curvature.

Surely this is solid evidence that a Flat Earth counter-resistance conspiracy exists within the video game industry.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 24, 2010, 01:59:44 PM
For what it's worth, most games take place in 'flat' worlds- few replicate any kind of curvature.

Surely this is solid evidence that a Flat Earth counter-resistance conspiracy exists within the video game industry.

this is only evidence that you are not smart. we've shown countless times that this is a fallacy. Just because you refuse to admit it, doesn't mean that it isn't true. you're argument is a complete non sequiter.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ranger 3 on June 24, 2010, 03:32:31 PM
For what it's worth, most games take place in 'flat' worlds- few replicate any kind of curvature.

Surely this is solid evidence that a Flat Earth counter-resistance conspiracy exists within the video game industry.

Again, reasons for a FE environment in a game summarized for those with short attention spans...

1. Limitations in storage space of the game media.
2. Limitations in system memory of the console and computer systems.
3. Creating a RE environment on the scale of a planet would add nothing to the gaming experience.
4. Programmers take shortcuts, but enhance and exaggerate smaller elements to get their end result. like FET.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on June 24, 2010, 04:22:03 PM
1. Limitations in storage space of the game media.
2. Limitations in system memory of the console and computer systems.

See also: Final Fantasy VIII
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 24, 2010, 05:36:03 PM
RE video game: Mario Galaxy
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 24, 2010, 06:26:45 PM
1. Limitations in storage space of the game media.
2. Limitations in system memory of the console and computer systems.

See also: Final Fantasy VIII
by this logic, Shigeru believes in magic
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 25, 2010, 05:56:10 AM
RE video game: Mario Galaxy

Nice call. Clearly evidence the conspiracy is making moves against the counter-conspiracy.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 25, 2010, 03:19:09 PM
RE video game: Mario Galaxy

Nice call. Clearly evidence the conspiracy is making moves against the counter-conspiracy.
sure it is. And I guess the fact that ice is softer than metal is evidence for the titanic conspiracy
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: McLordFlatEartherisScienc on June 25, 2010, 03:29:44 PM
RE video game: Mario Galaxy

Nice call. Clearly evidence the conspiracy is making moves against the counter-conspiracy.

Mario Galaxy is part of the conspiracy to subliminally insert messages that planet bodies are round as opposed to flat. Amazing it is how far the rabbit hole goes!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 25, 2010, 03:31:20 PM
RE video game: Mario Galaxy

Nice call. Clearly evidence the conspiracy is making moves against the counter-conspiracy.

Mario Galaxy is part of the conspiracy to subliminally insert messages that planet bodies are round as opposed to flat. Amazing it is how far the rabbit hole goes!

Obvious troll is obvious. Do you have any evidence for your outlandish claims?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: McLordFlatEartherisScienc on June 25, 2010, 03:35:57 PM
RE video game: Mario Galaxy

Nice call. Clearly evidence the conspiracy is making moves against the counter-conspiracy.

Mario Galaxy is part of the conspiracy to subliminally insert messages that planet bodies are round as opposed to flat. Amazing it is how far the rabbit hole goes!

Obvious troll is obvious. Do you have any evidence for your outlandish claims?

Hahahaha, the round earthers are grasping at so many straws they have to ride off our side as trolls because they have no evidence to the contrary. I predict within my lifetime the Earth will be proven not to be round as you claim but flat. It says this in the bible and accurate science will tell you this as well.

Good day sir.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Vongeo on June 25, 2010, 03:37:48 PM
RE video game: Mario Galaxy

Nice call. Clearly evidence the conspiracy is making moves against the counter-conspiracy.

Mario Galaxy is part of the conspiracy to subliminally insert messages that planet bodies are round as opposed to flat. Amazing it is how far the rabbit hole goes!

Obvious troll is obvious. Do you have any evidence for your outlandish claims?
Well in mario galazy they also have flat platforms that do go upwards, and other Flat earth bodies, it doesn't nessarly conflict with FET. Also I'm not sure if the mushroom kindgom is on Earth.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 25, 2010, 03:41:22 PM
RE video game: Mario Galaxy

Nice call. Clearly evidence the conspiracy is making moves against the counter-conspiracy.

Mario Galaxy is part of the conspiracy to subliminally insert messages that planet bodies are round as opposed to flat. Amazing it is how far the rabbit hole goes!

Obvious troll is obvious. Do you have any evidence for your outlandish claims?

Hahahaha, the round earthers are grasping at so many straws they have to ride off our side as trolls because they have no evidence to the contrary. I predict within my lifetime the Earth will be proven not to be round as you claim but flat. It says this in the bible and accurate science will tell you this as well.

Good day sir.
I don't need proof against. u make the claim, so u give evidence about this accurate science.
So again, Do you have any evidence for your outlandish claims?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: McLordFlatEartherisScienc on June 25, 2010, 03:45:25 PM
RE video game: Mario Galaxy

Nice call. Clearly evidence the conspiracy is making moves against the counter-conspiracy.

Mario Galaxy is part of the conspiracy to subliminally insert messages that planet bodies are round as opposed to flat. Amazing it is how far the rabbit hole goes!

Obvious troll is obvious. Do you have any evidence for your outlandish claims?

Hahahaha, the round earthers are grasping at so many straws they have to ride off our side as trolls because they have no evidence to the contrary. I predict within my lifetime the Earth will be proven not to be round as you claim but flat. It says this in the bible and accurate science will tell you this as well.

Good day sir.
I don't need proof against. u make the claim, so u give evidence about this accurate science.
So again, Do you have any evidence for your outlandish claims?

The world is flat and the Ice Wall keeps the water from falling off. People fly planes all the time yet none is so bold as to fly around the earth because they KNOW they will fall off. This much is obvious.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 25, 2010, 03:50:50 PM
RE video game: Mario Galaxy

Nice call. Clearly evidence the conspiracy is making moves against the counter-conspiracy.

Mario Galaxy is part of the conspiracy to subliminally insert messages that planet bodies are round as opposed to flat. Amazing it is how far the rabbit hole goes!

Obvious troll is obvious. Do you have any evidence for your outlandish claims?

Hahahaha, the round earthers are grasping at so many straws they have to ride off our side as trolls because they have no evidence to the contrary. I predict within my lifetime the Earth will be proven not to be round as you claim but flat. It says this in the bible and accurate science will tell you this as well.

Good day sir.
I don't need proof against. u make the claim, so u give evidence about this accurate science.
So again, Do you have any evidence for your outlandish claims?

The world is flat and the Ice Wall keeps the water from falling off. People fly planes all the time yet none is so bold as to fly around the earth because they KNOW they will fall off. This much is obvious.
Again do you have any evidence to support you outlandish claims?
and btw, people have flown over Antarctica before
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on June 25, 2010, 03:54:06 PM
RE video game: Mario Galaxy

Nice call. Clearly evidence the conspiracy is making moves against the counter-conspiracy.

Mario Galaxy is part of the conspiracy to subliminally insert messages that planet bodies are round as opposed to flat. Amazing it is how far the rabbit hole goes!

Obvious troll is obvious. Do you have any evidence for your outlandish claims?

Hahahaha, the round earthers are grasping at so many straws they have to ride off our side as trolls because they have no evidence to the contrary. I predict within my lifetime the Earth will be proven not to be round as you claim but flat. It says this in the bible and accurate science will tell you this as well.

Good day sir.
I don't need proof against. u make the claim, so u give evidence about this accurate science.
So again, Do you have any evidence for your outlandish claims?

The world is flat and the Ice Wall keeps the water from falling off. People fly planes all the time yet none is so bold as to fly around the earth because they KNOW they will fall off. This much is obvious.

You fail at being a FE troll.  Read the FAQ.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 25, 2010, 07:55:02 PM
RE video game: Mario Galaxy

Nice call. Clearly evidence the conspiracy is making moves against the counter-conspiracy.

Mario Galaxy is part of the conspiracy to subliminally insert messages that planet bodies are round as opposed to flat. Amazing it is how far the rabbit hole goes!

Obvious troll is obvious. Do you have any evidence for your outlandish claims?

Hahahaha, the round earthers are grasping at so many straws they have to ride off our side as trolls because they have no evidence to the contrary. I predict within my lifetime the Earth will be proven not to be round as you claim but flat. It says this in the bible and accurate science will tell you this as well.

Good day sir.
I don't need proof against. u make the claim, so u give evidence about this accurate science.
So again, Do you have any evidence for your outlandish claims?

The world is flat and the Ice Wall keeps the water from falling off. People fly planes all the time yet none is so bold as to fly around the earth because they KNOW they will fall off. This much is obvious.

You fail at being a FE troll.  Read the FAQ.

He speaks the truth, I am very dissapointed with you.

If only there were more trolls as awesome as PizzaPlanet. He is fun to have around.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 25, 2010, 09:58:45 PM
PizzaPlanet tries to take the whole pedantic angle a little too far and just comes off annoying. Others are better at it.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 25, 2010, 10:14:57 PM
PizzaPlanet tries to take the whole pedantic angle a little too far and just comes off annoying. Others are better at it.

His old Pizza Earth Theory thread had so much win in it though!!!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on June 26, 2010, 05:21:01 AM
PizzaPlanet tries to take the whole pedantic angle a little too far and just comes off annoying. Others are better at it.
I'm not really that pedantic. I won't scream if someone calls RE a sphere, claims that orbits are circular, and whatnot.
I do, however, object when someone is flat out wrong, eg. claims that applying a RE-like environment to a computer game is difficult and may be impossible due to limitations of some sort, says that something flawed works flawlessly, or uses classical fallacies.

His old Pizza Earth Theory thread had so much win in it though!!!
<3
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on June 26, 2010, 07:36:31 AM
PizzaPlanet tries to take the whole pedantic angle a little too far and just comes off annoying. Others are better at it.
I'm not really that pedantic. I won't scream if someone calls RE a sphere, claims that orbits are circular, and whatnot.
I do, however, object when someone is flat out wrong, eg. claims that applying a RE-like environment to a computer game is difficult and may be impossible due to limitations of some sort, says that something flawed works flawlessly, or uses classical fallacies.

RE-environment as in what? How accurate?

Applying an accurate round earth environment would probably be extremely hard. It's much easier to simply make the ground flat, then apply the other environmental stuff.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on June 26, 2010, 07:47:02 AM
PizzaPlanet tries to take the whole pedantic angle a little too far and just comes off annoying. Others are better at it.
I'm not really that pedantic. I won't scream if someone calls RE a sphere, claims that orbits are circular, and whatnot.
I do, however, object when someone is flat out wrong, eg. claims that applying a RE-like environment to a computer game is difficult and may be impossible due to limitations of some sort, says that something flawed works flawlessly, or uses classical fallacies.

RE-environment as in what? How accurate?

Applying an accurate round earth environment would probably be extremely hard. It's much easier to simply make the ground flat, then apply the other environmental stuff.

As accurate as it's currently done. You could draw that conclusion from my previous post.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on June 26, 2010, 07:54:11 AM
PizzaPlanet tries to take the whole pedantic angle a little too far and just comes off annoying. Others are better at it.
I'm not really that pedantic. I won't scream if someone calls RE a sphere, claims that orbits are circular, and whatnot.
I do, however, object when someone is flat out wrong, eg. claims that applying a RE-like environment to a computer game is difficult and may be impossible due to limitations of some sort, says that something flawed works flawlessly, or uses classical fallacies.

RE-environment as in what? How accurate?

Applying an accurate round earth environment would probably be extremely hard. It's much easier to simply make the ground flat, then apply the other environmental stuff.

As accurate as it's currently done. You could draw that conclusion from my previous post.

Uhm, what's your definition of a RE-environment as opposed to a FE-e? The only thing I can think of is avoiding moonlight.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on June 26, 2010, 08:02:21 AM
A round planet as opposed to a flat "planet" would be the level of accuracy relevant to this thread.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on June 26, 2010, 08:11:28 AM
That is not currently done, other than in pre animated cutscenes, intros and pictures.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on June 26, 2010, 08:33:29 AM
That is not currently done, other than in pre animated cutscenes, intros and pictures.
Two games that contradict your statement have already been mentioned.
In case you had any objections: SPORE.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on June 26, 2010, 08:41:15 AM
Which is the other?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on June 26, 2010, 08:57:59 AM
There are two other games mentioned in this thread. Since I'm a strong supporter of people reading threads before replying to them, I encourage you to find them yourself. The names are mentioned in a very unambiguous way so this shouldn't be a difficult task.
Either way, since it's already been established that it is both possible and done, I consider this finished.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on June 26, 2010, 09:08:34 AM
And how do you propose this would be easily done in games like Crysis?

Spore and that other game you wont care to reveal is the exception from the rule. Notice the graphics in Spore aint that great, plus it's easier to make a small circle(Like in Spore) than to program extremely small unnoticeable curvature in larger game worlds(planets).

Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on June 26, 2010, 09:50:17 AM
1. These are two games I'm not revealing that we're speaking of. Read the thread.
2. There is no reason to model the curvature. We're talking about computer games here, not accurate models. As long as the fact that the planet is round appears somewhere in the game, it makes the planet round. Not difficult at all.
3. A small circle? The planets are modeled quite well, even if the graphics might not be the greatest. Have you played it? If so, did you use the holo tool? It lets you walk the planet in space stage. Thanks to that, you can see the planet from a high altitude (it's spherical!), and from the ground, where it appears flat. The models are not changed in the meantime.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on June 26, 2010, 10:11:13 AM
Again, Spores planets are small. In a larger game planet, such as Crysis, the developers will have a difficult time to create a decent spherical world.

Why do you insist that game developers HAVE to make a RE version of the game(Be it a picture etc.)? It's not really relevant in any way to the developers, and afaik none have claimed that these games which never portray a round earth still happens on a round earth. If you're looking at the  RE list, I believe you'll see that all the listed RE games do have proof of curvature if you research it.

And you claim it's not difficult to create a spherical game world. Please do tell how it is not, as all I see is that it would create much harder coding.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on June 26, 2010, 10:36:16 AM
Again, Spores planets are small. In a larger game planet, such as Crysis, the developers will have a difficult time to create a decent spherical world.
Yes. I'm not talking about decency here. Only the possibility.

Why do you insist that game developers HAVE to make a RE version of the game(Be it a picture etc.)?
Never did. What I meant was that if there is a round Earth in the game, it's a game with a round Earth. By definition. Just like a bathtub full of water contains water in it.

It's not really relevant in any way to the developers, and afaik none have claimed that these games which never portray a round earth still happens on a round earth. If you're looking at the  RE list, I believe you'll see that all the listed RE games do have proof of curvature if you research it.
How is that even relevant?

And you claim it's not difficult to create a spherical game world. Please do tell how it is not, as all I see is that it would create much harder coding.
Okay, here, I'll spoil it for you. One of the games mentioned in this thread is FFVIII. There was a round planet there and it wasn't exactly implemented in a difficult way. You could just circumnavigate it while viewing a rotating globe. The very same happens it SPORE.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 26, 2010, 11:29:31 AM
This is probably the biggest troll thread, I've ever read, in my entire life, ever. To think that people who probably have no idea how to make a 3d world, code, or any kind of graphic design such as texturing, rendering, or modeling would go as far as to bend names, maps, or any other form of detail of game to make it sound like it advocates the Flat Earth Theory. It would be MUCH simpler to build a game upon a flat surface environment just because A) that is how it actually looks at lower levels B) It saves a lot of wasteful time coding the ability to walk along a sphere? (Coders aren't idiotic and put stupid little things that only trolls like you would find, they try to stay as efficient as possible, putting in only what is absolutely necessary) and C) Most of the time I don't see games taking place thousands of kilometers up.

Please if you are going to critique RE'rs for having such wild accusations by blindly believing in NASA, don't try to do this.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 26, 2010, 12:17:19 PM
This is probably the biggest troll thread, I've ever read, in my entire life, ever. To think that people who probably have no idea how to make a 3d world, code, or any kind of graphic design such as texturing, rendering, or modeling would go as far as to bend names, maps, or any other form of detail of game to make it sound like it advocates the Flat Earth Theory. It would be MUCH simpler to build a game upon a flat surface environment just because A) that is how it actually looks at lower levels B) It saves a lot of wasteful time coding the ability to walk along a sphere? (Coders aren't idiotic and put stupid little things that only trolls like you would find, they try to stay as efficient as possible, putting in only what is absolutely necessary) and C) Most of the time I don't see games taking place thousands of kilometers up.

Please if you are going to critique RE'rs for having such wild accusations by blindly believing in NASA, don't try to do this.

Designers put code in all the time even if it isn't nessesary. Ever hear the term"Easter Egg"? Stop trying to act smart. You are not.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 26, 2010, 01:14:10 PM
In my opinion Easter Eggs are completely necessary, makes the game that much more enjoyable, allows the community to discuss the meaning of said Easter Egg and allows people to hunt for unseen Easter Eggs, adding gameplay. Please stop your trolling.

Edit: Unnecessary in the means of, if a battle takes place in space, the game makers dont ask scientists the constellation system in that quadrant in order to accurately place the stars in their cinematics and ask the entire team to make a 3d world based exactly off that environment.

Similar to how the game Prototype took place in New York City but didn't EXACTLY replicate it in order to not waste time.
When I think about it save for a meager attempt at making Central Park, the games area doesn't look anything like Manhattan.

OBVIOUSLY ITS A CONSPIRACY, THERE IS OBVIOUSLY SOME KIND OF CLOAKING SHIELD ON MANHATTAN AND HOLOGRAPHIC PROJECTION SO IT LOOKS DIFFERENT, BUT THE GAME PROTOTYPE IS REVEALING WHAT NEW YORK REALLY LOOKS LIKE.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: markjo on June 26, 2010, 01:16:37 PM
Designers put code in all the time even if it isn't nessesary. Ever hear the term"Easter Egg"?

Yes, there are terms for unnecessary extra code.  Featureitis (feature creep) and bloated code come to mind.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 26, 2010, 01:20:37 PM
Good coders try to keep that to a minimum although I can agree that sometimes its impossible  :-\
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 26, 2010, 01:22:20 PM
In my opinion Easter Eggs are completely necessary, makes the game that much more enjoyable, allows the community to discuss the meaning of said Easter Egg and allows people to hunt for unseen Easter Eggs, adding gameplay. Please stop your trolling.

Edit: Unnecessary in the means of, if a battle takes place in space, the game makers dont ask scientists the constellation system in that quadrant in order to accurately place the stars in their cinematics and ask the entire team to make a 3d world based exactly off that environment.

Similar to how the game Prototype took place in New York City but didn't EXACTLY replicate it in order to not waste time.
When I think about it save for a meager attempt at making Central Park, the games area doesn't look anything like Manhattan.

Having a lack of Easter Eggs does not decrease the games enjoyment at all considering many players play games without knowing that the Easter Eggs even exist.

As you said, they are there so gamers can consider and discuss why they made them that way. The programmers made the games flat hoping that players would notice.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on June 26, 2010, 01:24:28 PM
The programmers made the games flat hoping that players would notice.
Really?Did they tell you this?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 26, 2010, 01:29:45 PM
In my opinion Easter Eggs are completely necessary, makes the game that much more enjoyable, allows the community to discuss the meaning of said Easter Egg and allows people to hunt for unseen Easter Eggs, adding gameplay. Please stop your trolling.

Edit: Unnecessary in the means of, if a battle takes place in space, the game makers dont ask scientists the constellation system in that quadrant in order to accurately place the stars in their cinematics and ask the entire team to make a 3d world based exactly off that environment.

Similar to how the game Prototype took place in New York City but didn't EXACTLY replicate it in order to not waste time.
When I think about it save for a meager attempt at making Central Park, the games area doesn't look anything like Manhattan.

Having a lack of Easter Eggs does not decrease the games enjoyment at all considering many players play games without knowing that the Easter Eggs even exist.

As you said, they are there so gamers can consider and discuss why they made them that way. The programmers made the games flat hoping that players would notice.

I would say it decreases games enjoyment in the long run. Lets take Assassins Creed 2 for example, lets take out all of the extra missions they put in, take out the money system, your given standard weapons the whole game, you can only play the story, etc.

I wouldn't assume a game isn't hindered by its addition of collectibles, treasure hunting, etc.

And theres a difference between adding things for fun, then adding things unnecessarily . I guess you ignored my example because as I said game makers are smart, not idiotic.

Prototype
Fast paced game that youll end up never even looking at the building your scaling
A lot of explosions, NPC's, and action

If they had made a highly realistic and detailed Manhattan sandbox area it would have overall lagged the game when attempting to play in such an environment (My ps3 lags a bit sometimes when I play the game with its low detailed buildings).

Theres a large difference between Easter Egg, and something that would be completely detrimental to the project.

Now imagine Prototype when you take a helicopter and fly as high as you can with a curved surface environment, oh joy for a few minutes that you are in the sky before you get bored you would notice the millions of lines of code to make a workable spherical surface of gameplay get bored of how unnecessary it was and the fact it just took up another few gigs (exaggerated) of your Harddrives memory and you turn off and uninstall the game for wasting your space and lagging your game because they tried to make a realistic world environment.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 26, 2010, 01:31:10 PM
The programmers made the games flat hoping that players would notice.
Really?Did they tell you this?

If they did they wouldn't have wasted their time filling their game with FE undertones  ::)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 26, 2010, 01:34:51 PM
They didn't fill their games with FE undertones, your just assuming it was purposely made that way. Kind of like how English teachers assume authors do every single piece of satire, meaningful symbols and everything were done on purpose :D.

EDIT: and no response to my post above? Really, I guess the FE strat of ignoring the RE'r when theyre right is coming into effect.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on June 26, 2010, 01:35:22 PM
The programmers made the games flat hoping that players would notice.
Really?Did they tell you this?

If they did they wouldn't have wasted their time filling their game with FE undertones  ::)
Really?its filled with FE undertones.I must have missed that part.
Now barring the game being on a flat map.please explain these FE undertones.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 26, 2010, 01:37:10 PM
Perhaps you and I have different ideas of easter eggs. I don't see them as extra weapons or missions. I see them as a designer putting a pic of his girlfriend in a hidden place on Psyconauts or theskulls in Halo. Stuff that's adds nothing to gameplay but are hidden to for players to find and discuss.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 26, 2010, 01:41:20 PM
What kind of code does that really take 0.o? I didn't know it was an easter egg that was that simple on your part. You do realize that its pretty easy to just reuse lets say a poster used on the streets of the environment, change the picture to your girlfriend, and replace the texture at one point of the entire game? The results are negligible. I thought we were speaking of say in Metal Gear Solid 3, shooting all of the Kerotans (SP?) in order to gain Stealth camoflauge at the end of the game (Something with a reward, which would have to be checked, updated, maintained, etc. which could take a bit of code).
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 26, 2010, 01:48:03 PM
The programmers made the games flat hoping that players would notice.
Really?Did they tell you this?

If they did they wouldn't have wasted their time filling their game with FE undertones  ::)
Really?its filled with FE undertones.I must have missed that part.
Now barring the game being on a flat map.please explain these FE undertones.

Lurk moar idiot. Reread this thread. Zelda being flat isn't the only thing.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 26, 2010, 01:49:43 PM
Is the idiot comment really necessary? We just discussed A) how he wouldnt be high enough to notice curvature, and B) would be unnecessary code

So I'll use the same tone for you, Idiot give us some more examples or we can just assume you have no idea what your talking about.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on June 26, 2010, 01:56:30 PM
The programmers made the games flat hoping that players would notice.
Really?Did they tell you this?

If they did they wouldn't have wasted their time filling their game with FE undertones  ::)
Really?its filled with FE undertones.I must have missed that part.
Now barring the game being on a flat map.please explain these FE undertones.

Lurk moar idiot. Reread this thread. Zelda being flat isn't the only thing.
Thank you for wasting my time,i saw nothing else indicating FE undertones.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 26, 2010, 01:57:11 PM
By the way Zelda isn't flat as shown by the game picture
(http://www.zeldadungeon.net/Soundtracks/The%20Wind%20Waker%20Front%20Large.jpg)

Please just stop while your ahead.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 26, 2010, 02:26:30 PM
The programmers made the games flat hoping that players would notice.
Really?Did they tell you this?

If they did they wouldn't have wasted their time filling their game with FE undertones  ::)
Really?its filled with FE undertones.I must have missed that part.
Now barring the game being on a flat map.please explain these FE undertones.

Lurk moar idiot. Reread this thread. Zelda being flat isn't the only thing.
Thank you for wasting my time,i saw nothing else indicating FE undertones.

Obviously you have no comprehension skills or you lied. Read the OP.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 26, 2010, 02:32:51 PM
By the way Zelda isn't flat as shown by the game picture
(http://www.zeldadungeon.net/Soundtracks/The%20Wind%20Waker%20Front%20Large.jpg)

Please just stop while your ahead.

ANOTHER WIN FOR RET!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 26, 2010, 02:40:54 PM
By the way Zelda isn't flat as shown by the game picture
(http://www.zeldadungeon.net/Soundtracks/The%20Wind%20Waker%20Front%20Large.jpg)

Please just stop while your ahead.

ANOTHER WIN FOR RET!

You retarded? The people that make the sound track have nothing to do with those who program and design the game.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 26, 2010, 03:18:34 PM
You retarded? The people that make the sound track have nothing to do with those who program and design the game.

Incorrect AND irrelevant.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 26, 2010, 03:26:39 PM
You retarded? The people that make the sound track have nothing to do with those who program and design the game.

correct AND relevant.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 26, 2010, 03:48:51 PM
I would assume the cover art for the soundtrack has to be okayed by the developers if not made by the concept artists themselves.
If the overwhelming large FE'r base of the development team has such a problem with the cover's portrayal would they not have it pulled/changed because it gave a wrong idea about their game?

(http://ecx.images-amazon.com/images/I/61TRVSRE4NL.jpg)

Oh hey look they would also pull it from this strategy guide


HEY LOOK WHAT I FOUND :D

(http://image.com.com/gamespot/images/2003/news/03/17/zelda/z_screen002.jpg)

Quote from: General Disarray link=topic=30593.msg1002453#msg1002453 date=1277587971

[center
ANOTHER WIN FOR RET![/center]
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on June 26, 2010, 04:47:18 PM
The programmers made the games flat hoping that players would notice.
Really?Did they tell you this?

If they did they wouldn't have wasted their time filling their game with FE undertones  ::)
Really?its filled with FE undertones.I must have missed that part.
Now barring the game being on a flat map.please explain these FE undertones.

Lurk moar idiot. Reread this thread. Zelda being flat isn't the only thing.
Thank you for wasting my time,i saw nothing else indicating FE undertones.

Obviously you have no comprehension skills or you lied. Read the OP.
Or your seeing things that aren't there?
All those thing ichi mentioned have to do with a flat map.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ellipsis on June 26, 2010, 10:25:52 PM
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.
(http://img686.imageshack.us/img686/2878/youstilllose.png)
Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 26, 2010, 10:28:48 PM
This thread smells like RE WIN!!!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 26, 2010, 11:01:07 PM
I think I Stomped down opposition and brought it some win, and Ellipsis brought in some lovely sprinkles to the victory :)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 27, 2010, 07:05:24 AM
Let's just ignore the perspective effect everyone  ::)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 27, 2010, 08:15:29 AM
Let's just ignore the fact that a round planet is clearly depicted everyone  ::)

Fix'd.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 27, 2010, 08:28:48 AM
If you have any valid evidence, please post it.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 27, 2010, 08:32:57 AM
Such has already been posted by my esteemed colleague, Ellipsis. If you choose to invent some imaginary "perspective effect" to explain why the horizon is clearly curved, I would suggest it is you who should post some evidence.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 27, 2010, 08:34:10 AM
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.
(http://img686.imageshack.us/img686/2878/youstilllose.png)
Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.
If you actually made it to the credits, you would see the view is warped. Notice the clouds twist and distort and the camera view switches up to the sky to the The End message. In the very scene itself, all I see is flatness.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 27, 2010, 08:41:30 AM
So no evidence then?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 27, 2010, 08:43:50 AM
So no evidence then?
I guess not for you. The Windwaker isn't a hard game though. I bet with all of your effort though, you can get through it in a month or two.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 27, 2010, 10:46:45 AM
So no evidence then?
I guess not for you. The Windwaker isn't a hard game though. I bet with all of your effort though, you can get through it in a month or two.

You have a knack for asking for evidence General, then refusing to accept evidence that is given. Ichi clearly said that it was perspective because it was part of the sequence that everything became distorted.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 27, 2010, 10:48:21 AM
Okay even if that was true, why ignore my piece of evidence? Either way you lose.

(http://image.com.com/gamespot/images/2003/news/03/17/zelda/z_screen002.jpg)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 27, 2010, 11:01:54 AM
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.
(http://img686.imageshack.us/img686/2878/youstilllose.png)
Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.
If you actually made it to the credits, you would see the view is warped. Notice the clouds twist and distort and the camera view switches up to the sky to the The End message. In the very scene itself, all I see is flatness.
This is bordering on straight up denial. Let it go cover art clearly shows a round world. and the horizon would not be curved on a flat earth, it would be straight.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on June 27, 2010, 11:12:27 AM
Okay even if that was true, why ignore my piece of evidence? Either way you lose.

(http://image.com.com/gamespot/images/2003/news/03/17/zelda/z_screen002.jpg)

It looks to me like the image on the cover was clearly taken with a fish-eye lens.  The amount of curvature is far more consistent with that than it is with the actual curvature we'd be able to observe of the Earth from ground level, even if the Earth is round.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on June 27, 2010, 11:14:12 AM
Okay even if that was true, why ignore my piece of evidence? Either way you lose.

(http://image.com.com/gamespot/images/2003/news/03/17/zelda/z_screen002.jpg)

It looks to me like the image on the cover was clearly taken with a fish-eye lens.  The amount of curvature is far more consistent with that than it is with the actual curvature we'd be able to observe of the Earth from ground level, even if the Earth is round.
If the world in TLoZ were actually as big as earth.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 27, 2010, 12:29:05 PM

It looks to me like the image on the cover was clearly taken with a fish-eye lens.  The amount of curvature is far more consistent with that than it is with the actual curvature we'd be able to observe of the Earth from ground level, even if the Earth is round.

Hahaha FE'rs starting to troll. That means we win right?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ellipsis on June 27, 2010, 01:57:02 PM
(http://img686.imageshack.us/img686/2878/youstilllose.png)
...all I see is flatness.

Try opening your eyes.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on June 27, 2010, 01:57:30 PM

It looks to me like the image on the cover was clearly taken with a fish-eye lens.  The amount of curvature is far more consistent with that than it is with the actual curvature we'd be able to observe of the Earth from ground level, even if the Earth is round.

Hahaha FE'rs starting to troll. That means we win right?


Roundy is not an FE'er. I encourage you to lurk moar.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 27, 2010, 02:01:06 PM
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.
(http://img686.imageshack.us/img686/2878/youstilllose.png)
Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.
If you actually made it to the credits, you would see the view is warped. Notice the clouds twist and distort and the camera view switches up to the sky to the The End message. In the very scene itself, all I see is flatness.
This is bordering on straight up denial. Let it go cover art clearly shows a round world. and the horizon would not be curved on a flat earth, it would be straight.

The people that make the cover art have nothing to do with those that program the game. Within the actual game the horizon is consistant with the FE philosophies the programmers were trying to convey. Therr is a slight curved horizon effect at the end because of everfything being warped.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on June 27, 2010, 03:23:21 PM
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.
(http://img686.imageshack.us/img686/2878/youstilllose.png)
Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.
If you actually made it to the credits, you would see the view is warped. Notice the clouds twist and distort and the camera view switches up to the sky to the The End message. In the very scene itself, all I see is flatness.
This is bordering on straight up denial. Let it go cover art clearly shows a round world. and the horizon would not be curved on a flat earth, it would be straight.
the horizon is consistant with the FE philosophies the programmers were trying to convey.
Or perhaps this is because the game takes place on a flat map?
The telescxope would be pretty useless if the earth curved downwards and you couldn't see anymore islands.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on June 27, 2010, 03:30:45 PM
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.
(http://img686.imageshack.us/img686/2878/youstilllose.png)
Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.
If you actually made it to the credits, you would see the view is warped. Notice the clouds twist and distort and the camera view switches up to the sky to the The End message. In the very scene itself, all I see is flatness.
This is bordering on straight up denial. Let it go cover art clearly shows a round world. and the horizon would not be curved on a flat earth, it would be straight.

The people that make the cover art have nothing to do with those that program the game. Within the actual game the horizon is consistant with the FE philosophies the programmers were trying to convey. Therr is a slight curved horizon effect at the end because of everfything being warped.
So what. The design team are the people who actually designed everything. These are the people who created the design for the cover art as well as told the programmers what the level design is. fail. They were not trying to show any FE philosophies. Let it go
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 27, 2010, 04:05:14 PM
I love how they dont understand how a team works
Concept -> Design -> Implementation
Its not like each group works completely exempt from the other groups, So good job.
If I make concept art about Zombies, the game is going to have zombies in it.
And if it is solely for the programmers sake, as we discussed before, making a flat map is much easier than making a curved map (which doesn't make sense because our perspective of the world on the surface is generally flat anyway).
And of course once the camera angle reaches a height that would actually determine whether or not curvature exists they call it a warped picture :).


Roundy is not an FE'er. I encourage you to lurk moar.

His name has Flat Earth Theorist, my apologies for misreading it, i guess it actually says Flat Earth Troll.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on June 27, 2010, 04:09:16 PM
I love how they dont understand how a team works
Concept -> Design -> Implementation
Its not like each group works completely exempt from the other groups, So good job.
If I make concept art about Zombies, the game is going to have zombies in it.
And if it is solely for the programmers sake, as we discussed before, making a flat map is much easier than making a curved map (which doesn't make sense because our perspective of the world on the surface is generally flat anyway).
And of course once the camera angle reaches a height that would actually determine whether or not curvature exists they call it a warped picture :).


Roundy is not an FE'er. I encourage you to lurk moar.

His name has Flat Earth Theorist, my apologies for misreading it, i guess it actually says Flat Earth Troll.

I am a REer, and I am a Flat Earth Theorist.  How is that a contradiction?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 27, 2010, 04:13:08 PM
Someone who theorizes god exists usually believes in some sort of god. Someone who theorizes there is no god usually believes there is no god. My fault for the assumption but it doesnt really apply to this conversation any longer lol. All I'm saying is that coding a video game to appear spherical is completely unecessary
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 27, 2010, 04:16:39 PM
Believing in a round earth and theorizing about a flat one tends to create disingenuous arguments. You tend to just guess about how something could be explained, rather than do research to find out how it is most likely to be explained.

This is why I don't like arguing with FE devil's advocates such as yourself (Parsifal, EnglishGentleman and others), your "theories" do not accurately reflect FE beliefs most of the time.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on June 27, 2010, 04:25:05 PM
Yeah that's the best part when they start contradicting one another and when the RE'r gets confused about their belief it obviously means the FE'r Bested him in pitched combat. So far I'd like to think were winning since no FE'r in this thread has any idea what they are talking about.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 29, 2010, 09:18:48 PM
The World of Warcraft is another good example of a Flat Earth video game. I see no curvature no matter how high I go, even on the zepplins, and I never see any boats coming over the horizon while at sea.

The programmers also most likely believed in the infinite plane model as I have found no current boundary to the seas. You can proceed to go in any direction and you will find is more and more water.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 29, 2010, 10:09:16 PM
The World of Warcraft is another good example of a Flat Earth video game. I see no curvature no matter how high I go, even on the zepplins, and I never see any boats coming over the horizon while at sea.

The programmers also most likely believed in the infinite plane model as I have found no current boundary to the seas. You can proceed to go in any direction and you will find is more and more water.

I doubt any zeppelin could reach an altitude where it was possible to visually discern curvature, which is at the very least 20000-30000 feet.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on June 30, 2010, 07:36:38 AM
The World of Warcraft is another good example of a Flat Earth video game. I see no curvature no matter how high I go, even on the zepplins, and I never see any boats coming over the horizon while at sea.

The programmers also most likely believed in the infinite plane model as I have found no current boundary to the seas. You can proceed to go in any direction and you will find is more and more water.
Have you considered this is due to draw distance?also, once again this could be due to the fact that it is rendered on a flat plane.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on June 30, 2010, 08:54:18 AM
Ichi still denying this the Zelda stuff, even though I proved him wrong in another thread is yet another reason why I believe he's a troll.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 30, 2010, 10:36:24 AM
Ichi still denying this the Zelda stuff, even though I proved him wrong in another thread is yet another reason why I believe he's a troll.
When you actually prove something, then get in touch.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: markjo on June 30, 2010, 10:45:27 AM
I'm sorry but I keep forgetting what a fantasy video game is supposed to prove about the shape of the earth.  Would someone remind me, please?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on June 30, 2010, 10:48:15 AM
I'm sorry but I keep forgetting what a fantasy video game is supposed to prove about the shape of the earth.  Would someone remind me, please?
Sure, it proves that the REers are so dominating the argument in reality that the FEers are seeking refuge in fantasy.  :)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 30, 2010, 10:48:29 AM
I'm sorry but I keep forgetting what a fantasy video game is supposed to prove about the shape of the earth.  Would someone remind me, please?
The game has nothing to do with proof/disproof of the earth's shape. Please read the entire thread.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: markjo on June 30, 2010, 11:29:21 AM
The game has nothing to do with proof/disproof of the earth's shape.

Then you guys have been arguing for 13 pages for no reason whatsoever?  OK, carry on.

Please read the entire thread.

No thanks, you just told me everything that I need to know about this thread.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on June 30, 2010, 11:35:48 AM
I'm sorry but I keep forgetting what a fantasy video game is supposed to prove about the shape of the earth.  Would someone remind me, please?
The game has nothing to do with proof/disproof of the earth's shape. Please read the entire thread.

It's hard to prove anything to you when you insist that "earth" is the same as "Earth". It is however straight out denial from you when I show you a picture depicting a RE in the Zelda universe.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 30, 2010, 12:20:20 PM
The game has nothing to do with proof/disproof of the earth's shape.

Then you guys have been arguing for 13 pages for no reason whatsoever?  OK, carry on.

Please read the entire thread.

No thanks, you just told me everything that I need to know about this thread.

At least read the OP then.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: markjo on June 30, 2010, 12:47:31 PM
At least read the OP then.

If this game has nothing to do with the shape of the earth, then why should I (or anyone else) care?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 30, 2010, 12:54:19 PM
At least read the OP then.

If this game has nothing to do with the shape of the earth, then why should I (or anyone else) care?

Because I'll promise to make you a markjo Trading card if you do?  :D
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 30, 2010, 12:57:33 PM
At least read the OP then.

If this game has nothing to do with the shape of the earth, then why should I (or anyone else) care?
It shows people out there DO believe and insert a small amount of FEB ideas into pop culture. FET is around us more than one would initially realize.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 30, 2010, 02:19:12 PM
At least read the OP then.

If this game has nothing to do with the shape of the earth, then why should I (or anyone else) care?
It shows people out there DO believe and insert a small amount of FEB ideas into pop culture. FET is around us more than one would initially realize.

It does nothing of the sort. It shows that programming a flat gaming area is easier than accounting for curvature.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 30, 2010, 03:12:54 PM
At least read the OP then.

If this game has nothing to do with the shape of the earth, then why should I (or anyone else) care?
It shows people out there DO believe and insert a small amount of FEB ideas into pop culture. FET is around us more than one would initially realize.

It does nothing of the sort. It shows that programming a flat gaming area is easier than accounting for curvature.
It would be much easier to program the Windwaker without the perspective effect, but that didn't stop them  ::)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on June 30, 2010, 03:36:18 PM
At least read the OP then.

If this game has nothing to do with the shape of the earth, then why should I (or anyone else) care?
It shows people out there DO believe and insert a small amount of FEB ideas into pop culture. FET is around us more than one would initially realize.

It does nothing of the sort. It shows that programming a flat gaming area is easier than accounting for curvature.
It would be much easier to program the Windwaker without the perspective effect, but that didn't stop them  ::)
Thatís a poor argument. They could have added all the details of Danielís flat, but they didnít do that. Whatís in the game was a business decision, a cost benefit analysis. How many more units would they have sold by adding the subtle RE correction to the simulation? Iíd say none.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on June 30, 2010, 04:13:06 PM
At least read the OP then.

If this game has nothing to do with the shape of the earth, then why should I (or anyone else) care?
It shows people out there DO believe and insert a small amount of FEB ideas into pop culture. FET is around us more than one would initially realize.
No it proves that you look too much into things.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 30, 2010, 04:25:28 PM
Just so we're clear, Are you claiming that the designers of the game (and the others you mentioned in the thread) purposefully designed it specifically so that the world would appear flat?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on June 30, 2010, 05:40:09 PM
Just so we're clear, Are you claiming that the designers of the game (and the others you mentioned in the thread) purposefully designed it specifically so that the world would appear flat?
What he's trying to say is that the fact that some video game worlds appear flat is proof that some video game designers believe in a flat Earth. It's a pretty outlandish and stupid claim, but that's what he's saying.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 30, 2010, 06:49:49 PM
At least read the OP then.

If this game has nothing to do with the shape of the earth, then why should I (or anyone else) care?
It shows people out there DO believe and insert a small amount of FEB ideas into pop culture. FET is around us more than one would initially realize.

It does nothing of the sort. It shows that programming a flat gaming area is easier than accounting for curvature.
It would be much easier to program the Windwaker without the perspective effect, but that didn't stop them  ::)
Thatís a poor argument. They could have added all the details of Danielís flat, but they didnít do that. Whatís in the game was a business decision, a cost benefit analysis. How many more units would they have sold by adding the subtle RE correction to the simulation? Iíd say none.

Actually fog effect loading would be bounds easier to program and much cheaper than including the perspective effect
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on June 30, 2010, 06:55:11 PM
Is it safe to say that Will Wright, EA and Maxis are all safe from the crazy FET?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sokarul on June 30, 2010, 06:55:30 PM
Did anyone in the 13 pages mention super Mario Galaxy I & II?  They show a round planet universe, among other things.  
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on June 30, 2010, 06:56:54 PM
Did anyone in the 13 pages mention super Mario Galaxy I & II?  They show a round planet universe, among other things.  
Yes, and Spore too.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 30, 2010, 06:59:20 PM
Did anyone in the 13 pages mention super Mario Galaxy I & II?  They show a round planet universe, among other things. 
Yes, and Spore too.

Did anyone ever claim that there is a counter-conspiracy group programming every single video game?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on June 30, 2010, 07:04:12 PM
Did anyone in the 13 pages mention super Mario Galaxy I & II?  They show a round planet universe, among other things. 
Yes, and Spore too.

Did anyone ever claim that there is a counter-conspiracy group programming every single video game?

That would be a silly thing to suggest.  lol
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on June 30, 2010, 07:05:14 PM
Did anyone in the 13 pages mention super Mario Galaxy I & II?  They show a round planet universe, among other things. 
Yes, and Spore too.

Did anyone ever claim that there is a counter-conspiracy group programming every single video game?

That would be a silly thing to suggest.  lol

My point. Nobody made such a claim so it is irrelevant to point out games that depict a RE.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on June 30, 2010, 07:08:39 PM
So games that depict a FE are proof that there are video game designers that believe in FE, but video games the depict a RE prove nothing.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 30, 2010, 07:09:49 PM
So games that depict a FE are proof that there are video game designers that believe in FE, but video games the depict a RE prove nothing.
??? Who's saying anything about RE games?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on June 30, 2010, 07:11:10 PM
So games that depict a FE are proof that there are video game designers that believe in FE, but video games the depict a RE prove nothing.
??? Who's saying anything about RE games?
EG did, look up.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: markjo on June 30, 2010, 08:01:28 PM
Actually fog effect loading would be bounds easier to program and much cheaper than including the perspective effect

???  Perspective is a fundamental element that would need to be built into any 3d rendering engine ever made.  Fog is nice, but is not necessary and is computationally quite expensive (which is why it's usually off loaded to the GPU).
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on June 30, 2010, 08:03:25 PM
Actually fog effect loading would be bounds easier to program and much cheaper than including the perspective effect
Fog is nice, but is not necessary and is computationally quite expensive (which is why it's usually off loaded to the GPU).
Restoring abilities through the telescope is much more wasteful than any fading scheme or fog effect (even though latter two are not present in the game).
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: markjo on June 30, 2010, 08:07:57 PM
Actually fog effect loading would be bounds easier to program and much cheaper than including the perspective effect
Fog is nice, but is not necessary and is computationally quite expensive (which is why it's usually off loaded to the GPU).
Have you read the OP  ???
Yes, and I don't see any analysis of the programming complexity or computational requirements of fog effects vs. perspective effects.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on June 30, 2010, 08:39:00 PM
Just so we're clear, Are you claiming that the designers of the game (and the others you mentioned in the thread) purposefully designed it specifically so that the world would appear flat?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Cael on June 30, 2010, 10:50:42 PM
I'm a game designer. Anyone who thinks that this is a sign of some flat Earth-believing game designers is just grabbing for straws. There are three major reasons why a video game world appears to be flat.

1. The game world does not correspond to the real world. As far as you know, Wind Waker takes place on an infinitely large sphere. Or on a cube. Especially in aesthetically simple games like Wind Waker, adherence to reality is not only unnecessary, but usually avoided.

2. It's simpler. Even in basic terms. To draw a quadrilateral, you need four vertices, which create four lines and one face. To make even the simplest possible hemisphere, half of an 8-sided die, you need five vertices, creating eight lines and four faces. A moderately nice looking hemisphere at that scale requires hundreds of vertices to look acceptable. And if you only wanted to render a curved horizon, that would be even more work, as you would have to distort a plane after it has already been rendered. In short, it's easier for everyone if you just have a quad.

3. Gravity. In games, gravity works by increasing the vertical velocity of things in the down direction. In a flat world, gravity always exists in the same direction. In a round world, gravity points towards the center of the mass. When you have variable gravity, you will end up with variable collision. Zelda floor collision is very simple. You are either touching ground or you aren't. To make it acceptable in 'round' terms, you would need to rework your collision engine to make the character conform to the rounded terrain. This goes back to the 'it's simpler' point. There's just no need to put all that extra work into making the game round.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on June 30, 2010, 11:27:13 PM
I'm a game designer. Anyone who thinks that this is a sign of some flat Earth-believing game designers is just grabbing for straws. There are three major reasons why a video game world appears to be flat.

1. The game world does not correspond to the real world. As far as you know, Wind Waker takes place on an infinitely large sphere. Or on a cube. Especially in aesthetically simple games like Wind Waker, adherence to reality is not only unnecessary, but usually avoided.

2. It's simpler. Even in basic terms. To draw a quadrilateral, you need four vertices, which create four lines and one face. To make even the simplest possible hemisphere, half of an 8-sided die, you need five vertices, creating eight lines and four faces. A moderately nice looking hemisphere at that scale requires hundreds of vertices to look acceptable. And if you only wanted to render a curved horizon, that would be even more work, as you would have to distort a plane after it has already been rendered. In short, it's easier for everyone if you just have a quad.

3. Gravity. In games, gravity works by increasing the vertical velocity of things in the down direction. In a flat world, gravity always exists in the same direction. In a round world, gravity points towards the center of the mass. When you have variable gravity, you will end up with variable collision. Zelda floor collision is very simple. You are either touching ground or you aren't. To make it acceptable in 'round' terms, you would need to rework your collision engine to make the character conform to the rounded terrain. This goes back to the 'it's simpler' point. There's just no need to put all that extra work into making the game round.

If you're right, you shouldn't have to throw out three reasons that you're right.  Only one of them (if any) can be the actual reason video games are rendered flat.  In an age when realism in games is held as prized above anything else these look like weak justifications to me.

But I think I see what you are doing, comrade.  ;)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Cael on June 30, 2010, 11:40:28 PM
I'm a game designer. Anyone who thinks that this is a sign of some flat Earth-believing game designers is just grabbing for straws. There are three major reasons why a video game world appears to be flat.

1. The game world does not correspond to the real world. As far as you know, Wind Waker takes place on an infinitely large sphere. Or on a cube. Especially in aesthetically simple games like Wind Waker, adherence to reality is not only unnecessary, but usually avoided.

2. It's simpler. Even in basic terms. To draw a quadrilateral, you need four vertices, which create four lines and one face. To make even the simplest possible hemisphere, half of an 8-sided die, you need five vertices, creating eight lines and four faces. A moderately nice looking hemisphere at that scale requires hundreds of vertices to look acceptable. And if you only wanted to render a curved horizon, that would be even more work, as you would have to distort a plane after it has already been rendered. In short, it's easier for everyone if you just have a quad.

3. Gravity. In games, gravity works by increasing the vertical velocity of things in the down direction. In a flat world, gravity always exists in the same direction. In a round world, gravity points towards the center of the mass. When you have variable gravity, you will end up with variable collision. Zelda floor collision is very simple. You are either touching ground or you aren't. To make it acceptable in 'round' terms, you would need to rework your collision engine to make the character conform to the rounded terrain. This goes back to the 'it's simpler' point. There's just no need to put all that extra work into making the game round.

If you're right, you shouldn't have to throw out three reasons that you're right.  Only one of them (if any) can be the actual reason video games are rendered flat.  In an age when realism in games is held as prized above anything else these look like weak justifications to me.

But I think I see what you are doing, comrade.  ;)

If there are multiple reasons, then that means only one of them can be an actual reason? What kind of insane logic is that? If I give you two vectors and ask you to prove they're equal, you need to prove that both the magnitudes and the directions are equal. If you only prove one, that doesn't prove anything. And in an age when realism in games is held as prized above anything else, games are still being run on systems with limited memory. That means you cut corners when you can. It's why you don't draw things when they aren't in view, even though objects exist even when you don't look at them. It's why game designers do a lot of things.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Lord Wilmore on July 01, 2010, 02:57:44 AM
Actually fog effect loading would be bounds easier to program and much cheaper than including the perspective effect
Fog is nice, but is not necessary and is computationally quite expensive (which is why it's usually off loaded to the GPU).
Have you read the OP  ???
Yes, and I don't see any analysis of the programming complexity or computational requirements of fog effects vs. perspective effects.


Did you play video games during the PS1/N64 era?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: markjo on July 01, 2010, 05:03:49 AM
Actually fog effect loading would be bounds easier to program and much cheaper than including the perspective effect
Fog is nice, but is not necessary and is computationally quite expensive (which is why it's usually off loaded to the GPU).
Have you read the OP  ???
Yes, and I don't see any analysis of the programming complexity or computational requirements of fog effects vs. perspective effects.
Did you play video games during the PS1/N64 era?
Did you play video games during the Atari 2600 era?  Game programmers are always looking for shortcuts and optimizations to enhance game performance on systems with limited resources.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on July 01, 2010, 05:18:17 AM
I'm a game designer. Anyone who thinks that this is a sign of some flat Earth-believing game designers is just grabbing for straws. There are three major reasons why a video game world appears to be flat.

1. The game world does not correspond to the real world. As far as you know, Wind Waker takes place on an infinitely large sphere. Or on a cube. Especially in aesthetically simple games like Wind Waker, adherence to reality is not only unnecessary, but usually avoided.

2. It's simpler. Even in basic terms. To draw a quadrilateral, you need four vertices, which create four lines and one face. To make even the simplest possible hemisphere, half of an 8-sided die, you need five vertices, creating eight lines and four faces. A moderately nice looking hemisphere at that scale requires hundreds of vertices to look acceptable. And if you only wanted to render a curved horizon, that would be even more work, as you would have to distort a plane after it has already been rendered. In short, it's easier for everyone if you just have a quad.

3. Gravity. In games, gravity works by increasing the vertical velocity of things in the down direction. In a flat world, gravity always exists in the same direction. In a round world, gravity points towards the center of the mass. When you have variable gravity, you will end up with variable collision. Zelda floor collision is very simple. You are either touching ground or you aren't. To make it acceptable in 'round' terms, you would need to rework your collision engine to make the character conform to the rounded terrain. This goes back to the 'it's simpler' point. There's just no need to put all that extra work into making the game round.

If you're right, you shouldn't have to throw out three reasons that you're right.  Only one of them (if any) can be the actual reason video games are rendered flat.  In an age when realism in games is held as prized above anything else these look like weak justifications to me.

But I think I see what you are doing, comrade.  ;)

Elaborate.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 01, 2010, 08:18:34 AM
If you're right, you shouldn't have to throw out three reasons that you're right.  Only one of them (if any) can be the actual reason video games are rendered flat.  In an age when realism in games is held as prized above anything else these look like weak justifications to me.

But I think I see what you are doing, comrade.  ;)

Because Zelda looks realistic, has a realistic storyline and realistic colours amirite.
Do you actually think before posting? Call of duty for instance is one of the most popular games at this very moment, it is however far from realistic. Sims on the other hand are far less popular although their degree of realism is higher (think il2, silent hunter arma etc.). So apparently realism is not "prized above everything else" in this age.

But I see what you did there (well, attempted anyway)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 01, 2010, 08:28:17 AM
If you're right, you shouldn't have to throw out three reasons that you're right.  Only one of them (if any) can be the actual reason video games are rendered flat.  In an age when realism in games is held as prized above anything else these look like weak justifications to me.

But I think I see what you are doing, comrade.  ;)

Because Zelda looks realistic,

I'm stopping right there. If you think Zelda looks realistic, then this debate can clearly not continue.

(http://www.google.com/url?source=imgres&ct=img&q=http://64tacos.com/blog/wp-content/uploads/2008/04/thelegendofzelda-thewindwaker_01.jpg&sa=X&ei=6LMsTP2XA9PjnAeFkK30Ag&ved=0CAQQ8wc4AQ&usg=AFQjCNHcWI-Wi9WMsBtd2Xos8uJcVQQjUg)

That looks nothing like reality.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 01, 2010, 08:42:36 AM
If you're right, you shouldn't have to throw out three reasons that you're right.  Only one of them (if any) can be the actual reason video games are rendered flat.  In an age when realism in games is held as prized above anything else these look like weak justifications to me.

But I think I see what you are doing, comrade.  ;)

Because Zelda looks realistic,

I'm stopping right there. If you think Zelda looks realistic, then this debate can clearly not continue.

That looks nothing like reality.

Wow, did you misplace your glasses? www.rif.org
That was my point you silly person, something you would have realized if you had read on.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 01, 2010, 08:51:43 AM
If you're right, you shouldn't have to throw out three reasons that you're right.  Only one of them (if any) can be the actual reason video games are rendered flat.  In an age when realism in games is held as prized above anything else these look like weak justifications to me.

But I think I see what you are doing, comrade.  ;)

Because Zelda looks realistic,

I'm stopping right there. If you think Zelda looks realistic, then this debate can clearly not continue.

That looks nothing like reality.

Wow, did you misplace your glasses? www.rif.org
That was my point you silly person, something you would have realized if you had read on.

Then maybe you have your point mixed up. Call of Duty is far more realistic then the Sims.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on July 01, 2010, 09:03:12 AM
That depends on how you look at the two games. CoD(MW2) is far from being realistic if you look at the real war. Sims, however, is more true to the everyday life but obviously kept at entertainment value and the technological possibilities.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 01, 2010, 09:06:20 AM
If you're right, you shouldn't have to throw out three reasons that you're right.  Only one of them (if any) can be the actual reason video games are rendered flat.  In an age when realism in games is held as prized above anything else these look like weak justifications to me.

But I think I see what you are doing, comrade.  ;)

Because Zelda looks realistic,

I'm stopping right there. If you think Zelda looks realistic, then this debate can clearly not continue.

That looks nothing like reality.

Wow, did you misplace your glasses? www.rif.org
That was my point you silly person, something you would have realized if you had read on.

Then maybe you have your point mixed up. Call of Duty is far more realistic then the Sims.

www.rif.org

Not "The Sims" as in the game in which you take control of people and get to build houses from top down. I mean sims as in simulations, something you would have understood if you would have read on (something I told you to do in my previous post). So before being silly again read my whole post, or don't bother replying to it.

If you then still believe CoD, a game in which you shit out a grenade after you die, a game in which the US marines are using 19th century shotties, a game in which shooting 2 p90's at the same while running and still hitting your target is normal, a game in which both marines and insurgents can "take control" of an ac130. If you then still believe that CoD is more realistic than a game like ArmA, all hope is lost.

(to make it clear, I am saying ArmA is more realistic than CoD, not that it is life-like realistic)

EDIT: I would also like to point out that you have once again derailed the discussion thanks to you not reading, or not understanding that which you have read.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 01, 2010, 09:10:25 AM
If you're right, you shouldn't have to throw out three reasons that you're right.  Only one of them (if any) can be the actual reason video games are rendered flat.  In an age when realism in games is held as prized above anything else these look like weak justifications to me.

But I think I see what you are doing, comrade.  ;)

Because Zelda looks realistic,

I'm stopping right there. If you think Zelda looks realistic, then this debate can clearly not continue.

That looks nothing like reality.

Wow, did you misplace your glasses? www.rif.org
That was my point you silly person, something you would have realized if you had read on.

Then maybe you have your point mixed up. Call of Duty is far more realistic then the Sims.

www.rif.org

Not "The Sims" as in the game in which you take control of people and get to build houses from top down. I mean sims as in simulations, something you would have understood if you would have read on (something I told you to do in my previous post). So before being silly again read my whole post, or don't bother replying to it.

If you then still believe CoD, a game in which you shit out a grenade after you die, a game in which the US marines are using 19th century shotties, a game in which shooting 2 p90's at the same while running and still hitting your target is normal, a game in which both marines and insurgents can "take control" of an ac130. If you then still believe that CoD is more realistic than a game like ArmA, all hope is lost.

(to make it clear, I am saying ArmA is more realistic than CoD, not that it is life-like realistic)

You did not at any point specify what type of realism is you were talking about. I took it you meant realistic as in visually realistic as that would fit in the context of the thread.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on July 01, 2010, 09:10:47 AM
I think you two are talking past each other :-\
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 01, 2010, 09:26:54 AM
I think you two are talking past each other :-\

Which is no surprise as he is replying after only half-reading everything.


@Gentleman:

My first reply was to Truthiness who said the following:
Quote
"In an age when realism in games is held as prized above anything else these look like weak justifications to me."

I showed him is premises ("an age when realism in games is held as prized above anything else") were false and that therefor his conclusion ("these look like weak justifications to me") is wrong.

Now please refrain from replying again untill you have read everything I said along with all quotations etc..

www.rif.org
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 01, 2010, 09:32:59 AM
I think you two are talking past each other :-\

Which is no surprise as he is replying after only half-reading everything.


@Gentleman:

My first reply was to Truthiness who said the following:
Quote
"In an age when realism in games is held as prized above anything else these look like weak justifications to me."

I showed him is premises ("an age when realism in games is held as prized above anything else") were false and that therefor his conclusion ("these look like weak justifications to me") is wrong.

Now please refrain from replying again untill you have read everything I said along with all quotations etc..

www.rif.org

You did no such thing.

Because Zelda looks realistic, has a realistic storyline and realistic colours amirite.
Do you actually think before posting? Call of duty for instance is one of the most popular games at this very moment, it is however far from realistic. Sims on the other hand are far less popular although their degree of realism is higher (think il2, silent hunter arma etc.). So apparently realism is not "prized above everything else" in this age.

But I see what you did there (well, attempted anyway)
All you did was through in a strawman argument. Call of Duty as far as video games go is extremely visually realistic and that is exactly what Roundy was talking about.

www.rif.org (http://www.rif.org)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 01, 2010, 09:46:07 AM
I think you two are talking past each other :-\

Which is no surprise as he is replying after only half-reading everything.


@Gentleman:

My first reply was to Truthiness who said the following:
Quote
"In an age when realism in games is held as prized above anything else these look like weak justifications to me."

I showed him is premises ("an age when realism in games is held as prized above anything else") were false and that therefor his conclusion ("these look like weak justifications to me") is wrong.

Now please refrain from replying again untill you have read everything I said along with all quotations etc..

www.rif.org

You did no such thing.

Because Zelda looks realistic, has a realistic storyline and realistic colours amirite.
Do you actually think before posting? Call of duty for instance is one of the most popular games at this very moment, it is however far from realistic. Sims on the other hand are far less popular although their degree of realism is higher (think il2, silent hunter arma etc.). So apparently realism is not "prized above everything else" in this age.

But I see what you did there (well, attempted anyway)
All you did was through in a strawman argument. Call of Duty as far as video games go is extremely visually realistic and that is exactly what Roundy was talking about.

www.rif.org (http://www.rif.org)

Roundy said realism in games is prized over everything else, I showed him that is not true. You are reading and seeing things you want to read and see.

Btw, call of duty is far from visually realistic, if you think that is what war looks like you have been watching too much Hollywood. Sure, it's a fun game with cool effects and it sure does look stunning, it is however far from loking realistic. But again, that isn't the point, the point is that realsim=/=most prized in games.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on July 01, 2010, 10:52:21 AM
Fun game, can I play too? www.rif.org

I'll ask this yet again:

Just so we're clear, Are you claiming that the designers of the game (and the others you mentioned in the thread) purposefully designed it specifically so that the world would appear flat?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Cael on July 01, 2010, 12:12:43 PM
All you did was through in a strawman argument. Call of Duty as far as video games go is extremely visually realistic and that is exactly what Roundy was talking about.
Except curves don't exist in video games.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: SupahLovah on July 01, 2010, 12:20:24 PM
ONLY THE POLYGONS.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Cael on July 01, 2010, 12:34:38 PM
ONLY THE POLYGONS.
Exactly.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 01, 2010, 02:00:07 PM
All you did was through in a strawman argument. Call of Duty as far as video games go is extremely visually realistic and that is exactly what Roundy was talking about.
Except curves don't exist in video games.

Irrelevant. If the polygons are small enough, you would not be able to tell the difference between a curve and a series of lines.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Cael on July 01, 2010, 02:30:26 PM
All you did was through in a strawman argument. Call of Duty as far as video games go is extremely visually realistic and that is exactly what Roundy was talking about.
Except curves don't exist in video games.

Irrelevant. If the polygons are small enough, you would not be able to tell the difference between a curve and a series of lines.
Right, but this goes back to my point: What's easier to render, a plane, or a series of lines in such quantity that it looks like a curve?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 01, 2010, 02:34:03 PM
All you did was through in a strawman argument. Call of Duty as far as video games go is extremely visually realistic and that is exactly what Roundy was talking about.
Except curves don't exist in video games.

Irrelevant. If the polygons are small enough, you would not be able to tell the difference between a curve and a series of lines.
Right, but this goes back to my point: What's easier to render, a plane, or a series of lines in such quantity that it looks like a curve?

If video game creators only cared about making games with the least amount of effort we would still be playing pong.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Cael on July 01, 2010, 02:38:42 PM
All you did was through in a strawman argument. Call of Duty as far as video games go is extremely visually realistic and that is exactly what Roundy was talking about.
Except curves don't exist in video games.

Irrelevant. If the polygons are small enough, you would not be able to tell the difference between a curve and a series of lines.
Right, but this goes back to my point: What's easier to render, a plane, or a series of lines in such quantity that it looks like a curve?

If video game creators only cared about making games with the least amount of effort we would still be playing pong.
There's a difference between developer effort and processor effort. It's simple enough to model. But at any rate, there's also a difference between minimal effort and cutting an irrelevant corner. Something called optimization.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 01, 2010, 02:55:46 PM
All you did was through in a strawman argument. Call of Duty as far as video games go is extremely visually realistic and that is exactly what Roundy was talking about.
Except curves don't exist in video games.

Irrelevant. If the polygons are small enough, you would not be able to tell the difference between a curve and a series of lines.
Right, but this goes back to my point: What's easier to render, a plane, or a series of lines in such quantity that it looks like a curve?

If video game creators only cared about making games with the least amount of effort we would still be playing pong.

Oh really? I think that video game creators care about making money with the least ammount of effort, so you are wrong. Pong doesn't make money because people always want more, better, etc. Video game makers want to make games as cheap as possible and sell them as expensive as possible.

Again I will give the example of CoD; it now has DLC which includes maps from the older CoD. So people are paying money to the video game makers, whereas the video game makers only had to port the map from game 1 to game 2.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on July 01, 2010, 08:51:15 PM
All you did was through in a strawman argument. Call of Duty as far as video games go is extremely visually realistic and that is exactly what Roundy was talking about.
Except curves don't exist in video games.

Irrelevant. If the polygons are small enough, you would not be able to tell the difference between a curve and a series of lines.
Right, but this goes back to my point: What's easier to render, a plane, or a series of lines in such quantity that it looks like a curve?

If video game creators only cared about making games with the least amount of effort we would still be playing pong.


http://www.thesixthaxis.com/2010/06/14/pong-ps3-psp-leaked/

Does your foot live in your mouth or is it just a vacation home?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on July 01, 2010, 09:17:34 PM
wow this thread is still going on? srlsy English Gent, u must answer GD's question.
A normal person would think that the games are flat due to programming it simply, as the curve is extremely subtle.
Do you think that they are einstein haters for not including the curvature of spacetime into their work? surley a bullet travelling nearly instantaneously on CoD would have some weird effects when you go into the kill cam
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 02, 2010, 02:09:01 AM
Btw, how many games actually have the scale in which it is even neccessary to add curvature to the earth? I can only think of flight sims...

The question at hand: There are games that DO add curvature to the game, silent hunter 3, 4 and 5 all show smoke beyond the horizon. Now you can argue with the whole perspective thing, but the devs added this feature because they believe the earth is round. So you see, there ARE game devs who think the earth is round.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 02, 2010, 08:12:53 AM
Who said that every game developer is in on the counter conspiracy movement?  ???
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Slemon on July 02, 2010, 08:43:47 AM
SquareSoft are part of a conspiracy! Final Fantasy VII has an airship in, in which you can fly around the world! And the Planet's viewed from space, and it's round! SquareSoft/Enix is run by NASA!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on July 02, 2010, 02:41:29 PM
SquareSoft are part of a conspiracy! Final Fantasy VII has an airship in, in which you can fly around the world! And the Planet's viewed from space, and it's round! SquareSoft/Enix is run by NASA!
Welcome to many pages ago.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Slemon on July 02, 2010, 02:54:12 PM
SquareSoft are part of a conspiracy! Final Fantasy VII has an airship in, in which you can fly around the world! And the Planet's viewed from space, and it's round! SquareSoft/Enix is run by NASA!
Welcome to many pages ago.

Meh, I'm not reading all 15.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Eddy Baby on July 02, 2010, 04:34:53 PM
I want a Zelda tattoo.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: kristinerussell on July 05, 2010, 06:25:08 PM
This game I must say is great but I think it does not tackle about Flat Earth, I think most of the RPG games availalble has the same concept. thanks anyway.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on July 06, 2010, 03:11:38 PM
I'm currently playing Zelda: The Phantom Hourglass. I'll let you know how round/flat the world is.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 07, 2010, 02:11:41 PM
I'm currently playing Zelda: The Phantom Hourglass. I'll let you know how round/flat the world is.

I am excited to hear your results.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on July 08, 2010, 08:08:52 AM
I'm currently playing Zelda: The Phantom Hourglass. I'll let you know how round/flat the world is.

I am excited to hear your results.
I have a team of scientists on it now.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 09, 2010, 08:01:47 PM
Dig Dug is another example of a Flat Earth video game. Note how there is no curvature in the Earth, and it is depicted as a 2d cylinder.

(http://technabob.com/blog/wp-content/uploads/2007/09/dig_dug.jpg)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on July 09, 2010, 08:06:13 PM
Dig Dug is another example of a Flat Earth video game. Note how there is no curvature in the Earth, and it is depicted as a 2d cylinder.

(http://technabob.com/blog/wp-content/uploads/2007/09/dig_dug.jpg)

You mean a rectangle?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 09, 2010, 08:08:51 PM
Nope. A cylinder. Note how all the tunnels are dug as cylinders, not rectangles.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on July 10, 2010, 05:52:37 AM
Nope. I cylinder. Note how all the tunnels are dug as cylinders, not rectangles.
He wasn't talking about the tunnels,he mean't the whole thing.
Which is box shaped.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 10, 2010, 07:43:52 AM
Nope. I cylinder. Note how all the tunnels are dug as cylinders, not rectangles.
He wasn't talking about the tunnels,he mean't the whole thing.
Which is box shaped.

Likes like a 2d cylinder to me. The fact that all the tunnels are are dug as cylinders lead me to believe the whole thing is one. Otherwise you would be digging boxes.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on July 10, 2010, 09:11:53 AM
Nope. I cylinder. Note how all the tunnels are dug as cylinders, not rectangles.
He wasn't talking about the tunnels,he mean't the whole thing.
Which is box shaped.

Likes like a 2d cylinder to me. The fact that all the tunnels are are dug as cylinders lead me to believe the whole thing is one. Otherwise you would be digging boxes.
Umm.. There is no such thing as a 2d cylinder.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on July 10, 2010, 09:19:12 AM
Nope. I cylinder. Note how all the tunnels are dug as cylinders, not rectangles.
He wasn't talking about the tunnels,he mean't the whole thing.
Which is box shaped.

Likes like a 2d cylinder to me. The fact that all the tunnels are are dug as cylinders lead me to believe the whole thing is one. Otherwise you would be digging boxes.
Umm.. There is no such thing as a 2d cylinder.
Incorrect.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on July 10, 2010, 09:21:40 AM
Nope. I cylinder. Note how all the tunnels are dug as cylinders, not rectangles.
He wasn't talking about the tunnels,he mean't the whole thing.
Which is box shaped.

Likes like a 2d cylinder to me. The fact that all the tunnels are are dug as cylinders lead me to believe the whole thing is one. Otherwise you would be digging boxes.
Umm.. There is no such thing as a 2d cylinder.
Incorrect.
Then no doubt you can show me one.

From wikipedia: in geometry, a three-dimensional geometric shape - see Cylinder (geometry)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on July 10, 2010, 09:42:23 AM
Nope. I cylinder. Note how all the tunnels are dug as cylinders, not rectangles.
He wasn't talking about the tunnels,he mean't the whole thing.
Which is box shaped.

Likes like a 2d cylinder to me. The fact that all the tunnels are are dug as cylinders lead me to believe the whole thing is one. Otherwise you would be digging boxes.
What makes you think its a 2D cylinder?the ground doesn't appear to curve at the sides.

So if i dug a Rectangular hole,does that mean the earth i shaped as a cube?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Blanko on July 10, 2010, 09:47:35 AM
Did anyone in the 13 pages mention super Mario Galaxy I & II?  They show a round planet universe, among other things.  

But they also show a lot of flat planets.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on July 10, 2010, 11:21:21 AM
Nope. I cylinder. Note how all the tunnels are dug as cylinders, not rectangles.
He wasn't talking about the tunnels,he mean't the whole thing.
Which is box shaped.

Likes like a 2d cylinder to me. The fact that all the tunnels are are dug as cylinders lead me to believe the whole thing is one. Otherwise you would be digging boxes.
because the shape of a whole is definitly the shape of the entire planet right?
seriously, this thread belongs in RM now
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on July 10, 2010, 11:28:24 AM
Then no doubt you can show me one.
Yes.
(http://etc.usf.edu/clipart/41700/41702/FC_Cylinder_41702_lg.gif)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on July 10, 2010, 11:35:58 AM
Then no doubt you can show me one.
Yes.
(http://etc.usf.edu/clipart/41700/41702/FC_Cylinder_41702_lg.gif)
So what does the dotted line represent to you?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on July 10, 2010, 11:37:30 AM
Then no doubt you can show me one.
Yes.
(http://etc.usf.edu/clipart/41700/41702/FC_Cylinder_41702_lg.gif)
So what does the dotted line represent to you?

The hypothetical edge that would be visible if the cylinder were 3d, but isn't due to it being presented in a 2d environment. Have you never seen it before?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 10, 2010, 11:44:39 AM
Then no doubt you can show me one.
Yes.
(http://etc.usf.edu/clipart/41700/41702/FC_Cylinder_41702_lg.gif)
So what does the dotted line represent to you?

The hypothetical edge that would be visible if the cylinder were 3d, but isn't due to it being presented in a 2d environment. Have you never seen it before?

It's a representation of a cylinder in 2d, it is however not a true cylinder. The picture just shows us 2 lines and 2 ellipses.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on July 10, 2010, 06:00:38 PM
Why is this thread going on after i proved that the devs believed in round Earth.... I got banned for about 2 weeks for some reason but i figured this thread would be locked, but i guess FE's like to ignore RE's
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on July 11, 2010, 06:55:34 AM
Then no doubt you can show me one.
Yes.
(http://etc.usf.edu/clipart/41700/41702/FC_Cylinder_41702_lg.gif)

Sorry, that is a 2d rendering of a 3d object.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on July 11, 2010, 12:48:43 PM
Then no doubt you can show me one.
Yes.
(http://etc.usf.edu/clipart/41700/41702/FC_Cylinder_41702_lg.gif)

Sorry, that is a 2d rendering of a 3d object.
Yes.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 11, 2010, 03:14:58 PM
Which means that you haven't shown us a cylinder.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 11, 2010, 05:05:33 PM
Then no doubt you can show me one.
Yes.
(http://etc.usf.edu/clipart/41700/41702/FC_Cylinder_41702_lg.gif)

Sorry, that is a 2d rendering of a 3d object.

Yep, just as the 2d world of dig dug is actually a 3d cylinder. Nice to see you are catching on.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 11, 2010, 05:08:45 PM
Then no doubt you can show me one.
Yes.
(http://etc.usf.edu/clipart/41700/41702/FC_Cylinder_41702_lg.gif)

Sorry, that is a 2d rendering of a 3d object.

Yep, just as the 2d world of dig dug is actually a 3d cylinder. Nice to see you are catching on.

No ellipses in dig dug :( it just shows rectangles.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 11, 2010, 05:15:41 PM
Then no doubt you can show me one.
Yes.
(http://etc.usf.edu/clipart/41700/41702/FC_Cylinder_41702_lg.gif)

Sorry, that is a 2d rendering of a 3d object.

Yep, just as the 2d world of dig dug is actually a 3d cylinder. Nice to see you are catching on.

No ellipses in dig dug :( it just shows rectangles.

^ That shows a view slightly above the cylinder.

Dig dug is from a frontal view.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on July 11, 2010, 05:19:40 PM
Prove it.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on July 11, 2010, 05:31:15 PM
Prove it.
Easy!
No ellipses visible:
(http://img202.imageshack.us/img202/1797/100712022357.jpg)
One ellipsis clearly visible:
(http://img691.imageshack.us/img691/9180/100712022541.jpg)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 11, 2010, 05:33:03 PM
Prove it.
Easy!
No ellipses visible:
(http://img202.imageshack.us/img202/1797/100712022357.jpg)

Slight ellipse, for you get the idea.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 11, 2010, 05:34:51 PM
I can do the same with a rectangular box, it merely shows that one can't make a conclusion on wether dig dug is digging cylinders or rectangles.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on July 11, 2010, 05:36:09 PM

Slight ellipse, for you get the idea.

Well, yeah, but that's because I didn't level my hand perfectly with the cylinder. Anyway, that's perfectly consistent with the game's screenshot.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 11, 2010, 05:37:10 PM
I can do the same with a rectangular box, it merely shows that one can't make a conclusion on whether dig dug is digging cylinders or rectangles.

I think it's pretty clear he is digging cylinders.  ::) Note on you can see the ellipses on them.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 11, 2010, 05:38:17 PM

Slight ellipse, for you get the idea.

Well, yeah, but that's because I didn't level my hand perfectly with the cylinder. Anyway, that's perfectly consistent with the game's screenshot.

Wrong, doesn't matter how level your hand is, without photoshop either the top or bottom (or both) of your TP will appear curved.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on July 11, 2010, 05:39:15 PM

Slight ellipse, for you get the idea.

Well, yeah, but that's because I didn't level my hand perfectly with the cylinder. Anyway, that's perfectly consistent with the game's screenshot.

Wrong, doesn't matter how level your hand is, without photoshop either the top or bottom (or both) of your TP will appear curved.

Like how the tops and bottoms of the holes in Dig Dug appear?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 11, 2010, 05:40:18 PM
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on July 11, 2010, 05:40:59 PM
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.

Sure.  Of course, such a box wouldn't be a rectangle.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 11, 2010, 05:41:43 PM

Slight ellipse, for you get the idea.

Well, yeah, but that's because I didn't level my hand perfectly with the cylinder. Anyway, that's perfectly consistent with the game's screenshot.

Wrong, doesn't matter how level your hand is, without photoshop either the top or bottom (or both) of your TP will appear curved.

Like how the tops and bottoms of the holes in Dig Dug appear?

Indeed, but you seem to be under the illusion that this is mutually exclusive with rectangles with rounded edges
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on July 11, 2010, 05:42:28 PM
Raver: are you implying that the Earth is two-dimensional?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 11, 2010, 05:43:42 PM
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.

Sure.  Of course, such a box wouldn't be a rectangle.

Nor a cylinder, I am not trying to say that dig dug is digging any particulair form. I am trying to say that one can not make a conclusion on what form he is digging based on the 2d rendering. It could be cylindrical, but it need not be.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on July 11, 2010, 05:44:38 PM
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.

Sure.  Of course, such a box wouldn't be a rectangle.

Nor a cylinder, I am not trying to say that dig dug is digging any particulair form. I am trying to say that one can not make a conclusion on what form he is digging based on the 2d rendering. It could be cylindrical, but it need not be.

So you're just being pedantic?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 11, 2010, 05:46:36 PM
Dig dug's world could quite easily be a cylinder from a perfectly frontal view so you wouldn't see any curves. Dig Dug would also then be digging at a slight angle (so he can climb out of his holes) which make his holes appear to be cylinders. We just can't tell because it is 2d.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 11, 2010, 05:48:26 PM
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.

Sure.  Of course, such a box wouldn't be a rectangle.

Nor a cylinder, I am not trying to say that dig dug is digging any particulair form. I am trying to say that one can not make a conclusion on what form he is digging based on the 2d rendering. It could be cylindrical, but it need not be.

So you're just being pedantic?

What, like you with your  post about rectangles not having rounded edges which you deleted before this post (very clever indeed)? Besides that it isn't pedantic when EngGent is trying to say it is cylindrical.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 11, 2010, 05:49:07 PM
Dig dug's world could quite easily be a cylinder from a perfectly frontal view so you wouldn't see any curves. Dig Dug would also then be digging at a slight angle (so he can climb out of his holes) which make his holes appear to be cylinders. We just can't tell because it is 2d.

Kind of my point.......
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 11, 2010, 05:50:05 PM
Dig dug's world could quite easily be a cylinder from a perfectly frontal view so you wouldn't see any curves. Dig Dug would also then be digging at a slight angle (so he can climb out of his holes) which make his holes appear to be cylinders. We just can't tell because it is 2d.

Kind of my point.......

So you admit Dig Dug is a FE video game?  :D
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 11, 2010, 05:52:14 PM
Dig dug's world could quite easily be a cylinder from a perfectly frontal view so you wouldn't see any curves. Dig Dug would also then be digging at a slight angle (so he can climb out of his holes) which make his holes appear to be cylinders. We just can't tell because it is 2d.

Kind of my point.......

So you admit Dig Dug is a FE video game?  :D

No I admit that we..."just can't tell because it is 2d".
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on July 11, 2010, 05:53:52 PM
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.

Sure.  Of course, such a box wouldn't be a rectangle.

Nor a cylinder, I am not trying to say that dig dug is digging any particulair form. I am trying to say that one can not make a conclusion on what form he is digging based on the 2d rendering. It could be cylindrical, but it need not be.

So you're just being pedantic?

What, like you with your  post about rectangles not having rounded edges which you deleted before this post (very clever indeed)? Besides that it isn't pedantic when EngGent is trying to say it is cylindrical.

I'm not sure where you think I was being clever, as I was really just restating what I said in an earlier post.  I only deleted it because I decided to respond directly to the post you made after I was done.  Anyway, I think we should all be able to agree that the most likely shape being dug in Dig Dug is a cylinder.  Why is the actual shape so important?  To argue such a thing when it has no bearing on the discussion can only be described as pointless pedantry.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 11, 2010, 05:59:17 PM
Quote
Note on you can see the ellipses on them.

Wrong, curvature=/=ellipse. I can have a box which is rounded on its corners.

Sure.  Of course, such a box wouldn't be a rectangle.

Nor a cylinder, I am not trying to say that dig dug is digging any particulair form. I am trying to say that one can not make a conclusion on what form he is digging based on the 2d rendering. It could be cylindrical, but it need not be.

So you're just being pedantic?

What, like you with your  post about rectangles not having rounded edges which you deleted before this post (very clever indeed)? Besides that it isn't pedantic when EngGent is trying to say it is cylindrical.

I'm not sure where you think I was being clever, as I was really just restating what I said in an earlier post.  I only deleted it because I decided to respond directly to the post you made after I was done.  Anyway, I think we should all be able to agree that the most likely shape being dug in Dig Dug is a cylinder.  Why is the actual shape so important?  To argue such a thing when it has no bearing on the discussion can only be described as pointless pedantry.

Well then this whole thread is pointless pedantry, as this whole thread is about geometry in games and how it proves or disporves them as being FE or RE "loyal"....

My remark about you being clever was referring to you deleting a post in which you was being as pedantic as I was in the post you qouted me on. As in; "Before I criticize someone on being pedantic I better delete my own pedantic posts."
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Roundy the Truthinessist on July 11, 2010, 06:04:56 PM
My remark about you being clever was referring to you deleting a post in which you was being as pedantic as I was in the post you qouted me on. As in; "Before I criticize someone on being pedantic I better delete my own pedantic posts."

I don't see how it's pedantic to point out that you're incorrect about rectangles since that's the crux of your argument.  And honestly, that had nothing to do with why I deleted the post.  I just thought that with the responses that came up it wasn't necessary.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 11, 2010, 06:11:06 PM
My remark about you being clever was referring to you deleting a post in which you was being as pedantic as I was in the post you qouted me on. As in; "Before I criticize someone on being pedantic I better delete my own pedantic posts."

I don't see how it's pedantic to point out that you're incorrect about rectangles since that's the crux of your argument.  And honestly, that had nothing to do with why I deleted the post.  I just thought that with the responses that came up it wasn't necessary.

Then I don't see how it is pedantic to point out that in dig and dug the tunnels could be cylinders but need not be, in other words you can't make a conclusion about the shape of the tunnels as it was the crux of my argument. My apologies for misunderstanding the post deletion though.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 12, 2010, 12:43:35 AM
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.
(http://upload.wikimedia.org/wikipedia/en/f/f2/Joustarcadegame.png)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on July 12, 2010, 04:09:09 AM
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.
(http://upload.wikimedia.org/wikipedia/en/f/f2/Joustarcadegame.png)
The Mobius Band-shaped Earth Society!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on July 12, 2010, 06:39:17 AM
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.
(http://upload.wikimedia.org/wikipedia/en/f/f2/Joustarcadegame.png)

Not far enough away to show curvature.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 12, 2010, 08:15:24 AM
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.
(http://upload.wikimedia.org/wikipedia/en/f/f2/Joustarcadegame.png)
The Mobius Band-shaped Earth Society!

 :) You get the idea! In this model there is no ice wall, when a plane flies off  one side of the Earth, it just reappears on the opposite side.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on July 12, 2010, 12:45:07 PM
This thread belongs in RM now.
 could make a game where the earth is shaped like Santa, but that wouldn't prove anything either
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on July 12, 2010, 03:38:11 PM
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.
(http://upload.wikimedia.org/wikipedia/en/f/f2/Joustarcadegame.png)

We've already discussed video games and the irrelevancy of the game structure having any bearing on the developers beliefs of the Earth, why do you continue to discuss what has already been proven false?

In case you forgot about how you were proven wrong. I have made a basic video game, allowing the character to move buy items fight etc. It was on a flat plane because it was the easiest to code, i still believe in a round earth. Your argument is invalid.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on July 12, 2010, 03:44:26 PM
This thread belongs in RM now.
 could make a game where the earth is shaped like Santa, but that wouldn't prove anything either

Please do. Not for the sake of the argument, but just because it would be purely awesome.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 12, 2010, 06:50:35 PM
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.
(http://upload.wikimedia.org/wikipedia/en/f/f2/Joustarcadegame.png)
I have made a basic video game, allowing the character to move buy items fight etc. It was on a flat plane because it was the easiest to code, i still believe in a round earth. Your argument is invalid.

Evidence of your video game? And did YOU make it, or did you use someone else's game generator?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on July 12, 2010, 07:12:55 PM
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.
(http://upload.wikimedia.org/wikipedia/en/f/f2/Joustarcadegame.png)
I have made a basic video game, allowing the character to move buy items fight etc. It was on a flat plane because it was the easiest to code, i still believe in a round earth. Your argument is invalid.

Evidence of your video game? And did YOU make it, or did you use someone else's game generator?

Would you like me to post some of the source code or the .exe file itself? It is in a .cpp file if you have a compiler or i can just put it into a notepad file. Me and a friend worked on this whenever we didn't have any work to do in our C++ class, its really old but i was able to find it from my old files.


Example:

move=getch();
switch(move)
{ /*Left*/ case'\0K':{if(intrap==1){break;}
                       if(traparraytut[posy][posx-1]==' ')
                           {traparraytut[posy][posx]=' ';
                           posx--;}                
                       break;
                       }
   /*Right*/ case'\0M':{if(intrap==1){break;}                      
                        posx++;
                        if(posy==1 && posx==8)
                                {currentlevel++;break;}
                        posx--;
                        if(trapc(posx,posy,intrap, health)==1)
                        {traparraytut[posy][posx]=' ';posx++;break;}         //Trap instructional
                        if(traparraytut[posy][posx+1]==' ')
                           {traparraytut[posy][posx]=' ';
                           posx++;}
                        break;
                        }
   /*Trap*/ case't':{if(intrap==1){
                     intrap--;
                     gotoxy(40,11);                            
                     printf("You get out of the trap!");
                     Sleep(1500);
                     break;}
                     break;}
}}


and although it was never finished, part of the battle system data management

class Enemy
{
  private:
   char Enemy_Name [40];
   char Enemy_Type [20];
   int Enemy_Str;
   int Enemy_Def;
   int Enemy_Sta;
   int Enemy_Inte;
   int Enemy_P_Resistance;
   int Enemy_L_Resistance;
   int Enemy_F_Resistance;
   int Enemy_C_Resistance;   
   

  public:
         Enemy (name[40],type[20], str, def, sta, inte) //Contstructor
         {
               strcpy(Enemy_Name, name);
               strcpy(Enemy_Type, type);
               Enemy_Str = str;
               Enemy_Def = def;
               Enemy_Sta = sta;
               Enemy_Inte = inte;
               
         }
  void Display_stats();
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 13, 2010, 09:58:40 AM
So you posting some code is evidence you were the one that actually made it?  ???
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on July 13, 2010, 10:14:29 AM
So you posting some code is evidence you were the one that actually made it?  ???

Well how do you want me to prove its mine besides the fact that we spent about a month working on it on and off. I have a few test files and header files that we scrapped or remade which i doubt anyone would post on the internet...
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on July 14, 2010, 02:36:22 PM
@EnglshGentleman, can you prove he didn't write the game himself?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 14, 2010, 05:21:08 PM
@EnglshGentleman, can you prove he didn't write the game himself?

I don't have to. He has already said he doesn't have any evidence of making it besides his word that he did.

He didn't source the material, how am I suppose to know where it came from? I saw no tags or any form of identification of who made it. Therefore, I have zero reason to think he made it. Until he can give reason, it will remain that way.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on July 14, 2010, 07:56:47 PM
@EnglshGentleman, can you prove he didn't write the game himself?

I don't have to. He has already said he doesn't have any evidence of making it besides his word that he did.

He didn't source the material, how am I suppose to know where it came from? I saw no tags or any form of identification of who made it. Therefore, I have zero reason to think he made it. Until he can give reason, it will remain that way.

the only identification the source code had was

/*My name
Game title
Version*/
(/* */ is syntax meaning its commented out but readable in the source)

and you could just say that i added it at the top by sending it to you.

It's like proving to someone you wrote a personal short story on your computer. You could say you did, you could have even really wrote it, but you have utterly no way to physically prove that you wrote it other then the other person not finding it anywhere else / online /  no one claiming its theirs.

i have multiple versions of some source code of the file but I might as well accept the fact you are going to tell me to 100% prove I made it. I did make it, I spent weeks working on it, but I can't prove it physically, I'll just acknowledge I did it, acknowledge I am right and that you are wrong, and continue on with my day :).
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 14, 2010, 10:24:38 PM
@EnglshGentleman, can you prove he didn't write the game himself?

I don't have to. He has already said he doesn't have any evidence of making it besides his word that he did.

He didn't source the material, how am I suppose to know where it came from? I saw no tags or any form of identification of who made it. Therefore, I have zero reason to think he made it. Until he can give reason, it will remain that way.

the only identification the source code had was

/*My name
Game title
Version*/
(/* */ is syntax meaning its commented out but readable in the source)

and you could just say that i added it at the top by sending it to you.

It's like proving to someone you wrote a personal short story on your computer. You could say you did, you could have even really wrote it, but you have utterly no way to physically prove that you wrote it other then the other person not finding it anywhere else / online /  no one claiming its theirs.

i have multiple versions of some source code of the file but I might as well accept the fact you are going to tell me to 100% prove I made it. I did make it, I spent weeks working on it, but I can't prove it physically, I'll just acknowledge I did it, acknowledge I am right and that you are wrong, and continue on with my day :).

ITT, AdmiralAttackhow uses many words to say, "It's MINE!".
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 14, 2010, 11:22:58 PM
Counter Strike is another example of a Flat Earth video game. Ever where you play, you are always playing on a flat terrain, there is zero curvature, and the entire world is suspended in the middle of the air. The artists draw a "horizon" to make fun of RE'ers that believe that there are actually true horizons on Earth. You will never see anything pass over, or see anything come over the horizon in this game.

(http://maps.allstats.de/cstrikes/ak47_dust_final.jpg)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on July 14, 2010, 11:48:33 PM
Counter Strike is another example of a Flat Earth video game. Ever where you play, you are always playing on a flat terrain, there is zero curvature, and the entire world is suspended in the middle of the air. The artists draw a "horizon" to make fun of RE'ers that believe that there are actually true horizons on Earth. You will never see anything pass over, or see anything come over the horizon in this game.

(http://maps.allstats.de/cstrikes/ak47_dust_final.jpg)

It could be because you reach probably a max of height of a 100 ft. which is what the map was made for, and its more technologically sound to make a 2D video game flat projection of a background then a 3D one. Nice try Mr. Troll.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on July 15, 2010, 12:01:40 AM
This is possible the most thread fail ever.
Lrn2artistic license.

Because the developers never incorporated Special Relativity, does that mean they don't believe in it?
Because the developers never incorporated wind speed, does that mean they don't believe in wind?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on July 15, 2010, 12:08:10 AM
This is possible the most thread fail ever.
Lrn2artistic license.

Because the developers never incorporated Special Relativity, does that mean they don't believe in it?
Because the developers never incorporated wind speed, does that mean they don't believe in wind?

because counter-strike lacks bullet rotation, proper recoil, and the fact that silencers aren't that quiet in real life. They don't believe in proper physics, nor proper sound projection.

Oh also because it doesn't go from day to night the also don't believe in a change of day at all. I've also never seem Gun jamming incorporated into the game, does that mean they don't believe in that either?

Englshgentleman i eagerly await your response.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: John Davis on July 15, 2010, 12:10:59 AM
This argument is pretty flimsy and silly. 
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Saddam Hussein on July 15, 2010, 12:23:24 AM
I hate to sound like a noob here, but I think this entire thread is kind of silly.  Are we just pointing out examples of 2D games now?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on July 15, 2010, 12:29:25 AM
I hate to sound like a noob here, but I think this entire thread is kind of silly.  Are we just pointing out examples of 2D games now?

if by "we" you mean Englshman, then yeah.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 15, 2010, 08:36:36 AM
I hate to sound like a noob here, but I think this entire thread is kind of silly.  Are we just pointing out examples of 2D games now?

>.<
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on July 15, 2010, 09:11:13 AM
I hate to sound like a noob here, but I think this entire thread is kind of silly.  Are we just pointing out examples of 2D games now?

EG is pretending that he thinks every game with a flat horizon, or just 2d is a proof that the developers intended it to represent a flat earth video game.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: SSSavio on July 16, 2010, 06:52:40 AM
Wow, worst topic ever. If you make a videogame, the space you always move in and the perspective is so little that the surfaces have to be flat. Why the hell a programmer wants to work on a curved surface if the impression in the real life is that the terrain is flat. But if you take into account space game, you'll see the worlds are round.
(http://i187.photobucket.com/albums/x230/Janesee2/X3ReunionGate.jpg)
(http://image.com.com/gamespot/images/2008/237/944742_20080825_790screen005.jpg)


Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on July 16, 2010, 11:22:26 AM
(http://i187.photobucket.com/albums/x230/Janesee2/X3ReunionGate.jpg)
There's some flat stuff in that screenshot :o
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Catchpa on July 16, 2010, 11:31:22 AM
http://i187.photobucket.com/albums/x230/Janesee2/X3ReunionGate.jpg
There's some flat stuff in that screenshot :o

point being?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: John Davis on July 16, 2010, 11:32:19 AM
I hate to point this out, but those are planets - not earth.  Of course they are round.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: markjo on July 16, 2010, 12:51:17 PM
And I hate to point out that any similarity between video games and reality is strictly coincidental.  ::)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on July 16, 2010, 07:21:05 PM


0:56
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: John Davis on July 17, 2010, 12:33:11 AM
And I hate to point out that any similarity between video games and reality is strictly coincidental.  ::)
Agreed
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: SSSavio on July 17, 2010, 05:37:24 AM
I hate to point this out, but those are planets - not earth.  Of course they are round.

I was waiting for this answer... but not from you!

Anyway...

See, earth is round.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on July 18, 2010, 09:43:50 PM
I hate to point this out, but those are planets - not earth.  Of course they are round.

I was waiting for this answer... but not from you!

Anyway...

See, earth is round.

How is your RE game relevant to the fact that FE games exist?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on July 18, 2010, 10:42:09 PM
I hate to point this out, but those are planets - not earth.  Of course they are round.

I was waiting for this answer... but not from you!

Anyway...

See, earth is round.

How is your RE game relevant to the fact that FE games exist?

How is FE games showing any sort of specification in the belief of a flat earth when its been debated to death it is more technologically sound to make the game appear flat. I've yet to see a video game that shows the entirety of the Earth and showing it to be flat. and from a low perspective the Earth appears to be flat, so why not make it simpler and take up less memory then just make the game as basic in that respect as you can.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: SSSavio on July 19, 2010, 12:56:53 AM
I hate to point this out, but those are planets - not earth.  Of course they are round.

I was waiting for this answer... but not from you!

Anyway...

See, earth is round.

How is your RE game relevant to the fact that FE games exist?

I've never seen FE games. This topic is otrageous to human intelligence.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: SSSavio on July 19, 2010, 01:26:15 AM
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.
(http://img686.imageshack.us/img686/2878/youstilllose.png)
Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.
If you actually made it to the credits, you would see the view is warped. Notice the clouds twist and distort and the camera view switches up to the sky to the The End message. In the very scene itself, all I see is flatness.

I was reading the previous pages... i hate myself... and all of a sudden, beng! a pic that shows that in the zelda game the world is round. So, the thread starts saying that the game reproduce a flat earth because in the game we always see the flat horizon. Than in the end, when the camera goes up enough, you see the world is round and you think, ok if the prove of the fe game is the fact that the horizon is always flat, then the picture in the end proves the world is round. But NOPE!! The pics always work in favour of the FEers!! Why the hell is this way of thinking so fucked up?? It just blow my mind, its OTRAGEOUS to common sense!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: SSSavio on July 19, 2010, 01:35:19 AM
And then i see pics of DIG DUG!!! OH MY GOD! This thread is a joke.

Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Slemon on July 19, 2010, 01:37:49 AM
And then i see pics of DIG DUG!!! OH MY GOD! This thread is a joke.



Ignore the photoshops, they're all part of a Conspiracy to trick you into thinking the Earth is flat.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on July 19, 2010, 03:27:19 AM
After playing "The Legend of Zelda: The Phantom Hourglass" my team of top globularist scientists concluded that video games are fun and people who look too deep into them are retarded. Another win for "who gives a crap!"
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on July 19, 2010, 03:35:09 AM
ITT: People not getting the point.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on July 19, 2010, 03:45:32 AM
ITT: People not getting the point.
We got the point, it was retarded to begin with. You don't get the point that Ichi and anyone who believes him is an idiot.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Thevoiceofreason on July 19, 2010, 05:13:09 AM
ITT: People not getting the point.
We got the point, it was retarded to begin with. You don't get the point that Ichi and anyone who believes him is an idiot.
Why has this thread been able to go along for weeks? Is the point of this forum to enrage people with blatant hypocrisy and disregard for others? I think that the mods should shut down this thread because it is dumb and says dumb things.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: SSSavio on July 19, 2010, 06:57:00 AM
ITT: People not getting the point.
We got the point, it was retarded to begin with. You don't get the point that Ichi and anyone who believes him is an idiot.
Why has this thread been able to go along for weeks? Is the point of this forum to enrage people with blatant hypocrisy and disregard for others? I think that the mods should shut down this thread because it is dumb and says dumb things.

I just love videogames, especially retrogaming, and i m in love with zelda series, so i m just disappointed!!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on July 19, 2010, 10:12:12 AM
ITT: People not getting the point.
We got the point, it was retarded to begin with. You don't get the point that Ichi and anyone who believes him is an idiot.
Why has this thread been able to go along for weeks?

RE'ers continue to bump this thread even when no FE'ers post in it for days, therefore, I assume the topic is still live and people still have interest in it, so I post more examples of FE games.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on July 19, 2010, 10:27:11 AM
ITT: People not getting the point.
We got the point, it was retarded to begin with. You don't get the point that Ichi and anyone who believes him is an idiot.
Why has this thread been able to go along for weeks?

RE'ers continue to bump this thread even when no FE'ers post in it for days, therefore, I assume the topic is still live and people still have interest in it, so I post more examples of FE games.

How can you when non such exist.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: SSSavio on July 19, 2010, 10:53:53 AM
ITT: People not getting the point.
We got the point, it was retarded to begin with. You don't get the point that Ichi and anyone who believes him is an idiot.
Why has this thread been able to go along for weeks?

RE'ers continue to bump this thread even when no FE'ers post in it for days, therefore, I assume the topic is still live and people still have interest in it, so I post more examples of FE games.

I'm the only one interested in this topic, but not just because the games proves the flatness... but because is really funny.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on July 19, 2010, 06:35:27 PM
I find it funny as well. RE ers hate to concede anything. Even if it's just a mere FE game.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raver on July 19, 2010, 06:45:32 PM
I find it funny as well. RE ers hate to concede anything. Even if it's just a mere FE game.

One can not say that FE'ers are any different, or you would have conceded to a RE a very long time ago.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on July 19, 2010, 10:05:09 PM
I find it funny as well. RE ers hate to concede anything. Even if it's just a mere FE game.

One can not say that FE'ers are any different, or you would have conceded to a RE a very long time ago.

I find it funny you think an FE game exists lol.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Anteater7171 on July 31, 2010, 02:31:54 PM
In Civilization II, you can check a flat earth box.  I'm not really sure how it changes the world, because you have to discover the map and it takes a long time.  There is also an ice wall on the top and bottom of the map.  But you can send people on it and no one kills them.

That's because the game takes place prior to the conspiracy.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Celyn on July 31, 2010, 03:14:32 PM
In Civilization II, you can check a flat earth box.  I'm not really sure how it changes the world, because you have to discover the map and it takes a long time.  There is also an ice wall on the top and bottom of the map.  But you can send people on it and no one kills them
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on July 31, 2010, 09:24:38 PM
In Civilization II, you can check a flat earth box.  I'm not really sure how it changes the world, because you have to discover the map and it takes a long time.  There is also an ice wall on the top and bottom of the map.  But you can send people on it and no one kills them.

That's because the game takes place prior to the conspiracy.
Except that the game ends on the year 2020,the conspiracy should be there already.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Celyn on August 01, 2010, 01:27:29 PM
In Civilization II, you can check a flat earth box.  I'm not really sure how it changes the world, because you have to discover the map and it takes a long time.  There is also an ice wall on the top and bottom of the map.  But you can send people on it and no one kills them.

That's because the game takes place prior to the conspiracy.
Except that the game ends on the year 2020,the conspiracy should be there already.

It has space flight too.  AND you can colonize on...Mars? I think it's Mars.  Somewhere else anyway.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: John Davis on August 01, 2010, 02:06:46 PM
Indeed, if the conspiracy exists, it is likely very old in some forms.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Crustinator on August 01, 2010, 03:35:14 PM
Indeed, if the conspiracy exists, it is likely very old in some forms.

Older than the Legend of Zelda?! But legends were written thousands of years ago! Another FE fail!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on August 01, 2010, 04:37:37 PM
This thread being bumped makes me happy.  :)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: John Davis on August 01, 2010, 05:35:26 PM
Indeed, if the conspiracy exists, it is likely very old in some forms.

Older than the Legend of Zelda?! But legends were written thousands of years ago! Another FE fail!
But written by who?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: markjo on August 01, 2010, 06:55:10 PM
Indeed, if the conspiracy exists, it is likely very old in some forms.

Older than the Legend of Zelda?! But legends were written thousands of years ago! Another FE fail!
But written by whom?

Fixed.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: John Davis on August 01, 2010, 07:09:17 PM
Indeed, if the conspiracy exists, it is likely very old in some forms.

Older than the Legend of Zelda?! But legends were written thousands of years ago! Another FE fail!
But written by whom?

Fixed.
Oddly enough I had that at first.  My brain just isn't working today.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 02, 2010, 09:47:44 AM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Eddy Baby on August 02, 2010, 01:36:45 PM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
Remember, use who after a preposition. Otherwise use who. *glares at people that use who habitually*

Remember Raist, use whom after a preposition. Otherwise use who.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 02, 2010, 01:55:26 PM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
*glares at people who forget to use quotation marks*
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: markjo on August 02, 2010, 02:31:32 PM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
*glares at people who forget to use quotation marks*
*glares at people who don't know how to use quote tags*
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 02, 2010, 10:58:12 PM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
Remember, use who after a preposition. Otherwise use who. *glares at people that use who habitually*

Remember Raist, use whom after a preposition. Otherwise use who.

What? That makes no sense. Whom should definitely be used after a preposition.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Eddy Baby on August 03, 2010, 02:26:33 AM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
Remember, use who after a preposition. Otherwise use who. *glares at people that use who habitually*

Remember Raist, use whom after a preposition. Otherwise use who.

What? That makes no sense. Whom should definitely be used after a preposition.

'use' is a verb and therefore not a preposition.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on August 03, 2010, 08:05:18 AM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
Remember, use who after a preposition. Otherwise use who. *glares at people that use who habitually*

Remember Raist, use whom after a preposition. Otherwise use who.

What? That makes no sense. Whom should definitely be used after a preposition.

'use' is a verb and therefore not a preposition.

ITT: Eddy proving how thick-skulled Raist is XD. Raist here is a hint. Use "whom" next time.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on August 03, 2010, 08:18:03 AM
ITT: Eddy proving how thick-skulled Raist is XD. Raist here is a hint. Use "whom" next time.
Your missing a punctuation mark in this post.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 03, 2010, 08:19:19 AM
ITT: Eddy proving how thick-skulled Raist is XD. Raist here is a hint. Use "whom" next time.
Your missing a punctuation mark in this post.
You're missing something too.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on August 03, 2010, 08:20:51 AM
ITT: Eddy proving how thick-skulled Raist is XD. Raist here is a hint. Use "whom" next time.
Your missing a punctuation mark in this post.
You're missing something too.
You're messing the point.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Eddy Baby on August 03, 2010, 10:24:43 AM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
Remember, use who after a preposition. Otherwise use who. *glares at people that use who habitually*

Remember Raist, use whom after a preposition. Otherwise use who.

What? That makes no sense. Whom should definitely be used after a preposition.

'use' is a verb and therefore not a preposition.

ITT: Eddy proving how thick-skulled Raist is XD. Raist here is a hint. Use "whom" next time.

I didn't prove anything, I was just being a penguin.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 03, 2010, 12:27:54 PM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
Remember, use who after a preposition. Otherwise use who. *glares at people that use who habitually*

Remember Raist, use whom after a preposition. Otherwise use who.

What? That makes no sense. Whom should definitely be used after a preposition.

'use' is a verb and therefore not a preposition.

ITT: Eddy proving how thick-skulled Raist is XD. Raist here is a hint. Use "whom" next time.

I did use whom.

Are you slow?


Protip: being intentionally obtuse does not make you thick skulled.

The only way to deal with a pedant is to intentionally misunderstand them. Die in a fire.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 03, 2010, 12:30:01 PM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
Remember, use who after a preposition. Otherwise use who. *glares at people that use who habitually*

Remember Raist, use whom after a preposition. Otherwise use who.

What? That makes no sense. Whom should definitely be used after a preposition.

'use' is a verb and therefore not a preposition.

ITT: Eddy proving how thick-skulled Raist is XD. Raist here is a hint. Use "whom" next time.

I did use whom.

Are you slow?


Protip: being intentionally obtuse does not make you thick skulled.

The only way to deal with a pedant is to intentionally misunderstand them. Die in a fire.
Whom did you mean to give that advice? Whom did you want to curse? When did you want to learn English?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 03, 2010, 12:30:54 PM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
Remember, use who after a preposition. Otherwise use who. *glares at people that use who habitually*

Remember Raist, use whom after a preposition. Otherwise use who.

What? That makes no sense. Whom should definitely be used after a preposition.

'use' is a verb and therefore not a preposition.

ITT: Eddy proving how thick-skulled Raist is XD. Raist here is a hint. Use "whom" next time.

I did use whom.

Are you slow?


Protip: being intentionally obtuse does not make you thick skulled.

The only way to deal with a pedant is to intentionally misunderstand them. Die in a fire.
Whom did you mean to give that advice? Whom did you want to curse? When did you want to learn English?

You should use "whom" only after prepositions.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 03, 2010, 12:32:02 PM
ClockTower is actually a FE believer. His name stems from Majora's mask which is very clearly a FE game.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 03, 2010, 12:33:42 PM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
Remember, use who after a preposition. Otherwise use who. *glares at people that use who habitually*

Remember Raist, use whom after a preposition. Otherwise use who.

What? That makes no sense. Whom should definitely be used after a preposition.

'use' is a verb and therefore not a preposition.

ITT: Eddy proving how thick-skulled Raist is XD. Raist here is a hint. Use "whom" next time.

I did use whom.

Are you slow?


Protip: being intentionally obtuse does not make you thick skulled.

The only way to deal with a pedant is to intentionally misunderstand them. Die in a fire.
Whom did you mean to give that advice? Whom did you want to curse? When did you want to learn English?

You should use "whom" only after prepositions.
I realize that you think that; you're just wrong.

Reference: http://grammar.quickanddirtytips.com/who-versus-whom.aspx (http://grammar.quickanddirtytips.com/who-versus-whom.aspx).
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 03, 2010, 12:38:31 PM
ClockTower is actually a FE believer. His name stems from Majora's mask which is very clearly a FE game.
http://www.zeldawiki.org/Clock_Tower
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 04, 2010, 01:07:05 AM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
Remember, use who after a preposition. Otherwise use who. *glares at people that use who habitually*

Remember Raist, use whom after a preposition. Otherwise use who.

What? That makes no sense. Whom should definitely be used after a preposition.

'use' is a verb and therefore not a preposition.

ITT: Eddy proving how thick-skulled Raist is XD. Raist here is a hint. Use "whom" next time.

I did use whom.

Are you slow?


Protip: being intentionally obtuse does not make you thick skulled.

The only way to deal with a pedant is to intentionally misunderstand them. Die in a fire.
Whom did you mean to give that advice? Whom did you want to curse? When did you want to learn English?

You should use "whom" only after prepositions.
I realize that you think that; you're just wrong.

Reference: http://grammar.quickanddirtytips.com/who-versus-whom.aspx (http://grammar.quickanddirtytips.com/who-versus-whom.aspx).

Whom is the form used when the object is a preposition, this is the most common case in english and in general the rule to follow.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 04, 2010, 01:20:26 AM
You should use "whom" only after prepositions.
I realize that you think that; you're just wrong.

Reference: http://grammar.quickanddirtytips.com/who-versus-whom.aspx (http://grammar.quickanddirtytips.com/who-versus-whom.aspx).

Whom is the form used when the object is a preposition, this is the most common case in english and in general the rule to follow.
I highlighted your error for you since you seem unable to admit your mistake.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 04, 2010, 02:04:13 AM
You should use "whom" only after prepositions.
I realize that you think that; you're just wrong.

Reference: http://grammar.quickanddirtytips.com/who-versus-whom.aspx (http://grammar.quickanddirtytips.com/who-versus-whom.aspx).

Whom is the form used when the object is a preposition, this is the most common case in english and in general the rule to follow.
I highlighted your error for you since you seem unable to admit your mistake.

Go play in traffic little kid. I'm glad you payed attention in english class, I hope it got you all the glory you hoped it would.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 04, 2010, 02:16:08 AM
You should use "whom" only after prepositions.
I realize that you think that; you're just wrong.

Reference: http://grammar.quickanddirtytips.com/who-versus-whom.aspx (http://grammar.quickanddirtytips.com/who-versus-whom.aspx).

Whom is the form used when the object is a preposition, this is the most common case in english and in general the rule to follow.
I highlighted your error for you since you seem unable to admit your mistake.

Go play in traffic little kid. I'm glad you payed attention in english class, I hope it got you all the glory you hoped it would.
Oh how cute! You correct others incorrectly and when you get schooled you respond like that. You demonstrate the very best of the FEers!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on August 04, 2010, 06:47:13 AM
you payed attention in english class
The irony.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 04, 2010, 07:18:07 AM
yYou payedpaid attention in eEnglish class.
The irony.
Uh.. That's not irony. I'd say those are just expected errors from someone who falsely claimed to know English enough to educate us on "who" versus "whom". Irony would be unexpected, right?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on August 04, 2010, 07:43:34 AM
You should use "whom" only after prepositions.
I realize that you think that; you're just wrong.

Reference: http://grammar.quickanddirtytips.com/who-versus-whom.aspx (http://grammar.quickanddirtytips.com/who-versus-whom.aspx).

Whom is the form used when the object is a preposition, this is the most common case in english and in general the rule to follow.
I highlighted your error for you since you seem unable to admit your mistake.

Go play in traffic little kid. I'm glad you payed attention in english class, I hope it got you all the glory you hoped it would.

ITT: Raist still getting mad over the dumbest crap, grow up and let it go. Seriously your the first to bring up education every time someone proves you wrong about something. Admit your wrong and try to think of an original insult.

ClockTower is actually a FE believer. His name stems from Majora's mask which is very clearly a FE game.

Well Bleach is a round earth manga/anime so therefore you are an RE'r!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 04, 2010, 08:58:01 AM
Actually my character was able to fully extend his sword many miles without any visible curvature. Ichimaru Gin is the most prominent FE er in the series.
http://bleach.wikia.com/wiki/Gin_Ichimaru
Kamishini no Yari in particular is shown at the roughly 8.1 mile extension while completely cutting through the entire city's buildings.
With that distance, RET predicts a slight change in height or a curvature but there isn't any. The following pictures in the manga showing where buildings were cut show no change in height.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on August 04, 2010, 09:13:27 AM
yYou payedpaid attention in eEnglish class.
The irony.
Uh.. That's not irony. I'd say those are just expected errors from someone who falsely claimed to know English enough to educate us on "who" versus "whom". Irony would be unexpected, right?

Yeah, you're right. I didn't mean to say that Raist was being witty. I should have probably said "Oh, the irony of fate!" instead.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on August 05, 2010, 07:09:31 AM
Actually my character was able to fully extend his sword many miles without any visible curvature. Ichimaru Gin is the most prominent FE er in the series.
http://bleach.wikia.com/wiki/Gin_Ichimaru
Kamishini no Yari in particular is shown at the roughly 8.1 mile extension while completely cutting through the entire city's buildings.
With that distance, RET predicts a slight change in height or a curvature but there isn't any. The following pictures in the manga showing where buildings were cut show no change in height.

Actually they were in Soul Society at the time, I could picture Soul Society as a "Flat Earth" kind of endless plane, that would make sense to me. Once I find a place to read it again, now that they are actually back on Earth, we can see if thats true or not :D.

Need a new place to read the manga since the site i went to got shutdown pretty much <.<.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 05, 2010, 09:23:17 AM
I know what Bs  >:(
btw Aizen is a faggot.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 05, 2010, 09:06:44 PM
Remember, use whom after a preposition. Otherwise use who. *glares at people that use whom habitually*
Remember, use who after a preposition. Otherwise use who. *glares at people that use who habitually*

Remember Raist, use whom after a preposition. Otherwise use who.

What? That makes no sense. Whom should definitely be used after a preposition.

'use' is a verb and therefore not a preposition.

ITT: Eddy proving how thick-skulled Raist is XD. Raist here is a hint. Use "whom" next time.

I did use whom.

Are you slow?


Protip: being intentionally obtuse does not make you thick skulled.

The only way to deal with a pedant is to intentionally misunderstand them. Die in a fire.
Whom did you mean to give that advice?

wat?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 05, 2010, 09:10:22 PM
you payed attention in english class
The irony.

sigh, i originally had typed the word "pay" for a present tense sentence and I didn't think when i edited it to a past tense sentence.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on August 06, 2010, 12:43:45 AM
you payed attention in english class
The irony.

sigh, i originally had typed the word "pay" for a present tense sentence and I didn't think when i edited it to a past tense sentence.

Excuses, Excuses everywhere. Just admit your wrong for once you annoying baby <.<
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Saddam Hussein on August 06, 2010, 08:29:29 AM
So now I'm playing Majora's Mask for the first time in years.  It's pretty fun.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 08:31:56 AM
So now I'm playing Majora's Mask for the first time in years.  It's pretty fun.
It is really fun!
Saddam, is it your experience that the moon in the game is alive or lifeless?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Vongeo on August 06, 2010, 08:34:24 AM
So now I'm playing Majora's Mask for the first time in years.  It's pretty fun.
Thats the only one I play cuz you can be a goron.
So now I'm playing Majora's Mask for the first time in years.  It's pretty fun.
It is really fun!
Saddam, is it your experience that the moon in the game is alive or lifeless?
Though I'm not saddam I'll answer for my own sake. I think its alive its mouth opens.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Saddam Hussein on August 06, 2010, 08:43:29 AM
So now I'm playing Majora's Mask for the first time in years.  It's pretty fun.
It is really fun!
Saddam, is it your experience that the moon in the game is alive or lifeless?

Hmm...well, despite the facial features on the moon, I'd have to say it's lifeless.  It was drawn to Termina because of Majora's Mask's evil influence.  Although I doubt that the game designers chose the moon as a sign of danger or evil accidentally.  Coupled with the lack of curvature over a vast geographic area, there may well be FET influences behind the game.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 08:48:56 AM
I agree that the evil nature what not by pure chance Saddam. However, I think it is without a doubt alive.
For one thing at the end, (when Majora's spell is broken) the face doesn't just disappear. In fact, it just changes to a happier expression.
Furthermore, prior to battling the actually mask, you are taken to the moon which is shown to have a vibrant green meadow full of grass, a big tree, and youthful creatures running along donning ancient masks.

The moon is alive in FET not RET. It is quite a remarkable FE game to say the least.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 06, 2010, 09:06:26 AM
I agree that the evil nature what not by pure chance Saddam. However, I think it is without a doubt alive.
For one thing at the end, (when Majora's spell is broken) the face doesn't just disappear. In fact, it just changes to a happier expression.
Furthermore, prior to battling the actually mask, you are taken to the moon which is shown to have a vibrant green meadow full of grass, a big tree, and youthful creatures running along donning ancient masks.

The moon is alive in FET not RET. It is quite a remarkable FE game to say the least.
No, the Moon is not alive in FET, as evidenced in the FAQ and the FEW, though there is some lame discussion about that in the Believer's Forum.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 09:10:02 AM
I agree that the evil nature what not by pure chance Saddam. However, I think it is without a doubt alive.
For one thing at the end, (when Majora's spell is broken) the face doesn't just disappear. In fact, it just changes to a happier expression.
Furthermore, prior to battling the actually mask, you are taken to the moon which is shown to have a vibrant green meadow full of grass, a big tree, and youthful creatures running along donning ancient masks.

The moon is alive in FET not RET. It is quite a remarkable FE game to say the least.
No, the Moon is not alive in FET, as evidenced in the FAQ and the FEW, though there is some lame discussion about that in the Believer's Forum.
Where does it say it isn't alive? Many FE ers believe it is. RE ers do not. Majora's mask is a fine example of the FE game industry.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 06, 2010, 09:14:18 AM
I agree that the evil nature what not by pure chance Saddam. However, I think it is without a doubt alive.
For one thing at the end, (when Majora's spell is broken) the face doesn't just disappear. In fact, it just changes to a happier expression.
Furthermore, prior to battling the actually mask, you are taken to the moon which is shown to have a vibrant green meadow full of grass, a big tree, and youthful creatures running along donning ancient masks.

The moon is alive in FET not RET. It is quite a remarkable FE game to say the least.
No, the Moon is not alive in FET, as evidenced in the FAQ and the FEW, though there is some lame discussion about that in the Believer's Forum.
Where does it say it isn't alive? Many FE ers believe it is. RE ers do not. Majora's mask is a fine example of the FE game industry.
Where does it say it's alive? Many FEers believe all sorts of bizarre things. Their beliefs need not be part of the theory. I remind you that games, just like James's dreams, are not real.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 09:16:20 AM
I agree that the evil nature what not by pure chance Saddam. However, I think it is without a doubt alive.
For one thing at the end, (when Majora's spell is broken) the face doesn't just disappear. In fact, it just changes to a happier expression.
Furthermore, prior to battling the actually mask, you are taken to the moon which is shown to have a vibrant green meadow full of grass, a big tree, and youthful creatures running along donning ancient masks.

The moon is alive in FET not RET. It is quite a remarkable FE game to say the least.
No, the Moon is not alive in FET, as evidenced in the FAQ and the FEW, though there is some lame discussion about that in the Believer's Forum.
Where does it say it isn't alive? Many FE ers believe it is. RE ers do not. Majora's mask is a fine example of the FE game industry.
Where does it say it's alive? Many FEers believe all sorts of bizarre things. Their beliefs need not be part of the theory. I remind you that games, just like James's dreams, are not real.
It still stands that Majora's mask is a FE game.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 06, 2010, 09:24:29 AM
I agree that the evil nature what not by pure chance Saddam. However, I think it is without a doubt alive.
For one thing at the end, (when Majora's spell is broken) the face doesn't just disappear. In fact, it just changes to a happier expression.
Furthermore, prior to battling the actually mask, you are taken to the moon which is shown to have a vibrant green meadow full of grass, a big tree, and youthful creatures running along donning ancient masks.

The moon is alive in FET not RET. It is quite a remarkable FE game to say the least.
No, the Moon is not alive in FET, as evidenced in the FAQ and the FEW, though there is some lame discussion about that in the Believer's Forum.
Where does it say it isn't alive? Many FE ers believe it is. RE ers do not. Majora's mask is a fine example of the FE game industry.
Where does it say it's alive? Many FEers believe all sorts of bizarre things. Their beliefs need not be part of the theory. I remind you that games, just like James's dreams, are not real.
It still stands that Majora's mask is a FE game.
I really don't care what fantasies stand. And don't start telling us about your dreams.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on August 06, 2010, 09:29:28 AM
It still stands that Majora's mask is a FE game.
[/quote]

The moon being alive or not has nothing to do with the shape of the earth. You should make a "Living Moon Society", and post this there.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 09:30:43 AM
Actually the Majora's mask moon is only compatible with FET, not RET.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 06, 2010, 09:42:24 AM
Actually the Majora's mask moon is only compatible with FET, not RET.
And why would anyone care?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on August 06, 2010, 09:56:13 AM
The moon being alive or not has nothing to do with the shape of the earth. You should make a "Living Moon Society", and post this there.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 10:03:36 AM
Actually the Majora's mask moon is only compatible with FET, not RET.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 06, 2010, 10:22:48 AM
you payed attention in english class
The irony.

sigh, i originally had typed the word "pay" for a present tense sentence and I didn't think when i edited it to a past tense sentence.

Excuses, Excuses everywhere. Just admit your wrong for once you annoying baby <.<

Right after you do.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on August 06, 2010, 10:26:10 AM
Why is life on the moon a component of FET? That seems line an entirely separate theory.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: But_I_Digress on August 06, 2010, 10:30:47 AM
The people making zelda are forward thinkers, even when they are stuck making a sprite game to appease nintendo they inject a portion of truth into it.

Right but this appears to be an industry-wide phenomenon.  I think Ichy has just touched the tip of the iceberg with his observation.  This requires much zetetic rumination.

And I suggest Mr McIntyre or Mr Davis or one of the serious FE believers contact the CEOs and head programmers of Nintendo, Electronic Arts, Square Enix et al as soon as possible as they appear to be brothers-in-arms.  If they can persuade them to go public with their beliefs it could lead to a great surge for the movement.  Video games wield an enormous influence on the youth of the world; that's probably why they chose them as the medium to subliminally air their opinions.


Don't forget to contact Nintendo (the same people who make Zelda) about Super Mario Galaxy and Super Mario Galaxy 2 about this! Because it is obviously shown that the worlds of both of those games are fl..... oh wait....
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 10:34:58 AM
^discussed mannnnny pages back. Even so, the early mario games were all FE games.
It is clear Super Mario galaxy isn't even a good representation of RET. Gravity doesn't change directions magically and certainly those black holes in the game would have devoured every level in the game.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 06, 2010, 10:36:45 AM
^discussed mannnnny pages back. Even so, the early mario games were all FE games.
It is clear Super Mario galaxy isn't even a good representation of RET. Gravity doesn't change directions magically and certainly those black holes in the game would have devoured every level in the game.
Obviously no game in which you reach the Moon is compatible with FET--by the same logic(?).
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: But_I_Digress on August 06, 2010, 10:37:50 AM
^discussed mannnnny pages back. Even so, the early mario games were all FE games.
It is clear Super Mario galaxy isn't even a good representation of RET. Gravity doesn't change directions magically and certainly those black holes in the game would have devoured every level in the game.

So what makes you think Zelda has any base in the real world if Mario doesn't?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 10:38:17 AM
^discussed mannnnny pages back. Even so, the early mario games were all FE games.
It is clear Super Mario galaxy isn't even a good representation of RET. Gravity doesn't change directions magically and certainly those black holes in the game would have devoured every level in the game.
Obviously no game in which you reach the Moon is compatible with FET--by the same logic(?).
Please show me how we would be unable to visit the moon using Majora's magic in FET.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: But_I_Digress on August 06, 2010, 10:41:18 AM
^discussed mannnnny pages back. Even so, the early mario games were all FE games.
It is clear Super Mario galaxy isn't even a good representation of RET. Gravity doesn't change directions magically and certainly those black holes in the game would have devoured every level in the game.
Obviously no game in which you reach the Moon is compatible with FET--by the same logic(?).
Please show me how we would be unable to visit the moon using Majora's magic in FET.


If celestial gears are possible, then why can't Majora's magic be possible? They're both magic IMO.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on August 06, 2010, 10:42:10 AM
you payed attention in english class
The irony.

sigh, i originally had typed the word "pay" for a present tense sentence and I didn't think when i edited it to a past tense sentence.

Excuses, Excuses everywhere. Just admit your wrong for once you annoying baby <.<

Right after you do.

Eh, typed it at like 3 in the morning so personally I don't care, it's just fun to see you trail off into an argument because of dumb little mistakes you try to justify :).
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 10:43:16 AM
Maybe I should rephrase:
what in FET prevents a person from getting to the moon via Majora's magic?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: But_I_Digress on August 06, 2010, 10:45:58 AM
Maybe I should rephrase:
what in FET prevents a person from getting to the moon via Majora's magic?



Nothing.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on August 06, 2010, 10:55:51 AM
Why is life on the moon a component of FET? That seems line an entirely separate theory.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 06, 2010, 11:27:13 AM
^discussed mannnnny pages back. Even so, the early mario games were all FE games.
It is clear Super Mario galaxy isn't even a good representation of RET. Gravity doesn't change directions magically and certainly those black holes in the game would have devoured every level in the game.
Obviously no game in which you reach the Moon is compatible with FET--by the same logic(?).
Please show me how we would be unable to visit the moon using Majora's magic in FET.
Please show me Majora's magic in FET.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 03:16:58 PM
^discussed mannnnny pages back. Even so, the early mario games were all FE games.
It is clear Super Mario galaxy isn't even a good representation of RET. Gravity doesn't change directions magically and certainly those black holes in the game would have devoured every level in the game.
Obviously no game in which you reach the Moon is compatible with FET--by the same logic(?).
Please show me how we would be unable to visit the moon using Majora's magic in FET.
Please show me Majora's magic in FET.
Please show me Majora's magic in RET  ::) The point is CLOCKTOWER, neither theory prevents a person from traveling to the moon via magic/ancient power.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 06, 2010, 03:32:02 PM
^discussed mannnnny pages back. Even so, the early mario games were all FE games.
It is clear Super Mario galaxy isn't even a good representation of RET. Gravity doesn't change directions magically and certainly those black holes in the game would have devoured every level in the game.
Obviously no game in which you reach the Moon is compatible with FET--by the same logic(?).
Please show me how we would be unable to visit the moon using Majora's magic in FET.
Please show me Majora's magic in FET.
Please show me Majora's magic in RET  ::) The point is CLOCKTOWER, neither theory prevents a person from traveling to the moon via magic/ancient power.
The point is nothing is impossible once you invoke magic power, so your claim that it's incompatible with RET is hogwash.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 03:34:36 PM
lolol You only disproved your own claim that Majora's Mask is a RE game.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 06, 2010, 03:39:25 PM
lolol You only disproved your own claim that Majora's Mask is a RE game.
You're confused, again. I made no such claim. Do pay attention.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 03:43:06 PM
Obviously no game in which you reach the Moon is compatible with FET--by the same logic(?).
Maybe not but you heading in that direction. Anyways, simply put Majora's Mask is a FE game. The moon is only compatible with FET.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 06, 2010, 03:46:34 PM
Obviously no game in which you reach the Moon is compatible with FET--by the same logic(?).
Maybe not but you heading in that direction. Anyways, simply put Majora's Mask is a FE game. The moon is only compatible with FET.
So you were about your claim, again. The Moon is the game is most certainly compatible with RET. You can't tell me that some magic power changed the Moon into the fantasy's version since magic power is its own fiat.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on August 06, 2010, 03:48:19 PM
They are video games. They are not meant to be real or even have reality in them most of the time. Why the hell is this one of the most popular threads on this stupid website? At first it was fun to argue it, then it became stupid, and now I question this society in general.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 03:48:27 PM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 06, 2010, 03:50:23 PM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 03:52:21 PM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?
My goodness...please tell me when you're actually going to attempt reading other people's posts.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 06, 2010, 04:05:41 PM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?
My goodness...please tell me when you're actually going to attempt reading other people's posts.
You beg a question.

I have to note that you again fail to answer questions. Oh well, I guess that's just your way of giving up with what little grace you have left.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Ichimaru Gin :] on August 06, 2010, 04:07:48 PM
Ok so tell me when you're done actually reading.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 06, 2010, 04:15:28 PM
Ok so tell me when you're done actually reading.
I'll never be done reading, so why don't you just go back to a fantasy game?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Saddam Hussein on August 06, 2010, 04:25:35 PM
Ok so tell me when you're done actually reading.
I'll never be done reading, so why don't you just go back to a fantasy game?

If you're not going to read this thread, please don't bother posting in it.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 06, 2010, 04:28:53 PM
Ok so tell me when you're done actually reading.
I'll never be done reading, so why don't you just go back to a fantasy game?

If you're not going to read this thread, please don't bother posting in it.
Who said that I'm not going to read this thread? Do you usually make such assumptions?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: markjo on August 06, 2010, 07:33:44 PM
Can someone please explain why this thread has lasted 25 pages?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Saddam Hussein on August 06, 2010, 07:57:19 PM
Can someone please explain why this thread has lasted 25 pages?

Because there are some very easy trollbait hanging around here.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on August 06, 2010, 08:31:37 PM
Why is life on the moon a component of FET? That seems like an entirely separate theory.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 07, 2010, 09:47:41 AM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?

If I remember correctly the moon hurtled toward the earth and had to be caught by gods and thrown back up. Probably a commentary on the impossibility of a round earth and moon staying separate while there is a huge "attractive" force between them.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 07, 2010, 10:24:33 AM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?

If I remember correctly the moon hurtled toward the earth and had to be caught by gods and thrown back up. Probably a commentary on the impossibility of a round earth and moon staying separate while there is a huge "attractive" force between them.
Typical of FEers, you make a conclusion on the intent of some designer who've never met. Perhaps, someday FEers will understand the need for evidence before conclusion. <sigh>
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 07, 2010, 10:26:30 AM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?

If I remember correctly the moon hurtled toward the earth and had to be caught by gods and thrown back up. Probably a commentary on the impossibility of a round earth and moon staying separate while there is a huge "attractive" force between them.
Typical of FEers, you make a conclusion on the intent of some designer who've never met. Perhaps, someday FEers will understand the need for evidence before conclusion. <sigh>

I'm not a FE'er. I'm just saying the fact that the moon fell towards the earth supports the FE side of things. You know prolonged space flight being impossible et al.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 07, 2010, 10:34:15 AM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?

If I remember correctly the moon hurtled toward the earth and had to be caught by gods and thrown back up. Probably a commentary on the impossibility of a round earth and moon staying separate while there is a huge "attractive" force between them.
Typical of FEers, you make a conclusion on the intent of some designer who've never met. Perhaps, someday FEers will understand the need for evidence before conclusion. <sigh>

I'm not a FE'er. I'm just saying the fact that the moon fell towards the earth supports the FE side of things. You know prolonged space flight being impossible et al.
Nope. RE explains it as gravity. Again, you make conclusions prematurely.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 07, 2010, 11:18:25 AM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?

If I remember correctly the moon hurtled toward the earth and had to be caught by gods and thrown back up. Probably a commentary on the impossibility of a round earth and moon staying separate while there is a huge "attractive" force between them.
Typical of FEers, you make a conclusion on the intent of some designer who've never met. Perhaps, someday FEers will understand the need for evidence before conclusion. <sigh>

I'm not a FE'er. I'm just saying the fact that the moon fell towards the earth supports the FE side of things. You know prolonged space flight being impossible et al.
Nope. RE explains it as gravity. Again, you make conclusions prematurely.

So.... the moon fell out of a stable orbit and crashed into the earth slowly? RE does not make that prediction at all.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 07, 2010, 11:21:44 AM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?

If I remember correctly the moon hurtled toward the earth and had to be caught by gods and thrown back up. Probably a commentary on the impossibility of a round earth and moon staying separate while there is a huge "attractive" force between them.
Typical of FEers, you make a conclusion on the intent of some designer who've never met. Perhaps, someday FEers will understand the need for evidence before conclusion. <sigh>

I'm not a FE'er. I'm just saying the fact that the moon fell towards the earth supports the FE side of things. You know prolonged space flight being impossible et al.
Nope. RE explains it as gravity. Again, you make conclusions prematurely.

So.... the moon fell out of a stable orbit and crashed into the earth slowly? RE does not make that prediction at all.
Who said the Moon was in a stable orbit? Is that yet another unsupported assumption? How is it that in FE the Moon fell? Did its nexus ring fail? Did its magic fail? Again, you make assumptions prematurely, just like the typical FEer.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 07, 2010, 11:23:41 AM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?

If I remember correctly the moon hurtled toward the earth and had to be caught by gods and thrown back up. Probably a commentary on the impossibility of a round earth and moon staying separate while there is a huge "attractive" force between them.
Typical of FEers, you make a conclusion on the intent of some designer who've never met. Perhaps, someday FEers will understand the need for evidence before conclusion. <sigh>

I'm not a FE'er. I'm just saying the fact that the moon fell towards the earth supports the FE side of things. You know prolonged space flight being impossible et al.
Nope. RE explains it as gravity. Again, you make conclusions prematurely.

So.... the moon fell out of a stable orbit and crashed into the earth slowly? RE does not make that prediction at all.
Who said the Moon was in a stable orbit? Is that yet another unsupported assumption? How is it that in FE the Moon fell? Did its nexus ring fail? Did its magic fail? Again, you make assumptions prematurely, just like the typical FEer.

What? The RE's moon has to be in a stable orbit. Or at least relatively stable for it to have been there for any long period of time.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: The Question1 on August 07, 2010, 11:25:09 AM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?

If I remember correctly the moon hurtled toward the earth and had to be caught by gods and thrown back up. Probably a commentary on the impossibility of a round earth and moon staying separate while there is a huge "attractive" force between them.
Typical of FEers, you make a conclusion on the intent of some designer who've never met. Perhaps, someday FEers will understand the need for evidence before conclusion. <sigh>

I'm not a FE'er. I'm just saying the fact that the moon fell towards the earth supports the FE side of things. You know prolonged space flight being impossible et al.
Nope. RE explains it as gravity. Again, you make conclusions prematurely.

So.... the moon fell out of a stable orbit and crashed into the earth slowly? RE does not make that prediction at all.
Who said the Moon was in a stable orbit? Is that yet another unsupported assumption? How is it that in FE the Moon fell? Did its nexus ring fail? Did its magic fail? Again, you make assumptions prematurely, just like the typical FEer.

What? The RE's moon has to be in a stable orbit. Or at least relatively stable for it to have been there for any long period of time.
IIRC,the moon is moving away from us slowly.I think thats what he meant.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 07, 2010, 11:27:37 AM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?

If I remember correctly the moon hurtled toward the earth and had to be caught by gods and thrown back up. Probably a commentary on the impossibility of a round earth and moon staying separate while there is a huge "attractive" force between them.
Typical of FEers, you make a conclusion on the intent of some designer who've never met. Perhaps, someday FEers will understand the need for evidence before conclusion. <sigh>

I'm not a FE'er. I'm just saying the fact that the moon fell towards the earth supports the FE side of things. You know prolonged space flight being impossible et al.
Nope. RE explains it as gravity. Again, you make conclusions prematurely.

So.... the moon fell out of a stable orbit and crashed into the earth slowly? RE does not make that prediction at all.
Who said the Moon was in a stable orbit? Is that yet another unsupported assumption? How is it that in FE the Moon fell? Did its nexus ring fail? Did its magic fail? Again, you make assumptions prematurely, just like the typical FEer.

What? The RE's moon has to be in a stable orbit. Or at least relatively stable for it to have been there for any long period of time.
Who said that in the game that the Moon was in a stable orbit? As you seem to have forgotten, allow me to remind you that the game is not real. <sigh>
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 07, 2010, 11:33:32 AM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?

If I remember correctly the moon hurtled toward the earth and had to be caught by gods and thrown back up. Probably a commentary on the impossibility of a round earth and moon staying separate while there is a huge "attractive" force between them.
Typical of FEers, you make a conclusion on the intent of some designer who've never met. Perhaps, someday FEers will understand the need for evidence before conclusion. <sigh>

I'm not a FE'er. I'm just saying the fact that the moon fell towards the earth supports the FE side of things. You know prolonged space flight being impossible et al.
Nope. RE explains it as gravity. Again, you make conclusions prematurely.

So.... the moon fell out of a stable orbit and crashed into the earth slowly? RE does not make that prediction at all.
Who said the Moon was in a stable orbit? Is that yet another unsupported assumption? How is it that in FE the Moon fell? Did its nexus ring fail? Did its magic fail? Again, you make assumptions prematurely, just like the typical FEer.

What? The RE's moon has to be in a stable orbit. Or at least relatively stable for it to have been there for any long period of time.
Who said that in the game that the Moon was in a stable orbit? As you seem to have forgotten, allow me to remind you that the game is not real. <sigh>

Sigh, you're arguing about the game, then when I try to apply logic to it you go "it's just a game logic don't work lulzorz!!!111one1"

The moon would have had to have been in a stable orbit to be up there. If not then it simply proves all of RE theory is bullshit.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 07, 2010, 11:37:18 AM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?

If I remember correctly the moon hurtled toward the earth and had to be caught by gods and thrown back up. Probably a commentary on the impossibility of a round earth and moon staying separate while there is a huge "attractive" force between them.
Typical of FEers, you make a conclusion on the intent of some designer who've never met. Perhaps, someday FEers will understand the need for evidence before conclusion. <sigh>

I'm not a FE'er. I'm just saying the fact that the moon fell towards the earth supports the FE side of things. You know prolonged space flight being impossible et al.
Nope. RE explains it as gravity. Again, you make conclusions prematurely.

So.... the moon fell out of a stable orbit and crashed into the earth slowly? RE does not make that prediction at all.
Who said the Moon was in a stable orbit? Is that yet another unsupported assumption? How is it that in FE the Moon fell? Did its nexus ring fail? Did its magic fail? Again, you make assumptions prematurely, just like the typical FEer.

What? The RE's moon has to be in a stable orbit. Or at least relatively stable for it to have been there for any long period of time.
Who said that in the game that the Moon was in a stable orbit? As you seem to have forgotten, allow me to remind you that the game is not real. <sigh>

Sigh, you're arguing about the game, then when I try to apply logic to it you go "it's just a game logic don't work lulzorz!!!111one1"

The moon would have had to have been in a stable orbit to be up there. If not then it simply proves all of RE theory is bullshit.
No, again, there is no reason to conclude that the Moon was in a stable orbit. Unstable orbits can exist for thousands of years. Take the Alpha Centauri, for example. Your conclusion is unfounded. Again, tell us how FET better explains a falling Moon than RET. How could the Moon fall in FET?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on August 07, 2010, 06:36:45 PM
you payed attention in english class
The irony.

sigh, i originally had typed the word "pay" for a present tense sentence and I didn't think when i edited it to a past tense sentence.

Excuses, Excuses everywhere. Just admit your wrong for once you annoying baby <.<

Right after you do.

Why would the order be reversed, though?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 08, 2010, 07:18:39 PM
It isn't compatible. The moon isn't alive in RET.
The magic power didn't make it alive. It only allowed transport to it. Please keep up Clocktower.
Who says that the magic power didn't make it alive when it violated the FET edict that sustained space travel is impossible? Is the Moon alive in FET?

If I remember correctly the moon hurtled toward the earth and had to be caught by gods and thrown back up. Probably a commentary on the impossibility of a round earth and moon staying separate while there is a huge "attractive" force between them.
Typical of FEers, you make a conclusion on the intent of some designer who've never met. Perhaps, someday FEers will understand the need for evidence before conclusion. <sigh>

I'm not a FE'er. I'm just saying the fact that the moon fell towards the earth supports the FE side of things. You know prolonged space flight being impossible et al.
Nope. RE explains it as gravity. Again, you make conclusions prematurely.

So.... the moon fell out of a stable orbit and crashed into the earth slowly? RE does not make that prediction at all.
Who said the Moon was in a stable orbit? Is that yet another unsupported assumption? How is it that in FE the Moon fell? Did its nexus ring fail? Did its magic fail? Again, you make assumptions prematurely, just like the typical FEer.

What? The RE's moon has to be in a stable orbit. Or at least relatively stable for it to have been there for any long period of time.
Who said that in the game that the Moon was in a stable orbit? As you seem to have forgotten, allow me to remind you that the game is not real. <sigh>

Sigh, you're arguing about the game, then when I try to apply logic to it you go "it's just a game logic don't work lulzorz!!!111one1"

The moon would have had to have been in a stable orbit to be up there. If not then it simply proves all of RE theory is bullshit.
No, again, there is no reason to conclude that the Moon was in a stable orbit. Unstable orbits can exist for thousands of years. Take the Alpha Centauri, for example. Your conclusion is unfounded. Again, tell us how FET better explains a falling Moon than RET. How could the Moon fall in FET?

In truth the moon could not fall in FE theory. You are correct.

The Earth simply would accelerate up to the moon. Though in fairness using the right FOR this is also true in RE theory.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 08, 2010, 07:25:11 PM

In truth the moon could not fall in FE theory. You are correct.

The Earth simply would accelerate up to the moon. Though in fairness using the right FOR this is also true in RE theory.
Gee, did all FEers settle on the UA? I thought wasn't settled. Why would the UA suddenly stop accelerating the Moon too? No, in no FoR would it be true in RET unless something magical happened.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 08, 2010, 07:28:08 PM

In truth the moon could not fall in FE theory. You are correct.

The Earth simply would accelerate up to the moon. Though in fairness using the right FOR this is also true in RE theory.
Gee, did all FEers settle on the UA? I thought wasn't settled. Why would the UA suddenly stop accelerating the Moon too? No, in no FoR would it be true in RET unless something magical happened.

The moon could hit a rock and fall past the bowshock. I don't know. Just because the reason wasn't expressly put doesn't make it "magic."

As for "not every fe'er agreeing on the UA" a person's belief does not determine physical reality no matter how many people share that belief.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 08, 2010, 07:33:39 PM

In truth the moon could not fall in FE theory. You are correct.

The Earth simply would accelerate up to the moon. Though in fairness using the right FOR this is also true in RE theory.
Gee, did all FEers settle on the UA? I thought wasn't settled. Why would the UA suddenly stop accelerating the Moon too? No, in no FoR would it be true in RET unless something magical happened.

The moon could hit a rock and fall past the bowshock. I don't know. Just because the reason wasn't expressly put doesn't make it "magic."

As for "not every fe'er agreeing on the UA" a person's belief does not determine physical reality no matter how many people share that belief.
Right, so a 'rock' hits the Moon came only happen in FE, is that your claim?

So you're saying that you get to chose whether FE include the UA or regular gravity then?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 08, 2010, 07:35:11 PM

In truth the moon could not fall in FE theory. You are correct.

The Earth simply would accelerate up to the moon. Though in fairness using the right FOR this is also true in RE theory.
Gee, did all FEers settle on the UA? I thought wasn't settled. Why would the UA suddenly stop accelerating the Moon too? No, in no FoR would it be true in RET unless something magical happened.

The moon could hit a rock and fall past the bowshock. I don't know. Just because the reason wasn't expressly put doesn't make it "magic."

As for "not every fe'er agreeing on the UA" a person's belief does not determine physical reality no matter how many people share that belief.
Right, so a 'rock' hits the Moon came only happen in FE, is that your claim?

So you're saying that you get to chose whether FE include the UA or regular gravity then?

No, the very nature of the Universe dictates how the Universe works. I just explained that our opinions have no bearing on reality. Please keep up.

As for the rock hitting the moon, it has been shown conclusively that massive rocks can hit the moon in RE theory and no loss of stable orbit will occur. (the craters on the moon)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on August 10, 2010, 04:45:45 PM
The NeverhoOd Chronicles are also a FE video game.
(http://bulk2.destructoid.com/ul/130960-nv1.jpg)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on August 10, 2010, 05:06:14 PM

In truth the moon could not fall in FE theory. You are correct.

The Earth simply would accelerate up to the moon. Though in fairness using the right FOR this is also true in RE theory.
Gee, did all FEers settle on the UA? I thought wasn't settled. Why would the UA suddenly stop accelerating the Moon too? No, in no FoR would it be true in RET unless something magical happened.

The moon could hit a rock and fall past the bowshock. I don't know. Just because the reason wasn't expressly put doesn't make it "magic."

As for "not every fe'er agreeing on the UA" a person's belief does not determine physical reality no matter how many people share that belief.
Right, so a 'rock' hits the Moon came only happen in FE, is that your claim?

So you're saying that you get to chose whether FE include the UA or regular gravity then?

No, the very nature of the Universe dictates how the Universe works. I just explained that our opinions have no bearing on reality. Please keep up.

As for the rock hitting the moon, it has been shown conclusively that massive rocks can hit the moon in RE theory and no loss of stable orbit will occur. (the craters on the moon)
You claimed that the UA exists, not me. I guess when you claim something, we just have to assume that you're not speaking for anyone but yourself, and that you don't have the reasoning skills to do a good job at even that. For example, even in your last post we see:

That massive rocks can hit the Moon without the Moon losing its orbit doesn't mean that there has been no such rock ever in the history of the Solar System. You need to work on your deduction skills.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: MrBoB on August 10, 2010, 06:41:33 PM

In truth the moon could not fall in FE theory. You are correct.

The Earth simply would accelerate up to the moon. Though in fairness using the right FOR this is also true in RE theory.
Gee, did all FEers settle on the UA? I thought wasn't settled. Why would the UA suddenly stop accelerating the Moon too? No, in no FoR would it be true in RET unless something magical happened.

The moon could hit a rock and fall past the bowshock. I don't know. Just because the reason wasn't expressly put doesn't make it "magic."

As for "not every fe'er agreeing on the UA" a person's belief does not determine physical reality no matter how many people share that belief.
Right, so a 'rock' hits the Moon came only happen in FE, is that your claim?

So you're saying that you get to chose whether FE include the UA or regular gravity then?

No, the very nature of the Universe dictates how the Universe works. I just explained that our opinions have no bearing on reality. Please keep up.

As for the rock hitting the moon, it has been shown conclusively that massive rocks can hit the moon in RE theory and no loss of stable orbit will occur. (the craters on the moon)
You claimed that the UA exists, not me. I guess when you claim something, we just have to assume that you're not speaking for anyone but yourself, and that you don't have the reasoning skills to do a good job at even that. For example, even in your last post we see:

That massive rocks can hit the Moon without the Moon losing its orbit doesn't mean that there has been no such rock ever in the history of the Solar System. You need to work on your deduction skills.

With any rock hitting the moon, the moon will change his momentum.
His orbit isnt stable anyway, it keeps changing while we speak. The moon is actually continually travelling away from the earth at whatever like one inch a year or so. Look it up at wikipedia, I cant be bothered. So saying "something will hit the moon and not make a difference at all" is simply wrong. You could however state "some small rock hitting the moon wont make a noticeable difference because the moon is so huge that this small rock would not make any noticable difference to the overall momentum".
Well anyway, if some massive rock hit the moon (say a tenth of the moons own mass) this would - depending on the speed of collision - actually have great impact on the moons orbit. This doesnt mean though, that after this moon would be thrown out of orbit completey - it may just have a (slightly) different orbit now.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on August 10, 2010, 08:19:40 PM
The NeverhoOd Chronicles are also a FE video game.
(http://bulk2.destructoid.com/ul/130960-nv1.jpg)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 11, 2010, 08:56:12 AM

In truth the moon could not fall in FE theory. You are correct.

The Earth simply would accelerate up to the moon. Though in fairness using the right FOR this is also true in RE theory.
Gee, did all FEers settle on the UA? I thought wasn't settled. Why would the UA suddenly stop accelerating the Moon too? No, in no FoR would it be true in RET unless something magical happened.

The moon could hit a rock and fall past the bowshock. I don't know. Just because the reason wasn't expressly put doesn't make it "magic."

As for "not every fe'er agreeing on the UA" a person's belief does not determine physical reality no matter how many people share that belief.
Right, so a 'rock' hits the Moon came only happen in FE, is that your claim?

So you're saying that you get to chose whether FE include the UA or regular gravity then?

No, the very nature of the Universe dictates how the Universe works. I just explained that our opinions have no bearing on reality. Please keep up.

As for the rock hitting the moon, it has been shown conclusively that massive rocks can hit the moon in RE theory and no loss of stable orbit will occur. (the craters on the moon)
You claimed that the UA exists, not me. I guess when you claim something, we just have to assume that you're not speaking for anyone but yourself, and that you don't have the reasoning skills to do a good job at even that. For example, even in your last post we see:

That massive rocks can hit the Moon without the Moon losing its orbit doesn't mean that there has been no such rock ever in the history of the Solar System. You need to work on your deduction skills.

With any rock hitting the moon, the moon will change his momentum.
His orbit isnt stable anyway, it keeps changing while we speak. The moon is actually continually travelling away from the earth at whatever like one inch a year or so. Look it up at wikipedia, I cant be bothered. So saying "something will hit the moon and not make a difference at all" is simply wrong. You could however state "some small rock hitting the moon wont make a noticeable difference because the moon is so huge that this small rock would not make any noticable difference to the overall momentum".
Well anyway, if some massive rock hit the moon (say a tenth of the moons own mass) this would - depending on the speed of collision - actually have great impact on the moons orbit. This doesnt mean though, that after this moon would be thrown out of orbit completey - it may just have a (slightly) different orbit now.

So you admit, in practice, no rock has ever thrown the moon out of orbit despite the fact that a huge rock hit it?

As for your assertion that something the tenth of its size could destabilize it, I find that highly unlikely. The Earth is a) not big enough to pull the moon into itself very easily. b) The Earth was hit by a planet slightly smaller than it (a lot bigger than 1/10 our size) and we are still in orbit.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on August 11, 2010, 09:05:13 AM

In truth the moon could not fall in FE theory. You are correct.

The Earth simply would accelerate up to the moon. Though in fairness using the right FOR this is also true in RE theory.
Gee, did all FEers settle on the UA? I thought wasn't settled. Why would the UA suddenly stop accelerating the Moon too? No, in no FoR would it be true in RET unless something magical happened.

The moon could hit a rock and fall past the bowshock. I don't know. Just because the reason wasn't expressly put doesn't make it "magic."

As for "not every fe'er agreeing on the UA" a person's belief does not determine physical reality no matter how many people share that belief.
Right, so a 'rock' hits the Moon came only happen in FE, is that your claim?

So you're saying that you get to chose whether FE include the UA or regular gravity then?

No, the very nature of the Universe dictates how the Universe works. I just explained that our opinions have no bearing on reality. Please keep up.

As for the rock hitting the moon, it has been shown conclusively that massive rocks can hit the moon in RE theory and no loss of stable orbit will occur. (the craters on the moon)
You claimed that the UA exists, not me. I guess when you claim something, we just have to assume that you're not speaking for anyone but yourself, and that you don't have the reasoning skills to do a good job at even that. For example, even in your last post we see:

That massive rocks can hit the Moon without the Moon losing its orbit doesn't mean that there has been no such rock ever in the history of the Solar System. You need to work on your deduction skills.

With any rock hitting the moon, the moon will change his momentum.
His orbit isnt stable anyway, it keeps changing while we speak. The moon is actually continually travelling away from the earth at whatever like one inch a year or so. Look it up at wikipedia, I cant be bothered. So saying "something will hit the moon and not make a difference at all" is simply wrong. You could however state "some small rock hitting the moon wont make a noticeable difference because the moon is so huge that this small rock would not make any noticable difference to the overall momentum".
Well anyway, if some massive rock hit the moon (say a tenth of the moons own mass) this would - depending on the speed of collision - actually have great impact on the moons orbit. This doesnt mean though, that after this moon would be thrown out of orbit completey - it may just have a (slightly) different orbit now.

So you admit, in practice, no rock has ever thrown the moon out of orbit despite the fact that a huge rock hit it?

As for your assertion that something the tenth of its size could destabilize it, I find that highly unlikely. The Earth is a) not big enough to pull the moon into itself very easily. b) The Earth was hit by a planet slightly smaller than it (a lot bigger than 1/10 our size) and we are still in orbit.

Orbit could have re-stabalized 0.o?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 11, 2010, 09:33:51 AM

In truth the moon could not fall in FE theory. You are correct.

The Earth simply would accelerate up to the moon. Though in fairness using the right FOR this is also true in RE theory.
Gee, did all FEers settle on the UA? I thought wasn't settled. Why would the UA suddenly stop accelerating the Moon too? No, in no FoR would it be true in RET unless something magical happened.

The moon could hit a rock and fall past the bowshock. I don't know. Just because the reason wasn't expressly put doesn't make it "magic."

As for "not every fe'er agreeing on the UA" a person's belief does not determine physical reality no matter how many people share that belief.
Right, so a 'rock' hits the Moon came only happen in FE, is that your claim?

So you're saying that you get to chose whether FE include the UA or regular gravity then?

No, the very nature of the Universe dictates how the Universe works. I just explained that our opinions have no bearing on reality. Please keep up.

As for the rock hitting the moon, it has been shown conclusively that massive rocks can hit the moon in RE theory and no loss of stable orbit will occur. (the craters on the moon)
You claimed that the UA exists, not me. I guess when you claim something, we just have to assume that you're not speaking for anyone but yourself, and that you don't have the reasoning skills to do a good job at even that. For example, even in your last post we see:

That massive rocks can hit the Moon without the Moon losing its orbit doesn't mean that there has been no such rock ever in the history of the Solar System. You need to work on your deduction skills.

With any rock hitting the moon, the moon will change his momentum.
His orbit isnt stable anyway, it keeps changing while we speak. The moon is actually continually travelling away from the earth at whatever like one inch a year or so. Look it up at wikipedia, I cant be bothered. So saying "something will hit the moon and not make a difference at all" is simply wrong. You could however state "some small rock hitting the moon wont make a noticeable difference because the moon is so huge that this small rock would not make any noticable difference to the overall momentum".
Well anyway, if some massive rock hit the moon (say a tenth of the moons own mass) this would - depending on the speed of collision - actually have great impact on the moons orbit. This doesnt mean though, that after this moon would be thrown out of orbit completey - it may just have a (slightly) different orbit now.

So you admit, in practice, no rock has ever thrown the moon out of orbit despite the fact that a huge rock hit it?

As for your assertion that something the tenth of its size could destabilize it, I find that highly unlikely. The Earth is a) not big enough to pull the moon into itself very easily. b) The Earth was hit by a planet slightly smaller than it (a lot bigger than 1/10 our size) and we are still in orbit.

Orbit could have re-stabalized 0.o?

NO WAY!

We are discussing catastrophic loss of orbit. IE the moon slamming into the Earth. Or the Earth slamming into the sun.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on August 11, 2010, 10:02:55 AM

In truth the moon could not fall in FE theory. You are correct.

The Earth simply would accelerate up to the moon. Though in fairness using the right FOR this is also true in RE theory.
Gee, did all FEers settle on the UA? I thought wasn't settled. Why would the UA suddenly stop accelerating the Moon too? No, in no FoR would it be true in RET unless something magical happened.

The moon could hit a rock and fall past the bowshock. I don't know. Just because the reason wasn't expressly put doesn't make it "magic."

As for "not every fe'er agreeing on the UA" a person's belief does not determine physical reality no matter how many people share that belief.
Right, so a 'rock' hits the Moon came only happen in FE, is that your claim?

So you're saying that you get to chose whether FE include the UA or regular gravity then?

No, the very nature of the Universe dictates how the Universe works. I just explained that our opinions have no bearing on reality. Please keep up.

As for the rock hitting the moon, it has been shown conclusively that massive rocks can hit the moon in RE theory and no loss of stable orbit will occur. (the craters on the moon)
You claimed that the UA exists, not me. I guess when you claim something, we just have to assume that you're not speaking for anyone but yourself, and that you don't have the reasoning skills to do a good job at even that. For example, even in your last post we see:

That massive rocks can hit the Moon without the Moon losing its orbit doesn't mean that there has been no such rock ever in the history of the Solar System. You need to work on your deduction skills.

With any rock hitting the moon, the moon will change his momentum.
His orbit isnt stable anyway, it keeps changing while we speak. The moon is actually continually travelling away from the earth at whatever like one inch a year or so. Look it up at wikipedia, I cant be bothered. So saying "something will hit the moon and not make a difference at all" is simply wrong. You could however state "some small rock hitting the moon wont make a noticeable difference because the moon is so huge that this small rock would not make any noticable difference to the overall momentum".
Well anyway, if some massive rock hit the moon (say a tenth of the moons own mass) this would - depending on the speed of collision - actually have great impact on the moons orbit. This doesnt mean though, that after this moon would be thrown out of orbit completey - it may just have a (slightly) different orbit now.

So you admit, in practice, no rock has ever thrown the moon out of orbit despite the fact that a huge rock hit it?

As for your assertion that something the tenth of its size could destabilize it, I find that highly unlikely. The Earth is a) not big enough to pull the moon into itself very easily. b) The Earth was hit by a planet slightly smaller than it (a lot bigger than 1/10 our size) and we are still in orbit.

Orbit could have re-stabalized 0.o?

NO WAY!

We are discussing catastrophic loss of orbit. IE the moon slamming into the Earth. Or the Earth slamming into the sun.

Define catastrophic loss of orbit
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 11, 2010, 10:04:46 AM

In truth the moon could not fall in FE theory. You are correct.

The Earth simply would accelerate up to the moon. Though in fairness using the right FOR this is also true in RE theory.
Gee, did all FEers settle on the UA? I thought wasn't settled. Why would the UA suddenly stop accelerating the Moon too? No, in no FoR would it be true in RET unless something magical happened.

The moon could hit a rock and fall past the bowshock. I don't know. Just because the reason wasn't expressly put doesn't make it "magic."

As for "not every fe'er agreeing on the UA" a person's belief does not determine physical reality no matter how many people share that belief.
Right, so a 'rock' hits the Moon came only happen in FE, is that your claim?

So you're saying that you get to chose whether FE include the UA or regular gravity then?

No, the very nature of the Universe dictates how the Universe works. I just explained that our opinions have no bearing on reality. Please keep up.

As for the rock hitting the moon, it has been shown conclusively that massive rocks can hit the moon in RE theory and no loss of stable orbit will occur. (the craters on the moon)
You claimed that the UA exists, not me. I guess when you claim something, we just have to assume that you're not speaking for anyone but yourself, and that you don't have the reasoning skills to do a good job at even that. For example, even in your last post we see:

That massive rocks can hit the Moon without the Moon losing its orbit doesn't mean that there has been no such rock ever in the history of the Solar System. You need to work on your deduction skills.

With any rock hitting the moon, the moon will change his momentum.
His orbit isnt stable anyway, it keeps changing while we speak. The moon is actually continually travelling away from the earth at whatever like one inch a year or so. Look it up at wikipedia, I cant be bothered. So saying "something will hit the moon and not make a difference at all" is simply wrong. You could however state "some small rock hitting the moon wont make a noticeable difference because the moon is so huge that this small rock would not make any noticable difference to the overall momentum".
Well anyway, if some massive rock hit the moon (say a tenth of the moons own mass) this would - depending on the speed of collision - actually have great impact on the moons orbit. This doesnt mean though, that after this moon would be thrown out of orbit completey - it may just have a (slightly) different orbit now.

So you admit, in practice, no rock has ever thrown the moon out of orbit despite the fact that a huge rock hit it?

As for your assertion that something the tenth of its size could destabilize it, I find that highly unlikely. The Earth is a) not big enough to pull the moon into itself very easily. b) The Earth was hit by a planet slightly smaller than it (a lot bigger than 1/10 our size) and we are still in orbit.

Orbit could have re-stabalized 0.o?

NO WAY!

We are discussing catastrophic loss of orbit. IE the moon slamming into the Earth. Or the Earth slamming into the sun.

Define catastrophic loss of orbit



(http://t3.gstatic.com/images?q=tbn:ANd9GcQ3Fdq0j9Nq73BX7Vll87xUi6ldPpi72R1bJUa2gnY0quzXrKs&t=1&usg=__VMQYdo8z3arNWdNp-w3wOdZDL3I=)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: MrBoB on August 11, 2010, 10:26:45 AM
clearly you didnt read or understood my post.

I said any rock would change the moons momentum. Hence any Rock would change the moons orbit, too. However there is no need to assume the moon would then crash into the earth or just fly away. Why cant the moon just keep orbiting the earth in a (slightly) different orbit?

Hence, lots of rocks and meteorites could have hit the moon, and changed the moons orbit, but not completely thrown it out of it. Even if that object was as large as the moon itself, depending on speed and point of collision the object(s) that we will have after such a collision could still orbit the earth.

I dont exactly know where we're going here.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Raist on August 11, 2010, 10:43:14 AM
clearly you didnt read or understood my post.

I said any rock would change the moons momentum. Hence any Rock would change the moons orbit, too. However there is no need to assume the moon would then crash into the earth or just fly away. Why cant the moon just keep orbiting the earth in a (slightly) different orbit?

Hence, lots of rocks and meteorites could have hit the moon, and changed the moons orbit, but not completely thrown it out of it. Even if that object was as large as the moon itself, depending on speed and point of collision the object(s) that we will have after such a collision could still orbit the earth.

I dont exactly know where we're going here.

I don't either, I was just answering the claim that a rock could throw the moon out of orbit enough to hit the Earth. I said it wasn't likely but you guys were dead set on proving it.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Anderson Cooper on August 13, 2010, 01:51:32 PM
The playable area in Wind Waker is cut off at the edges of the map, yet the water continues... It's more likely that the area (which is very small) is just a small section of a larger world. I don't see anything in the game that leads me to believe it was made to have a flat earth.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on August 29, 2010, 11:31:24 PM
Chao World is a flat earth minigame.

Discuss.
(http://i88.photobucket.com/albums/k199/solareala/neutral_chao_garden-1.jpg)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on August 30, 2010, 07:18:15 AM
Chao World is a flat earth minigame.

Discuss.

Doesn't look very flat to me.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on August 30, 2010, 02:26:13 PM
World of Warcraft features both a round and flat "Earth".

(http://www.blogcdn.com/www.wowinsider.com/media/2007/10/aa1003.jpg)
(http://beta.mortalken.com/images/betagallery/outland019.jpg)
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: General Disarray on August 30, 2010, 02:40:07 PM
A flat map does not automatically signify that the developers of the game intended it to be flat.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: PizzaPlanet on August 30, 2010, 02:45:57 PM
A flat map does not automatically signify that the developers of the game intended it to be flat.
Yes, however Outland is, in fact, flat and finite. You can see the edge, and you can also fall off it.
Azeroth comes with a flat map, but it's clearly stated that it's spherical.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: AdmiralAckbar on August 30, 2010, 03:13:40 PM
A flat map does not automatically signify that the developers of the game intended it to be flat.
Yes, however Outland is, in fact, flat and finite. You can see the edge, and you can also fall off it.
Azeroth comes with a flat map, but it's clearly stated that it's spherical.
Gonna have to agree with PP on this. Fun times watching people get mind controlled into jumping off the edge to their death. Too bad Wow sucks now
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on November 15, 2010, 10:26:43 AM
I can travel safely in Azeroth on my flat map. According to RE'ers, a round earth can not be accurate on a flat map, yet in Azeroth it is!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: gotham on November 15, 2010, 11:01:10 AM
I can travel safely in Azeroth on my flat map. According to RE'ers, a round earth can not be accurate on a flat map, yet in Azeroth it is!

There is a concept in science referred to as "correlation" that can be applied here and does back up your claim.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: zork on November 15, 2010, 12:17:05 PM
I can travel safely in Azeroth on my flat map. According to RE'ers, a round earth can not be accurate on a flat map, yet in Azeroth it is!
  Can you point out the Azeroth on the FE map which is in the FAQ section?
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Danukenator123 on November 15, 2010, 12:37:16 PM
World of Warcraft features both a round and flat "Earth".

(http://beta.mortalken.com/images/betagallery/outland019.jpg)

Amazing, Blizzard can make a working Flat Earth map but the Flat Earth Society can't.

Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: sillyrob on November 16, 2010, 03:21:02 AM
I cant believe this thread came back to life!
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on November 16, 2010, 08:43:07 AM
It always does. :) This and the evolution one.

This is undoubtedly proof that if Azeroth can make a working flat map, so can we! Perhaps we should send them an email and ask them how the did it.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Danukenator123 on November 16, 2010, 09:23:06 AM
It always does. :) This and the evolution one.

This is undoubtedly proof that if Azeroth can make a working flat map, so can we! Perhaps we should send them an email and ask them how the did it.

Both are imaginary worlds so the ideas should be compatible.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on November 16, 2010, 09:33:34 AM
It always does. :) This and the evolution one.

This is undoubtedly proof that if Azeroth can make a working flat map, so can we! Perhaps we should send them an email and ask them how the did it.

It makes sense. Blizzard has many forces at it's disposal.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Death-T on November 16, 2010, 09:51:01 AM
It always does. :) This and the evolution one.

This is undoubtedly proof that if Azeroth can make a working flat map, so can we! Perhaps we should send them an email and ask them how the did it.

It makes sense. Blizzard has many forces at it's disposal.

Ummmmmmm...... I don't get it. You quoted yourself.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: Hessy on November 16, 2010, 09:57:34 AM
I can travel safely in Azeroth on my flat map. According to RE'ers, a round earth can not be accurate on a flat map, yet in Azeroth it is!

A flat version of a Round map/globe/whatever will always be wrong (inconsistent with the Round map in some way).  However, it may be distorted (projected) in a way that allows for navigation.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: EnglshGentleman on November 16, 2010, 10:19:20 AM
It always does. :) This and the evolution one.

This is undoubtedly proof that if Azeroth can make a working flat map, so can we! Perhaps we should send them an email and ask them how the did it.

It makes sense. Blizzard has many forces at it's disposal.

Ummmmmmm...... I don't get it. You quoted yourself.

Twas an afterthought.
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: ClockTower on November 16, 2010, 10:22:42 AM
It always does. :) This and the evolution one.

This is undoubtedly proof that if Azeroth can make a working flat map, so can we! Perhaps we should send them an email and ask them how the did it.

It makes sense. Blizzard has many forces at it's disposal.

Ummmmmmm...... I don't get it. You quoted yourself.

Twas an afterthought.
<points to the 'edit' function>
Title: Re: The Legend of Zelda: Windwaker --Flat earth video game?
Post by: zork on November 16, 2010, 10:33:23 AM
It always does. :) This and the evolution one.

This is undoubtedly proof that if Azeroth can make a working flat map, so can we! Perhaps we should send them an email and ask them how the did it.
Don't make the fool out yourself with writing email. You can do a flat map of the round earth without any problems.