The Flat Earth Society
Other Discussion Boards => Technology, Science & Alt Science => Topic started by: Misero on September 09, 2015, 09:43:51 AM
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What is you guys opinion on Java? I find it to be a useful language for making games, especially mod-enabled games.
Do any of you use it?
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I have a basic knowlage of Java, and I think it's certainly quite useful from my limited experience.
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By my knowledge it is also great for web crawlers. If I actually owned an android phone, I could also use it for app development.
But in my opinion, it's best quality is being cross-platform. I cannot be bothered to port to linux with C++ applications, or to Mac OS X. (Mostly because I cannot afford a Mac), and it's so much easier just to give them a jar with a shell script and a batch script.
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I have a personal hatred of Java, possibly a war scar from my Software Design subject at college. Even though OOP is quite useful for a lot of tasks, Java seems to always prefer to force on you the worst possible way of doing it. Even python's OOP is far better.
But yeah, its a fine language, functionality-wise, and the bytecode idea allows for portability with reduced overhead.
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I used Java once, but then I realized that it sucks.
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Go make a C++ application work on Mac.
In all seriousness, it was simply because I tried Java first that I used it. I've never learned C++ in a way that would be applicable to game development.
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Go make a C++ application work on Mac.
In all seriousness, it was simply because I tried Java first that I used it. I've never learned C++ in a way that would be applicable to game development.
You are the first one to even mention C++. I don't like it either, although my experience on it is way more limited. Im more of a C guy, even for graphics.
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I'm fine with Java, I don't use it often though. In my opinion, it's much to slow to build reasonable applications. I prefer C# and the .NET CLR over the Java JVM.
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When you look at Minecraft , you see the power of Java. The inheritance and class hierarchy thing is what I like about it, for a little RPG game I'm working on.
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When you look at Minecraft , you see the power of Java. The inheritance and class hierarchy thing is what I like about it, for a little RPG game I'm working on.
Except C# has all of that. And more. In addition, the .NET CLR is way faster than the Java JVM.
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My problem is Linux support. The game is centered around using Java(and possibly, a custom language I create) to reprogram the game and use the engine.
Just sort of circumstantial thing.
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My problem is Linux support. The game is centered around using Java(and possibly, a custom language I create) to reprogram the game and use the engine.
Just sort of circumstantial thing.
Maybe you already know about this, but there is always Mono's xbuild if you want to build C# projects on Linux.
http://www.mono-project.com/docs/about-mono/releases/ (http://www.mono-project.com/docs/about-mono/releases/)
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I miss Misero. :'(
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I miss Misero. :'(
But, he was just active today... Check out the timestamps.
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I miss Misero. :'(
But, he was just active today... Check out the timestamps.
You just don't understand our love.
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I miss Misero. :'(
But, he was just active today... Check out the timestamps.
You just don't understand our love.
A'ight, whatever. You two can go make love while I caress and stroke my precious .NET CLR.
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Yes, I'm aware of Mono. Just the language I chose first, I suppose. No point rewriting now.