The Flat Earth Society

Other Discussion Boards => Technology, Science & Alt Science => Topic started by: Misero on September 09, 2015, 09:43:51 AM

Title: Java & Game Development
Post by: Misero on September 09, 2015, 09:43:51 AM
What is you guys opinion on Java? I find it to be a useful language for making games, especially mod-enabled games.
Do any of you use it?
Title: Re: Java & Game Development
Post by: mikeman7918 on September 09, 2015, 11:27:21 AM
I have a basic knowlage of Java, and I think it's certainly quite useful from my limited experience.
Title: Re: Java & Game Development
Post by: Misero on September 09, 2015, 05:18:08 PM
By my knowledge it is also great for web crawlers. If I actually owned an android phone, I could also use it for app development.
But in my opinion, it's best quality is being cross-platform. I cannot be bothered to port to linux with C++ applications, or to Mac OS X. (Mostly because I cannot afford a Mac), and it's so much easier just to give them a jar with a shell script and a batch script.
Title: Re: Java & Game Development
Post by: Conker on September 10, 2015, 11:35:06 AM
I have a personal hatred of Java, possibly a war scar from my Software Design subject at college. Even though OOP is quite useful for a lot of tasks, Java seems to always prefer to force on you the worst possible way of doing it. Even python's OOP is far better.
But yeah, its a fine language, functionality-wise, and the bytecode idea allows for portability with reduced overhead.
Title: Re: Java & Game Development
Post by: Son of Orospu on September 10, 2015, 09:33:39 PM
I used Java once, but then I realized that it sucks.   
Title: Re: Java & Game Development
Post by: Misero on September 11, 2015, 01:52:35 PM
Go make a C++ application work on Mac.
In all seriousness, it was simply because I tried Java first that I used it. I've never learned C++ in a way that would be applicable to game development.
Title: Re: Java & Game Development
Post by: Conker on September 11, 2015, 04:44:33 PM
Go make a C++ application work on Mac.
In all seriousness, it was simply because I tried Java first that I used it. I've never learned C++ in a way that would be applicable to game development.
You are the first one to even mention C++. I don't like it either, although my experience on it is way more limited. Im more of a C guy, even for graphics.
Title: Re: Java & Game Development
Post by: TheEarthIsASphere. on November 19, 2015, 11:52:53 AM
I'm fine with Java, I don't use it often though. In my opinion, it's much to slow to build reasonable applications. I prefer C# and the .NET CLR over the Java JVM.
Title: Re: Java & Game Development
Post by: Misero on November 21, 2015, 09:42:48 AM
When you look at Minecraft , you see the power of Java. The inheritance and class hierarchy thing is what I like about it, for a little RPG game I'm working on.
Title: Re: Java & Game Development
Post by: TheEarthIsASphere. on November 21, 2015, 09:49:15 AM
When you look at Minecraft , you see the power of Java. The inheritance and class hierarchy thing is what I like about it, for a little RPG game I'm working on.

Except C# has all of that. And more. In addition, the .NET CLR is way faster than the Java JVM.
Title: Re: Java & Game Development
Post by: Misero on November 21, 2015, 09:51:39 AM
My problem is Linux support. The game is centered around using Java(and possibly, a custom language I create) to reprogram the game and use the engine.
Just sort of circumstantial thing.
Title: Re: Java & Game Development
Post by: TheEarthIsASphere. on November 21, 2015, 09:57:59 AM
My problem is Linux support. The game is centered around using Java(and possibly, a custom language I create) to reprogram the game and use the engine.
Just sort of circumstantial thing.

Maybe you already know about this, but there is always Mono's xbuild if you want to build C# projects on Linux.

http://www.mono-project.com/docs/about-mono/releases/ (http://www.mono-project.com/docs/about-mono/releases/)
Title: Re: Java & Game Development
Post by: Son of Orospu on November 21, 2015, 04:07:30 PM
I miss Misero.   :'(
Title: Re: Java & Game Development
Post by: TheEarthIsASphere. on November 21, 2015, 04:11:57 PM
I miss Misero.   :'(

But, he was just active today... Check out the timestamps.
Title: Re: Java & Game Development
Post by: Son of Orospu on November 21, 2015, 04:13:20 PM
I miss Misero.   :'(

But, he was just active today... Check out the timestamps.

You just don't understand our love. 
Title: Re: Java & Game Development
Post by: TheEarthIsASphere. on November 21, 2015, 04:14:46 PM
I miss Misero.   :'(

But, he was just active today... Check out the timestamps.

You just don't understand our love.

A'ight, whatever. You two can go make love while I caress and stroke my precious .NET CLR.
Title: Re: Java & Game Development
Post by: Misero on November 22, 2015, 11:06:42 AM
Yes, I'm aware of Mono. Just the language I chose first, I suppose. No point rewriting now.