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Other Discussion Boards => Arts & Entertainment => Topic started by: Areweonfiya on October 30, 2011, 06:39:41 PM

Title: Skyrim
Post by: Areweonfiya on October 30, 2011, 06:39:41 PM
Is your body ready?
Title: Re: Skyrim
Post by: Particle Person on October 30, 2011, 06:47:03 PM
My body may never be ready. However, I am mentally prepared for any physiological damage I might take.
Title: Re: Skyrim
Post by: Vindictus on October 30, 2011, 09:49:32 PM
I'm tossing up buying this now or waiting for Steam Christmas sales.
Title: Re: Skyrim
Post by: Raist on October 31, 2011, 07:45:00 PM
Got that shit on preorder. I requested the next day off. You do the math.
Title: Re: Skyrim
Post by: Mrs. Peach on October 31, 2011, 07:51:37 PM
I am stocking up on sleep units in preparation.
Title: Re: Skyrim
Post by: Around And About on October 31, 2011, 09:30:00 PM
Got that shit on preorder. I requested the next day off. You do the math.
Title: Re: Skyrim
Post by: Ocius on October 31, 2011, 09:31:39 PM
Methinks it will be meh like Oblivion was. They should just do a remake of Morrowind with updated graphics.
Title: Re: Skyrim
Post by: Mugthulhu on October 31, 2011, 10:51:09 PM
Methinks it will be meh like Oblivion was. They should just do a remake of Morrowind with updated graphics.
Oblivion is certainly flawed, but it can still be entertaining.
Also, graphics are irrelevant.
Title: Re: Skyrim
Post by: Wendy on October 31, 2011, 11:44:45 PM
They are.

I enjoyed Oblivion thoroughly, even though like Morrowind it was insanely easy to game the system into being all-powerful, like with my most-played character whom I have nicknamed Mr 100% Chameleon. It's not that catchy a name, I know. Anyway, I completed all quests with him. All of them. Erry day I'm backstabbin'. I'm actually hoping that Skyrim will have that too, because as soon as I run out of legitimate things to do to keep me entertained, powergaming can offer hours upon hours of more fun.
Title: Re: Skyrim
Post by: Vindictus on November 01, 2011, 12:06:29 AM
I could never get into Oblivion. It's still soaking up space on my hard drive.

I need someone to whip me into finishing it.
Title: Re: Skyrim
Post by: Wendy on November 01, 2011, 12:08:11 AM
Don't finish the main quest. The end is suck. The end of the dark brotherhood and mages guild is better.
Title: Re: Skyrim
Post by: Chris Spaghetti on November 01, 2011, 02:06:44 AM
Oblivion is the first Elder Scrolls game I've played and I'm thouroughly enjoying it, haven't gotten too far yet as I got distracted by Driver: San Francisco which was hella fun!
Title: Re: Skyrim
Post by: Wendy on November 01, 2011, 02:13:02 AM
Try Morrowind. It's a lot of fun and pretty cheap by now.
Title: Re: Skyrim
Post by: Chris Spaghetti on November 01, 2011, 02:57:48 AM
I may do when I've completed Oblivion.
Title: Re: Skyrim
Post by: Wendy on November 01, 2011, 04:06:58 AM
You might be disappointed at the main quest's ending. The end in itself is kinda cool and all and doesn't actually hinge on a big-ass boss battle, which is nice, but after that, you just keep on playing. Literally nothing changes, with the exception that sometimes people call you a fancy title. You still get flung in jail for stealing cutlery and you start guild quests at entry level even though you've more or less proven that you are a better fighter than anybody in the land.
Title: Re: Skyrim
Post by: Chris Spaghetti on November 01, 2011, 04:30:37 AM
I'm only at Lv.4 at the moment and ambling vaguely along with the main story while being distracted by side-quests. I love the fact that you can be drawn into a quest completely accidentally, like going for a sleep on that boat-hotel and waking up to find it's been hijacked and sailed out to sea.

Not a fan of the levelling system, though, just running and jumping levels you up, making the enemies harder even though you don't have great fighting skills.
Title: Re: Skyrim
Post by: Wendy on November 01, 2011, 04:43:51 AM
You may become a victim of over-levelling soon. As a principle, I never choose major skills that I can't control the levelling of, and I often go with a no-levelling build where I pick skills I don't use as major skills. It's not necessary to do this though, since it gets boring to only fight lower-level enemies through the entire game.
Title: Re: Skyrim
Post by: Blanko on November 01, 2011, 04:45:40 AM
I may do when I've completed Oblivion.

You can't complete Oblivion.
Title: Re: Skyrim
Post by: theonlydann on November 01, 2011, 06:02:07 AM
Ugh.

Well... i haven't beaten any elder scrolls game I've played yet. Might as well get busy not beating this one.
Title: Re: Skyrim
Post by: Nomad on November 01, 2011, 06:49:21 AM
I merely hope that Skyrim is actually fun to explore.  That was my biggest problem with Oblivion.  The game world is about as interesting as any other generic action RPG.
Title: Re: Skyrim
Post by: sillyrob on November 04, 2011, 02:19:17 PM
I have it pre-ordered and my work just happened to give me 11/11/11 off. They might have potentially killed me because I'm going to drunk so many energy drinks that day to stay awake.
Title: Re: Skyrim
Post by: Mrs. Peach on November 05, 2011, 09:35:02 AM
Damn.  Amazon tells me I can expect it on the 17th.  Phhht.
Title: Re: Skyrim
Post by: Nomad on November 05, 2011, 10:30:08 AM
That happened to me when i preordered Fallout 3 on amazon.  :(  I learned from that mistake and preorder my stuff from gamestop so I can get it same day.  Though I've only ever preordered FO3 and DNF.
Title: Re: Skyrim
Post by: Mrs. Peach on November 05, 2011, 11:06:12 AM
I thought about that but decided otherwise because I didn't believe I'd ever become silly waiting for a game release.  That was a mistake.
Title: Re: Skyrim
Post by: Areweonfiya on November 05, 2011, 01:00:22 PM
I can't get myself to play through Morrowind. I've been too spoiled by audio dialogue that I can't stand reading all the dialogue in Morrowind. Feels bad man.
Title: Re: Skyrim
Post by: Particle Person on November 05, 2011, 01:02:07 PM
I can't get myself to play through Morrowind. I've been to spoiled to audio dialogue that I can't stand reading all the dialogue in Morrowind. Feels bad man.

You should try being less stupid. Morrowind has the best writing of the series so far, and you don't have to endure terrible voice acting, as in Oblivion.
Title: Re: Skyrim
Post by: Blanko on November 05, 2011, 01:11:55 PM
I can't get into Morrowind because MISS MISS MISS MISS MISS MISS MISS MISS HIT MISS MISS MISS MISS MISS you're ded lol

inb4 RPG purists hate me. Fuck you, I should be able to hit with my fucking sword when I can see it clearly connecting with the enemy.
Title: Re: Skyrim
Post by: Mugthulhu on November 05, 2011, 01:12:53 PM
I can't get into Morrowind because MISS MISS MISS MISS MISS MISS MISS MISS HIT MISS MISS MISS MISS MISS you're ded lol

inb4 RPG purists hate me. Fuck you, I should be able to hit with my fucking sword when I can see it clearly connecting with the enemy.
Title: Re: Skyrim
Post by: Particle Person on November 05, 2011, 01:16:17 PM
Are you kidding me, you dumb whores? Just download the very popular mod that "fixes" the problem, or better yet, lrn2DnD.
Title: Re: Skyrim
Post by: Blanko on November 05, 2011, 01:17:28 PM
Are you kidding me, you dumb whores? Just download the very popular mod that "fixes" the problem, or better yet, lrn2DnD.

Link to said mod?
Title: Re: Skyrim
Post by: Mugthulhu on November 05, 2011, 01:18:49 PM
I play D&D every week. Morrowind obviously doesn't use the D&D rules. It's just trying to mimic it with the hit/miss thing, which fails terribly because Morrowind is not turn-based.
Title: Re: Skyrim
Post by: Around And About on November 05, 2011, 01:26:56 PM
Redguard is generally considered to be the strongest entry in the Elder Scrolls series, because blacks.
Title: Re: Skyrim
Post by: Nomad on November 05, 2011, 07:25:43 PM
Are you kidding me, you dumb whores? Just download the very popular mod that "fixes" the problem, or better yet, lrn2DnD.

Link to said mod?

http://www.tesnexus.com/downloads/file.php?id=23746

It's really easy to find.  I agree, though, is one of the things about Morrowind that used to be extremely annoying.
Title: Re: Skyrim
Post by: Particle Person on November 05, 2011, 09:40:10 PM
Fucking moronic sluts.
Title: Re: Skyrim
Post by: Vindictus on November 05, 2011, 09:45:55 PM
Fucking moronic sluts.

bam
Title: Re: Skyrim
Post by: Around And About on November 05, 2011, 09:54:23 PM
I understand the complaint and it's a common one I hear for Morrowind. I think it's an amazing game but admittedly you have to use your imagination to fill in some of the blanks (in this case, your low weapon skill is causing your attack to fail because the enemy is dodging or you're just being clumsy). So when somebody says, "HOW CUM I MISS WEN ITS RITE DERE HURRHURR", then people such as Particle Person, who already suffers from elitism, are going to think you're an idiot who should stick to Call of Duty or Viva Piņata (or any game Ichi is currently playing).
Title: Re: Skyrim
Post by: Vindictus on November 05, 2011, 09:55:41 PM
I understand the complaint and it's a common one I hear for Morrowind. I think it's an amazing game but admittedly you have to use your imagination to fill in some of the blanks (in this case, your low weapon skill is causing your attack to fail because the enemy is dodging or you're just being clumsy). So when somebody says, "HOW CUM I MISS WEN ITS RITE DERE HURRHURR", then people such as Particle Person, who already suffers from elitism, are going to think you're an idiot who should stick to Call of Duty or Viva Piņata (or any game Ichi is currently playing).

whats wrong with call of duty
Title: Re: Skyrim
Post by: Wendy on November 06, 2011, 06:16:26 AM
Honestly, the system isn't that flawed. If you just specialise your character for one particular type of weapon and get that weapon early, you can hit anything your level and beyond pretty much all the time. I have no problem at all with a long blade specialised redguard. And also, I think you hit automatically with spells.
Title: Re: Skyrim
Post by: Mugthulhu on November 06, 2011, 06:22:01 AM
I have no problem at all with a long blade specialised redguard.
Wendy is black.
Title: Re: Skyrim
Post by: Wendy on November 06, 2011, 06:55:14 AM
I never go with redguards, though. I usually use high elves because they have more mana.
Title: Re: Skyrim
Post by: Vongeo on November 06, 2011, 01:19:12 PM
ORC!
Title: Re: Skyrim
Post by: Mugthulhu on November 06, 2011, 01:45:41 PM
I'm going to play Skyrim as a Nord with a huge beard.
Title: Re: Skyrim
Post by: General Douchebag on November 06, 2011, 02:12:11 PM
I'm going to play Skyrim as a Nord with a huge beard.

I think everybody in the world will on the first playthrough.
Title: Re: Skyrim
Post by: Around And About on November 06, 2011, 02:16:47 PM
That was pretty much my plan, especially since I've never really played a Nord character thus far. Call me racist, but I can't see a Bosmer or Argonian being a dragonborn.
Title: Re: Skyrim
Post by: Benjamin Franklin on November 06, 2011, 02:18:48 PM
The Might and Magic series is vastly superior.
Title: Re: Skyrim
Post by: Mugthulhu on November 06, 2011, 02:21:08 PM
I'm going to play Skyrim as a Nord with a huge beard.

I think everybody in the world will on the first playthrough.
Not if you're black.
Title: Re: Skyrim
Post by: General Douchebag on November 06, 2011, 02:26:46 PM
I'm going to play Skyrim as a Nord with a huge beard.

I think everybody in the world will on the first playthrough.
Not if you're black.

But everyone knows Skyrim is basically Oblivion - Viking edition, and a black viking is historically inaccurate. Also, I always played Nord in Oblivion because they usually turned out least weird-looking.
Title: Re: Skyrim
Post by: rooster on November 06, 2011, 02:27:41 PM
I've never been able to play through the super slow Morrowind, but I'm sure playing on PC (with mods) would be much less torturous.

I will be playing Skyrim as a Khajiit.
Title: Re: Skyrim
Post by: Mugthulhu on November 06, 2011, 02:29:58 PM
Furfag detected.
Title: Re: Skyrim
Post by: rooster on November 06, 2011, 02:32:39 PM
Furfag detected.

Nope. They are so hideous and stupid. A hero Khajiit is silly.
Title: Re: Skyrim
Post by: Tgor on November 06, 2011, 02:47:49 PM
Actually to be honest i Like the Fallout games better
Title: Re: Skyrim
Post by: Around And About on November 06, 2011, 04:28:55 PM
Actually to be honest i Like the Fallout games better

I'm playing New Vegas now and it is pretty super-sweet.

The Might and Magic series is vastly superior.

Uh hum. The only one I played was III, but I was obsessed with it for a while. Great game.
Title: Re: Skyrim
Post by: Blanko on November 06, 2011, 04:38:28 PM
The Might and Magic series is vastly superior.

Uh hum. The only one I played was III, but I was obsessed with it for a while. Great game.

The actual Might and Magic III or the Heroes game?
Title: Re: Skyrim
Post by: Around And About on November 06, 2011, 04:49:36 PM
Oh the actual M&MIII, Isles of Terra. I've never played the Heroes games.
Title: Re: Skyrim
Post by: Particle Person on November 06, 2011, 06:02:52 PM
I remember watching you play. The entire time I was thinking, "y isn't this elderscrolls?"
Title: Re: Skyrim
Post by: Chris Spaghetti on November 07, 2011, 01:18:18 AM
Actually, scratch that, I have Arkham City to play through, first.
Title: Re: Skyrim
Post by: Vindictus on November 07, 2011, 02:07:59 AM
Actually, scratch that, I have Arkham City to play through, first.

If they ever decide to release the PC version, that is.
Title: Re: Skyrim
Post by: Mugthulhu on November 07, 2011, 02:13:38 AM
Actually, scratch that, I have Arkham City to play through, first.
you can't play two games at once?
Title: Re: Skyrim
Post by: Wendy on November 07, 2011, 02:26:56 AM
That was pretty much my plan, especially since I've never really played a Nord character thus far. Call me racist, but I can't see a Bosmer or Argonian being a dragonborn.

You really can't see the humanoid reptilians being the dragonborn? Really?
Title: Re: Skyrim
Post by: Mugthulhu on November 07, 2011, 02:27:52 AM
Dragons aren't reptiles.
Title: Re: Skyrim
Post by: Chris Spaghetti on November 07, 2011, 03:50:32 AM
Actually, scratch that, I have Arkham City to play through, first.
you can't play two games at once?

Not really, if a game has a strong plot and story element, I have to play one through to completion before starting another.

Plus I've got AC on the PS3 which is at my parent's place so I only get to play it one day a week.
Title: Re: Skyrim
Post by: Mugthulhu on November 07, 2011, 03:53:55 AM
 :(
Title: Re: Skyrim
Post by: Wendy on November 07, 2011, 04:11:20 AM
Dragons aren't reptiles.

A bold statement. Do you have any evidence to back up your claims?
Title: Re: Skyrim
Post by: Mugthulhu on November 07, 2011, 04:14:41 AM
Reptiles don't have wings.
Title: Re: Skyrim
Post by: Wendy on November 07, 2011, 04:57:20 AM
And could you provide me with a list of all reptiles so that I can make sure they don't?
Title: Re: Skyrim
Post by: Mugthulhu on November 07, 2011, 05:12:44 AM
trololo
Title: Re: Skyrim
Post by: Wendy on November 07, 2011, 05:13:18 AM
I wouldn't want you to do all the work, even though it is your claim to prove.
Title: Re: Skyrim
Post by: Nomad on November 07, 2011, 07:06:53 AM
http://en.wikipedia.org/wiki/Pterosaur ?
Title: Re: Skyrim
Post by: Wendy on November 07, 2011, 07:39:37 AM
In our out-of-thread discussions, the honourable Viking King brought something up which I thought was very interesting: Are dragons endothermic animals? if so, they are unusual in the reptile family which consists mainly of ectotherms. If they are not, how do they survive in the cold, bitter winter climate of Skyrim?
Title: Re: Skyrim
Post by: Around And About on November 07, 2011, 08:01:52 AM
In our out-of-thread discussions, the honourable Viking King brought something up which I thought was very interesting: Are dragons endothermic animals? if so, they are unusual in the reptile family which consists mainly of ectotherms. If they are not, how do they survive in the cold, bitter winter climate of Skyrim?

Dragons are also unusual members of the reptile family in that they aren't real.
Title: Re: Skyrim
Post by: rooster on November 07, 2011, 08:19:56 AM
In our out-of-thread discussions, the honourable Viking King brought something up which I thought was very interesting: Are dragons endothermic animals? if so, they are unusual in the reptile family which consists mainly of ectotherms. If they are not, how do they survive in the cold, bitter winter climate of Skyrim?

Dragons are also unusual members of the reptile family in that they aren't real.

No need to always get stuck on the technicalities.

Very good question Wendy. I'm curious to know if dragons that breathe fire are harmed by fire.
Title: Re: Skyrim
Post by: Blanko on November 07, 2011, 08:46:21 AM
In our out-of-thread discussions, the honourable Viking King brought something up which I thought was very interesting: Are dragons endothermic animals? if so, they are unusual in the reptile family which consists mainly of ectotherms. If they are not, how do they survive in the cold, bitter winter climate of Skyrim?

Because their innards are in fucking fire.
Title: Re: Skyrim
Post by: Wendy on November 07, 2011, 09:31:53 AM
Fire breathing is when a dragon regurgitates its own innards? Sounds terrible.
Title: Re: Skyrim
Post by: Blanko on November 07, 2011, 09:32:44 AM
Not to a dragon.
Title: Re: Skyrim
Post by: Wendy on November 07, 2011, 10:06:39 AM
Dragons are tough bastards.
Title: Re: Skyrim
Post by: Benjamin Franklin on November 07, 2011, 02:32:34 PM
Uh hum. The only one I played was III, but I was obsessed with it for a while. Great game.
I recently rediscovered VIII. I am a content Franklin.
Title: Re: Skyrim
Post by: Wendy on November 07, 2011, 02:35:06 PM
Day of the Destroyer, right? That game was hard as balls when I was twelve. I gave up after a couple of hours and went back to my slightly less complex computer games.
Title: Re: Skyrim
Post by: Benjamin Franklin on November 07, 2011, 03:23:30 PM
Day of the Destroyer, right? That game was hard as balls when I was twelve. I gave up after a couple of hours and went back to my slightly less complex computer games.
Yeah. And roughly eight year old Franklin had no problem with it. Maybe you just suck at life.
Title: Re: Skyrim
Post by: Blanko on November 07, 2011, 03:27:21 PM
Or video games, which have very little to do with life.
Title: Re: Skyrim
Post by: Benjamin Franklin on November 07, 2011, 03:30:07 PM
Or video games, which have very little to do with life.
You suck at video games, and life. I kick ass at video games, and life. The correlation is pretty strong.
Title: Re: Skyrim
Post by: Blanko on November 07, 2011, 03:40:13 PM
Bitch, I fucking own at video games.

And life, too, of course.
Title: Re: Skyrim
Post by: Tgor on November 07, 2011, 06:28:02 PM
Bitch, I fucking own at video games.

And life, too, of course.

Naturally
Title: Re: Skyrim
Post by: Nomad on November 07, 2011, 06:34:58 PM
Blanko owns at kissing boys
Title: Re: Skyrim
Post by: Wendy on November 07, 2011, 11:56:45 PM
Day of the Destroyer, right? That game was hard as balls when I was twelve. I gave up after a couple of hours and went back to my slightly less complex computer games.
Yeah. And roughly eight year old Franklin had no problem with it. Maybe you just suck at life.

Your CRPG e-peen has always been greater than mine. We measured, remember?
Title: Re: Skyrim
Post by: Raist on November 08, 2011, 09:15:58 AM
This thread makes Raist sad. To everyone in oblivion that sucked and couldn't hit anything with a weapon Build your fucking character right and choose weapons you are proficient with. Go into a house and kill the occupant. steal all of their stuff and sell it for better armor, weapons, and spells. After about 4 houses in the starting town you'll have a decent enough character to start the game.


At least its not oblivion where your character perpetually sucks unless you go balls deep into spells.
Title: Re: Skyrim
Post by: Mrs. Peach on November 08, 2011, 09:35:29 AM
Oblivion Rule One:  Never level up with less than three fives.
Title: Re: Skyrim
Post by: Raist on November 08, 2011, 09:38:38 AM
Oblivion Rule One:  Never level up with less than three fives.

Yeah it sucks. I usually have to make a non leveling character in order to achieve this.
Title: Re: Skyrim
Post by: Mrs. Peach on November 08, 2011, 09:42:08 AM
Rule Two:  Don't waste points by ending a level with four fives.  :)
Title: Re: Skyrim
Post by: Wendy on November 08, 2011, 09:54:14 AM
Rule two is surmountable. Go to jail to lose skill points.
Title: Re: Skyrim
Post by: Mrs. Peach on November 08, 2011, 10:12:21 AM
Rule Three:  Rule Two is surmountable.  8)
Title: Re: Skyrim
Post by: Wendy on November 08, 2011, 11:49:30 AM
YEEEEEEEAAAAAAAAAAAAH!!!!
Title: Re: Skyrim
Post by: Raist on November 08, 2011, 02:34:31 PM
I don't have the patience for your guy's style. I just play and level as I go. Any character inadequacies can be made up for with enchanted equipment.
Title: Re: Skyrim
Post by: General Douchebag on November 08, 2011, 02:35:06 PM
I don't have the patience for your guy's style. I just play and level as I go. Any character inadequacies can be made up for with enchanted equipment.

Truth. Also, 100% chameleon.
Title: Re: Skyrim
Post by: Mrs. Peach on November 08, 2011, 03:46:23 PM
I don't have the patience for your guy's style. I just play and level as I go. Any character inadequacies can be made up for with enchanted equipment.

I kinda agree with you but I got into a contest about whose characters could be made nearest to optimum.  I won but I admit it was at the expense of just a little of the fun.
Title: Re: Skyrim
Post by: Vongeo on November 08, 2011, 04:34:41 PM
Guys you can't lose points in your major skills.

I got all the levels i could. I couldn't get any more.
Title: Re: Skyrim
Post by: Around And About on November 08, 2011, 04:50:33 PM
In Skyrim you can apparently hit level 70 if you're dedicated, which I intend to be. I think that's what I hit in Morrowind (albeit with lots of training, which is kinda cheap*).


*i.e. very expensive
Title: Re: Skyrim
Post by: Nomad on November 08, 2011, 05:42:48 PM
Money in Morrowind is no object with soultrap + Creeper/Mudcrab merchants.
Title: Re: Skyrim
Post by: Wendy on November 08, 2011, 11:02:12 PM
Or just stealing the weapons off your own Golden Saint. A Daedric Katana goes for 50,000 gold.
Title: Re: Skyrim
Post by: Nomad on November 09, 2011, 06:51:16 AM
'course, none of the merchants except the two mentioned have anywhere near that kind of money, though.
Title: Re: Skyrim
Post by: Wendy on November 09, 2011, 08:09:18 AM
Truth, although there are dudes with almost equal amounts of cash to Creeper. It's just that they have almost maxed out mercantile skills (I think the person I'm talking about has 94), and are thus shrewd businessmen.
Title: Re: Skyrim
Post by: Vindictus on November 09, 2011, 12:55:18 PM
Less than a day left.
Title: Re: Skyrim
Post by: Wendy on November 09, 2011, 01:09:55 PM
In your time, maybe. In my time it's still 11-11-09.
Title: Re: Skyrim
Post by: Mugthulhu on November 09, 2011, 01:35:52 PM
NINE ELEVEN
Title: Re: Skyrim
Post by: Blanko on November 09, 2011, 01:38:37 PM
In your time, maybe. In my time it's still 11-11-09.

Silly Wendy, it's 2011 now.
Title: Re: Skyrim
Post by: Mugthulhu on November 09, 2011, 01:42:37 PM
It most certainly is
Title: Re: Skyrim
Post by: Raist on November 09, 2011, 03:10:50 PM
In your time, maybe. In my time it's still 11-11-09.
Really? You should invest in spain's debt. I heard that's a money maker right when you are.
Title: Re: Skyrim
Post by: Vongeo on November 09, 2011, 07:29:24 PM
I fear that skyrim may be too dumbed down after reading the wiki.  :'(
Title: Re: Skyrim
Post by: Raist on November 09, 2011, 07:39:20 PM
I fear that skyrim may be too dumbed down after reading the wiki.  :'(

Read the perk page and smile a little. As long as bethesda does what they do best it could still allow intense customization of a character without worrying "if I just up on that rock I might level my acrobatics and kill my character's build" which is one reason I hated character maxing in oblivion. If they do this right then all characters will be able to max out all their skills some will just be better suited to certain things.

Also one handed and two handed weapon skills are back, smithing is a new skill, and you can poison people via pickpocketing without trying to figure out how to get an npc to drink a god damn poison vial.
Title: Re: Skyrim
Post by: Around And About on November 09, 2011, 08:36:35 PM
T MINUS TWENTY FIVE HOURS TWENTY FIVE MINUTES
Title: Re: Skyrim
Post by: Vindictus on November 09, 2011, 08:42:57 PM
9 hours, pre-loaded, and good to go.
Title: Re: Skyrim
Post by: Wendy on November 10, 2011, 11:05:04 AM
I would have thought this thread would be bustling with activity now the game is out and all, but I hear not a peep.
Title: Re: Skyrim
Post by: Mugthulhu on November 10, 2011, 11:06:38 AM
People who has it is way too busy fapping while playing it.
Title: Re: Skyrim
Post by: Blanko on November 10, 2011, 11:10:03 AM
I would have thought this thread would be bustling with activity now the game is out and all, but I hear not a peep.

It's only legit out for people who are East enough to unlock it on Steam, namely Australians.

Of course, if non-legit applies, it's been out for 360 for well over a week now.
Title: Re: Skyrim
Post by: Around And About on November 10, 2011, 12:13:37 PM
People who has it is way too busy fapping while playing it.

That is correct, Skyrim allows you to wield a controller in one hand and your genitalia in the other.
Title: Re: Skyrim
Post by: Vindictus on November 10, 2011, 06:08:19 PM
I would have thought this thread would be bustling with activity now the game is out and all, but I hear not a peep.

I'm too busy hitting stuff.
Title: Re: Skyrim
Post by: Blanko on November 10, 2011, 06:29:40 PM
I've been playing it for a few hours now and I can tell that this game is fucking amazing and a huge improvement over Oblivion.
Title: Re: Skyrim
Post by: sillyrob on November 10, 2011, 06:32:36 PM
I have to wait two and a half hours.
Title: Re: Skyrim
Post by: sillyrob on November 10, 2011, 09:29:54 PM
Got it and the two ton guide. Goodbye.
Title: Re: Skyrim
Post by: Wendy on November 11, 2011, 02:26:03 AM
Oblivion has something Skyrim will never have.
(http://ia.media-imdb.com/images/M/MV5BMTc0MzU5ODQ5OF5BMl5BanBnXkFtZTYwODIwODk1._V1._SY314_CR3,0,214,314_.jpg)

However, he doesn't make up for the levelling system, character models and facial animations.
Title: Re: Skyrim
Post by: General Douchebag on November 12, 2011, 07:37:34 AM
Bought it yesterday, played for nine hours straight. Hrmawaggarable it's good.
Title: Re: Skyrim
Post by: sillyrob on November 12, 2011, 08:23:00 AM
I think I started it at 10am yesterday and ended at 2:30am. I took a break to go out to dinner, but holy shit I'm in love with this game.
Title: Re: Skyrim
Post by: rooster on November 12, 2011, 08:37:38 AM
I did not end up making a kitty cat character, instead I am a fierce and sexah Altmer lady.
Title: Re: Skyrim
Post by: Around And About on November 12, 2011, 08:41:18 AM
I did not end up making a kitty cat character, instead I am a fierce and sexah Altmer lady.

When your Altmer was standing at a cooking pot in her underwear, I fell in love.
Title: Re: Skyrim
Post by: Space Cowgirl on November 12, 2011, 09:12:49 AM
I am soooo jealous. I have to get a new video card before I'll even bother getting this game  >:(
Title: Re: Skyrim
Post by: Wendy on November 12, 2011, 09:45:12 AM
I'm going to make a high elf and an argonian. I will probably make the argonian first. Then make it a shadowscale and become a vampire.

Also, I will be playing this on a shitty rig, so I expect the results will be less than satisfactory.
Title: Re: Skyrim
Post by: sillyrob on November 12, 2011, 09:56:59 AM
I made a Redguard named Jermichael. Since magic looks and works amazingly in this game I'm actually going to use it for once.
Title: Re: Skyrim
Post by: rooster on November 12, 2011, 11:12:08 AM
Since magic looks and works amazingly in this game I'm actually going to use it for once.

Me too. I've been using a sword in one hand and a spell in the other. I can burn someone and stab them at the same time, sooo super AWESUM.
Title: Re: Skyrim
Post by: Vindictus on November 12, 2011, 11:31:42 AM
I am soooo jealous. I have to get a new video card before I'll even bother getting this game  >:(

What card are you running now? I thought it would be kind of demanding, but my 6850 handles it well.
Title: Re: Skyrim
Post by: Lorddave on November 12, 2011, 11:59:32 AM
Damn. Here I am having to pay for a wedding. I can't buy a new game. :(
Title: Re: Skyrim
Post by: Vongeo on November 12, 2011, 12:22:32 PM
Damn. Here I am having to pay for a wedding. I can't buy a new game. :(
You could not wed.
Title: Re: Skyrim
Post by: Mugthulhu on November 12, 2011, 12:24:28 PM
Fuck spells. I'm having a sword in my right hand, while bashing people in the face with my shield.
Title: Re: Skyrim
Post by: Nomad on November 12, 2011, 12:32:52 PM
Fuck spells. I'm having a sword in my right hand, while bashing people in the face with my shield.

No sword in one hand and axe in the other?  Also bearskin on your back and/or wolfjaw on your head?
Title: Re: Skyrim
Post by: General Douchebag on November 12, 2011, 01:11:21 PM
Fuck spells. I'm having a sword in my right hand, while bashing people in the face with my shield.

No sword in one hand and axe in the other?  Also bearskin on your back and/or wolfjaw on your head?

Why, do you think Sovngard awaits him, when he's dead?

Also, arrows<magic<two war axes and fur armour.
Title: Re: Skyrim
Post by: Ichimaru Gin :] on November 12, 2011, 02:02:01 PM
Which race is the best to start off with?
Title: Re: Skyrim
Post by: Vindictus on November 12, 2011, 02:59:05 PM
Note to Bethesda: Having one voice actor send me to another character with the same voice actor is noticable. Especially when you have to speak to them both consecutively.
Title: Re: Skyrim
Post by: Vongeo on November 12, 2011, 03:14:55 PM
Which race is the best to start off with?
Orcs, the only mer worth mermering about.
Title: Re: Skyrim
Post by: Mugthulhu on November 12, 2011, 04:16:19 PM
Fuck spells. I'm having a sword in my right hand, while bashing people in the face with my shield.

No sword in one hand and axe in the other?  Also bearskin on your back and/or wolfjaw on your head?
I happen to love shield bashing. Vikings did it. I almost shat myself with excitement when I noticed you could do it.
Title: Re: Skyrim
Post by: Space Cowgirl on November 12, 2011, 04:46:10 PM
I am soooo jealous. I have to get a new video card before I'll even bother getting this game  >:(

What card are you running now? I thought it would be kind of demanding, but my 6850 handles it well.

It's the shit G41 express chipset that came with this motherboard, I can't even play Plants vs Zombies! lol
Title: Re: Skyrim
Post by: Blanko on November 12, 2011, 06:41:34 PM
I've been attacked by three (EDIT: six) dragons in the courtyard of College of Winterhold alone. Shit's littered by dragon skeletons by now.

Also, wearing Archmage's robes + Morokei = hilarious ringwraith mode (that is, if the game shits itself appropriately), not to mention +200% magicka regen.
Title: Re: Skyrim
Post by: Nomad on November 12, 2011, 08:37:22 PM
  It looks incredible so far, and not just the actual graphics, but the visuals look superb and well thought out.  The GUI is shit, but I guess I'll have to get used to it until someone implements a better one.

I think I have to start a new dude already, though, because first thing I did when I got to Riverwood or whatever was torch a chicken and the whole town started kicking my ass.  I guess no one appreciates fried chicken in skyrim.  I think I'm actually going to try a magic user this time around since it seems actually pretty cool to use (I think someone in this thread already said something to that effect).
Title: Re: Skyrim
Post by: sillyrob on November 12, 2011, 09:25:59 PM
  It looks incredible so far, and not just the actual graphics, but the visuals look superb and well thought out.  The GUI is shit, but I guess I'll have to get used to it until someone implements a better one.

I think I have to start a new dude already, though, because first thing I did when I got to Riverwood or whatever was torch a chicken and the whole town started kicking my ass.  I guess no one appreciates fried chicken in skyrim.  I think I'm actually going to try a magic user this time around since it seems actually pretty cool to use (I think someone in this thread already said something to that effect).
This is a common problem. I did the same thing. Fucking Fable making it okay to harass and torment chickens.
Title: Re: Skyrim
Post by: Blanko on November 12, 2011, 10:25:34 PM
>100 enchanting
>enchant fortify destruction and one-handed
>free destruction spells and one shot errything

Well, this game didn't take long to break.
Title: Re: Skyrim
Post by: Nomad on November 13, 2011, 12:40:55 AM
  It looks incredible so far, and not just the actual graphics, but the visuals look superb and well thought out.  The GUI is shit, but I guess I'll have to get used to it until someone implements a better one.

I think I have to start a new dude already, though, because first thing I did when I got to Riverwood or whatever was torch a chicken and the whole town started kicking my ass.  I guess no one appreciates fried chicken in skyrim.  I think I'm actually going to try a magic user this time around since it seems actually pretty cool to use (I think someone in this thread already said something to that effect).
This is a common problem. I did the same thing. Fucking Fable making it okay to harass and torment chickens.

Before I tried to set it on fire, I took a while looking for a kick button.
Title: Re: Skyrim
Post by: Vindictus on November 13, 2011, 02:14:06 AM
  It looks incredible so far, and not just the actual graphics, but the visuals look superb and well thought out.  The GUI is shit, but I guess I'll have to get used to it until someone implements a better one.

I think I have to start a new dude already, though, because first thing I did when I got to Riverwood or whatever was torch a chicken and the whole town started kicking my ass.  I guess no one appreciates fried chicken in skyrim.  I think I'm actually going to try a magic user this time around since it seems actually pretty cool to use (I think someone in this thread already said something to that effect).

That was annoying. I took a swing at a random chicken and proceeded to get gang raped by the entire village.
Title: Re: Skyrim
Post by: Mugthulhu on November 13, 2011, 04:51:21 AM
  It looks incredible so far, and not just the actual graphics, but the visuals look superb and well thought out.  The GUI is shit, but I guess I'll have to get used to it until someone implements a better one.

I think I have to start a new dude already, though, because first thing I did when I got to Riverwood or whatever was torch a chicken and the whole town started kicking my ass.  I guess no one appreciates fried chicken in skyrim.  I think I'm actually going to try a magic user this time around since it seems actually pretty cool to use (I think someone in this thread already said something to that effect).
Didn't you ever save?
Title: Re: Skyrim
Post by: Nomad on November 13, 2011, 11:19:55 AM
I think it autosaves when you change locations so I might have a save coming out of the cave.
Title: Re: Skyrim
Post by: Wendy on November 14, 2011, 12:33:06 AM
lol. I think this game actually immerses me into the medieval setting a bit too well. I wanted to kill a chicken but I had a feeling everyone would shit their pants at it, so I saved before hand and proceded to rape everything that came at me. Poor Alvor, I will never forget when you told me my dagger was shit and that I needed to sharpen it. :( YOU TAUGHT ME ALL I KNOW! *shank*

But really, I'm pretty weirded out that they don't get pissed when I steal their crops and eggs and then proceed to sell them back to the merchant.

Also, how long did you need to grind for 100 enchanting?
Title: Re: Skyrim
Post by: Blanko on November 14, 2011, 05:59:30 AM
Also, how long did you need to grind for 100 enchanting?

A few hours. Just make sure you get a lot of cheap clothes and soul gems (you should have a literal fuckton of them if you've picked up every one of them you've found; use the crappy ones for training and spare the good ones for enchanting your own gear).

Also, I've now been attacked by a total of nine (EDIT: ten) dragons in the courtyard of the College of Winterhold. Man, those fucks must really hate mages.

Also, I killed an ancient dragon (the kind that instakills you while flying frantically in midair) which made me feel like such a badass.
Title: Re: Skyrim
Post by: Wendy on November 14, 2011, 09:03:50 AM
Blanko has grinded enough to become a real man.
Title: Re: Skyrim
Post by: Blanko on November 14, 2011, 09:13:40 AM
Blanko has grinded enough to become a real man.

More like, I've grinded enough to become a demigod.
Title: Re: Skyrim
Post by: Chris Spaghetti on November 14, 2011, 09:24:13 AM
  It looks incredible so far, and not just the actual graphics, but the visuals look superb and well thought out.  The GUI is shit, but I guess I'll have to get used to it until someone implements a better one.

I think I have to start a new dude already, though, because first thing I did when I got to Riverwood or whatever was torch a chicken and the whole town started kicking my ass.  I guess no one appreciates fried chicken in skyrim.  I think I'm actually going to try a magic user this time around since it seems actually pretty cool to use (I think someone in this thread already said something to that effect).

That was annoying. I took a swing at a random chicken and proceeded to get gang raped by the entire village.

Have none of you played Zelda before. Never. Hit. Chickens!

(http://www.extrahype.com/wp-content/uploads/2011/04/When_cuccos_attack_by_BunnyMayel-150x150.jpg)
Title: Re: Skyrim
Post by: Wendy on November 14, 2011, 09:31:17 AM
Blanko has grinded enough to become a real man.

More like, I've grinded enough to become a demigod.

Come now, a real man doesn't need fancy shenanigans like that.
Title: Re: Skyrim
Post by: Wendy on November 14, 2011, 01:15:12 PM
Interesting. Seeing as Hadvar/Ralof (I only tested this on Hadvar since I'm lazy) is invincible and will never aggro, he is an excellent target for destruction practice. I assume that you could exit Helgen with a destruction skill of 100 if you're feeling particularly sadistic.
Title: Re: Skyrim
Post by: rooster on November 14, 2011, 01:55:34 PM
Do you guys even enjoy the game when you just grind a skill like that?
Title: Re: Skyrim
Post by: Wendy on November 14, 2011, 02:12:09 PM
Shut it, wench! This is a roleplaying game! If I want to be a master wizard from the start, I damn well shall play as a master wizard!
Title: Re: Skyrim
Post by: Sean on November 14, 2011, 03:04:57 PM
A friend of mine got this game. I watched him kill giant spiders in a cave for 30 minutes. I don't understand the appeal.
Title: Re: Skyrim
Post by: Mugthulhu on November 14, 2011, 04:01:47 PM
That's obviously because he was wasting time killing giant spiders in a cave for 30 minutes instead of doing something interesting.
Title: Re: Skyrim
Post by: Lorddave on November 14, 2011, 04:04:54 PM
That's obviously because he was wasting time killing giant spiders in a cave for 30 minutes instead of doing something interesting.
Maybe he chose to show the most boring part of the game to keep his friend from wanting to play on his system.
Title: Re: Skyrim
Post by: Around And About on November 14, 2011, 04:38:39 PM
"Ohh...you want to see Skyrim? K..." <does alchemy and reads books for 2 hours>
Title: Re: Skyrim
Post by: Wendy on November 14, 2011, 04:42:30 PM
Oh, you want to see what Skyrim is about? Sure thing! *raids bandit headquarters*
Title: Re: Skyrim
Post by: Vindictus on November 14, 2011, 04:53:35 PM
Do you guys even enjoy the game when you just grind a skill like that?

Sorry, I can't hear you over the sound of my legendary dragonplate armour.

A friend of mine got this game. I watched him kill giant spiders in a cave for 30 minutes. I don't understand the appeal.

It took him 30 minutes to clear a cave of spiders?

Title: Re: Skyrim
Post by: Blanko on November 14, 2011, 09:58:58 PM
I just beat the main quest after 35 hours clocked. Shit was cash to the max.
Title: Re: Skyrim
Post by: Vindictus on November 14, 2011, 10:48:51 PM
How far along the main quest is the elder scroll on the mountain bit?
Title: Re: Skyrim
Post by: Wendy on November 15, 2011, 01:03:00 AM
Oh hey, I see this thread just turned into spoiler central. I shall cease to view it, then.
Title: Re: Skyrim
Post by: Blanko on November 15, 2011, 01:14:36 AM
How far along the main quest is the elder scroll on the mountain bit?

About two thirds through, I think. There's an entire act after that about SPOILERS getting to Alduin in Sovngarde and killing him there, which is like five more quests after you've defeated Alduin for the first time after getting the Elder Scroll. END OF SPOILERS

That said, the main quest in total is actually pretty short - you can probably beat it in ten hours with ease.
Title: Re: Skyrim
Post by: sillyrob on November 15, 2011, 01:16:22 AM
I just beat the rebel campaign. It was fucking fun. No spoilers here.
Title: Re: Skyrim
Post by: Wendy on November 15, 2011, 01:19:18 AM
I'm going to side with the imperials for my first playthrough. I've done it in the two other games, so why would I stop now? Granted, it was either the empire or the world gets eaten by eldritch horrors from the other side of The Veil, but still. This game has a dragon you can kill. Right?
Title: Re: Skyrim
Post by: Blanko on November 15, 2011, 01:25:44 AM
I'm siding with the imperials as well. The Stormcloaks seem to be more concerned with their silly nationalistic (and apparently also racial) ideals than building a solid civilization. The only real issue I have with the Empire is their submission to Thalmor, but hey, I can handle the Thalmor by myself.
Title: Re: Skyrim
Post by: sillyrob on November 15, 2011, 01:32:15 AM
My second playthrough will be Empire.
Title: Re: Skyrim
Post by: Vindictus on November 15, 2011, 01:39:55 AM
How far along the main quest is the elder scroll on the mountain bit?

About two thirds through, I think. There's an entire act after that about SPOILERS getting to Alduin in Sovngarde and killing him there, which is like five more quests after you've defeated Alduin for the first time after getting the Elder Scroll. END OF SPOILERS

That said, the main quest in total is actually pretty short - you can probably beat it in ten hours with ease.

Huh. I've spent most of my time leveling smithing, killing dragons and doing side quests. I was hoping it would be a bit longer.

I sided with the empire and finished that chain, for the same reasons Blanko mentioned. The Winterhold magic college quest chain was much better than the imperial one.
Title: Re: Skyrim
Post by: Mrs. Peach on November 15, 2011, 09:43:25 AM
It arrived late yesterday cause FedEx always puts me last.

I can only play thirty minutes at the time; any more and I start to have motion sickness.  Stupid, silly me.  Same thing happened with Fallout.  It 'll take me about three days to become immune.

The music isn't as good as Oblivion but the combat is much, much improved. The npc interaction is improved but not as much as I'd hoped. The leveling looks good so far without all that number crunching.  The screen titling sacrifices readability for prettiness.  Overall, the Skyrim world seems a little overly dreary; I'd like a bit more landscape loverliness.  My wood elf can't hit the backside of a barn with her dumb bow mainly because the crosshairs sometimes disappear against the background. 

I am constantly expecting to meet Mugsy just around the next corner.  :)
Title: Re: Skyrim
Post by: Wendy on November 15, 2011, 09:47:27 AM
Yeah, guess there is less number crunching. :(
Title: Re: Skyrim
Post by: Blanko on November 15, 2011, 09:54:08 AM
The music isn't as good as Oblivion

Are you kidding me? I thought Skyrim improved MASSIVELY on the music; battle music is now actually exhilarating, calm music actually feels calm, and the city music in general is far better than anything you can hear in Oblivion.

I think Skyrim's music is even better than Morrowind's, which was already much better than Oblivion's music.
Title: Re: Skyrim
Post by: Wendy on November 15, 2011, 10:10:58 AM
Some of the music in Skyrim is almost exactly like the music in Oblivion in places. I liked the music in all three.
Title: Re: Skyrim
Post by: Mugthulhu on November 15, 2011, 10:26:14 AM
Some of the music in Skyrim is almost exactly like the music in Oblivion in places. I liked the music in all three.
Yep. Some music is the same, but with a slightly different instrumentation I think.
I am constantly expecting to meet Mugsy just around the next corner.  :)
And it would be glorious, with lots of song and mead.
Title: Re: Skyrim
Post by: Mrs. Peach on November 15, 2011, 10:35:38 AM
Yeah, guess there is less number crunching. :(

I hear ya.  8)  I always had the number advantage in Oblivion cause I had the patience to pay very close attention. I could  knock the game play bar way up in the higher levels.  I may have to give up that notion in Skyrim.

The music isn't as good as Oblivion

Are you kidding me? I thought Skyrim improved MASSIVELY on the music; battle music is now actually exhilarating, calm music actually feels calm, and the city music in general is far better than anything you can hear in Oblivion.

I think Skyrim's music is even better than Morrowind's, which was already much better than Oblivion's music.

It's the monotony of some of it that I found irritating.  Maybe it will get better as I start doing more than just wandering around...Also, I was seasick.  ;D
Title: Re: Skyrim
Post by: rooster on November 15, 2011, 12:26:30 PM
Sometimes FPS can make me 'seasick' (particularly Halo). Does switching to third person not help, Peach?
Title: Re: Skyrim
Post by: Mrs. Peach on November 15, 2011, 01:06:16 PM
Sometimes FPS can make me 'seasick' (particularly Halo). Does switching to third person not help, Peach?

It's getting better.  I can now play for an hour before I have to quit.  I'm slightly nearsighted so maybe that's the cause and being in third person does help.  Thanks.


Title: Re: Skyrim
Post by: Nomad on November 15, 2011, 05:15:26 PM
Oblivion's music is pretty nice.  Also I noticed one of the Morrowind songs while I was in Whiterun last night.  It was playing for a bit before I realized HAY I HEARD THAT BEFORE!  But yeah its good.  I'm impressed with the dungeons I've been in so far.  Bleak Falls was actually pretty creepy, which was a nice change from Oblivion's "EVERYTHING LOOKS THE SAME LOL," though I expect that more dungeons will look similar as I visit more.

Plans now are to do my trial quest for the companions, head to the Greybeards, and then go to that town with the mage college because I need some new ways to kill shit.

Also, does anyone know if being a bard is possible?  Dude in Whiterun told me there's an artisan college in one of the towns where he was taught. 
Title: Re: Skyrim
Post by: Vindictus on November 15, 2011, 06:34:05 PM
I never noticed too many similarities in the cave designs.

Except that they all went down, of course.
Title: Re: Skyrim
Post by: Wendy on November 16, 2011, 12:25:04 AM
Really? I've noticed the air of the clone brush more than once, I'll say. Of course, in my opinion that's not so strange since the ruins were built by the same people and caves in similar geological conditions will look similar, but hey, I'm not the one complaining about the very same thing in Oblivion.
Title: Re: Skyrim
Post by: Vindictus on November 16, 2011, 01:56:45 AM
I noticed similarities in the Dwemer cities, but yeah, you'd expect that. Maybe I've just been too busy killing spiders.
Title: Re: Skyrim
Post by: Wendy on November 16, 2011, 07:05:57 AM
Fucking spiders.
Title: Re: Skyrim
Post by: Hazbollah on November 16, 2011, 07:11:18 AM
Damn, this game looks epic. I'm annoyed with myself for swearing that I won't buy it until Christmas because I know that if I buy it, I'll fail my coursework. Still very, very tempted.
Title: Re: Skyrim
Post by: Wendy on November 16, 2011, 07:39:45 AM
Dude. Don't buy it. It's not awesome enough to fail coursework for. I'm going to stop playing until Christmas anyway, since I need to focus on school work.
Title: Re: Skyrim
Post by: Mrs. Peach on November 16, 2011, 08:18:53 AM
Seven hours of play time and I have a plan.  My plan is that this game will last a couple of years.  By 2014, I should have a journeyman's grasp of it.
Title: Re: Skyrim
Post by: Blanko on November 16, 2011, 08:56:15 AM
I'm going to stop playing until Christmas anyway, since I need to focus on school work.

lol >implying
Title: Re: Skyrim
Post by: Mugthulhu on November 16, 2011, 10:52:23 AM
Dude. Don't buy it. It's not awesome enough to fail coursework for. I'm going to stop playing until Christmas anyway, since I need to focus on school work.
lol, school
Title: Re: Skyrim
Post by: Wendy on November 16, 2011, 11:03:06 AM
lol, responsible actions in lieu of video games? Preposterous!
Title: Re: Skyrim
Post by: rooster on November 16, 2011, 11:15:20 AM
lulz @ men's inability to multitask.
Title: Re: Skyrim
Post by: Mugthulhu on November 16, 2011, 11:19:32 AM
We don't need it. It's not our job to keep an eye on the stove while doing the laundry and vacuum the floor at the same time.
Title: Re: Skyrim
Post by: Wendy on November 16, 2011, 11:29:41 AM
lulz @ men's inability to multitask.

Of course, multi-task essay writing, research and playing Skyrim on the same computer. That'll work out just fine.
Title: Re: Skyrim
Post by: Blanko on November 16, 2011, 11:30:53 AM
lulz @ men's inability to multitask.

Yeah, I guess women are much better at controlling a video game and writing essays simultaneously. After all, they have four hands OH WAIT
Title: Re: Skyrim
Post by: Wendy on November 16, 2011, 11:35:55 AM
And at this point were this a schoolyard discussion, I would offer a high five to Blanko. Of course, he would reject me because he is too cool for that sort of thing.
Title: Re: Skyrim
Post by: rooster on November 16, 2011, 11:45:54 AM
Oh okay, get all butt-hurt why dontcha? Since when do you need to play a game or write an essay 24/7? Men suck at time management. It's a fact.
Title: Re: Skyrim
Post by: Blanko on November 16, 2011, 11:48:42 AM
Oh okay, get all butt-hurt why dontcha? Since when do you need to play a game or write an essay 24/7? Men suck at time management. It's a fact.

We're not talking about time management though, we're talking about multitasking. If you don't know what that is, don't be ashamed to ask us.
Title: Re: Skyrim
Post by: Wendy on November 16, 2011, 11:54:29 AM
I would just like to express how incensed I am at this rampant display of sexism. If you do not stop this at once, you will be viable to receive a full 100 day bam.
Title: Re: Skyrim
Post by: rooster on November 16, 2011, 11:55:14 AM
Multitasking is a branch under time management. Men suck at it all. Your brains just can't handle thinking extensively about different topics simultaneously.
Title: Re: Skyrim
Post by: Wendy on November 16, 2011, 12:03:28 PM
You really are the boringest troll. Next time, please try to make a preposterous claim that at least could be interpreted as true.
Title: Re: Skyrim
Post by: Blanko on November 16, 2011, 12:05:14 PM
Multitasking is a branch under time management. Men suck at it all. Your brains just can't handle thinking extensively about different topics simultaneously.

Multitasking is only remotely relevant to time management and in our situation not relevant at all. You spoke of multitasking, not time management in general. If you can show that women indeed are better at doing a sum of things that require three or more hands to accomplish, do so. Otherwise, you might as well admit you misspoke instead of making a flimsy sexist attack.

Title: Re: Skyrim
Post by: rooster on November 16, 2011, 12:06:12 PM
Maybe I'm not a troll? Just cause you get butt-hurt doesn't mean I'm setting out to make you so. Obvi a couple of you are unable to do well in school and play a video game. This means you suck at multitasking/time management and have inferior brains.
Title: Re: Skyrim
Post by: rooster on November 16, 2011, 12:11:49 PM
Multitasking is a branch under time management. Men suck at it all. Your brains just can't handle thinking extensively about different topics simultaneously.

Multitasking is only remotely relevant to time management and in our situation not relevant at all. You spoke of multitasking, not time management in general. If you can show that women indeed are better at doing a sum of things that require three or more hands to accomplish, do so. Otherwise, you might as well admit you misspoke instead of making a flimsy sexist attack.

Always so pedantic. Multitasking doesn't necessarily mean physically doing two things at once. It can also mean comprehending multiple things within the same time frame, eg "I cannot play a game and do well in school at the same time." Obvi neither of us mean physically doing these two things at the exact same moment. Even though I have worked on a paper while the game was paused.
Title: Re: Skyrim
Post by: Blanko on November 16, 2011, 12:21:06 PM
You state facts that invalidate my argument, therefore you must be butthurt. Also, I am sexist.

lolk

(markjo pls don't ban me)

Multitasking is a branch under time management. Men suck at it all. Your brains just can't handle thinking extensively about different topics simultaneously.

Multitasking is only remotely relevant to time management and in our situation not relevant at all. You spoke of multitasking, not time management in general. If you can show that women indeed are better at doing a sum of things that require three or more hands to accomplish, do so. Otherwise, you might as well admit you misspoke instead of making a flimsy sexist attack.

Always so pedantic. Multitasking doesn't necessarily mean physically doing two things at once. It can also mean comprehending multiple things within the same time frame, eg "I cannot play a game and do well in school at the same time." Obvi neither of us mean physically doing these two things at the exact same moment. Even though I have worked on a paper while the game was paused.

I'm sorry, but how do you play a video game and do schoolwork non-physically? And, you're wrong; if you pause a video game to do schoolwork, you are no longer playing the video game and are therefore not multitasking.
Title: Re: Skyrim
Post by: rooster on November 16, 2011, 12:25:23 PM
Please learn how to read, thank you.
Title: Re: Skyrim
Post by: Vongeo on November 16, 2011, 12:26:35 PM
I want to play skyrim :(
Title: Re: Skyrim
Post by: PizzaPlanet on November 16, 2011, 12:29:40 PM
Multitasking is a branch under time management.
Incorrect. pls facts
Title: Re: Skyrim
Post by: Blanko on November 16, 2011, 12:39:41 PM
Please learn how to read, thank you.

I do know how to read, as otherwise I could not have comprehended what you said. I'm sure even you realise that.
Title: Re: Skyrim
Post by: rooster on November 16, 2011, 12:49:52 PM
Multitasking is a branch under time management.
Incorrect. pls facts

It is a fact I just stated. I am all knowing of these types of things.
Title: Re: Skyrim
Post by: PizzaPlanet on November 16, 2011, 12:51:12 PM
all knowing
lrn2all-knowing
Title: Re: Skyrim
Post by: Blanko on November 16, 2011, 12:51:49 PM
Multitasking is a branch under time management.
Incorrect. pls facts

It is a fact I just stated. I am all knowing of these types of things.

[citation needed]

Also, I've successfully argued that even if you were right, why it's irrelevant. Meanwhile, you're neglecting my argument for whatever godforsaken reason related to you not wanting to admit you're horribly wrong.
Title: Re: Skyrim
Post by: Wendy on November 16, 2011, 12:55:18 PM
Rooster is a boring troll, moar Skyrim! I killed my first generic dragon a while ago. I saw one of those symbols on the compass that look like dragon's heads, and then in the distance a dragon took flight and started circling it. I was on my way elsewhere, though, and I was pretty sure a dragon could fuck me up, so I kept going, though getting vaguely closer to the location. About half a mile or so from it, I ran into some necromancers and had a fight with them. Just as I finished them off, the sucker landed right in front of me. Dragon's breath to the face and the battle was on.

I mostly beat it by strafing when it was in the air since I had no ranged spells and couldn't aim if I tried anyway, and relying on my atronach to shoot it for me while airborne. Does anyone know if dragons are resistant to fire, though? I used lightning since they're about equal and I didn't want to take any chances, but the atronach could harm it just fine.
Title: Re: Skyrim
Post by: rooster on November 16, 2011, 12:58:31 PM
Blanko is butt hurt masculine man.

I know that frost dragons are not resistant to fire, at least.
Title: Re: Skyrim
Post by: PizzaPlanet on November 16, 2011, 12:59:49 PM
butt hurt
Why are you expressing prejudice towards people who rarely have anal sex?
Title: Re: Skyrim
Post by: Vindictus on November 16, 2011, 01:17:50 PM
Rooster is a boring troll, moar Skyrim! I killed my first generic dragon a while ago. I saw one of those symbols on the compass that look like dragon's heads, and then in the distance a dragon took flight and started circling it. I was on my way elsewhere, though, and I was pretty sure a dragon could fuck me up, so I kept going, though getting vaguely closer to the location. About half a mile or so from it, I ran into some necromancers and had a fight with them. Just as I finished them off, the sucker landed right in front of me. Dragon's breath to the face and the battle was on.

I mostly beat it by strafing when it was in the air since I had no ranged spells and couldn't aim if I tried anyway, and relying on my atronach to shoot it for me while airborne. Does anyone know if dragons are resistant to fire, though? I used lightning since they're about equal and I didn't want to take any chances, but the atronach could harm it just fine.

It tends to depend on the dragon. You'll run into different 'breeds'.
Title: Re: Skyrim
Post by: Wendy on November 16, 2011, 01:19:11 PM
yeah. This one breathed fire (I think, the graphics are fucked up on my laptop) so I went for something it wouldn't logically have a defence against.
Title: Re: Skyrim
Post by: Blanko on November 16, 2011, 01:23:25 PM
None of them are resistant to fire, at least not significantly.

Blanko is butt hurt masculine man.

Incorrect.
Title: Re: Skyrim
Post by: Wendy on November 16, 2011, 02:17:40 PM
I like it when people use "masculine" when they mean "macho."
Title: Re: Skyrim
Post by: rooster on November 16, 2011, 03:17:15 PM
I like it when people use "masculine" when they mean "macho."

Do you like it?

Macho is a pop culture term that was only in vogue (in America) in the 70s. Masculine is what I meant.
Title: Re: Skyrim
Post by: Mugthulhu on November 16, 2011, 03:20:18 PM
Stop derailing the thread, Rooster.
Title: Re: Skyrim
Post by: Lorddave on November 16, 2011, 04:22:53 PM
FYI:

Steam is selling Oblivion for $5.00
Offer ends in 23 hours from now.
Title: Re: Skyrim
Post by: Mugthulhu on November 16, 2011, 04:36:45 PM
Lol, probably never playing Oblivion again.
Title: Re: Skyrim
Post by: Lorddave on November 16, 2011, 04:52:24 PM
Lol, probably never playing Oblivion again.

*never played Oblivion*
Title: Re: Skyrim
Post by: rooster on November 16, 2011, 08:36:51 PM
Okay, at this point I'm getting that killing dragons ain't no big thing. The real question is: how many trolls have you killed? I've only killed one. Now I just run for my life whenever I come across them.
Title: Re: Skyrim
Post by: Wendy on November 16, 2011, 10:43:07 PM
Seriously? Well you misspecialised as fuck. It took me all of thirty seconds of backing up to kill the first frost troll I encountered. I haven't had a problem since.
Title: Re: Skyrim
Post by: Vindictus on November 16, 2011, 10:57:23 PM
Seriously? Trolls are easy sauce. Hit them with fire and they lose like 50% of their HP, even if they're not frost (from memory, anyway).
Title: Re: Skyrim
Post by: Wendy on November 16, 2011, 11:06:40 PM
Pretty much. They follow the D&D troll template. Regeneration and fire weakness.
Title: Re: Skyrim
Post by: Blanko on November 17, 2011, 01:17:38 AM
Yeah, trolls are small time as fuck. Sure, they were hard to kill when I was like fucking level five (though even then avoiding their hits is easy, it just takes long to kill one), but ever since I got expert on Destruction, all it takes is two dual incinerates to kill one.

Then again, dual incinerate pretty much rapes everything, I can kill giants and mammoths before they can even reach me. The only enemies at 1v1 still causing me trouble are Ancient dragons, since they have a ridiculously high health pool and can instakill you easily (in fact, if it were an open field battle with nowhere to hide, they would be god damn near impossible to kill).
Title: Re: Skyrim
Post by: Vindictus on November 17, 2011, 02:16:23 AM
Huh. I think I've only fought one or two ancient dragons, but I can't recall how hard they were. Most dragons seem to be fun to kill, but easily done.
Title: Re: Skyrim
Post by: rooster on November 17, 2011, 05:35:03 AM
Well it can't be my fire then, but it might just be that I'm wearing light armor. I remember the first troll being easy but now they kill me in 2 hits.
Title: Re: Skyrim
Post by: Mugthulhu on November 17, 2011, 05:46:10 AM
Use a weapon with fire enchantment, and upgrade your armour, or just try not to get hit.

Or don't fight it at all.
Title: Re: Skyrim
Post by: rooster on November 17, 2011, 06:00:41 AM
Maybe I'll just get the dual destruction perk next. But I'm a battle mage and I feel naked without my sword.  :'(

Oh well, for trolls it's worth it. Fucking trolls.
Title: Re: Skyrim
Post by: Wendy on November 17, 2011, 06:28:01 AM
lol, wearing armour. I wear wizard's robes. I need to float like a butterfly and sting like a bee, otherwise I get brutally murderized. Oh, and the Atronach stone ability is great against spell casters. I just equip heal and watch as they exhaust their magicka, keeping me alive in the process. I wonder if dragon's breath counts as magic damage. :3
Title: Re: Skyrim
Post by: Mugthulhu on November 17, 2011, 06:30:54 AM
I use a dwarven dagger enchanted with some fire spell when I fight them. For everything else I usually go with my Epic Elven sword. I wonder if you can upgrade stuff beyond epic level. I was surprised when I found out that you could go beyond flawless level into epic level. I'm gonna be a master smith.
Title: Re: Skyrim
Post by: Wendy on November 17, 2011, 06:38:02 AM
1. iron ingots, leather, iron ore
2. iron dagger
3. ?????
4. PROFIT
Title: Re: Skyrim
Post by: Wendy on November 17, 2011, 06:39:30 AM
I think I levelled 15 levels from one merchant like that. fo realz.
Title: Re: Skyrim
Post by: Mugthulhu on November 17, 2011, 06:42:17 AM
I make tons of iron daggers as well. And Iron ore is fucking everywhere.
Title: Re: Skyrim
Post by: Wendy on November 17, 2011, 06:52:08 AM
It is. Especially in mines. Fancy that.
Title: Re: Skyrim
Post by: Blanko on November 17, 2011, 07:23:34 AM
Well it can't be my fire then, but it might just be that I'm wearing light armor. I remember the first troll being easy but now they kill me in 2 hits.

It doesn't matter if they can kill you in 2 hits if you can avoid their hits completely. Hell, 2 hits at least allows you to screw up and still keep going with the power of healing.

Maybe I'll just get the dual destruction perk next. But I'm a battle mage and I feel naked without my sword.  :'(

Oh well, for trolls it's worth it. Fucking trolls.

Dual magic in long range, weapon + spell in short range. That's how I play my battlemage.

lol, wearing armour. I wear wizard's robes. I need to float like a butterfly and sting like a bee, otherwise I get brutally murderized. Oh, and the Atronach stone ability is great against spell casters. I just equip heal and watch as they exhaust their magicka, keeping me alive in the process. I wonder if dragon's breath counts as magic damage. :3

Why wouldn't you wear armor? Both light and heavy armor have perks that make them completely weightless and not slow you down, and they don't have spell power penalties either unlike in Oblivion.

I don't need the mana bonuses from robes either thanks to enchanting, which allows me to have all my destruction spells cost exactly 0 mana.
Title: Re: Skyrim
Post by: Mugthulhu on November 17, 2011, 07:29:35 AM
Why wouldn't you wear armor?
Because Wizards/Mages don't wear armour. They wear robes.
Title: Re: Skyrim
Post by: Blanko on November 17, 2011, 07:32:14 AM
Why wouldn't you wear armor?
Because Wizards/Mages don't wear armour. They wear robes.

Battlemages do wear armor, though.
Title: Re: Skyrim
Post by: Mugthulhu on November 17, 2011, 07:39:25 AM
Well, maybe Wendy isn't one.
Title: Re: Skyrim
Post by: Blanko on November 17, 2011, 07:40:16 AM
Well, maybe he should reconsider, cos robes are useless.
Title: Re: Skyrim
Post by: Mugthulhu on November 17, 2011, 07:44:11 AM
But they look nice.
Title: Re: Skyrim
Post by: Wendy on November 17, 2011, 09:07:19 AM
beardo is a wise man. And anyway, I could make awesome enchanted clothing and then use oak/stone/iron/ebonyflesh.
Title: Re: Skyrim
Post by: Blanko on November 17, 2011, 09:09:16 AM
I could make awesome enchanted armor and then use oak/stone/iron/ebonyflesh.

Your move.
Title: Re: Skyrim
Post by: Blanko on November 17, 2011, 10:42:42 AM
Also, my current equipment provides the following:

165 armor rating
-104% magicka cost on Destruction spells
-20% magicka cost on Restoration spells
+180% one-handed damage
+84 carrying capacity
+50 magicka
+56 health

With shield:

+56 health
+45% damage blocked

And my weapon:

+52 shock damage
+52 fire damage
+26 magicka damage

tl;dr, enchanting is cool.
Title: Re: Skyrim
Post by: Mrs. Peach on November 17, 2011, 11:43:23 AM
Gawd.  I can barely kill anything.  If I can't sneak by it, I die for the most part.  I did find a place to stash my stuff at the Winterhold College Freshman Dorm.   :)

I need to play more.  :-\
Title: Re: Skyrim
Post by: Space Cowgirl on November 17, 2011, 03:18:43 PM
I'm going to get an xbox so I can play this. You guys are killing me, I'm so jealous.
Title: Re: Skyrim
Post by: Mugthulhu on November 17, 2011, 03:30:54 PM
Don't do that. Get a computer.
Title: Re: Skyrim
Post by: Mrs. Peach on November 17, 2011, 03:33:04 PM
Space Cowgirl likey dragons. 
Title: Re: Skyrim
Post by: Blanko on November 17, 2011, 04:05:20 PM
>playing a TES game on a console

Why would that be something you would want to do
Title: Re: Skyrim
Post by: Space Cowgirl on November 17, 2011, 04:12:56 PM
Because lightening fried my computer, so I can't play PC games anymore.
Title: Re: Skyrim
Post by: Blanko on November 17, 2011, 04:19:09 PM
Then get a new PC.
Title: Re: Skyrim
Post by: Space Cowgirl on November 17, 2011, 04:31:45 PM
I can't do that right now. I can get an xbox pretty cheap, but to get a pc good enough for games will cost more than I've got to spend. I'll get a new pc eventually.
Title: Re: Skyrim
Post by: Blanko on November 17, 2011, 04:39:59 PM
...or alternately you could spend an extra $100 to get yourself a PC instead and cut the cost of the Xbox entirely.
Title: Re: Skyrim
Post by: Vindictus on November 17, 2011, 04:47:11 PM
Skyrim doesn't require too much to run well. I'm not sure what other games you might play, though.
Title: Re: Skyrim
Post by: rooster on November 17, 2011, 04:51:16 PM
omg, you PC fanbois- don't turn this into ANOTHER PC vs. Xbox thread.
Title: Re: Skyrim
Post by: Mugthulhu on November 17, 2011, 04:53:17 PM
omg, you PC fanbois- don't turn this into ANOTHER PC vs. Xbox thread.
You're only making it more likely to happen.
Title: Re: Skyrim
Post by: rooster on November 17, 2011, 05:01:35 PM
omg, you PC fanbois- don't turn this into ANOTHER PC vs. Xbox thread.
You're only making it more likely to happen.

Then I am in control of your actions? Sweet.

Has anyone noticed how perfect the sky is but how poopy birds are?
Title: Re: Skyrim
Post by: Mugthulhu on November 17, 2011, 05:07:34 PM
Sometimes I see flying mammoths.
Title: Re: Skyrim
Post by: Vindictus on November 17, 2011, 06:50:47 PM
Relevant:

http://www.escapistmagazine.com/news/view/114243-Say-Hello-to-Baby-Dovahkiin
Title: Re: Skyrim
Post by: Lorddave on November 17, 2011, 06:59:37 PM
Relevant:

http://www.escapistmagazine.com/news/view/114243-Say-Hello-to-Baby-Dovahkiin

Child: Daddy, why is my name weird?

Father: Well, we wanted to win all those video games.
Title: Re: Skyrim
Post by: rooster on November 17, 2011, 09:18:55 PM
Anyone know of any really interesting subplots I should do? Not the miscellaneous quests, but the quests that have their own titles.

No spoilers please. Just tell me the general idea and where to start it.
Title: Re: Skyrim
Post by: Vindictus on November 17, 2011, 10:11:53 PM
Well, the ones I enjoyed most were the Mage Guild and Imperial quests, which you start in Winterhold and Solitude, respectively. The Companions quests in Whiterun are also kind of interesting.

There's also that 'A Night to Remember' quest. It's started at any random inn, by talking to a guy called Sam Guevenne.
Title: Re: Skyrim
Post by: Blanko on November 18, 2011, 09:24:04 AM
>make potions that fortify enchanting
>drink potions, enchant fortify alchemy on equipment
>wear equipment, make potions that fortify even more enchanting
>drink potions, enchant fortify alchemy on new equipment
>wear new equipment, make potions that fortify even more enchanting
>drink potions, enchant fortify alchemy on new equipment
>repeat ad infinitum
>??­??
>a bazillion % increase on smithing and enchanting
>become a god
>win game
>Skyrim
Title: Re: Skyrim
Post by: Particle Person on November 18, 2011, 10:02:12 AM
Blanko, stop kissing boys and play the game like a man.
Title: Re: Skyrim
Post by: Blanko on November 18, 2011, 10:28:52 AM
Real men are able to one-shot ancient dragons at Master.
Title: Re: Skyrim
Post by: Mugthulhu on November 18, 2011, 12:43:03 PM
How is that any fun?
Title: Re: Skyrim
Post by: Blanko on November 18, 2011, 03:04:07 PM
Screenshots! Click for full size.

(http://i.imgur.com/FXy5k.jpg) (http://img21.imageshack.us/img21/3923/tesv2011111918152522.jpg)

(http://i.imgur.com/IS4Lg.jpg) (http://img401.imageshack.us/img401/3424/tesv2011111903242100.jpg)

(http://i.imgur.com/Lzotw.jpg) (http://img256.imageshack.us/img256/1193/tesv2011111823535020.jpg)

(http://i.imgur.com/RtGxG.jpg) (http://img809.imageshack.us/img809/4832/tesv2011111900162051.jpg)

(http://i.imgur.com/DOKeq.jpg) (http://img408.imageshack.us/img408/7724/tesv2011111923004655.jpg)

(http://i.imgur.com/DbFAU.jpg) (http://img41.imageshack.us/img41/9767/tesv2011111922172559.jpg)
Title: Re: Skyrim
Post by: Mugthulhu on November 19, 2011, 08:59:07 AM
The sharpened textures makes it look kind of grainy.
Title: Re: Skyrim
Post by: Mrs. Peach on November 19, 2011, 09:37:32 AM
The sharpened textures makes it look kind of grainy.

Yeah and make that a laa..arge kind of grainy.
Title: Re: Skyrim
Post by: Blanko on November 19, 2011, 12:22:41 PM
A little, but it's still a lot better than the blurry vanilla textures.

Also, FXAA lessens the graininess and most of these screenshots (all but the first and the last) have it disabled.

For comparison, here's the first screenshot without sharpening: http://img846.imageshack.us/img846/6747/tesv2011111900021257.jpg
Title: Re: Skyrim
Post by: Wendy on November 20, 2011, 01:18:08 PM
I think the textures look pretty nice. The first screenshot looks like the second one with auto-levels in photoshop, which mostly looks better.
Title: Re: Skyrim
Post by: Chris Spaghetti on November 21, 2011, 04:04:38 AM
Woah, are those in-game screenshots? They look like really really good concept art.
Title: Re: Skyrim
Post by: Mugthulhu on November 21, 2011, 05:01:32 AM
They are.
Title: Re: Skyrim
Post by: Blanko on November 21, 2011, 06:23:01 AM
Woah, are those in-game screenshots? They look like really really good concept art.

They are. Skyrim by itself suffers from some technically outdated graphics, which can be immediately seen in how blurry and grey everything is - but it does have a great art style and attention to detail, so just applying some other shaders like sharpening and saturation (which has been done here) fixes the problem to some extent, but it isn't without negatives, like was already mentioned. Well, that's pretty much the best we can do before the mod community gets started for real.
Title: Re: Skyrim
Post by: Mugthulhu on November 21, 2011, 07:48:40 AM
If only they had disregarded consoles.

Well. It's not like I could have run it on the best graphics settings with decent performance anyway, seeing as I can't do it as it is.
Title: Re: Skyrim
Post by: rooster on November 21, 2011, 08:15:46 AM
Yes, all developers should disregard consoles so the graphics can always be better.  ::)
Title: Re: Skyrim
Post by: Blanko on November 21, 2011, 09:02:30 AM
Yes, all developers should disregard consoles so the graphics can always be better.

Indeed.
Title: Re: Skyrim
Post by: Wendy on November 21, 2011, 09:38:53 AM
I agree. Those with a good gaming rig should get better graphics.
Title: Re: Skyrim
Post by: rooster on November 21, 2011, 10:50:15 AM
Or we should all be able to enjoy the game and just deal with poopy shadows.
Title: Re: Skyrim
Post by: Blanko on November 21, 2011, 10:52:35 AM
Console users should have to deal with poopy shadows (and low resolution, no AA, low view distance etc.), not PC users.
Title: Re: Skyrim
Post by: rooster on November 21, 2011, 10:55:28 AM
Console users should have to deal with poopy shadows (and low resolution, no AA, low view distance etc.), not PC users.

Then why don't you send them an angry letter?
Title: Re: Skyrim
Post by: Blanko on November 21, 2011, 11:04:08 AM
Console users should have to deal with poopy shadows (and low resolution, no AA, low view distance etc.), not PC users.

Then why don't you send them an angry letter?

>implying I already haven't
Title: Re: Skyrim
Post by: rooster on November 21, 2011, 11:13:10 AM
Console users should have to deal with poopy shadows (and low resolution, no AA, low view distance etc.), not PC users.

Then why don't you send them an angry letter?

>implying I already haven't

Yes, but secretly hoping that you already had.
Title: Re: Skyrim
Post by: Wendy on November 21, 2011, 12:45:47 PM
Or we should all be able to enjoy the game and just deal with poopy shadows.

>Implying we wouldn't all be able to enjoy the game.
Title: Re: Skyrim
Post by: rooster on November 21, 2011, 01:15:34 PM
If games weren't made for consoles then we wouldn't all be able to enjoy it. And no, we're not all going to build a PC.
Title: Re: Skyrim
Post by: Blanko on November 21, 2011, 01:19:19 PM
If games weren't made for consoles then we wouldn't all be able to enjoy it. And no, we're not all going to build a PC.

And we're not all going to buy consoles either. Your point?
Title: Re: Skyrim
Post by: Wendy on November 21, 2011, 01:19:55 PM
If games weren't made for consoles then we wouldn't all be able to enjoy it. And no, we're not all going to build a PC.
Why would you need to? The sale of gaming rigs would just compensate for the lack of consoles and the prices would go down because the new brands of consumer gaming PC's would have only exactly what the general public wants. Games would have a normal graphics setting which these PC's could use and higher settings for those with the money, know-how and interest to get better PC's. Buying a PC today is just like buying a console. In some cases, you have one less cable to hook up, too.
Title: Re: Skyrim
Post by: Mrs. Peach on November 21, 2011, 06:07:13 PM
I just know that the Skyrim wolves look like some spiky wig thing you'd wear for Halloween.  Red Dead's wolves look like wolves and the scenic parts are superior as well.  I like the game part but I don't get lost in it because of the little graphic irritations.
Title: Re: Skyrim
Post by: Around And About on November 21, 2011, 06:14:36 PM
Anybody who can't get lost in a game because of graphical irritations apparently started playing games just last year, or simply never experiences game immersion. My sympathies, either way.
Title: Re: Skyrim
Post by: rooster on November 21, 2011, 06:17:06 PM
Really? Were you ever able to enjoy any Nintendo or Sega video games? If you can't get lost in a game because you're hung up on the graphics then you're either missing the point or the developers have failed. If a video game is not beautiful or perfect looking enough for you then go outside.  Honestly, that's probably the most mundane technicality a gamer could possibly get hung up on. Unless a new gen game looks like 007 on the 64, then I'm not complaining.


And I just saw A&A's post. This is why we're lovers.  :-*
Title: Re: Skyrim
Post by: Blanko on November 21, 2011, 06:23:13 PM
Really? Were you ever able to enjoy any Nintendo or Sega video games? If you can't get lost in a game because you're hung up on the graphics then you're either missing the point or the developers have failed. If a video game is not beautiful or perfect looking enough for you then go outside.  Honestly, that's probably the most mundane technicality a gamer could possibly get hung up on. Unless a new gen game looks like 007 on the 64, then I'm not complaining.


And I just saw A&A's post. This is why we're lovers.  :-*

Well, Nintendo and Sega games are rarely something you can "get lost in".

OH MAN IT'S LIKE I'M ACTUALLY A JUMPING PLUMBER ON SHROOMS SO IMMERSIVE nope
Title: Re: Skyrim
Post by: Mrs. Peach on November 21, 2011, 06:26:41 PM
Really? Were you ever able to enjoy any Nintendo or Sega video games? If you can't get lost in a game because you're hung up on the graphics then you're either missing the point or the developers have failed. If a video game is not beautiful or perfect looking enough for you then go outside.  Honestly, that's probably the most mundane technicality a gamer could possibly get hung up on. Unless a new gen game looks like 007 on the 64, then I'm not complaining.




Good lord. 

My willing suspension of disbelief is fragile and you're right, I would never describe myself as a gamer.  I didn't say I didn't enjoy it; I said I'm not lost in it. 
Title: Re: Skyrim
Post by: Vindictus on November 21, 2011, 09:59:16 PM
I just know that the Skyrim wolves look like some spiky wig thing you'd wear for Halloween.  Red Dead's wolves look like wolves and the scenic parts are superior as well.  I like the game part but I don't get lost in it because of the little graphic irritations.

I agree, but for somewhat different reasons.
Title: Re: Skyrim
Post by: Hazbollah on November 21, 2011, 11:24:41 PM
Gameplay over graphics, every time. I can still immersed in a game that isn't visually perfect, I can manage to get into Shogun Total War, and that's eleven years old.
Skyrim will, I think, be at the top of the Christmas list this year.
Title: Re: Skyrim
Post by: Wendy on November 22, 2011, 03:19:35 AM
lol, immersion. Wanna hear what's more immersion-breaking than slightly sub-par graphics? Bards who go to a bard's college for two years and learn all of two songs, one of which is all of 46 seconds long; the dudes who send you to another quest giver with the same voice as himself and the physics of the world going insane as soon as you sit up on a horse. I played a tabletop RPG last weekend, and it was much more immersive than Skyrim or similar games will be in a long time, perhaps forever, but that's not really because of the graphics. I just like better graphics.
Title: Re: Skyrim
Post by: Wendy on November 22, 2011, 12:16:33 PM
Yay, broken quest! How do I complete the Forsworn Conspiracy and No One Escapes Cidhna Mine quests on the side that hasn't been assassinating people for seventy years? I would really like to keep my gear and stuff, but when SPOILERS I get out of the mine and the conversation with the leader of the Silver-Bloods should take place, he just attacks me instead and I can't do anything about it. END SPOILERS This makes it impossible to complete the quest and also impossible for me to keep the items you lose during the quest and get back at the end. I could of course side with the other party, but I really don't want to.
Title: Re: Skyrim
Post by: Vindictus on November 22, 2011, 03:21:11 PM
Uh, I'm not sure.

Spoilers
I sided with the half naked dudes, and they gave my stuff back just before we left the tunnel leading to the city. The silver-blood guy was there when we came out, and we killed him.
End spoilers
Title: Re: Skyrim
Post by: Wendy on November 22, 2011, 10:36:04 PM
Yeah, I ended up doing that as well. If you go the other way on the PC though, save just before entering Markarth again and if he attacks you, reload and toggle AI detection. He'll start talking to you instead.
Title: Re: Skyrim
Post by: PizzaPlanet on November 22, 2011, 10:39:03 PM
Yes, all developers should disregard consoles so the graphics can always be better.

Indeed.
Yup.
Title: Re: Skyrim
Post by: Raist on November 23, 2011, 05:15:51 PM
I do not understand why console developers will never give gamers access to console commands and the like. wouldn't it be amazing if you could patch your own glitches and they wouldn't have to deal with fans angry that they can't beat the game they purchased?
Title: Re: Skyrim
Post by: Around And About on November 23, 2011, 05:25:45 PM
I do not understand why console developers will never give gamers access to console commands and the like. wouldn't it be amazing if you could patch your own glitches and they wouldn't have to deal with fans angry that they can't beat the game they purchased?

Yes.
Title: Re: Skyrim
Post by: Particle Person on November 23, 2011, 05:29:19 PM
I do not understand why console developers will never give gamers access to console commands and the like. wouldn't it be amazing if you could patch your own glitches and they wouldn't have to deal with fans angry that they can't beat the game they purchased?

Yes.

Are you having problems?
Title: Re: Skyrim
Post by: Blanko on November 23, 2011, 05:55:09 PM
Reminds me of a bug I encountered in Oblivion when I first played it on the 360 that completely stopped me from doing the mage guild quests... could have fixed that in a single console command on PC. Never playing a TES game on a console again.
Title: Re: Skyrim
Post by: Around And About on November 23, 2011, 06:01:02 PM
I do not understand why console developers will never give gamers access to console commands and the like. wouldn't it be amazing if you could patch your own glitches and they wouldn't have to deal with fans angry that they can't beat the game they purchased?

Yes.

Are you having problems?

No. But it would be amazing.
Title: Re: Skyrim
Post by: Particle Person on November 23, 2011, 06:10:18 PM
I do not understand why console developers will never give gamers access to console commands and the like. wouldn't it be amazing if you could patch your own glitches and they wouldn't have to deal with fans angry that they can't beat the game they purchased?

Yes.

Are you having problems?

No. But it would be amazing.

It truly would. Raist is wise beyond his years. You know what else is amazing? Red Mountain, the White Gold Tower, and a whole bunch of boring but accurate terrain exists beyond the borders of Skyrim.

http://ppsh-41.tumblr.com/post/13145143504/entire-tamriel-landmass-built-into-skyrim

If you look at just the right angle, you can actually see Red Mountain from the map.
Title: Re: Skyrim
Post by: Lorddave on November 23, 2011, 06:40:02 PM
I do not understand why console developers will never give gamers access to console commands and the like. wouldn't it be amazing if you could patch your own glitches and they wouldn't have to deal with fans angry that they can't beat the game they purchased?

Yes.

Are you having problems?

No. But it would be amazing.

It truly would. Raist is wise beyond his years. You know what else is amazing? Red Mountain, the White Gold Tower, and a whole bunch of boring but accurate terrain exists beyond the borders of Skyrim.

http://ppsh-41.tumblr.com/post/13145143504/entire-tamriel-landmass-built-into-skyrim

If you look at just the right angle, you can actually see Red Mountain from the map.
Wow.  That is truly amazing.  That's the kind of work that makes a developer badass.
Title: Re: Skyrim
Post by: Around And About on November 23, 2011, 08:05:49 PM
Red Mountain! Epic. BethSoft++;
Title: Re: Skyrim
Post by: Wendy on November 23, 2011, 11:09:16 PM
Low-polygon terrain is impressive now? Why didn't FUEL sell more in that case?
Title: Re: Skyrim
Post by: Lorddave on November 23, 2011, 11:34:18 PM
Low-polygon terrain is impressive now? Why didn't FUEL sell more in that case?
It's not that it's low, it's that it even exists.
Title: Re: Skyrim
Post by: Wendy on November 23, 2011, 11:36:32 PM
Yeah, but what I meant is that it's not a mammoth task to generate a height map for Tamriel when you have models from the previous Elder Scrolls games. I am much more impressed by the story and design of Skyrim than I am by Red Mountain, especially when I've seen it in all its splendor in Morrowind.
Title: Re: Skyrim
Post by: Lorddave on November 23, 2011, 11:39:00 PM
Yeah, but what I meant is that it's not a mammoth task to generate a height map for Tamriel when you have models from the previous Elder Scrolls games. I am much more impressed by the story and design of Skyrim than I am by Red Mountain, especially when I've seen it in all its splendor in Morrowind.
True dat.
But they still took the time to put it in.  It's little touches like that that make a game go from good to great.
Title: Re: Skyrim
Post by: Raist on November 23, 2011, 11:49:58 PM
I do not understand why console developers will never give gamers access to console commands and the like. wouldn't it be amazing if you could patch your own glitches and they wouldn't have to deal with fans angry that they can't beat the game they purchased?

Yes.

Are you having problems?

No. But it would be amazing.

It truly would. Raist is wise beyond his years. You know what else is amazing? Red Mountain, the White Gold Tower, and a whole bunch of boring but accurate terrain exists beyond the borders of Skyrim.

http://ppsh-41.tumblr.com/post/13145143504/entire-tamriel-landmass-built-into-skyrim

If you look at just the right angle, you can actually see Red Mountain from the map.

Long before Skyrim launched they said they were planning on it spanning multiple continents including a trip back to morrowind. I wouldn't be surprised if an expansion or two take you to limited parts of these places.

A big improvement in skyrim is they brought back horrible animals roaming the planes. I was fighting a dragon and got attacked by a zombie that was nearly the size of the dragon. It was crazy. I still sometimes have dreams of walking through a red sandy mist only to be attacked by blight creatures. /geeky homsickness
Title: Re: Skyrim
Post by: Wendy on November 24, 2011, 12:32:49 AM
You have dreams about that? I did it last friday!
Title: Re: Skyrim
Post by: Particle Person on November 24, 2011, 12:40:58 PM
I do not understand why console developers will never give gamers access to console commands and the like. wouldn't it be amazing if you could patch your own glitches and they wouldn't have to deal with fans angry that they can't beat the game they purchased?

Yes.

Are you having problems?

No. But it would be amazing.

It truly would. Raist is wise beyond his years. You know what else is amazing? Red Mountain, the White Gold Tower, and a whole bunch of boring but accurate terrain exists beyond the borders of Skyrim.

http://ppsh-41.tumblr.com/post/13145143504/entire-tamriel-landmass-built-into-skyrim

If you look at just the right angle, you can actually see Red Mountain from the map.

[...]got attacked by a zombie that was nearly the size of the dragon.

I think that was a giant.

Quote
I still sometimes have dreams of walking through a red sandy mist only to be attacked by blight creatures.

I had a fever of approximately 105 (inb4 Celsius/Fahrenheit) once and I could constantly hear the blight storm sound effect (http://) in my mind, accompanied by visions of deserts and other things that aren't pleasant when you feel like you're overheating to death.
Title: Re: Skyrim
Post by: Blanko on November 25, 2011, 07:56:56 AM
Moar screenshots. This time with more action. Click for full size.

(http://i.imgur.com/YqLIM.jpg) (http://i.imgur.com/FwNgV.jpg)

(http://i.imgur.com/6Grof.jpg) (http://i.imgur.com/LqeTj.jpg)

(http://i.imgur.com/c1250.jpg) (http://i.imgur.com/N58YL.jpg)

(http://i.imgur.com/dBNZt.jpg) (http://i.imgur.com/5VDSs.jpg)
Title: Re: Skyrim
Post by: Particle Person on November 25, 2011, 11:07:40 AM
Shopped. Nobody can kill a frost troll.
Title: Re: Skyrim
Post by: Mugthulhu on November 25, 2011, 11:13:26 AM
Incorrect.
Title: Re: Skyrim
Post by: Particle Person on November 25, 2011, 11:20:48 AM
No, it's true. I can tell from some of the pixels and by not having ever killed a frost troll in my time.
Title: Re: Skyrim
Post by: Blanko on November 25, 2011, 11:59:13 AM
Shopped. Nobody can kill a frost troll.

Enemies in the wild don't level up very high, so they're very small-time once you hit level 30+.
Title: Re: Skyrim
Post by: rooster on November 25, 2011, 12:26:22 PM
I'm only level 18 and I can kill them pretty easily. Dual wield flames and use flame breath.
Title: Re: Skyrim
Post by: Blanko on November 25, 2011, 12:27:19 PM
Yeah, they're very susceptible to fire.
Title: Re: Skyrim
Post by: Nomad on November 25, 2011, 12:38:56 PM
I was like level 11 and one came after me on the 7,000 steps.  I killed it.  Didn't find it that difficult.  Fortunately he was up on a ledge and took a bit to figure out how to jump down, but I had only taken a little bit off his HP before that.  I was just dual wielding flames.  And had Janessa hacking and slashing at him.
Title: Re: Skyrim
Post by: Particle Person on November 25, 2011, 12:39:48 PM
You're all so cool.
Title: Re: Skyrim
Post by: Taters343 on November 25, 2011, 12:52:53 PM
I wrote a brief review of Skyrim in my blog, with a nice little "tl;dr" at the end.

Skyrim is fantastic. I went to the midnight release, and then played it continuously until my 8 o'clock class.
Title: Re: Skyrim
Post by: rooster on November 25, 2011, 05:09:55 PM
Well if you don't like frost trolls you should probably stay away from Labyrinthian.
Title: Re: Skyrim
Post by: Around And About on November 25, 2011, 05:26:23 PM
Also, try to avoid places with snow.

(http://5493-planetmc.voxcdn.com/files/resource_media/screenshot/1139/2011-09-26_203726_524855.jpg)
Title: Re: Skyrim
Post by: Vongeo on November 26, 2011, 12:05:41 PM
I want the skyrim, but I live the forest with monks.
Title: Re: Skyrim
Post by: Mrs. Peach on November 28, 2011, 05:24:58 AM
I want the skyrim, but I live the forest with monks.

May you walk on warm sands.
Title: Re: Skyrim
Post by: Mugthulhu on November 28, 2011, 06:07:25 AM
I was in Hammerfell today. Shit was boring. :(
Title: Re: Skyrim
Post by: Mrs. Peach on November 28, 2011, 06:38:04 AM
I was in Hammerfell today. Shit was boring. :(

Peach wishes she had a stick made out of fishies to give to you. Sadly, she does not.

(I ran into M'aiq the Liar last night in Skyrim.  I was most happy to see him.)
Title: Re: Skyrim
Post by: Nomad on November 28, 2011, 06:49:28 AM
I saw M'aiq the Liar the first time I played, just outside Whiterun.  Don't know his significance, though, Skyrim is the only Elder Scrolls that has genuinely held my attention for a great while.  I liked Morrowind but could only ever play it in a few hour bursts a few times a year, and always ended up just starting over each time because I forgot what was going on.  Just didn't like Oblivion, and never played Daggerfall (Though I may once I finally get bored with Skyrim and get THIS (http://xlengine.com/?p=121) (I've already played some of Dark Forces with it, and shit is so cash.  Lucius is the shit)).  shrug
Title: Re: Skyrim
Post by: theonlydann on November 28, 2011, 07:40:37 AM
Im totally gonna buy a new computer so i can skyrim it up a few notches.
Title: Re: Skyrim
Post by: Ocius on November 28, 2011, 09:14:25 AM
The only main side-quest I did was the Companion storyline. I got a sweet 2-handed axe that I used the entire game to smash faces with. My friend was busy upgrading his armor and doing random little chores while I was slaying dragons and giants. After beating Alduin, it just seemed redundant to go back out and do dumb little side quests. I wish my character had died from a wound after killing Alduin so I could have stayed at Sovngarde and feasted on roast boar and ale while singing songs of the glory days.
Title: Re: Skyrim
Post by: Mugthulhu on November 28, 2011, 09:51:58 AM
My friend was busy upgrading his armor and doing random little chores

Is he me?
Title: Re: Skyrim
Post by: Crustinator on November 29, 2011, 08:17:02 AM
I was like level 11 and one came after me on the 7,000 steps.  I killed it.  Didn't find it that difficult.

Command Animal.
Walk round.
Title: Re: Skyrim
Post by: Ocius on November 29, 2011, 08:20:33 AM
You kill frost trolls by walking up to them and letting them swipe at you, move out of the way and then swing at them while they're recovering.
Title: Re: Skyrim
Post by: Blanko on November 29, 2011, 08:25:26 AM
Or you can just stealth kill them.

It's pretty fucking broken in this game. I'm one-shotting giants on Master without any difficulty whatsoever.
Title: Re: Skyrim
Post by: Ocius on November 29, 2011, 08:30:15 AM
Well my character is a Paladin, and he wouldn't be that underhanded and slimy.
Title: Re: Skyrim
Post by: Wendy on November 29, 2011, 09:40:51 AM
It's not like you can't change that. You can be everything at once.
Title: Re: Skyrim
Post by: Ocius on November 29, 2011, 09:43:11 AM
Hey Wendy, it's a roleplaying game. Not a "be everything at once" game.
Title: Re: Skyrim
Post by: Mugthulhu on November 29, 2011, 09:51:16 AM
Hey Wendy, it's a roleplaying game. Not a "be everything at once" game.
You and me seems to be the only ones getting this.
Title: Re: Skyrim
Post by: Ocius on November 29, 2011, 10:14:30 AM
Indeed
Title: Re: Skyrim
Post by: Wendy on November 29, 2011, 11:08:03 AM
Hey Wendy, it's a roleplaying game. Not a "be everything at once" game.
You and me seems to be the only ones getting this.

>Implying character growth is not part of a roleplaying game
Title: Re: Skyrim
Post by: Raist on November 29, 2011, 11:56:59 AM
Meta gaming is not role playing fgt.
Title: Re: Skyrim
Post by: Vongeo on November 29, 2011, 12:02:41 PM
Wendy and I just had a meaningful exchange.
Title: Re: Skyrim
Post by: Wendy on November 29, 2011, 12:17:42 PM
Meta gaming is not role playing fgt.

Character advancement as an in-game mechanic is not meta-gaming, asshole.
Title: Re: Skyrim
Post by: Raist on November 29, 2011, 12:27:25 PM
Meta gaming is not role playing fgt.

Character advancement as an in-game mechanic is not meta-gaming, asshole.

It is if not driven by the character that has been created and instead is driven by choices made exploiting game mechanics your character has no way of knowing about.
Title: Re: Skyrim
Post by: Wendy on November 29, 2011, 12:56:39 PM
And so you mean that there is no way at all for a paladin to have a fall from grace? Your roleplaying is weak, sir. Weak!
Title: Re: Skyrim
Post by: Lorddave on November 29, 2011, 01:46:03 PM
And so you mean that there is no way at all for a paladin to have a fall from grace? Your roleplaying is weak, sir. Weak!
Or a dark paladin.
Or a Paladin who is only playing the part to get the power but has a dark heart inside that he's hidden all these years.
Or a thief/assassin who is trying to mend his ways but finds his old skills keep coming up in his new path.
Title: Re: Skyrim
Post by: Wendy on November 29, 2011, 01:57:52 PM
Or a Paladin corrupted by the dark powers of a world-shattering deity scouring the land.
Title: Re: Skyrim
Post by: Nomad on November 29, 2011, 04:20:14 PM
Hey Wendy, it's a roleplaying game. Not a "be everything at once" game.
You and me seems to be the only ones getting this.

Naw, I'm sticking to my Dunmer Battlemage guy and been focusing mostly on destruction and one-handed, with a little light armor.  Been sticking more with mage than battle lately, but still have a couple pretty sweet axes to kill shit with (skyforge steel waraxe and an orcish waraxe).  Need to figure out this enchanting business.

Is there a way to enchant something with soultrap so I don't have to use the spell myself to fill my soul gems?  Was nice (though maybe arguably gamebreaking) in Morrowind being able to do that.
Title: Re: Skyrim
Post by: Around And About on November 29, 2011, 04:38:18 PM
Yes, you can enchant weapons with the Soul Trap spell effect.
Title: Re: Skyrim
Post by: Blanko on November 29, 2011, 10:27:02 PM
Or hey, just play a rogue battlemage and kill everything.

AND YES THAT IS A CLASS.
Title: Re: Skyrim
Post by: Ocius on November 29, 2011, 10:33:20 PM
And so you mean that there is no way at all for a paladin to have a fall from grace? Your roleplaying is weak, sir. Weak!
Or a dark paladin.
Or a Paladin who is only playing the part to get the power but has a dark heart inside that he's hidden all these years.
Or a thief/assassin who is trying to mend his ways but finds his old skills keep coming up in his new path.

That's all well and good, but my character isn't any of those.
Title: Re: Skyrim
Post by: Wendy on November 29, 2011, 10:57:04 PM
Your character seems very rigid and unchanging. Sounds like a boring concept.

Hey Wendy, it's a roleplaying game. Not a "be everything at once" game.
You and me seems to be the only ones getting this.

Naw, I'm sticking to my Dunmer Battlemage guy and been focusing mostly on destruction and one-handed, with a little light armor.  Been sticking more with mage than battle lately, but still have a couple pretty sweet axes to kill shit with (skyforge steel waraxe and an orcish waraxe).  Need to figure out this enchanting business.

Is there a way to enchant something with soultrap so I don't have to use the spell myself to fill my soul gems?  Was nice (though maybe arguably gamebreaking) in Morrowind being able to do that.

There's a perk in the conjuration tree that lets your bound weapons soul trap targets.
Title: Re: Skyrim
Post by: Blanko on November 29, 2011, 11:11:09 PM
Yeah, limiting your character to strict class definitions is WoW-level roleplaying i.e. complete shit.
Title: Re: Skyrim
Post by: Wendy on November 29, 2011, 11:12:57 PM
WoW is not roleplaying, it's dungeon crawling. So I agree.
Title: Re: Skyrim
Post by: Mrs. Peach on November 30, 2011, 12:34:44 AM

Naw, I'm sticking to my Dunmer Battlemage guy and been focusing mostly on destruction and one-handed, with a little light armor.  Been sticking more with mage than battle lately, but still have a couple pretty sweet axes to kill shit with (skyforge steel waraxe and an orcish waraxe).  Need to figure out this enchanting business.

Is there a way to enchant something with soultrap so I don't have to use the spell myself to fill my soul gems?  Was nice (though maybe arguably gamebreaking) in Morrowind being able to do that.


I'm into role playing the lady wood elf and spend all my time getting stuff for the crib, arranging food on the table, and making pretty armour and jools.

And yes, I've got a soul trap on a bow and carry around the Dark Star for lowly, squalid bandit souls.
Title: Re: Skyrim
Post by: Vindictus on November 30, 2011, 12:37:48 AM
Yeah, limiting your character to strict class definitions is WoW-level roleplaying i.e. complete shit.

No.

WoW is not roleplaying, it's dungeon crawling. So I agree.

Yes.
Title: Re: Skyrim
Post by: Wendy on November 30, 2011, 03:25:32 AM
The worst thing about the black star is that you can only get one bandit soul at a time unless you shell out for a black gem from Enthir. I think his name was Enthir. He was an asshole anyway.

Also:

Yeah, limiting your character to strict class definitions is WoW-level roleplaying i.e. complete shit.

Depends.

Fix'd.
Title: Re: Skyrim
Post by: Blanko on November 30, 2011, 06:51:11 AM
It doesn't make sense to have strict class restrictions in Elder Scrolls when you (for the most part) work alone and therefore do not need to fill one specific role.

You're not a better roleplayer just because you go "but my mage couldn't possibly use a bow!", unless you're playing a dumbfuck who literally is unable to learn new things.
Title: Re: Skyrim
Post by: PizzaPlanet on November 30, 2011, 07:28:17 AM
Dude, giving a bow to a mage literally causes an explosion. Explosions are only good when it's not you exploding.
Please reconsider.
Title: Re: Skyrim
Post by: Nomad on November 30, 2011, 07:30:51 AM
I suppose since the game takes place in an era where bow use is fairly common, it's not too crazy to suggest that the average person already knows how to use one, but I've just always figured my battlemage doesn't, and there isn't much need for one with ranged spells anyway.  (though sneak attack bonuses would be nice)
Title: Re: Skyrim
Post by: Wendy on November 30, 2011, 07:39:41 AM
I like playing the jack-of-all-trades. It also turns out, that's what makes a good hero. Just look at old legends. Sure, Robin Hood could shoot a bow extremely well, but nowhere does it say that he doesn't know how to use a sword, or sneak, or command troops, all of which he actually does in his various incarnations with great success. It just says that he's great at using bows. My bulimic, lesbian mage (Yes, really) is a competent smith and working her way to becoming a good conjurer, but she can use a bow or mix potions just fine if the situation calls for it.
Title: Re: Skyrim
Post by: Mrs. Peach on November 30, 2011, 08:57:36 AM
I seem to always wind up playing myself in RPGs, sneaking, ranged attacks, and running away.

Now, if you all will excuse me, I'm off to go mine some moonstone.
Title: Re: Skyrim
Post by: Wendy on November 30, 2011, 09:59:00 AM
Sounds exactly like you. Me, I play a character whose goal is to amass the ultimate knowledge of the universe, and thus I go about collecting as many spells, books, and as much skills as possible. I wouldn't want to get bored saving the world.
Title: Re: Skyrim
Post by: Mrs. Peach on November 30, 2011, 10:11:30 AM
Sounds exactly like you. Me, I play a character whose goal is to amass the ultimate knowledge of the universe, and thus I go about collecting as many spells, books, and as much skills as possible. I wouldn't want to get bored saving the world.

 ;D

I recall yesterday being in some dungeon or other, in sneak mode with mean barbarians shouting about intruders, painstaking going through a bookshelf and thinking, "Here's one I haven't read" or "Pooh, I read that in Oblivion."   And by read, I mean a real read.  Cyber-art-life imitating life.
Title: Re: Skyrim
Post by: Wendy on November 30, 2011, 11:53:53 AM
Well of course you'd actually read the books. What else are they there for than to add flavour?
Title: Re: Skyrim
Post by: Vindictus on November 30, 2011, 12:52:08 PM
It doesn't make sense to have strict class restrictions in Elder Scrolls when you (for the most part) work alone and therefore do not need to fill one specific role.

You're not a better roleplayer just because you go "but my mage couldn't possibly use a bow!", unless you're playing a dumbfuck who literally is unable to learn new things.

Not in TES series, because TES series has always been about giving you exactly what you want.
Title: Re: Skyrim
Post by: Space Cowgirl on November 30, 2011, 01:33:24 PM
I ended up buying a PS3 instead of XBox, it (and the game) will be here tomorrow. I'll probably finish Skyward Sword before starting Skyrim.
Title: Re: Skyrim
Post by: Mugthulhu on November 30, 2011, 07:23:50 PM
 >:( Should have bought a pc.
Title: Re: Skyrim
Post by: Crustinator on November 30, 2011, 07:40:37 PM
One of the things I remember about playing Morrowind was that I used to go around and completely strip peoples homes of everything. I mean everything. And take it down to the tat shop for a few gold pieces.

Then I started feeling all sad because every where I went looked so dull and empty so I started buying jugs and flowers and shit back and putting them in peoples homes but it just wasn't the same AND I LEARNED A VALUABLE MORAL LESSON.
Title: Re: Skyrim
Post by: Ocius on November 30, 2011, 08:28:43 PM
WoW is not roleplaying, it's dungeon crawling. So I agree.

Incorrect.
Title: Re: Skyrim
Post by: Wendy on November 30, 2011, 10:56:29 PM
WoW is not roleplaying, it's dungeon crawling. So I agree.

Incorrect.

You have nothing to back up your statement. You know that you can't win this. And you're probably going to continue anyway.
Title: Re: Skyrim
Post by: Vindictus on December 01, 2011, 12:36:08 PM
WoW is not roleplaying, it's dungeon crawling. So I agree.

Incorrect.

It has really weak RPG elements, and you do exactly 0 roleplaying at end game. Unless you're one of those weird people that actually roleplay.
Title: Re: Skyrim
Post by: Blanko on December 01, 2011, 12:47:24 PM
Those people are fucking freaks.
Title: Re: Skyrim
Post by: Mrs. Peach on December 01, 2011, 01:43:41 PM
I ended up buying a PS3 instead of XBox, it (and the game) will be here tomorrow. I'll probably finish Skyward Sword before starting Skyrim.

And next you have to get Red Dead.
Title: Re: Skyrim
Post by: Ocius on December 01, 2011, 03:10:57 PM
WoW is not roleplaying, it's dungeon crawling. So I agree.

Incorrect.

You have nothing to back up your statement.

Incorrect.
Title: Re: Skyrim
Post by: Nomad on December 01, 2011, 04:14:08 PM
I ended up buying a PS3 instead of XBox, it (and the game) will be here tomorrow. I'll probably finish Skyward Sword before starting Skyrim.

And next you have to get Red Dead.

YES!  Then we can have a Peachy, Nomud, and SCG Red Dead Redemption threesome!
Title: Re: Skyrim
Post by: Mugthulhu on December 01, 2011, 04:28:29 PM
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Title: Re: Skyrim
Post by: barrog on December 01, 2011, 07:36:02 PM
http://www.newgrounds.com/portal/view/583511

A bit late for this but still fun to watch
Title: Re: Skyrim
Post by: Mrs. Peach on December 01, 2011, 07:47:11 PM
I ended up buying a PS3 instead of XBox, it (and the game) will be here tomorrow. I'll probably finish Skyward Sword before starting Skyrim.

And next you have to get Red Dead.

YES!  Then we can have a Peachy, Nomud, and SCG Red Dead Redemption threesome!

And Haz.  He kilt me a couple of times already.  Then he surrendered and ran off. 
Title: Re: Skyrim
Post by: Taters343 on December 02, 2011, 06:04:43 AM
Now I myst get Red Dead.
Title: Re: Skyrim
Post by: Crustinator on December 02, 2011, 06:23:52 AM
http://answers.yahoo.com/question/index;_ylt=AmAwLtONmoI_V.hlL9laatvsy6IX;_ylv=3?qid=20111202062219AAJQuVu
Title: Re: Skyrim
Post by: Lorddave on December 02, 2011, 06:33:16 AM
Does skyrim still have fast travel?
Title: Re: Skyrim
Post by: Benjamin Franklin on December 02, 2011, 06:35:15 AM
Does skyrim still have fast travel?
Yes, but unlike Oblivion, the major cities don't come pre-discovered.
Title: Re: Skyrim
Post by: Nomad on December 02, 2011, 07:24:52 PM
Does skyrim still have fast travel?
Yes, but unlike Oblivion, the major cities don't come pre-discovered.

Although you can take a horse drawn cart to those cities anyway. 
Title: Re: Skyrim
Post by: Vongeo on December 03, 2011, 09:57:20 AM
I played it yesterday and found out I was a vampire. Then I killed giants in Malacaths name.


MALACATH!
Title: Re: Skyrim
Post by: Around And About on December 03, 2011, 04:41:48 PM
(http://24.media.tumblr.com/tumblr_lvlsadsvZX1r7yi3uo1_400.jpg)
Title: Re: Skyrim
Post by: Nomad on December 03, 2011, 05:39:35 PM
I was fighting a dragon in a dragon den up on top one of the mountains near Falkreath, and it took off and flew around for a bit, then slammed right into the side of the mountain in front of me (sort of below me, it was a cliff face).  I didn't expect anything in particular to happen (hits mountain but "magically" swoops back around unharmed or something), but it actually tumbled over and skidded across the ground before it got up and started attacking again.  I lol'd
Title: Re: Skyrim
Post by: Crustinator on December 04, 2011, 10:39:34 AM
Dragons are cool apart from the way they hover like a chinook.

I figured out how to record my gaming action and put a video up on youtube.



Enjoy.
Title: Re: Skyrim
Post by: Tausami on December 04, 2011, 01:36:47 PM
It's a great game, but I've lost enthusiasm. After you become the leader of the Companions, Arch-mage of the College of Winterhold, end the civil war, and kill Alduin there's nothing fun left to do.
Title: Re: Skyrim
Post by: Mrs. Peach on December 04, 2011, 04:11:15 PM
You didn't plan ahead.  Tsk.
Title: Re: Skyrim
Post by: Ocius on December 04, 2011, 05:20:28 PM
Dragons are cool apart from the way they hover like a chinook.

I figured out how to record my gaming action and put a video up on youtube.



Enjoy.

That movie is so good.
Title: Re: Skyrim
Post by: Vindictus on December 04, 2011, 08:11:16 PM
It's a great game, but I've lost enthusiasm. After you become the leader of the Companions, Arch-mage of the College of Winterhold, end the civil war, and kill Alduin there's nothing fun left to do.

That's why I started a new character. I'm going to clear every bandit camp, bear cave and dragon shrine before finishing the main quest.
Title: Re: Skyrim
Post by: Vongeo on December 04, 2011, 08:15:34 PM
I married an orc woman, who was a better provider than me until I started working as a Jarl Bounty hunter.

She lives with 2 other men though. I have to buy us a house.

MALACATH HELP ME!
Title: Re: Skyrim
Post by: Mrs. Peach on December 04, 2011, 08:28:57 PM
I stole two tomatoes to add to a chikken stew and now I have bounty hunters and assassins popping up behind every snowberry bush.  Jeese.
Title: Re: Skyrim
Post by: Blanko on December 04, 2011, 08:34:30 PM
A Stormcloak soldier sent three thugs after me for stealing something.

I'm confused as to why I would leave a Stormcloak soldier alive to do that.
Title: Re: Skyrim
Post by: Nomad on December 04, 2011, 08:44:00 PM
I'm amused that all the Stormcloak nords spend all this time talking shit about me being a Dunmer, even though I just demonstrated a thu'um right in front of them.  Idiots.  I should throw each and every one of them over a cliff.  Fuck skyrim, I'm siding with the imperials.
Title: Re: Skyrim
Post by: Wendy on December 04, 2011, 11:13:30 PM
I'm amused that all the Stormcloak nords spend all this time talking shit about me being a Dunmer, even though I just demonstrated a thu'um right in front of them.  Idiots.  I should throw each and every one of them over a cliff.  Fuck skyrim, I'm siding with the imperials.

While my experience with the stormcloaks is less than extensive, I am always astounded as I use thu'ums in the streets of Whiterun or Morthal, and then the guards walk up to me and say "come to think of it, maybe I'm the dragonborn and I just don't know it yet."
Title: Re: Skyrim
Post by: Vongeo on December 04, 2011, 11:42:03 PM
Dark elfs are rude as fuck.

They don't deserve a home.
Title: Re: Skyrim
Post by: Wendy on December 05, 2011, 01:01:58 AM
The few Dunmer I've met have been friendly enough. It's the racist Nords I don't like. Oh, and for some reason I don't think I've ever met an Argonian who wasn't a criminal. What happened to the good and honest lizardfolk?
Title: Re: Skyrim
Post by: Mugthulhu on December 05, 2011, 04:45:02 AM
Maybe the criminals are expelled from the rest of the provinces to live in the cold climate of Skyrim.
Title: Re: Skyrim
Post by: Wendy on December 05, 2011, 05:17:41 AM
Maybe. Otherwise it might be that the Argonians in Skyrim have been treated like criminals by the oppressive Nords long enough that they become such out of necessity and social pressure.
Title: Re: Skyrim
Post by: Vongeo on December 05, 2011, 08:48:15 AM
Orcs are discriminated against and they just set up tribes and shit. The other races could learn from orcs.

Also, I almost could afford a house, but I bought this hood which cost way more than it should have.

Also, being a vampire is terrible, But I've found a farm to feed off of for generations, I assume they just think they are having a nightmare over and over again about a wild naked deer headed green man breaking into their house and then their neck hurts.
Title: Re: Skyrim
Post by: Mugthulhu on December 05, 2011, 09:06:16 AM
I'm a werewolf, so I guess I can't become a vampire. And I can't get sick.
Title: Re: Skyrim
Post by: Wendy on December 05, 2011, 09:59:19 AM
That's pretty sweet. You are, however, a werewolf.
Title: Re: Skyrim
Post by: Vongeo on December 05, 2011, 10:57:36 AM
Can Argonian's become Vampires? Can they become diseased like the vermin fine folk they are?


Title: Re: Skyrim
Post by: Wendy on December 05, 2011, 01:13:57 PM
My first character was an Argonian who met vampires as literally the first enemies except the scripted events. I became a vampire so fast it wasn't even funny.
Title: Re: Skyrim
Post by: Around And About on December 05, 2011, 01:36:50 PM
My first character was an Argonian who met vampires as literally the first enemies except the scripted events. I became a vampire so fast it wasn't even funny.

Actually, that's exactly what happened with the Argonian character I made, too.
Title: Re: Skyrim
Post by: Wendy on December 05, 2011, 01:46:41 PM
Perhaps Argonian blood smells better.
Title: Re: Skyrim
Post by: Nomad on December 05, 2011, 02:44:49 PM
The few Dunmer I've met have been friendly enough. It's the racist Nords I don't like. Oh, and for some reason I don't think I've ever met an Argonian who wasn't a criminal. What happened to the good and honest lizardfolk?

I have only seen a handful of Argonians, and most of them were trying to kill me out in the wilderness.  Not a large enough sample size to assume they're all scum, but I can see where one might get that impression.  Also the Dunmer in Windhelm are pretty dickish, though have some decent reason to be with how they're discriminated against.  But just like black people that get treated like idiots primarily because they act like idiots, maybe they brought it on themselves.
Title: Re: Skyrim
Post by: Blanko on December 05, 2011, 02:46:03 PM
Argonians are some of the finest and most respectable Skooma dealers I've met in Skyrim.
Title: Re: Skyrim
Post by: Crustinator on December 05, 2011, 02:54:24 PM
What happened to the good and honest lizardfolk?

They all come over here because they know we are a soft touch and will keep them supported without them doing a days work. Honestly this country sikkens me.
Title: Re: Skyrim
Post by: Wendy on December 05, 2011, 05:11:10 PM
I actually did find some halfway decent Argonians just now. It's a shame I'm going to need to screw them all over for the Thieves' Guild.
Title: Re: Skyrim
Post by: Vongeo on December 05, 2011, 05:18:30 PM
All dark elfs are dicks. Anyone whos played morrowind knows that.
Title: Re: Skyrim
Post by: Wendy on December 05, 2011, 05:40:30 PM
Speak quickly, outlander, or go away!
Title: Re: Skyrim
Post by: Reks on December 05, 2011, 06:07:54 PM
Methinks it will be meh like Oblivion was. They should just do a remake of Morrowind with updated graphics.

Why so your sword can go through the person but do no damage. *slaps on hand* bad!
Title: Re: Skyrim
Post by: Mrs. Peach on December 05, 2011, 06:20:16 PM
I like how the English version has the Nords speaking with a Swedish accent.
Title: Re: Skyrim
Post by: Mugthulhu on December 05, 2011, 07:39:06 PM
There are other language versions?
Title: Re: Skyrim
Post by: Nomad on December 05, 2011, 09:21:12 PM
All dark elfs are dicks. Anyone whos played morrowind knows that.

Well, I guess you could be right.  I guess that really, the moral of the story is that everyone on Nirn sucks.

Also, I seriously feel like I've played this game too much.  Nothing has ever sucked me in quite the way Skyrim has, including the previous ES games and the Fallouts (including 1 and 2).  Well, except for maybe the last couple GTAs. 
Title: Re: Skyrim
Post by: Vindictus on December 05, 2011, 10:32:03 PM
All dark elfs are dicks. Anyone whos played morrowind knows that.

Well, I guess you could be right.  I guess that really, the moral of the story is that everyone on Nirn sucks.

Also, I seriously feel like I've played this game too much.  Nothing has ever sucked me in quite the way Skyrim has, including the previous ES games and the Fallouts (including 1 and 2).  Well, except for maybe the last couple GTAs.

Yeah, join the club. I've been sinking hours into it. Fortunately, semester has finished, but it's still far too unhealthy.
Title: Re: Skyrim
Post by: sillyrob on December 05, 2011, 10:50:46 PM
Wabbajack.
Title: Re: Skyrim
Post by: Nomad on December 05, 2011, 11:08:03 PM
I'm now arch-mage of the college of winterhold.   8)

Also, I'll bet there'll be more stuff about the Psijic monks either in a DLC or in the next ES (probably set in Summerset Isles)
Title: Re: Skyrim
Post by: Mrs. Peach on December 05, 2011, 11:39:33 PM
There are other language versions?

I assumed.  Just seemed odd there wouldn't be others. 
Title: Re: Skyrim
Post by: Wendy on December 06, 2011, 02:08:02 AM
Methinks it will be meh like Oblivion was. They should just do a remake of Morrowind with updated graphics.

Why so your sword can go through the person but do no damage. *slaps on hand* bad!

You need something like 50-70 in whatever weapon you use to hit almost every time. If you specialise in the beginning, you're not going to have a problem. Stop being so horrible!
Title: Re: Skyrim
Post by: Nomad on December 06, 2011, 06:58:45 AM
Still, though, it made combat terribly unexciting and frustrating.
Title: Re: Skyrim
Post by: Tausami on December 06, 2011, 12:12:18 PM
It's a great game, but I've lost enthusiasm. After you become the leader of the Companions, Arch-mage of the College of Winterhold, end the civil war, and kill Alduin there's nothing fun left to do.

That's why I started a new character. I'm going to clear every bandit camp, bear cave and dragon shrine before finishing the main quest.

I've decided that I'm going to kill every killable character, with the exception of those residing in Whiterun and Winterhold (Whiterun because I'm the Thane and leader of the companions, and Winterhold because I like the college)
Title: Re: Skyrim
Post by: Blanko on December 06, 2011, 12:18:19 PM
It's a great game, but I've lost enthusiasm. After you become the leader of the Companions, Arch-mage of the College of Winterhold, end the civil war, and kill Alduin there's nothing fun left to do.

That's why I started a new character. I'm going to clear every bandit camp, bear cave and dragon shrine before finishing the main quest.

I've decided that I'm going to kill every killable character, with the exception of those residing in Whiterun and Winterhold (Whiterun because I'm the Thane and leader of the companions, and Winterhold because I like the college)

Thief mode: kill them all without anyone noticing.
Title: Re: Skyrim
Post by: Vindictus on December 06, 2011, 07:50:17 PM
Wabbajack.

I just did that one yesterday. Found it really funny.

I've decided that I'm going to kill every killable character, with the exception of those residing in Whiterun and Winterhold (Whiterun because I'm the Thane and leader of the companions, and Winterhold because I like the college)

Want a challenge? (http://)
Title: Re: Skyrim
Post by: Ocius on December 07, 2011, 09:14:56 AM
Don't the guards respawn? Then there are the characters who just go unconscious. You'll be fighting them forever.
Title: Re: Skyrim
Post by: Blanko on December 07, 2011, 09:23:14 AM
Don't the guards respawn? Then there are the characters who just go unconscious. You'll be fighting them forever.

Hence why every killable character. And I don't suppose respawnables count.
Title: Re: Skyrim
Post by: Mrs. Peach on December 08, 2011, 11:36:32 PM
"Nords are so serious about beards.  So many beards.  M'aiq thinks they wish they had glorious names like Kajiit."

Mugsy sure gets around.
Title: Re: Skyrim
Post by: Wendy on December 09, 2011, 05:05:21 AM
Sneak is so overpowered. Standing in Dragonsreach on the top floor balconies, I got my bow out and sniped a guard in the face. The guards all go apeshit of course, and run around looking. Two of them burst through the opening on the other side, sprint up to me, look me in the eyes sternly, and then walk away, as the eye symbol shrinks. What the fuck just happened?
Title: Re: Skyrim
Post by: Rushy on December 09, 2011, 10:03:37 PM
Sneak is so overpowered. Standing in Dragonsreach on the top floor balconies, I got my bow out and sniped a guard in the face. The guards all go apeshit of course, and run around looking. Two of them burst through the opening on the other side, sprint up to me, look me in the eyes sternly, and then walk away, as the eye symbol shrinks. What the fuck just happened?

They saw you and decided they best not mess with you or they'll be sniped in the face, too. AI instinctively wants to live too you know.
Title: Re: Skyrim
Post by: Wendy on December 11, 2011, 12:33:56 PM
If you think AI wants to live, you obviously haven't played enough escort missions.
Title: Re: Skyrim
Post by: General Douchebag on December 11, 2011, 01:13:06 PM
If you think AI wants to live, you obviously haven't played enough escort missions.

Oh Christ, that mission with Mercer. He complained about how loud I was at the start, then spent the entire mission wandering around shouting about how good he was, setting off every trap and charging screaming at enemies JUST before I could land my 30x sneak attacks. Brynjolf isn't much better, just standing around at the spinny dwarf blade thing and getting knocked out over and over while I get overwhelmed by the falmer he ALWAYS alerted.
Title: Re: Skyrim
Post by: Lorddave on December 11, 2011, 05:01:49 PM
If you think AI wants to live, you obviously haven't played enough escort missions.

Oh Christ, that mission with Mercer. He complained about how loud I was at the start, then spent the entire mission wandering around shouting about how good he was, setting off every trap and charging screaming at enemies JUST before I could land my 30x sneak attacks. Brynjolf isn't much better, just standing around at the spinny dwarf blade thing and getting knocked out over and over while I get overwhelmed by the falmer he ALWAYS alerted.
This is why I do the "Murder someone in a fun way" missions instead of the "Don't murder someone" missions.
Title: Re: Skyrim
Post by: Rushy on December 11, 2011, 07:40:43 PM
If you think AI wants to live, you obviously haven't played enough escort missions.

Having to stay glued to a player that never truly speaks is probably depressing, so the AI gets suicidal.
Title: Re: Skyrim
Post by: Vongeo on December 11, 2011, 10:55:20 PM
I can almost afford a house. I've been doing a lot of work for gods too.
Title: Re: Skyrim
Post by: Wendy on December 11, 2011, 11:26:39 PM
You must be doing lots of small sidequests. If you just get going with missions that have you raid dungeons and the like, you'll get more loot than you can handle in no time at all. My little brother only does quests like that, and he has a bit more than 100,000 gold that he doesn't know what to do with.
Title: Re: Skyrim
Post by: Nomad on December 12, 2011, 07:05:24 AM
I already bought a house and just end up stashing everything.  Now that I'm pretty high enchanting level, though, I need to find a merch with a lot of money; a la Creeper or Mudcrab Merchant.
Title: Re: Skyrim
Post by: Wendy on December 12, 2011, 07:09:43 AM
It's not much, but Tonilia has about a thousand gold, which might allow you to sell one thing for full price. I doubt it, though. Oh, and apparently investing in the merchants' business increases their available gold by about 10,000 gold, since they use the 500 gp instead of adding it to their available money.
Title: Re: Skyrim
Post by: Vongeo on December 12, 2011, 07:20:30 AM
I already bought a house and just end up stashing everything.  Now that I'm pretty high enchanting level, though, I need to find a merch with a lot of money; a la Creeper or Mudcrab Merchant.
I need some place to stash shit. like my wife.
Title: Re: Skyrim
Post by: Nomad on December 12, 2011, 07:27:15 AM
Looking at the skyrim wiki, doesn't look like there's a real high paying merchant in Skyrim.  :C  I guess I can finish the theives guild quests, which should help a little since apparently the fences can have up to 4,000 gold.  Also I think you read about the investor perk wrong.  [edit]Actually, looks like there is one merchant in particular that can stock that much money, looks like it'd be worth it to bump up my speechcraft a little.
Title: Re: Skyrim
Post by: Wendy on December 12, 2011, 07:33:45 AM
Looking at the skyrim wiki, doesn't look like there's a real high paying merchant in Skyrim.  :C  I guess I can finish the theives guild quests, which should help a little since apparently the fences can have up to 4,000 gold.  Also I think you read about the investor perk wrong.  [edit]Actually, looks like there is one merchant in particular that can stock that much money, looks like it'd be worth it to bump up my speechcraft a little.

I didn't get it wrong, I'm just relaying information. Just watch this video.

Title: Re: Skyrim
Post by: Nomad on December 12, 2011, 07:47:58 AM
Yeah, that's the merchant that will stock that much gold.  He's the only one from what I understand.
Title: Re: Skyrim
Post by: Rushy on December 12, 2011, 07:16:46 PM
If you're having too many gold problems I suggest:

"Tilde key (~)

player.additem 0000000F 999999999

[enter]

Tilde key (~)"

All of your gold problems just magically disappeared.

Title: Re: Skyrim
Post by: Vongeo on December 12, 2011, 07:27:08 PM
If you're having too many gold problems I suggest:

"Tilde key (~)

player.additem 0000000F 999999999

[enter]

Tilde key (~)"

All of your gold problems just magically disappeared.
You're a fucking tool.
Title: Re: Skyrim
Post by: Mugthulhu on December 12, 2011, 07:27:45 PM
He is.
Title: Re: Skyrim
Post by: Blanko on December 12, 2011, 07:40:49 PM
If you're having too many gold problems I suggest:

"Tilde key (~)

player.additem 0000000F 999999999

[enter]

Tilde key (~)"

All of your gold problems just magically disappeared.

You don't need to type all the zeros.
Title: Re: Skyrim
Post by: Rushy on December 12, 2011, 09:57:19 PM
If you're having too many gold problems I suggest:

"Tilde key (~)

player.additem 0000000F 999999999

[enter]

Tilde key (~)"

All of your gold problems just magically disappeared.
You're a fucking tool.

What? You didn't actually buy this game on a console did you?
Title: Re: Skyrim
Post by: Blanko on December 12, 2011, 10:02:53 PM
He probably did. What a fucking tool.
Title: Re: Skyrim
Post by: Nomad on December 12, 2011, 10:36:29 PM
Whaaat?  Cheating?  In MY Skyrim?

It's not as if the game is that hard.
Title: Re: Skyrim
Post by: Wendy on December 12, 2011, 11:20:39 PM
Whaaat?  Cheating?  In MY Skyrim?

It's not as if the game is that hard.

This. There are countless ways to get moar gold.
Title: Re: Skyrim
Post by: Blanko on December 13, 2011, 12:58:02 AM
This (http://www.eurogamer.net/articles/digitalfoundry-vs-ps3-skyrim-lag) is why you never buy a TES game for a console (among countless other reasons).
Title: Re: Skyrim
Post by: Vongeo on December 13, 2011, 08:31:27 AM
I didn't buy skyrim.
Title: Re: Skyrim
Post by: Blanko on December 13, 2011, 08:34:59 AM
That's funny. I didn't either.
Title: Re: Skyrim
Post by: Mugthulhu on December 13, 2011, 08:35:53 AM
Criminal scum!
Title: Re: Skyrim
Post by: Blanko on December 13, 2011, 08:37:31 AM
>implying
Title: Re: Skyrim
Post by: Mugthulhu on December 13, 2011, 08:54:55 AM
lol
Title: Re: Skyrim
Post by: Vongeo on December 13, 2011, 09:09:51 AM
I borrowed it.
Title: Re: Skyrim
Post by: Ocius on December 13, 2011, 10:22:57 AM
I like how you can poison your 2 handed weapons.
Title: Re: Skyrim
Post by: Hazbollah on December 13, 2011, 11:10:37 AM
Is the lag problem still there on PS3?
Title: Re: Skyrim
Post by: Mugthulhu on December 13, 2011, 02:49:52 PM
Of course.
Title: Re: Skyrim
Post by: Wendy on December 13, 2011, 10:54:17 PM
I like how you can poison your 2 handed weapons.

I like how you can drink an unlimited amount of potions in no time at all, as well as doing so when you're paralyzed.
Title: Re: Skyrim
Post by: Blanko on December 14, 2011, 02:29:31 AM
Is the lag problem still there on PS3?

It's on both consoles, seeing as neither of them ever go above 30 FPS.
Title: Re: Skyrim
Post by: Nomad on December 14, 2011, 07:20:30 AM
I like how you can poison your 2 handed weapons.

I like how you can drink an unlimited amount of potions in no time at all, as well as doing so when you're paralyzed.

GAMES
Title: Re: Skyrim
Post by: Vongeo on December 14, 2011, 07:21:26 AM
I like how you can poison your 2 handed weapons.

I like how you can drink an unlimited amount of potions in no time at all, as well as doing so when you're paralyzed.
YOU HAVE A STRAW INTO YOUR BAG!
Title: Re: Skyrim
Post by: Rushy on December 14, 2011, 07:25:33 AM
I like how you can poison your 2 handed weapons.

I like how you can drink an unlimited amount of potions in no time at all, as well as doing so when you're paralyzed.

You can create a mod where you can only consume three large potions or five small ones within thirty minutes and it takes ten to fifteen minutes for them to actually work.
Title: Re: Skyrim
Post by: Vongeo on December 14, 2011, 07:27:52 AM
I like how you can poison your 2 handed weapons.

I like how you can drink an unlimited amount of potions in no time at all, as well as doing so when you're paralyzed.

You can create a mod where you can only consume three large potions or five small ones within thirty minutes and it takes ten to fifteen minutes for them to actually work.
OH MY GOD YOUR SO FUCKING CLEVER!
Title: Re: Skyrim
Post by: Blanko on December 14, 2011, 07:29:12 AM
Mad consolefag is clearly mad.
Title: Re: Skyrim
Post by: Vongeo on December 14, 2011, 07:35:52 AM
I do have it torrented on my computer, I just prefer using a controller over a mouse and had already started on the xbox. I'm opposed to that guy I'm yelling at, not about being a consolfag
Title: Re: Skyrim
Post by: Blanko on December 14, 2011, 07:42:42 AM
I do have it torrented on my computer, I just prefer using a controller over a mouse and had already started on the xbox. I'm opposed to that guy I'm yelling at, not about being a consolfag

Then why don't you just play it with a controller on PC?
Title: Re: Skyrim
Post by: Mugthulhu on December 14, 2011, 07:53:17 AM
>Prefers using a controller over a mouse in a FPS game.
>Not a consolefag.

huh?
Title: Re: Skyrim
Post by: Vongeo on December 14, 2011, 08:40:50 AM
I do have it torrented on my computer, I just prefer using a controller over a mouse and had already started on the xbox. I'm opposed to that guy I'm yelling at, not about being a consolfag

Then why don't you just play it with a controller on PC?
Idk
>Prefers using a controller over a mouse in a FPS game.
>Not a consolefag.

huh?
Then I'll be Consolefag and Proud.
Title: Re: Skyrim
Post by: Ocius on December 14, 2011, 09:12:58 AM
I like how you can poison your 2 handed weapons.

I like how you can drink an unlimited amount of potions in no time at all, as well as doing so when you're paralyzed.

I used to do that. But then I took an arrow in the knee.
Title: Re: Skyrim
Post by: General Douchebag on December 14, 2011, 09:24:59 AM
>Prefers using a controller over a mouse in a FPS game.
>Not a consolefag.

huh?

Lazing on couch > hunched over desk
Title: Re: Skyrim
Post by: Blanko on December 14, 2011, 09:27:18 AM
>Prefers using a controller over a mouse in a FPS game.
>Not a consolefag.

huh?

Lazing on couch > hunched over desk

Both are perfectly valid options while playing on a PC.

Your point?
Title: Re: Skyrim
Post by: Rushy on December 14, 2011, 09:38:30 AM
I don't think he understands that a console IS a computer. The only thing a console can do that would take a lot of computer modification is split screening, which is irrelvant on a thread about Skyrim.
Title: Re: Skyrim
Post by: Blanko on December 14, 2011, 09:40:59 AM
I suppose you can't own at CoD with all your jock friends on PC, either.

Which, again, is irrelevant on a thread about Skyrim.
Title: Re: Skyrim
Post by: Vongeo on December 14, 2011, 09:43:43 AM
I don't think he understands that a console IS a computer.

DAH me vongeo me dunit no what is thing guh...
Title: Re: Skyrim
Post by: General Douchebag on December 14, 2011, 09:53:25 AM
>Prefers using a controller over a mouse in a FPS game.
>Not a consolefag.

huh?

Lazing on couch > hunched over desk

Both are perfectly valid options while playing on a PC.

Your point?

We're not talking about console/PC here, it's controller/keyboard.
Title: Re: Skyrim
Post by: Rushy on December 14, 2011, 09:59:23 AM
We're not talking about console/PC here, it's controller/keyboard.

Quote from: Blanko
Then why don't you just play it with a controller on PC?



DAH me vongeo me dunit no what is thing guh...

I don't doubt that you're serious.

Title: Re: Skyrim
Post by: Mugthulhu on December 14, 2011, 10:13:00 AM
>Prefers using a controller over a mouse in a FPS game.
>Not a consolefag.

huh?

Lazing on couch > hunched over desk

Both are perfectly valid options while playing on a PC.

Your point?

We're not talking about console/PC here, it's controller/keyboard.
Who says you can't laze on a couch with keyboard+mouse?
Title: Re: Skyrim
Post by: Vongeo on December 14, 2011, 12:17:52 PM


DAH me vongeo me dunit no what is thing guh...

I don't doubt that you're serious.
Well you're a dummy with a dumb name.
Title: Re: Skyrim
Post by: Lorddave on December 14, 2011, 12:20:44 PM
I don't think he understands that a console IS a computer. The only thing a console can do that would take a lot of computer modification is split screening, which is irrelvant on a thread about Skyrim.
Negative.
Split screening is easy.


And: wireless keyboard + optical trackball = win on couch.
Title: Re: Skyrim
Post by: Vongeo on December 14, 2011, 12:26:03 PM
THe fucking steward is all like, What house, I don't know about houses.

My wife will be sleeping with her dumbass assistant 4ever.
Title: Re: Skyrim
Post by: Wendy on December 14, 2011, 12:40:33 PM
>Prefers using a controller over a mouse in a FPS game.
>Not a consolefag.

huh?

While you do have a point, this is an RPG, and a single-player RPG at that. If at any point, turning very quickly and dispensing precise headshots were to be an issue, then it would make a noticeable difference. The way I see it, it doesn't at the moment.
Title: Re: Skyrim
Post by: Rushy on December 14, 2011, 01:06:37 PM
>Prefers using a controller over a mouse in a FPS game.
>Not a consolefag.

huh?

While you do have a point, this is an RPG, and a single-player RPG at that. If at any point, turning very quickly and dispensing precise headshots were to be an issue, then it would make a noticeable difference. The way I see it, it doesn't at the moment.

No scope arrow pro
Title: Re: Skyrim
Post by: Wendy on December 14, 2011, 02:40:14 PM
Why don't arrow headshots or spell headshots do more damage, though? An arrow to the brain is instantly fatal in all but a tiny minority of cases, and I must assume that the same is true with magical lightning or exploding fireballs. STOP KILLING MY IMMERSION INTO YOUR DRAGON-LADEN ABOMINATION UNTO THE LAWS OF PHYSICS, BETHESDA!
Title: Re: Skyrim
Post by: General Douchebag on December 14, 2011, 03:31:44 PM
We're not talking about console/PC here, it's controller/keyboard.

Quote from: Blanko
Then why don't you just play it with a controller on PC?

I wasn't addressing Blanko.

>Prefers using a controller over a mouse in a FPS game.
>Not a consolefag.

huh?

Lazing on couch > hunched over desk

Both are perfectly valid options while playing on a PC.

Your point?

We're not talking about console/PC here, it's controller/keyboard.
Who says you can't laze on a couch with keyboard+mouse?

My keyboard has a wire and my mouse is inferior.

Why don't arrow headshots or spell headshots do more damage, though? An arrow to the brain is instantly fatal in all but a tiny minority of cases, and I must assume that the same is true with magical lightning or exploding fireballs. STOP KILLING MY IMMERSION INTO YOUR DRAGON-LADEN ABOMINATION UNTO THE LAWS OF PHYSICS, BETHESDA!

Armour?
Title: Re: Skyrim
Post by: Vindictus on December 14, 2011, 03:53:10 PM
The lack of headshots is annoying. I'd much rather a headshot based crit system than just random crits. There's been too many times where I've seen 2 or 3 arrows sticking from the skull of some random bandit in fur.
Title: Re: Skyrim
Post by: Wendy on December 14, 2011, 03:54:43 PM
Why don't arrow headshots or spell headshots do more damage, though? An arrow to the brain is instantly fatal in all but a tiny minority of cases, and I must assume that the same is true with magical lightning or exploding fireballs. STOP KILLING MY IMMERSION INTO YOUR DRAGON-LADEN ABOMINATION UNTO THE LAWS OF PHYSICS, BETHESDA!

Armour?

Would just serve to ground the lightning more thoroughly through your skull and get severely heated in the torrent of flame causing more serious burns, yes. I'm glad someone else notices these things. Also, inb4FaradayCage
Title: Re: Skyrim
Post by: General Douchebag on December 14, 2011, 04:00:56 PM
Why don't arrow headshots or spell headshots do more damage, though? An arrow to the brain is instantly fatal in all but a tiny minority of cases, and I must assume that the same is true with magical lightning or exploding fireballs. STOP KILLING MY IMMERSION INTO YOUR DRAGON-LADEN ABOMINATION UNTO THE LAWS OF PHYSICS, BETHESDA!

Armour?

Would just serve to ground the lightning more thoroughly through your skull and get severely heated in the torrent of flame causing more serious burns, yes. I'm glad someone else notices these things. Also, inb4FaradayCage

What do you mean inb4? In a world filled with wizards throwing lightning around, the Faraday Cage would be discovered and utilised faster than the wheel.
Title: Re: Skyrim
Post by: Lorddave on December 14, 2011, 04:20:58 PM
You assume that magical lightning obeys the same laws as regular lightning.
Title: Re: Skyrim
Post by: Nomad on December 14, 2011, 07:14:48 PM
Why don't arrow headshots or spell headshots do more damage, though?

Yeah, I've thought about that too.  I wonder how the hitboxes (or equivalent) are set up for Skyrim, if a quick mod would be possible to change that.  They did it in Fallout 3, so I'm not sure how much they've changed from that.
Title: Re: Skyrim
Post by: Vongeo on December 14, 2011, 07:20:14 PM
Based on my developments of immunity to my Lightning react game, in order to be able to get into a land war with Asia, electricity hurts more in the lips then the hands and legs.
Title: Re: Skyrim
Post by: Raist on December 14, 2011, 07:23:01 PM
Why don't arrow headshots or spell headshots do more damage, though? An arrow to the brain is instantly fatal in all but a tiny minority of cases, and I must assume that the same is true with magical lightning or exploding fireballs. STOP KILLING MY IMMERSION INTO YOUR DRAGON-LADEN ABOMINATION UNTO THE LAWS OF PHYSICS, BETHESDA!

Because it is an rpg. What is going on is based on stats so that your levels actually represent your abilities.
Title: Re: Skyrim
Post by: Rushy on December 14, 2011, 07:42:10 PM
Downloads Skyrim Realism Mod...

Begins to install Skyrim Realism Mod...

Skyrim Realism Mod uninstalls Skyrim...



Skyrim Realism Mod successfully installed.
Title: Re: Skyrim
Post by: Wendy on December 15, 2011, 12:27:12 AM
Why don't arrow headshots or spell headshots do more damage, though? An arrow to the brain is instantly fatal in all but a tiny minority of cases, and I must assume that the same is true with magical lightning or exploding fireballs. STOP KILLING MY IMMERSION INTO YOUR DRAGON-LADEN ABOMINATION UNTO THE LAWS OF PHYSICS, BETHESDA!

Armour?

Would just serve to ground the lightning more thoroughly through your skull and get severely heated in the torrent of flame causing more serious burns, yes. I'm glad someone else notices these things. Also, inb4FaradayCage

What do you mean inb4? In a world filled with wizards throwing lightning around, the Faraday Cage would be discovered and utilised faster than the wheel.

I'm actually not sure about that, since most wizards don't use armour or use light, non-metallic armour and lightning is best used against opponents who tend to actually use their magicka. And even if magical lightning was grounded by non-magical metal which I doubt, I'm pretty sure that a helmet doesn't help much since there's still going to be the rest of your body to travel through.
Title: Re: Skyrim
Post by: Raist on December 15, 2011, 09:04:42 AM
Why don't arrow headshots or spell headshots do more damage, though? An arrow to the brain is instantly fatal in all but a tiny minority of cases, and I must assume that the same is true with magical lightning or exploding fireballs. STOP KILLING MY IMMERSION INTO YOUR DRAGON-LADEN ABOMINATION UNTO THE LAWS OF PHYSICS, BETHESDA!

Armour?

Would just serve to ground the lightning more thoroughly through your skull and get severely heated in the torrent of flame causing more serious burns, yes. I'm glad someone else notices these things. Also, inb4FaradayCage

What do you mean inb4? In a world filled with wizards throwing lightning around, the Faraday Cage would be discovered and utilised faster than the wheel.

I'm actually not sure about that, since most wizards don't use armour or use light, non-metallic armour and lightning is best used against opponents who tend to actually use their magicka. And even if magical lightning was grounded by non-magical metal which I doubt, I'm pretty sure that a helmet doesn't help much since there's still going to be the rest of your body to travel through.

A mobile faraday cage is an impossibility and a proper shield or absorb magica spell would be a better course to study.
Title: Re: Skyrim
Post by: Hazbollah on December 15, 2011, 09:38:30 AM
Why don't arrow headshots or spell headshots do more damage, though? An arrow to the brain is instantly fatal in all but a tiny minority of cases, and I must assume that the same is true with magical lightning or exploding fireballs. STOP KILLING MY IMMERSION INTO YOUR DRAGON-LADEN ABOMINATION UNTO THE LAWS OF PHYSICS, BETHESDA!

Armour?

Would just serve to ground the lightning more thoroughly through your skull and get severely heated in the torrent of flame causing more serious burns, yes. I'm glad someone else notices these things. Also, inb4FaradayCage

What do you mean inb4? In a world filled with wizards throwing lightning around, the Faraday Cage would be discovered and utilised faster than the wheel.

I'm actually not sure about that, since most wizards don't use armour or use light, non-metallic armour and lightning is best used against opponents who tend to actually use their magicka. And even if magical lightning was grounded by non-magical metal which I doubt, I'm pretty sure that a helmet doesn't help much since there's still going to be the rest of your body to travel through.

A mobile faraday cage is an impossibility
>implying cars can't be Faraday cages.
Title: Re: Skyrim
Post by: General Douchebag on December 15, 2011, 09:40:25 AM
Why don't arrow headshots or spell headshots do more damage, though? An arrow to the brain is instantly fatal in all but a tiny minority of cases, and I must assume that the same is true with magical lightning or exploding fireballs. STOP KILLING MY IMMERSION INTO YOUR DRAGON-LADEN ABOMINATION UNTO THE LAWS OF PHYSICS, BETHESDA!

Armour?

Would just serve to ground the lightning more thoroughly through your skull and get severely heated in the torrent of flame causing more serious burns, yes. I'm glad someone else notices these things. Also, inb4FaradayCage

What do you mean inb4? In a world filled with wizards throwing lightning around, the Faraday Cage would be discovered and utilised faster than the wheel.

I'm actually not sure about that, since most wizards don't use armour or use light, non-metallic armour and lightning is best used against opponents who tend to actually use their magicka. And even if magical lightning was grounded by non-magical metal which I doubt, I'm pretty sure that a helmet doesn't help much since there's still going to be the rest of your body to travel through.

A mobile faraday cage is an impossibility and a proper shield or absorb magica spell would be a better course to study.

What about all modern cars?

Why don't arrow headshots or spell headshots do more damage, though? An arrow to the brain is instantly fatal in all but a tiny minority of cases, and I must assume that the same is true with magical lightning or exploding fireballs. STOP KILLING MY IMMERSION INTO YOUR DRAGON-LADEN ABOMINATION UNTO THE LAWS OF PHYSICS, BETHESDA!

Armour?

Would just serve to ground the lightning more thoroughly through your skull and get severely heated in the torrent of flame causing more serious burns, yes. I'm glad someone else notices these things. Also, inb4FaradayCage

What do you mean inb4? In a world filled with wizards throwing lightning around, the Faraday Cage would be discovered and utilised faster than the wheel.

I'm actually not sure about that, since most wizards don't use armour or use light, non-metallic armour and lightning is best used against opponents who tend to actually use their magicka. And even if magical lightning was grounded by non-magical metal which I doubt, I'm pretty sure that a helmet doesn't help much since there's still going to be the rest of your body to travel through.

Opponents who use their magicka are those best placed to defend themselves with wards, absorb magicka etc. All metallic armour would do is prevent the charge passing directly through the body, causing only severe burns rather than cardiac arrest.

Also, I was mainly talking about arrows when I said armour.
Title: Re: Skyrim
Post by: Wendy on December 16, 2011, 11:39:56 AM
That would be a fair point if not for the fact that arrows always stick in the head of an armoured opponent. Through the helmet.
Title: Re: Skyrim
Post by: Rushy on December 16, 2011, 12:03:27 PM
I went through most of labyrinthian with an arrow sticking out of my character's left eye. Eventually it just faded out of reality. I'm glad he didn't have to pull the arrow out, that would be painful.
Title: Re: Skyrim
Post by: Nomad on December 16, 2011, 02:48:00 PM
Labyrinthian was disappointing.  I kept the book with me expecting i'd need it for a reference to navigate some huge convoluted maze, and there was no such thing.  The "boss" fights were kind of cool though.
Title: Re: Skyrim
Post by: Rushy on December 16, 2011, 05:00:20 PM
Labyrinthian was disappointing.  I kept the book with me expecting i'd need it for a reference to navigate some huge convoluted maze, and there was no such thing.  The "boss" fights were kind of cool though.

Aww, I assumed when I went through I didn't enter the maze. The book implies the maze is very deep in labyrinthian.


Edit: I just looked it up on the wiki, Labyrinthian is a LOT bigger than I thought. Also, the maze is there. http://elderscrolls.wikia.com/wiki/Labyrinthian#Shalidor.27s_Maze
Title: Re: Skyrim
Post by: Nomad on December 16, 2011, 07:38:57 PM
Oh.  OH.  Ok.  Well.  I'll do that some time.
Title: Re: Skyrim
Post by: Raist on December 16, 2011, 10:34:12 PM
So an archer shot me in the knee with an arrow and I proceeded to one hit slow mo kill him. As I walked away the guard said "I used to be an adventurer, then I took an arrow to the knee." I killed him on the spot.
Title: Re: Skyrim
Post by: Lorddave on December 17, 2011, 01:32:12 PM
So an archer shot me in the knee with an arrow and I proceeded to one hit slow mo kill him. As I walked away the guard said "I used to be an adventurer, then I took an arrow to the knee." I killed him on the spot.
Maybe he had soft knees?  Did you ever think about that?
Title: Re: Skyrim
Post by: Around And About on December 17, 2011, 01:38:20 PM
So this guy started talking to me and I randomly slow-mo decapitated him mid-sentence. Then I said, "Sorry to cut you off," and walked away.

(http://weknowmemes.com/wp-content/uploads/2011/05/aww-yea-meme-original.jpg)
Title: Re: Skyrim
Post by: Vongeo on December 17, 2011, 02:02:12 PM
So this guy started talking to me and I randomly slow-mo decapitated him mid-sentence. Then I said, "Sorry to cut you off," and walked away.

(http://weknowmemes.com/wp-content/uploads/2011/05/aww-yea-meme-original.jpg)
like.
Title: Re: Skyrim
Post by: Wendy on December 17, 2011, 03:19:18 PM
+1
Title: Re: Skyrim
Post by: Raist on December 19, 2011, 07:31:02 AM
So an archer shot me in the knee with an arrow and I proceeded to one hit slow mo kill him. As I walked away the guard said "I used to be an adventurer, then I took an arrow to the knee." I killed him on the spot.
Maybe he had soft knees?  Did you ever think about that?

No, because when he went down I tried to destroy his knees with my two axes and they were still connected.
Title: Re: Skyrim
Post by: Vongeo on December 19, 2011, 10:33:39 AM
So, I was going to move my wife into the marakath house but that dudes uncle was being a bitch so I figured I'd do it after a revolution. So to get my wife away from that smith guy, we moved to Whiterun. Now I don't think that revolution is going to happen because i'll be damned if I'm giving this jagged crown away.

Also, I can wear the Jagged crown and one of those mask thingies at the same time and it makes me have no face, and like plus 60 armor.
Title: Re: Skyrim
Post by: Ichimaru Gin :] on December 20, 2011, 09:42:22 AM
Is there a max level?
Title: Re: Skyrim
Post by: Rushy on December 20, 2011, 09:52:23 AM
Is there a max level?

Yes, 81. You can only reach it by leveling all skills to 100.
Title: Re: Skyrim
Post by: Blanko on December 20, 2011, 12:38:29 PM
Leveling really slows down at 50, though.
Title: Re: Skyrim
Post by: Vongeo on December 20, 2011, 12:51:59 PM
I want to marry a real women who tells me to slay your enemy my love
Title: Re: Skyrim
Post by: rooster on December 20, 2011, 03:48:14 PM
I'm amused that all the Stormcloak nords spend all this time talking shit about me being a Dunmer, even though I just demonstrated a thu'um right in front of them.  Idiots.  I should throw each and every one of them over a cliff.  Fuck skyrim, I'm siding with the imperials.

They hate on you for not being a Nord and then they ask you to join the rebellion, lulz.
Title: Re: Skyrim
Post by: Nomad on December 20, 2011, 05:11:30 PM
I'm amused that all the Stormcloak nords spend all this time talking shit about me being a Dunmer, even though I just demonstrated a thu'um right in front of them.  Idiots.  I should throw each and every one of them over a cliff.  Fuck skyrim, I'm siding with the imperials.

They hate on you for not being a Nord and then they ask you to join the rebellion, lulz.

Exactly.  The Empire is full of dickbutts too, though, so it's taken me a while to decide which side to take.  Eventually went with the Empire because most of the people I've talked to are right; Ulfric is pretty self-centered and short sighted.  Severing Skyrim from the empire would be shooting himself in the foot.  Racism can only get you so far.
Title: Re: Skyrim
Post by: Mrs. Peach on December 20, 2011, 05:17:43 PM
I thought Bethesda was champion of the open do-it-your-way game.  Bah.  There I was, beach combing on the north shore, digging clams, turning over rocks and generally enjoying the day, when a damned courier arrives from that pushy Delphine wondering where I am.  Way, waaay too much like life.
Title: Re: Skyrim
Post by: Tausami on December 20, 2011, 05:22:24 PM
I thought Bethesda was champion of the open do-it-your-way game.  Bah.  There I was, beach combing on the north shore, digging clams, turning over rocks and generally enjoying the day, when a damned courier arrives from that pushy Delphine wondering where I am.  Way, waaay too much like life.

Ah, but you can kill the courier, loot his body, and even cannibalize him should you choose.
Title: Re: Skyrim
Post by: Mrs. Peach on December 20, 2011, 05:27:19 PM
Hmmm.  It just didn't occur to me.  I should reload and do him in.  Really I'd like to kill Delphine but I fear she's invulnerable.
Title: Re: Skyrim
Post by: Tausami on December 20, 2011, 05:32:19 PM
Hmmm.  It just didn't occur to me.  I should reload and do him in.  Really I'd like to kill Delphine but I fear she's invulnerable.

She is. You can get her down to (near) zero health, but she just crouches down for a couple moments and then gets up and attacks you again.
Title: Re: Skyrim
Post by: Mrs. Peach on December 20, 2011, 05:42:17 PM
On second thought, the courier was kinda cute so I'll leave him be but I really don't like getting into those long quests that bleed right in to another long quest.  Besides, I have a pheasant I want to roast.
Title: Re: Skyrim
Post by: Nomad on December 20, 2011, 09:03:52 PM
Good Peachy, don't you mind that questy stuff.  You get in the kitchen!
Title: Re: Skyrim
Post by: General Douchebag on December 21, 2011, 09:19:20 AM
Hmmm.  It just didn't occur to me.  I should reload and do him in.  Really I'd like to kill Delphine but I fear she's invulnerable.

She is. You can get her down to (near) zero health, but she just crouches down for a couple moments and then gets up and attacks you again.

And so does every fucking Legate in every Imperial camp. I joined the Stormcloaks because, well, they didn't try to kill me like the Empire did, and now I'm a little worried. Here's hoping Ulfric will mellow and become more SNP than BNP.
Title: Re: Skyrim
Post by: rooster on December 21, 2011, 09:53:23 AM
Hmmm.  It just didn't occur to me.  I should reload and do him in.  Really I'd like to kill Delphine but I fear she's invulnerable.

She is. You can get her down to (near) zero health, but she just crouches down for a couple moments and then gets up and attacks you again.

And so does every fucking Legate in every Imperial camp. I joined the Stormcloaks because, well, they didn't try to kill me like the Empire did, and now I'm a little worried. Here's hoping Ulfric will mellow and become more SNP than BNP.
Perhaps it's a glitch? When you went to these camps and killed Imperials, were you supposed to?
Sometimes my game won't let me kill random enemies such as draugr and Thalmor. They'll just crouch there for a minute until my game realizes it's being dumb. The only people you shouldn't be able to kill are part of quest lines and usually their death comes later.
Title: Re: Skyrim
Post by: Rushy on December 21, 2011, 10:01:21 AM
Waiting for a mod to remove all npc quest giver death restrictions so I can truly kill everyone in a city and make it a ghost town.
Title: Re: Skyrim
Post by: Blanko on December 21, 2011, 10:08:15 AM
Hmmm.  It just didn't occur to me.  I should reload and do him in.  Really I'd like to kill Delphine but I fear she's invulnerable.

She is. You can get her down to (near) zero health, but she just crouches down for a couple moments and then gets up and attacks you again.

And so does every fucking Legate in every Imperial camp. I joined the Stormcloaks because, well, they didn't try to kill me like the Empire did, and now I'm a little worried. Here's hoping Ulfric will mellow and become more SNP than BNP.
Perhaps it's a glitch? When you went to these camps and killed Imperials, were you supposed to?
Sometimes my game won't let me kill random enemies such as draugr and Thalmor. They'll just crouch there for a minute until my game realizes it's being dumb. The only people you shouldn't be able to kill are part of quest lines and usually their death comes later.

Yes, legates are quest givers. Hence, they can't die.

It's kind of silly because there's no way of obtaining those quests after choosing to go the Stormcloak side so they might as well be unflagged.
Title: Re: Skyrim
Post by: Kasroa Is Gone on December 21, 2011, 10:12:43 AM
Waiting for a mod to remove all npc quest giver death restrictions so I can truly kill everyone in a city and make it a ghost town.

Might not be what you're after but: If you open the console, select any object in the game world and use the command "disable", it will vanish.
Title: Re: Skyrim
Post by: General Douchebag on December 21, 2011, 11:39:00 AM
Hmmm.  It just didn't occur to me.  I should reload and do him in.  Really I'd like to kill Delphine but I fear she's invulnerable.

She is. You can get her down to (near) zero health, but she just crouches down for a couple moments and then gets up and attacks you again.

And so does every fucking Legate in every Imperial camp. I joined the Stormcloaks because, well, they didn't try to kill me like the Empire did, and now I'm a little worried. Here's hoping Ulfric will mellow and become more SNP than BNP.
Perhaps it's a glitch? When you went to these camps and killed Imperials, were you supposed to?
Sometimes my game won't let me kill random enemies such as draugr and Thalmor. They'll just crouch there for a minute until my game realizes it's being dumb. The only people you shouldn't be able to kill are part of quest lines and usually their death comes later.

Yes, legates are quest givers. Hence, they can't die.

It's kind of silly because there's no way of obtaining those quests after choosing to go the Stormcloak side so they might as well be unflagged.

The war is over, Solitude has fallen, and I'm specifically under orders to kick the shit out of Imperial camps whenever I see them.
Title: Re: Skyrim
Post by: Mrs. Peach on December 21, 2011, 03:58:59 PM
Good Peachy, don't you mind that questy stuff.  You get in the kitchen!

 ;D  Tis too true.
Title: Re: Skyrim
Post by: Ichimaru Gin :] on December 21, 2011, 08:34:28 PM
Dear gentlemen,

war approaches ever closer and it may be soon that I am forced to pick a side: imperial or stormcloak.
Does anyone feel strongly for joining one side over the other?
Title: Re: Skyrim
Post by: rooster on December 21, 2011, 08:36:20 PM
Dear gentlemen,

war approaches ever closer and it may be soon that I am forced to pick a side: imperial or stormcloak.
Does anyone feel strongly for joining one side over the other?
Imperial. Talos is cool and all, but Ulfric can bugger off.
Title: Re: Skyrim
Post by: Rushy on December 21, 2011, 08:39:30 PM
You should side with the stormcloaks, the imperials are just a puppet government for the elves now and I HATE elves.
Title: Re: Skyrim
Post by: Mugthulhu on December 21, 2011, 08:53:25 PM
I don't want to take any side. Fuck if I have to, I'll just never finish the main quest with my lawful neutral character, but I might finish it with my evil character and join the racists even though I'm an Altmer, lol.
Title: Re: Skyrim
Post by: Blanko on December 22, 2011, 08:53:01 AM
You don't need to pick sides in the main quest.
Title: Re: Skyrim
Post by: Mugthulhu on December 22, 2011, 09:29:12 AM
Sexcellent.
Title: Re: Skyrim
Post by: Tausami on December 22, 2011, 09:49:07 AM
Sexcellent.

Towards the end you do, though.
Title: Re: Skyrim
Post by: Blanko on December 22, 2011, 09:51:51 AM
In the meeting? No, you'll just have to choose who to favor in the negotiations, you don't have to actually join either of them.
Title: Re: Skyrim
Post by: Taters343 on December 22, 2011, 10:15:57 AM
In the meeting? No, you'll just have to choose who to favor in the negotiations, you don't have to actually join either of them.

And you can still be fairly neutral with that.
Title: Re: Skyrim
Post by: Ichimaru Gin :] on December 22, 2011, 12:12:59 PM
Does joining the companions prevent from joining any other factions?
Title: Re: Skyrim
Post by: Rushy on December 22, 2011, 12:15:43 PM
Does joining the companions prevent from joining any other factions?

No, you can do all guild quests and become the leader of each one without interfering with another.
Title: Re: Skyrim
Post by: Blanko on December 22, 2011, 12:17:34 PM
Does joining the companions prevent from joining any other factions?

No, you can do all guild quests and become the leader of each one without interfering with another.

Except... the Stormcloaks and the Imperials.
Title: Re: Skyrim
Post by: Rushy on December 22, 2011, 12:20:35 PM
Does joining the companions prevent from joining any other factions?

No, you can do all guild quests and become the leader of each one without interfering with another.

Except... the Stormcloaks and the Imperials.

I said guild quests.
Title: Re: Skyrim
Post by: Blanko on December 22, 2011, 12:43:35 PM
Does joining the companions prevent from joining any other factions?

No, you can do all guild quests and become the leader of each one without interfering with another.

Except... the Stormcloaks and the Imperials.

I said guild quests.

Yes, but I assumed you misspoke considering the only guild in Skyrim is the Thieves' guild.
Title: Re: Skyrim
Post by: General Douchebag on December 22, 2011, 01:05:42 PM
Does joining the companions prevent from joining any other factions?

No, you can do all guild quests and become the leader of each one without interfering with another.

Except... the Stormcloaks and the Imperials.

I said guild quests.

Yes, but I assumed you misspoke considering the only guild in Skyrim is the Thieves' guild.

The Dark Brotherhood is a guild. It and the Thieves' guild are the only groups with any connection to their equivalents in Oblivion, where the blanket term was used. I believe the Morag Tong was specifically referred to as a guild in Morrowind too, but I'm not the expert.
Title: Re: Skyrim
Post by: Ichimaru Gin :] on December 22, 2011, 01:09:50 PM
What about helping a certain god or prince? Does the prevent you from helping other ones?
Title: Re: Skyrim
Post by: Vindictus on December 22, 2011, 01:11:24 PM
What about helping a certain god or prince? Does the prevent you from helping other ones?

Noooooope. You can help whoever you like. It's both a good thing and a bad thing.
Title: Re: Skyrim
Post by: General Douchebag on December 22, 2011, 01:12:12 PM
What about helping a certain god or prince? Does the prevent you from helping other ones?

Not so far as I know, and I think I've done most of them. I did Dibella 2 or 3 times.
Title: Re: Skyrim
Post by: Wendy on December 22, 2011, 02:47:59 PM
I bet you did.
Title: Re: Skyrim
Post by: EnigmaZV on December 22, 2011, 02:59:42 PM
NIIIIIIIIIIIIIICE!!!
Title: Re: Skyrim
Post by: Vindictus on December 22, 2011, 04:38:52 PM
http://www.escapistmagazine.com/news/view/114823-Behold-the-Skyrim-Online-Mod
Title: Re: Skyrim
Post by: Nomad on December 26, 2011, 11:20:16 PM
So I just took Windhelm and killed Ulfric.  Only took like two, maybe tree hits of dual-wielded Incinerate to kill him.  He didn't even have a chance to attack since it staggered him each time.  Was kind of an anti-climax.  I hope Alduin is harder.
Title: Re: Skyrim
Post by: Vindictus on December 26, 2011, 11:39:08 PM
Only harder in that he'll take 6 hits from incinerate and won't stagger.
Title: Re: Skyrim
Post by: Blanko on December 27, 2011, 07:51:18 AM
So I just took Windhelm and killed Ulfric.  Only took like two, maybe tree hits of dual-wielded Incinerate to kill him.  He didn't even have a chance to attack since it staggered him each time.  Was kind of an anti-climax.  I hope Alduin is harder.

It's harder than Ulfric alright but way easier than any Ancient Dragon you'll encounter, especially considering you have three forced companions during the Alduin fight that can tank the everloving shit out of him. Shit's easy if you're a mage.
Title: Re: Skyrim
Post by: Ichimaru Gin :] on December 27, 2011, 12:23:01 PM
Who's a werewolf and who cured themself? Any reasons why?
Title: Re: Skyrim
Post by: Mugthulhu on December 27, 2011, 01:15:32 PM
I am, but I didn't/haven't yet.

Title: Re: Skyrim
Post by: rooster on December 27, 2011, 02:58:33 PM
Who's a werewolf and who cured themself? Any reasons why?
I was and cured myself. Werewolves don't get a well-rested bonus. I then cured my husband, Farkas. :3
Title: Re: Skyrim
Post by: Nomad on December 27, 2011, 04:49:11 PM
I am a werewolf and chose to be one without understanding the consequences of not being able to get a resting bonus, but I've overcome that anyway so it doesn't really matter.  100% resistance to disease is probably worth it, and I'm devoted enough to the game that the resting bonus doesn't matter much.

Also, I got married too.  To Janessa.  We adventured together enough, and she seemed to like me so I decided we should tie the knot. Of course, now I don't want her to get hurt so these days I've got her holed up in my manor in Solitude and I'm chilling with Farkas who I've got outfitted with some sweet ebony armor.  Thinking I might try to find a decent archer or mage instead though because at this point in the game, melee followers get their asses kicked with little effort, and I keep accidentally blowing them up.  Really I just have a follower at this point for a portable storage container.
Title: Re: Skyrim
Post by: Particle Person on December 27, 2011, 10:35:11 PM
It's rather ironic that the Stormcloaks are being dismissed as "racists" in this thread, considering that they are rebelling precisely against the institutionalized racism of the Empire. Refusing to support the Nord's right to self-defense and self-determination against the so-called "High" Elves and their Imperial lapdogs is one thing, but to defend the injustices visited upon Skyrim and her people and actively supporting the suppression of dissenters is quite another.

Now, I'm not saying that a valid argument cannot be made against Ulfric's policy toward the Dunmer and Argonians. However, one must consider the conditions under which such actions were taken - the fear and distrust is perfectly understandable (and even reasonable) when looked at in context. The important question still remains: why are they so reluctant to support the fight for Skyrim? They constantly complain about lack of acceptance and how Skyrim is just as much their home as it is the Nord's; if that is truly the case, why do they not take up arms to defend it like everyone else? One can hardly blame certain Nord for prejudicial attitudes in light of this. The accusations of the Dunmer being spies for the Empire isn't exactly unfounded either.

Loving one's homeland and opposing those who would subjugate and exploit it is not racism, no matter what the Altmer and their lickspittles would have you believe.

Ah-HA! I knew you were trollin' before.
Title: Re: Skyrim
Post by: Blanko on December 27, 2011, 10:37:07 PM
Oh, if the Stormcloaks were fighting against the Thalmor, then I'd join them for sure. But, you know, they fucking aren't. They're fighting against the Empire.

Stormcloaks and their supporters seem to be very confused on the concept of temporary peace conditions. The Empire is NOT an ally to the Thalmor and in fact the Stormcloaks are merely stopping the Empire from the purging of the Thalmor.

Fighting for your cause is one thing, but fighting for something that goes directly against your cause is another.
Title: Re: Skyrim
Post by: Wendy on December 28, 2011, 04:06:20 AM
And also, why do they not recruit Argonians and Dunmer which they can trust? I would understand if there were a majority of Nords in the cause, but there being only Nords as far as I have gotten in the story doesn't really speak so much of distrust as it does a marked pattern of exclusion based on race. If that is not racism, I would ask you to define racism so that we can more accurately discuss it.
Title: Re: Skyrim
Post by: General Douchebag on December 28, 2011, 04:14:13 AM
And also, why do they not recruit Argonians and Dunmer which they can trust? I would understand if there were a majority of Nords in the cause, but there being only Nords as far as I have gotten in the story doesn't really speak so much of distrust as it does a marked pattern of exclusion based on race. If that is not racism, I would ask you to define racism so that we can more accurately discuss it.

It's made pretty clear when you first go to Windhelm that the dunmer at least don't want to be involved because "It's not our fight"
Title: Re: Skyrim
Post by: Wendy on December 28, 2011, 04:16:33 AM
Damn right it's not their fight! I've never seen one reference to them getting asked.
Title: Re: Skyrim
Post by: General Douchebag on December 28, 2011, 04:18:39 AM
Damn right it's not their fight! I've never seen one reference to them getting asked.

When you first go to Windhelm there is a conversation at the gate where a Nord says to a Dunmer "why won't your people join the fight?" and the Dunmer says "It's not our fight". That question is literally asked as soon as you walk in the gate.
Title: Re: Skyrim
Post by: Wendy on December 28, 2011, 05:13:01 AM
That's weird. I never saw that. I concede your point, however I find it hard to believe that all dunmer share that attitude and that it doesn't stem from the inherent distrust of their people that most nords exhibit. Actually, that would have been a great quest and plot point: Why not have the player rally the non-Nords against the empire if you join the stormcloaks?
Title: Re: Skyrim
Post by: General Douchebag on December 28, 2011, 05:46:19 AM
That's weird. I never saw that. I concede your point, however I find it hard to believe that all dunmer share that attitude and that it doesn't stem from the inherent distrust of their people that most nords exhibit. Actually, that would have been a great quest and plot point: Why not have the player rally the non-Nords against the empire if you join the stormcloaks?

Has anyone tried joining the Stormcloaks as a Dunmer/Argonian yet?
Title: Re: Skyrim
Post by: Nomad on December 28, 2011, 06:32:52 AM
I'm Dunmer and decided to join the Empire not really because of the racism involved with Ulfric's cause, but the futility and counterproductivity of his cause.  The empire isn't really oppressing the country of Skyrim at all, and only serves as a layer of protection and provides a connection for economic welfare.  Yes, the suppression of their worship of Talos is unfortunate, but as has been mentioned: the treaty betwean the Thalmor and Empire is TEMPORARY and the Empire really doesn't like it much more than the rebels of Skyrim.  Any sensible Nord I've talked to in Skyrim actually feels this way as well.  Rikke is a perfect example, though some might argue her being brainwashed or whatever.

Also, if one wants to be technical, the Empire was founded by a Dragonborn Nord--the very man/god the Nords wish to worship--and to their perspective should be the rightful ruling body over the lands.

I'm hoping the next Elder Scrolls involves the empire crushing the Thalmor!  Because fuck them!  Unless I decide to roll an Altmer, in which case fuck the empire, we are the rightful rulers of Tamriel!
Title: Re: Skyrim
Post by: Wendy on December 28, 2011, 06:53:07 AM
I usually go in favour of the status quo in these sorts of games, but I'm thinking of either joining the storm-blokes or just going it solo. Decisions, decisions.
Title: Re: Skyrim
Post by: General Douchebag on December 28, 2011, 07:01:07 AM
I usually go in favour of the status quo in these sorts of games, but I'm thinking of either joining the storm-blokes or just going it solo. Decisions, decisions.

That reminds me, where the hell is my wildcard option? I want to conquer Windhelm with the Empire, then run through Tullius as I stand behind him and drown the Imperial soldiers in flames. I could totally rule Tamriel with a reborn Potema as my Empress. Shit would be badass. A dragonborn Nord taking over the whole of Tamriel with the power of the voice and general Nordiness, nobody's done that before!

I want a wildcard option in every quest now, too. New Vegas spoiled me. I wanna be king of the dragons too, while I'm at it.
Title: Re: Skyrim
Post by: Wendy on December 28, 2011, 07:19:17 AM
You technically could be plotwise if not game mechanics-wise, but you would be infinitely more powerful if you just slaughtered them all and ate their souls.
Title: Re: Skyrim
Post by: General Douchebag on December 28, 2011, 07:43:15 AM
You technically could be plotwise if not game mechanics-wise, but you would be infinitely more powerful if you just slaughtered them all and ate their souls.

Really? Would it help that much that I could detect life auras? More than three big fuck-off dragons all breathing fire and shit? Name me one shout that you'd rather have than three dragons.
Title: Re: Skyrim
Post by: Tausami on December 28, 2011, 07:56:32 AM
I'd rather have Ohdahviing, animal allegiance, and that guy from Sovngarde.
Title: Re: Skyrim
Post by: Wendy on December 28, 2011, 08:36:34 AM
And you know, there's also the minor detail that perhaps you didn't learn all of the dragon language in one game spanning a couple of months. I think there was a point about how the dragonborn can absorb knowledge from the dragon souls he absorbs. Imagine possessing the knowledge and power of hundreds, perhaps thousands of ancient magic users. Would that really be less powerful than your own personal army of what basically amounts to animals in a majority of cases?
Title: Re: Skyrim
Post by: General Douchebag on December 28, 2011, 08:56:21 AM
And you know, there's also the minor detail that perhaps you didn't learn all of the dragon language in one game spanning a couple of months. I think there was a point about how the dragonborn can absorb knowledge from the dragon souls he absorbs. Imagine possessing the knowledge and power of hundreds, perhaps thousands of ancient magic users. Would that really be less powerful than your own personal army of what basically amounts to animals in a majority of cases?

If you can do that, why don't you absorb an entire dictionary every time you kill a dragon? The first one I ever killed used the full yol tu shul or whatever it is.
Title: Re: Skyrim
Post by: Wendy on December 28, 2011, 04:08:31 PM
You do know that you're new to this, right?
Title: Re: Skyrim
Post by: General Douchebag on December 28, 2011, 04:41:34 PM
You do know that you're new to this, right?

New to TES? As far as I was aware, the whole dragony-Thu'umy aspect was new in Skyrim.

I have read back as far as Daggerfall, though.
Title: Re: Skyrim
Post by: Wendy on December 28, 2011, 06:21:34 PM
I mean you, the character, are new to being a Dragonborn. Your powers only awoke that day when you were sent out to fight the dragon. Or maybe it was when Alduin killed your captors.
Title: Re: Skyrim
Post by: Mugthulhu on December 28, 2011, 06:39:07 PM
Obviously he wouldn't have known about it until he killed the dragon in Whiterun. I'm sure the power was there from the start.
Title: Re: Skyrim
Post by: Rushy on December 28, 2011, 06:43:27 PM
For all I know, I'm the Dragonborn. I just haven't killed any dragons or haphazardly absorbed one's soul.
Title: Re: Skyrim
Post by: Tausami on December 28, 2011, 08:20:37 PM
I feel like there's going to be a war over my soul when I die. It's been promised to both Hircine and Nocturne, and Tsun said that Sovngarde eagerly awaited my death.
Title: Re: Skyrim
Post by: Vongeo on December 28, 2011, 10:02:55 PM
I feel like there's going to be a war over my soul when I die. It's been promised to both Hircine and Nocturne, and Tsun said that Sovngarde eagerly awaited my death.
Malacath will slay them all.

(http://www.yuchtar.com/Dagger/Malacath.jpg)
Title: Re: Skyrim
Post by: General Douchebag on December 29, 2011, 04:06:33 AM
I mean you, the character, are new to being a Dragonborn. Your powers only awoke that day when you were sent out to fight the dragon. Or maybe it was when Alduin killed your captors.

What does that have to do with it? In the game, you absorb zero knowledge from the dragons, just the ability to "unlock" words you already learned. Also, I just found all three words for "throw voice" and have no intention of wasting souls on it. What a waste of time.

Also, how I get pickpocket skills? I'm at 91 and don't know where to go. It's taking like five sets of training in other skills to pickpocket enough gold for one more skill point, and that's me for a level.
Title: Re: Skyrim
Post by: Blanko on December 29, 2011, 01:37:22 PM
Also, I just found all three words for "throw voice" and have no intention of wasting souls on it. What a waste of time.

Seriously? I have a surplus of about thirty souls and at no point during the game I have needed to gather more souls to unlock the words I already have (except for the very first word you get from Bleak Falls Barrow).

You must simply not be adventuring enough.
Title: Re: Skyrim
Post by: General Douchebag on December 29, 2011, 01:50:43 PM
Also, I just found all three words for "throw voice" and have no intention of wasting souls on it. What a waste of time.

Seriously? I have a surplus of about thirty souls and at no point during the game I have needed to gather more souls to unlock the words I already have (except for the very first word you get from Bleak Falls Barrow).

You must simply not be adventuring enough.

I started a new character, I'm level 8 or 9.
Title: Re: Skyrim
Post by: Blanko on December 29, 2011, 03:29:06 PM
Also, I just found all three words for "throw voice" and have no intention of wasting souls on it. What a waste of time.

Seriously? I have a surplus of about thirty souls and at no point during the game I have needed to gather more souls to unlock the words I already have (except for the very first word you get from Bleak Falls Barrow).

You must simply not be adventuring enough.

I started a new character, I'm level 8 or 9.

Irrelevant.
Title: Re: Skyrim
Post by: Mugthulhu on December 29, 2011, 03:31:19 PM
I'm playing three characters at the same time now. I should start new characters for each race.
Title: Re: Skyrim
Post by: Kasroa Is Gone on December 29, 2011, 03:50:16 PM
Also, I just found all three words for "throw voice" and have no intention of wasting souls on it. What a waste of time.

Seriously? I have a surplus of about thirty souls and at no point during the game I have needed to gather more souls to unlock the words I already have (except for the very first word you get from Bleak Falls Barrow).

You must simply not be adventuring enough.

I found Dragons so common an occurrence that they became a complete annoyance. I'm not sure that was the original intention but there we go. At first I thought every soul was a precious treasure and I was like "oooh!". Then I got like dozens of them and I was like "oh".
Title: Re: Skyrim
Post by: Wendy on December 29, 2011, 04:20:59 PM
I'm playing three characters at the same time now. I should start new characters for each race.

Except for the dirty Khajit.
Title: Re: Skyrim
Post by: Mugthulhu on December 29, 2011, 06:49:19 PM
Racist
Title: Re: Skyrim
Post by: Blanko on December 29, 2011, 06:51:56 PM
Furfag
Title: Re: Skyrim
Post by: Mugthulhu on December 29, 2011, 06:55:03 PM
(http://i55.tinypic.com/14kkys6.jpg)
Title: Re: Skyrim
Post by: Nomad on December 29, 2011, 07:27:28 PM
Also, I just found all three words for "throw voice" and have no intention of wasting souls on it. What a waste of time.

Seriously? I have a surplus of about thirty souls and at no point during the game I have needed to gather more souls to unlock the words I already have (except for the very first word you get from Bleak Falls Barrow).

You must simply not be adventuring enough.

I started a new character, I'm level 8 or 9.

Did you manage to kill Krosis at that low a level or did you get your words and run like fuck out of there?
Title: Re: Skyrim
Post by: Rushy on December 29, 2011, 07:48:24 PM
Throw voice is actually really useful if you're creative enough.
Title: Re: Skyrim
Post by: General Douchebag on December 30, 2011, 10:26:46 AM
Also, I just found all three words for "throw voice" and have no intention of wasting souls on it. What a waste of time.

Seriously? I have a surplus of about thirty souls and at no point during the game I have needed to gather more souls to unlock the words I already have (except for the very first word you get from Bleak Falls Barrow).

You must simply not be adventuring enough.

I started a new character, I'm level 8 or 9.

Did you manage to kill Krosis at that low a level or did you get your words and run like fuck out of there?

Yep, standard tactic. Wear my archmage robes, Savos' amulet and Morokei for +100 magicka and +200% regen, then use double ice-spike to stagger him and let myself regenerate a bit, then Ice Form for a rest. Luckily I killed the dragon before I got close enough for him to get up, or I would've been fucked.

Also, that tactic is great when you're dealing with pretty much any stupendously powerful human-size character, Draugr deathlords for example (I'm level 9, they're a fucker)
Title: Re: Skyrim
Post by: Blanko on December 30, 2011, 10:33:52 AM
What difficulty are you playing on?

Also, +mana regen is pretty much useless because regeneration slows down to a crawl during combat regardless of your regeneration rate. Enchanting plain equipment with Fortify Destruction (or some other school) is far more effective, at 100 enchanting and 4 enchantments granting you free spells. You can have two schools of magic entirely magicka costless at once with the double enchantment perk, if you want to go for the pure mage route.
Title: Re: Skyrim
Post by: General Douchebag on December 30, 2011, 11:37:44 AM
What difficulty are you playing on?

Also, +mana regen is pretty much useless because regeneration slows down to a crawl during combat regardless of your regeneration rate. Enchanting plain equipment with Fortify Destruction (or some other school) is far more effective, at 100 enchanting and 4 enchantments granting you free spells. You can have two schools of magic entirely magicka costless at once with the double enchantment perk, if you want to go for the pure mage route.

Expert, I think, and the stun combined with the time it takes to get back over to me offers enough time to almost recoup the entire cost of the spell. I'm going to start focusing on enchanting at some point, I'll probably try doing that. Also, why can you now only wear one ring?
Title: Re: Skyrim
Post by: Blanko on December 30, 2011, 11:50:41 AM
What difficulty are you playing on?

Also, +mana regen is pretty much useless because regeneration slows down to a crawl during combat regardless of your regeneration rate. Enchanting plain equipment with Fortify Destruction (or some other school) is far more effective, at 100 enchanting and 4 enchantments granting you free spells. You can have two schools of magic entirely magicka costless at once with the double enchantment perk, if you want to go for the pure mage route.

Expert, I think, and the stun combined with the time it takes to get back over to me offers enough time to almost recoup the entire cost of the spell. I'm going to start focusing on enchanting at some point, I'll probably try doing that. Also, why can you now only wear one ring?

Balance, I would assume.

You should always focus on enchanting. It's very useful for enhancing any and all combat styles. And that impact stun isn't going to save your life when you're up against groups who will rape your shit in late game if they happen to be Forsworn or some shit.
Title: Re: Skyrim
Post by: General Douchebag on December 30, 2011, 11:56:39 AM
What difficulty are you playing on?

Also, +mana regen is pretty much useless because regeneration slows down to a crawl during combat regardless of your regeneration rate. Enchanting plain equipment with Fortify Destruction (or some other school) is far more effective, at 100 enchanting and 4 enchantments granting you free spells. You can have two schools of magic entirely magicka costless at once with the double enchantment perk, if you want to go for the pure mage route.

Expert, I think, and the stun combined with the time it takes to get back over to me offers enough time to almost recoup the entire cost of the spell. I'm going to start focusing on enchanting at some point, I'll probably try doing that. Also, why can you now only wear one ring?

Balance, I would assume.

You should always focus on enchanting. It's very useful for enhancing any and all combat styles. And that impact stun isn't going to save your life when you're up against groups who will rape your shit in late game if they happen to be Forsworn or some shit.

I disagree. It's worked pretty well against big groups as long as you hit the front one so the others have to move around, or just rapid-fire blindly into the group then swap to my big fuck-off sword and mop up when I'm out of magicka or space. When the magicka comes back I can just Wuld out of there and start over, letting my stamina recover.
Title: Re: Skyrim
Post by: Hazbollah on December 30, 2011, 02:12:51 PM
My tactic so far has been to blast the opponent(s) with as many spells/shouts as I can manage, and then close in with a sword and shield. For dragons, I just use a bow before the spells. I'm currnetly a level 14 and am waiting to get to about level 18 before trying to recover the Elder Scroll for Paarthurnax.
Title: Re: Skyrim
Post by: Nomad on December 30, 2011, 04:36:09 PM
Lol, I'm like level 34 now I think.  I'm working on making myself leader of all the "guilds" before I finish the dragon storyline.  Already took care of Ulfric.  I think all I have to do now is become leader of Dark Brotherhood and Thieves Guild.  Also want to find all the wooden masks and check out Labyrinthian for real.
Title: Re: Skyrim
Post by: Tausami on December 30, 2011, 05:05:28 PM
Lol, I'm like level 34 now I think.  I'm working on making myself leader of all the "guilds" before I finish the dragon storyline.  Already took care of Ulfric.  I think all I have to do now is become leader of Dark Brotherhood and Thieves Guild.  Also want to find all the wooden masks and check out Labyrinthian for real.

The labyrinth isn't that great. All you have to do is shoot some simple spells at signs, follow the path, and then fight a (not very hard) daedra. I was expecting something epic and Daedalus-esque, and maybe a minotaur just cause.
Title: Re: Skyrim
Post by: Kasroa Is Gone on December 30, 2011, 05:07:36 PM
I was expecting a minotaur too.
Title: Re: Skyrim
Post by: Marcus Aurelius on December 30, 2011, 07:01:10 PM
Just got the game today.  I went with High Elf and I think I will try and work toward summoner/necromancer.  Has anybody went this path?  Any advice?
Title: Re: Skyrim
Post by: Vongeo on December 31, 2011, 03:47:35 PM
Just got the game today.  I went with High Elf and I think I will try and work toward summoner/necromancer.  Has anybody went this path?  Any advice?
Elfs take Volendrug up the ass.
Title: Re: Skyrim
Post by: Taters343 on December 31, 2011, 03:59:42 PM
In the Fallout games I always played as a blue haired Asian female, so my character is a blue haired dark elf female. Dark elves are the closest to Asians because they are fire resistant.
Title: Re: Skyrim
Post by: rooster on December 31, 2011, 04:14:07 PM
In the Fallout games I always played as a blue haired Asian female, so my character is a blue haired dark elf female. Dark elves are the closest to Asians because they are fire resistant.

Are Asians fire resistant?
Title: Re: Skyrim
Post by: Particle Person on December 31, 2011, 07:49:01 PM
In the Fallout games I always played as a blue haired Asian female, so my character is a blue haired dark elf female. Dark elves are the closest to Asians because they are fire resistant.

Definitely not. Altmer are more Asian-like.
Title: Re: Skyrim
Post by: Marcus Aurelius on December 31, 2011, 08:07:48 PM
Alright the conjuration thing is buggy as hell.  WTF this whole game is buggy as hell.  So far I can summon zombies, raise undead, summon a flame daemon, and a familiar.  But all they do is follow me around and sit there like idiots when I need them in a fight.  How the fuck is this supposed to work?
Title: Re: Skyrim
Post by: rooster on December 31, 2011, 08:32:13 PM
Alright the conjuration thing is buggy as hell.  WTF this whole game is buggy as hell.  So far I can summon zombies, raise undead, summon a flame daemon, and a familiar.  But all they do is follow me around and sit there like idiots when I need them in a fight.  How the fuck is this supposed to work?
Sometimes companions (like Farkas and others) will just stand there and stare at you as well. I think it is a bug as they'd just stand there getting attacked until they were downed. But it wasn't a constant problem for me.
Title: Re: Skyrim
Post by: Nomad on December 31, 2011, 08:53:27 PM
I'm now leader of the Brotherhood and Thieves Guild, in addition to being arch mage of Winterhold, and leader of the Companions.  What's there to do after this, besides going after Alduin?
Title: Re: Skyrim
Post by: rooster on December 31, 2011, 09:03:45 PM
I'm now leader of the Brotherhood and Thieves Guild, in addition to being arch mage of Winterhold, and leader of the Companions.  What's there to do after this, besides going after Alduin?
After the war?
I can't think of anything other than random quests.
Title: Re: Skyrim
Post by: Nomad on December 31, 2011, 09:12:03 PM
Oh, I almost forgot about all the daedric artifacts.  There's that.  And Labyrinthain.  So then I'll be done and rid of this wretched game forever.  Until they release the DLCs.
Title: Re: Skyrim
Post by: Marcus Aurelius on December 31, 2011, 11:17:42 PM
Okay so in other situations the summoning works well.  The fire demon is pretty badass, unless of course your up against another fire demon, then they just sit there and shoot fireballs at each other endlessly.  I'm starting to like this path now, my character does not have armor or anything and it's nice to summon something scarier than me that can draw fire away from me.  Working on the Mage college quests first.
Title: Re: Skyrim
Post by: rooster on December 31, 2011, 11:19:32 PM
Okay so in other situations the summoning works well.  The fire demon is pretty badass, unless of course your up against another fire demon, then they just sit there and shoot fireballs at each other endlessly.  I'm starting to like this path now, my character does not have armor or anything and it's nice to summon something scarier than me that can draw fire away from me.  Working on the Mage college quests first.
Nothing is scarier than me.
Title: Re: Skyrim
Post by: Mugthulhu on January 01, 2012, 04:37:15 AM
Alright the conjuration thing is buggy as hell.  WTF this whole game is buggy as hell.  So far I can summon zombies, raise undead, summon a flame daemon, and a familiar.  But all they do is follow me around and sit there like idiots when I need them in a fight.  How the fuck is this supposed to work?
Sometimes companions (like Farkas and others) will just stand there and stare at you as well. I think it is a bug as they'd just stand there getting attacked until they were downed. But it wasn't a constant problem for me.
I bet you're playing on a console, and that is probably the reason for this problem.
Title: Re: Skyrim
Post by: Marcus Aurelius on January 01, 2012, 06:43:35 AM
Nope, PC.
Title: Re: Skyrim
Post by: Blanko on January 01, 2012, 07:24:59 AM
lol
Title: Re: Skyrim
Post by: rooster on January 01, 2012, 10:18:49 AM
Yes, 360. And apparently Marcus is the one having a bigger problem with it.

Hai guys add my live account: agent Rooster
Title: Re: Skyrim
Post by: Hazbollah on January 01, 2012, 01:22:04 PM
Right, just finished the Alduin quest. He was actually a lot easier than most normal dragon fights.
Title: Re: Skyrim
Post by: Vongeo on January 01, 2012, 01:43:34 PM
My friend keeps buying training then stealing the money back.

But, unfortunately for him, he bought training that doesn't help at all in combat so now he's a weakling by comparison.


Silly theives know not the way of Malacath.
Title: Re: Skyrim
Post by: Nomad on January 01, 2012, 02:52:52 PM
I focused on kind of Spellsword related abilities at first, and once my enchanting got to 100 I now just have a set of Worn Shrouded Armor that I have enchanted to allow me to use Destruction magic for no magicka and practically hide in plain sight now that I've got my Sneak skill up pretty high.  I'm just using the regular Shrouded gloves for the x2 backstab damage (for a total of 30x damage with my sneak perks), and also am using Mehrunes Razor.  I'm pretty much an unstoppable killing machine.  Kind of OP, but hey it's not really game mechanic abuse if it's intended to be used that way.
Title: Re: Skyrim
Post by: Mugthulhu on January 01, 2012, 04:02:41 PM
Oh yeah, I should probably get Mehrunes Razor too
Title: Re: Skyrim
Post by: Tausami on January 01, 2012, 04:46:01 PM
The Black Star is awesome.
Title: Re: Skyrim
Post by: Nomad on January 01, 2012, 05:31:33 PM
I got the regular Azura's star without really thinking about it.  It's fine, though, because there are plenty of grand souls to be had without needing to kill humanoids for them.
Title: Re: Skyrim
Post by: Rushy on January 01, 2012, 07:31:24 PM
You absorb someone's soul into a gem and use it to create a weapon.  Don't you kill Alduin for doing that? Not to mention all the dragon's that you kill for eternity by absorbing their souls so you can win furious arguments. This game is morally terrifying.
Title: Re: Skyrim
Post by: Raist on January 01, 2012, 10:22:09 PM
You absorb someone's soul into a gem and use it to create a weapon.  Don't you kill Alduin for doing that? Not to mention all the dragon's that you kill for eternity by absorbing their souls so you can win furious arguments. This game is morally terrifying.

If they didn't want their souls feasted upon they shouldn't have gone hostile when they detected me. It's self defense soul absorbing.
Title: Re: Skyrim
Post by: Wendy on January 02, 2012, 02:32:03 AM
To be honest, killing someone "for eternity" is no different from killing someone regularly, and if they didn't want to die, they could outfly me with so little effort it's ridiculous.
Title: Re: Skyrim
Post by: Tausami on January 02, 2012, 10:15:04 AM
I'm pretty sure that the Forsworn aren't going to Sovngarde anyway.
Title: Re: Skyrim
Post by: Hazbollah on January 02, 2012, 02:22:17 PM
The Forsworn are twats. When I did the Sky Haven Temple mission a dragon attacked (is this scripted?) and it was raping the Forsworn on the hillside, so I waded in and started attacking the dragon, and proceeded to get swamped by the remaining Forsworn who attacked me as if there wasn't a huge fucking dragon right in front of them.
Title: Re: Skyrim
Post by: Vindictus on January 02, 2012, 03:45:28 PM
The Forsworn are twats. When I did the Sky Haven Temple mission a dragon attacked (is this scripted?) and it was raping the Forsworn on the hillside, so I waded in and started attacking the dragon, and proceeded to get swamped by the remaining Forsworn who attacked me as if there wasn't a huge fucking dragon right in front of them.

Both times I did that part of the quest, a dragon always spawned there too.
Title: Re: Skyrim
Post by: rooster on January 02, 2012, 05:35:32 PM
The Forsworn are twats. When I did the Sky Haven Temple mission a dragon attacked (is this scripted?) and it was raping the Forsworn on the hillside, so I waded in and started attacking the dragon, and proceeded to get swamped by the remaining Forsworn who attacked me as if there wasn't a huge fucking dragon right in front of them.

Both times I did that part of the quest, a dragon always spawned there too.
Same here. One time 2 dragons even.
Title: Re: Skyrim
Post by: Vongeo on January 02, 2012, 05:46:45 PM
Main quests are for losers.
Title: Re: Skyrim
Post by: Mugthulhu on January 02, 2012, 06:53:56 PM
Vongeo can beat dragons with only his elbows.
Title: Re: Skyrim
Post by: Marcus Aurelius on January 02, 2012, 07:48:29 PM
Just finished the Magic College missions.  Being almost entirely a magic user, that last guy with the staff is a pain in the ass to kill.  Anyhow, off to find out what all these ingredients I have do, I pretty much used all of my potions on that one fight.
Title: Re: Skyrim
Post by: Vindictus on January 02, 2012, 08:03:39 PM
I just used the oh-so-crafty technique of sitting behind a rock and shooting arrows at him for 10 minutes. Pff, magic.
Title: Re: Skyrim
Post by: Mugthulhu on January 02, 2012, 08:36:54 PM
Just finished the Magic College missions.  Being almost entirely a magic user, that last guy with the staff is a pain in the ass to kill.  Anyhow, off to find out what all these ingredients I have do, I pretty much used all of my potions on that one fight.
I stabbed him in the back. He never knew what hit him.
Title: Re: Skyrim
Post by: Blanko on January 02, 2012, 08:57:43 PM
Just finished the Magic College missions.  Being almost entirely a magic user, that last guy with the staff is a pain in the ass to kill.  Anyhow, off to find out what all these ingredients I have do, I pretty much used all of my potions on that one fight.
I stabbed him in the back. He never knew what hit him.

(http://www.theflatearthsociety.org/forum/index.php?action=dlattach;attach=6186;type=avatar)
Title: Re: Skyrim
Post by: Vongeo on January 02, 2012, 10:06:36 PM
Just finished the Magic College missions.  Being almost entirely a magic user, that last guy with the staff is a pain in the ass to kill.  Anyhow, off to find out what all these ingredients I have do, I pretty much used all of my potions on that one fight.
I stabbed him in the back. He never knew what hit him.

Thats not very viking of you.
Title: Re: Skyrim
Post by: Nomad on January 02, 2012, 10:22:16 PM
As if.  Viking marauders loved to strike in the dark of night to take their enemies by surprise.  They were tough and ruthless, not stupid.

Just finished the Magic College missions.  Being almost entirely a magic user, that last guy with the staff is a pain in the ass to kill.  Anyhow, off to find out what all these ingredients I have do, I pretty much used all of my potions on that one fight.

I bashed his skull in with my Mace of Molag Bal while hitting him with Lightning Bolt.  He didn't stand a chance.
Title: Re: Skyrim
Post by: Trekky0623 on January 02, 2012, 10:32:54 PM
I tried Skyrim and couldn't get into it.
Title: Re: Skyrim
Post by: Wendy on January 02, 2012, 10:35:28 PM
As if.  Viking marauders loved to strike in the dark of night to take their enemies by surprise.  They were tough and ruthless, not stupid.

Just finished the Magic College missions.  Being almost entirely a magic user, that last guy with the staff is a pain in the ass to kill.  Anyhow, off to find out what all these ingredients I have do, I pretty much used all of my potions on that one fight.

I bashed his skull in with my Mace of Molag Bal while hitting him with Lightning Bolt.  He didn't stand a chance.

Also, the Atronach sign is your friend. 50% Absorb Magicka is insanely powerful against pure magic users. So powerful in fact, that even when they're spamming you with lightning you can just heal repeatedly while they empty their reserves of magicka. Then the lightning gets turned on them.
Title: Re: Skyrim
Post by: Wendy on January 06, 2012, 02:53:32 AM
I like the part where Oscar is talking about a videogame as though the politics in it were real.
Title: Re: Skyrim
Post by: Blanko on January 06, 2012, 05:04:56 AM
Oh, if the Stormcloaks were fighting against the Thalmor, then I'd join them for sure. But, you know, they fucking aren't. They're fighting against the Empire.
A simple extension of one's enemy is still that same enemy, no matter how watered down it happens to be.

And why exactly is it that they don't fight against the Thalmor? Are they so deluded that they think the Empire will turn against them if they turn against the Thalmor? Or are they just cowards?

Stormcloaks are only benefiting the Thalmor by attempting to get rid of Imperial influence, and both the Empire and the Thalmor understand this. The Stormcloaks probably think with their biceps rather than their brains, so they don't have a fucking clue.

Quote
Stormcloaks and their supporters seem to be very confused on the concept of temporary peace conditions. The Empire is NOT an ally to the Thalmor and in fact the Stormcloaks are merely stopping the Empire from the purging of the Thalmor.
The Imperial propaganda machine is still in full swing, I see. I don't know whether or not you actually believe the shit you are posting, but you're not worth my time either way.

I will, however, address your libelous crock for the sake of those who might be genuinely scared and bewildered enough to buy into it. These falsities are, after all, quite widespread and dangerous. 

As we all know, the Great War was concluded with the signing of the White-Gold Concordat; this treaty surrendered not only the Empire's sovereignty to the Thalmor, but a significant amount of Hammerfell territory as well. The inhabitants of that province, the proud and worthy Redguards, did not deign to accept the articles of this arrangement and resisted, choosing instead to keep their land, honour, dignity, and freedom intact. To prove just how much of a faithless bastard he was, Emperor Titus Mede II denounced the uprising against his new Thalmor overlords and formally abandoned Hammerfell to the witch-elves. Despite the complete lack of aid on the part of the Empire, the Redguard shocked all of Tamriel in successfully driving the Thalmor from their lands. Hammerfell and its people now enjoy their independence as a free, self-governing nation-state. That affair alone encapsulates the true face of the Empire today - it will stop at nothing, stabbing its own citizens in the back, all to maintain their "peace" and position of subservience under the Aldmeri Dominion.

Of course, the terms of the Imperial surrender also include various Thalmor mandates demanding changes to Imperial domestic policies - that is, Imperial law now exists at the pleasure of the Thalmor. One of the most infamous instances of this (and one that others have already mentioned in the thread) is the prohibition of Talos worship. Ever eager to please, the Empire has been working diligently to stamp out all related religious practices. As in the case of Hammerfell, however, there has been resistance, particularly in Skyrim. The Thalmor are obviously displeased by the lack of Imperial progress in this area, as they have notably stepped up their own presence there - their agents roam freely throughout Skyrim with impunity, setting up their various "embassies" and conducting their inquisitions, performing summary executions of anyone who would be found to accept the ascension of Tiber Septim to the Divines. These are Imperial citizens the elves are murdering for the crime of worshiping their own gods in their own lands - and the Empire is not only allowing it, but actively assisting them in it.

The Stormcloak propaganda machine is still in full swing, I see. I don't know whether or not you actually believe the shit you are posting, but you're not worth my time either way.

I will, however, address your libelous crock for the sake of those who might be genuinely scared and bewildered enough to buy into it. These falsities are, after all, quite widespread and dangerous.

In fact, I don't even know what the fuck you're trying to address. The Empire hasn't been actively rooting out Talos worshippers, thus, as you pointed out, the Thalmor themselves stepped in to do it themselves. Out of the public eye, Imperial soldiers will rather insist on executing Thalmor officials instead of Talos worshippers, and whatever Stormcloaks you've seen Imperial officials dragging around are prosecuted because they are part of the rebellion, not because they worship Talos.

In short, the Empire take more part in taking out the Thalmor in Skyrim instead of prosecuting Talos worshippers. The Imperials understand that the ban was a required condition to uphold this temporary peace, but do nothing to actually uphold this condition. And in fact the Thalmor only found out about this after Ulfric had murdered the High King, hence it all really comes down to this: Talos worshippers are being prosecuted because of the Stormcloaks' existence. They only had their honor at stake, and they made the decision to act on it and make the situation significantly worse by bringing the matters of Skyrim to Thalmor attention. Long story short, the Stormcloaks were merely buttravaged that there's a condition in the White-Gold Concordat that they don't even understand the meaning of or what its real consequences are, and ensured by themselves that the condition will be upheld by stepping in and messing things up.

Quote
I put it to everyone here: is such an authority worth recognizing anymore? Are we really to take the apologists seriously when they claim that these conditions are merely "temporary"? That we should put up with this kind of thing for even one second?

Yes. The Imperials can't stand the Thalmor any more than the Stormcloaks do. In fact, the Imperials are much more active in taking out the Thalmor than the Stormcloaks are, because the Stormcloaks are too busy barking at the wrong tree. But the main difference is that the Imperials understand how retarded it would be to fight the peace conditions at that situation, whereas the Stormcloaks do not.

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It is clear that the Empire has run its course; it has served its purpose and has outlived any use it once had. It now exists as a tool of oppression and a convenient front for the Aldmeri Dominion. It represents the interests of the Thalmor and not its citizens. Emperor Titus sold out Hammerfell and now seeks to sell out Skyrim - if the Redguard can fight and breathe free, why not the Nord? A free people deserve a free country. Don't you dare believe these defeatists who tell you it's not possible. Let them remain cynical slaves if they so desire.

Yeah, keep spouting that propaganda, I'm sure you'll have a lot of deluded Talos-believers and white supremacists following you. Kind of like what happened in Germany, except with Jesus instead of Talos.

Quote
Fighting for your cause is one thing, but fighting for something that goes directly against your cause is another.
The Stormcloaks understand perfectly well what it is that they are fighting for, Legionnaire Handpuppetus...clearly much more than can be said of you.

Oh, they probably do, but they just don't realise that fighting for what they fight for is a shit idea.
Title: Re: Skyrim
Post by: Kasroa Is Gone on January 06, 2012, 05:08:33 AM
Thread just got weird
Title: Re: Skyrim
Post by: Sean on January 06, 2012, 10:33:40 AM
Skyrim just got real, fast.
Title: Re: Skyrim
Post by: Nomad on January 06, 2012, 05:43:41 PM
Skyrim was ALWAYS real.

Also, what Blanko said.  Also, I might point out that Titus Mede II hasn't even been the most popular emperor regardless of the outcome from the Great War, and the policies enacted by him and during his reign.  But just like the "peace" between the Empire and Thalmor, his reign is also temporary. (Spoiler: in fact, VERY temporary if you complete the Dark Brotherhood storyline)

All in all, it's probably safe to say that the Empire is in a temporary slump, but the benefits of hanging on until management can get things worked out will probably be worth it.
Title: Re: Skyrim
Post by: Mrs. Peach on January 06, 2012, 10:00:16 PM
"Blimey, I didn't expect the Thalmor Inquisition."

I wish that the rack in the Thalmor Interrogation Chamber was more like a dish rack but then, I guess, there would be too much sniggering. 
Title: Re: Skyrim
Post by: General Douchebag on January 07, 2012, 03:24:24 AM
Skyrim was ALWAYS real.

Also, what Blanko said.  Also, I might point out that Titus Mede II hasn't even been the most popular emperor regardless of the outcome from the Great War, and the policies enacted by him and during his reign.  But just like the "peace" between the Empire and Thalmor, his reign is also temporary. (Spoiler: in fact, VERY temporary if you complete the Dark Brotherhood storyline)

All in all, it's probably safe to say that the Empire is in a temporary slump, but the benefits of hanging on until management can get things worked out will probably be worth it.

From what I've seen, the Empire has been in steady decline ever since the Troubles. You know, with the daedra and whatnot.
Title: Re: Skyrim
Post by: Nomad on January 07, 2012, 12:07:46 PM
True.  Possibly has something to do with the fact that there hasn't been an emperor with dragonborn blood since the Septim bloodline died as well.  The Empire isn't quite the same without them.
Title: Re: Skyrim
Post by: Space Cowgirl on January 07, 2012, 03:23:33 PM
Macho Madness
Title: Re: Skyrim
Post by: Blanko on January 07, 2012, 03:26:07 PM
Macho Madness

I showed this to Mugsy earlier. Downloaded that shit right away.
Title: Re: Skyrim
Post by: Space Cowgirl on January 07, 2012, 03:26:35 PM
I can't stop watching it. YEEEAH!
Title: Re: Skyrim
Post by: Blanko on January 07, 2012, 03:27:51 PM
This is the reason you play TES games on PC.
Title: Re: Skyrim
Post by: Nomad on January 07, 2012, 03:28:47 PM
This is the reason you play TES games on PC.

I didn't really find it that funny, but I can see how others might.  I see a lot more potential for hilarity than this though!  Especially with the shouts!  I can think of a lot of humorous replacements for them.
Title: Re: Skyrim
Post by: Lorddave on January 07, 2012, 06:21:17 PM
Why is this game not cheaper so I can buy it?
Title: Re: Skyrim
Post by: Blanko on January 07, 2012, 06:30:22 PM
The Stormcloaks openly engage the Thalmor whenever they encounter them.

In Skyrim.

Quote
"Out of the public eye"? Oh, that's sure good to know. ::)

Yes, because of the peace treaty. Are you not following?

Quote
Blaming the Victim 101. If you're not grotesquely ignorant about what went on around Markarth in the aftermath of the war, you know that the Stormcloaks only exist because that condition was being enforced. You cannot claim them to be the aggressors in this conflict; their actions are primarily defensive, taken to preserve their homeland and way of life. The Thalmor are in Skyrim now because the Imperials permit them to be there - do you seriously deny this?

They are the aggressors because they were the ones declaring the war against the Empire, and Skyrim isn't their homeland to preserve - it's been a part of the Empire for ages. And need I remind you that it was originally the Nords who drove the Aldmer out their homeland? You could even say that the Thalmor rightfully want their land back - which is exactly what the Stormcloaks are arguing for, as well. Except that the Aldmer are the original residents of Skyrim, not the Nords. I don't personally support Thalmor motives, but I might ask you anyway, why is it that you believe the Nords are any more deserving of Skyrim than the Aldmer?

And yes, the Empire let Thalmor in Skyrim because denying them would be denying peace. That wouldn't even have been a problem if not for Ulfric's actions.

Quote
Except the Imperials allow the Thalmor to traipse through their territory, freely torturing and executing citizens at whim. Say what you will about Jarl Ulfric, but he doesn't tolerate that.

He does seem to tolerate the oppression of non-Nord races.

Quote
Oh, right...I almost forgot about that big, impressive war the Empire is conducting expertly "behind the scenes".  ::)

Once again, you fail to grasp the concept of temporary peace conditions. Yes, the Empire will inevitably fight the Thalmor, but for now they settle for guerrilla warfare.

Quote
Right, the Stormcloaks prefer war to slavery and always will. I would agree that is indeed the main difference between them and the Empire.

Right - I guess not granting the same basic rights to other races isn't slavery. And how exactly are the Empire slaving Nords, again?

Quote
You've managed to fulfill Godwin's Law and Hitler isn't even a part of the same canon. Well done.

Pulling the Godwin's Law card isn't any better than pulling the Hitler card, especially when the allusions drawn to the Nazi regime are legitimate.

Quote
I don't happen to believe that fighting to preserve the rights of your fellow countrymen against a thoroughly corrupt and oppressive foreign authority is a "shit idea". That is where you and I differ.

That's funny, I think so as well. Except that in our case, the Stormcloaks are the corrupt and oppressive authority. Not sure why you would even bring that up, considering you support the Stormcloaks.
Title: Re: Skyrim
Post by: Nomad on January 07, 2012, 06:39:28 PM
In short, the Empire take more part in taking out the Thalmor in Skyrim instead of prosecuting Talos worshippers. The Imperials understand that the ban was a required condition to uphold this temporary peace, but do nothing to actually uphold this condition. And in fact the Thalmor only found out about this after Ulfric had murdered the High King, hence it all really comes down to this: Talos worshippers are being prosecuted because of the Stormcloaks' existence. They only had their honor at stake, and they made the decision to act on it and make the situation significantly worse by bringing the matters of Skyrim to Thalmor attention. Long story short, the Stormcloaks were merely buttravaged that there's a condition in the White-Gold Concordat that they don't even understand the meaning of or what its real consequences are, and ensured by themselves that the condition will be upheld by stepping in and messing things up.

Blaming the Victim 101. If you're not grotesquely ignorant about what went on around Markarth in the aftermath of the war, you know that the Stormcloaks only exist because that condition was being enforced. You cannot claim them to be the aggressors in this conflict; their actions are primarily defensive, taken to preserve their homeland and way of life. The Thalmor are in Skyrim now because the Imperials permit them to be there - do you seriously deny this?

Yes. The Imperials can't stand the Thalmor any more than the Stormcloaks do.

Except the Imperials allow the Thalmor to traipse through their territory, freely torturing and executing citizens at whim. Say what you will about Jarl Ulfric, but he doesn't tolerate that.


The Thalmor are in Skyrim because the Empire was failing to fulfil their contractual obligation to route out Talos worship.  As I'm sure you know, the Thalmor found out that the people of Markarth were allowing safe haven for Talos worshippers and came in to intervene.  The thalmor are way more directly responsible for the Markarth Incident than the Empire.  If you want to say it's the Empire's fault, it's because they were willfully ignoring the terms of the white-gold concordat in the first place.  How does this really justify the Stormcloak hate against the empire?  The Empire isn't really "allowing" the Thalmor to trample all over their rights, any more than the Native Americans let the Europeans trample all over theirs.

Oh, they probably do, but they just don't realise that fighting for what they fight for is a shit idea.

I don't happen to believe that fighting to preserve the rights of your fellow countrymen against a thoroughly corrupt and oppressive foreign authority is a "shit idea". That is where you and I differ.

Every Imperial and every other empire-aligned person I've talked to speaks of the Thalmor occupation as a temporary condition.  Which any sane peoples being occupied by a "thoroughly corrupt and oppressive foreign authority" is going to say, but it's not as if there are certainly no plans by the Empire to free themselves in the future.  The Stormcloak rebels, in the long run, are going to find they're biting themselves in the ass when the Empire finally prepares and launches a rebellion of their own, and drive the Thalmor back out of their lands.

However, considering that if the Stormcloaks win, the Empire may never gain the resources or advantage needed by the availability of having Skyrim's greatest warriors to aid in the offensive.  This means the Empire will probably collapse, and Skyrim is left fending for itself against both the Thalmor, and in general losing the powerful economical resource.

Since the Empire has already lost Hammerfell, the chances of the Empire lasting after also losing Skyrim is pretty much nil.

Now, the only reason I'm arguing FOR the empire is because FUCK the Thalmor, so the Empire collapsing isn't entirely a bad thing for Tamriel in general.  But the collapse of the Empire basically gives free reign for the Aldmeri forces to descend upon each of the countries individually and pick them off one by one.  Hammerfell may have defended their country themselves while the Thalmor forces were spread across the entirety of the Empire territory.  I doubt each country could survive a direct, concentrated attack.

Just my two septims, though.
Title: Re: Skyrim
Post by: Vindictus on January 07, 2012, 08:02:52 PM
You guys are taking Skyrim far too seriously.
Title: Re: Skyrim
Post by: Mrs. Peach on January 07, 2012, 08:38:10 PM
The Stormcloaks can barely control their towns and the safety of their roads is abominable.  Every poor murdered and plundered Kajiit that I have seen has been in Stormcloak territory.  A Stormcloak victory would bring more chaos and a bunch of petty strongmen stomping on the faces of the people as soon as they get the power.  It will be up to the supporters of the Empire to help wipe out the Thalmor which I intend to do just as soon as I cook a nice mammoth snout dinner.
Title: Re: Skyrim
Post by: Nomad on January 07, 2012, 10:02:09 PM
The Stormcloaks can barely control their towns and the safety of their roads is abominable.  Every poor murdered and plundered Kajiit that I have seen has been in Stormcloak territory.  A Stormcloak victory would bring more chaos and a bunch of petty strongmen stomping on the faces of the people as soon as they get the power.  It will be up to the supporters of the Empire to help wipe out the Thalmor which I intend to do just as soon as I cook a nice mammoth snout dinner.

I'm thinking this is a good indicator that Skyrim wouldn't stand a chance against the Thalmor without the Empire's help (and as I've said, vice-versa).  Nords are hearty and strong people, but they are also cocky and too self-sure.  I really don't think Ulfric and his boys seem to understand what they're really up against.  Seems that the Great War wasn't recent enough in everyone's memories in Skyrim to make them understand.
Title: Re: Skyrim
Post by: Vongeo on January 07, 2012, 10:08:45 PM
The Stormcloaks can barely control their towns and the safety of their roads is abominable.  Every poor murdered and plundered Kajiit that I have seen has been in Stormcloak territory.  A Stormcloak victory would bring more chaos and a bunch of petty strongmen stomping on the faces of the people as soon as they get the power.  It will be up to the supporters of the Empire to help wipe out the Thalmor which I intend to do just as soon as I cook a nice mammoth snout dinner.

I'm thinking this is a good indicator that Skyrim wouldn't stand a chance against the Thalmor without the Empire's help (and as I've said, vice-versa).  Nords are hearty and strong people, but they are also cocky and too self-sure.  I really don't think Ulfric and his boys seem to understand what they're really up against.  Seems that the Great War wasn't recent enough in everyone's memories in Skyrim to make them understand.
Thalmor are pussies. Want to know who really should control Skyrim? Those orc strongholds. Sure their chiefs are bad at fist fights, but boy do most of them have their shit together
Title: Re: Skyrim
Post by: Nomad on January 07, 2012, 10:48:34 PM
Orcs are even worse egotists than Nords.
Title: Re: Skyrim
Post by: Mrs. Peach on January 07, 2012, 10:58:12 PM
Yep and yep to Vongeo and Nomad and why I concentrated on Orcs for Blades recruitment.  They seem to be doing well.  I also snuck in that silly woman in my house in Whiterun who kept sitting in MY room noisily snacking on whatever.  Seriously, she wasn't worth the worry on field trips and she wouldn't cook.

Title: Re: Skyrim
Post by: rooster on January 07, 2012, 11:09:42 PM
Yep and yep to Vongeo and Nomad and why I concentrated on Orcs for Blades recruitment.  They seem to be doing well.  I also snuck in that silly woman in my house in Whiterun who kept sitting in MY room noisily snacking on whatever.  Seriously, she wasn't worth the worry on field trips and she wouldn't cook.
I know! What a lazy woman. She even had the audacity to sit in my room while my husband was sleeping. I should kill the slut.
Title: Re: Skyrim
Post by: Nomad on January 07, 2012, 11:12:12 PM
Yep and yep to Vongeo and Nomad and why I concentrated on Orcs for Blades recruitment.  They seem to be doing well.  I also snuck in that silly woman in my house in Whiterun who kept sitting in MY room noisily snacking on whatever.  Seriously, she wasn't worth the worry on field trips and she wouldn't cook.



Lydia?  I used her in the Boethiah sidequest.  It was getting uncomfortable with her just sitting around my house with my wife all day.  Probably going to find a way to remove my Housecarl in Solitude now for the same reason.
Title: Re: Skyrim
Post by: Mrs. Peach on January 09, 2012, 10:36:34 AM
Lydia?  I used her in the Boethiah sidequest.  It was getting uncomfortable with her just sitting around my house with my wife all day.  Probably going to find a way to remove my Housecarl in Solitude now for the same reason.

Yeah, Lydia the Mule.  Video game manners continually astound me.  Why couldn't I tell the woman to just go home?  Didn't want to hurt her feelings.  Gak,  I can't believe myself.  ::)


May I use this thread to compliment your new avatar?  'Tis the cat's pajamas.
Title: Re: Skyrim
Post by: Hazbollah on January 09, 2012, 12:39:51 PM
I've never bothered with Lydia. I don't want some bitchy (seriously, she just sounds so damn sarky all the time) spacker following me around and walking into the fire rune  I planted.
Title: Re: Skyrim
Post by: Mrs. Peach on January 09, 2012, 12:46:17 PM
I've never bothered with Lydia. I don't want some bitchy (seriously, she just sounds so damn sarky all the time) spacker following me around and walking into the fire rune  I planted.

She's crying, you know.

I even outfitted her with ebony armour and weapons.  My generosity knows no bounds.  Likewise my stupidity.  ;D
Title: Re: Skyrim
Post by: Blanko on January 09, 2012, 12:48:07 PM
Bitch was in my house. Killed her right away.

Didn't invite bitch there.
Title: Re: Skyrim
Post by: Mrs. Peach on January 09, 2012, 12:56:32 PM
I have now told Meeko to go home.

Title: Re: Skyrim
Post by: Mugthulhu on January 09, 2012, 12:58:21 PM
Cicero sings for me.
Title: Re: Skyrim
Post by: Blanko on January 09, 2012, 01:16:38 PM
Cicero's dead.
Title: Re: Skyrim
Post by: Mugthulhu on January 09, 2012, 02:54:49 PM
Lol, nope
Title: Re: Skyrim
Post by: Tausami on January 13, 2012, 03:41:53 PM
Yep and yep to Vongeo and Nomad and why I concentrated on Orcs for Blades recruitment.  They seem to be doing well.  I also snuck in that silly woman in my house in Whiterun who kept sitting in MY room noisily snacking on whatever.  Seriously, she wasn't worth the worry on field trips and she wouldn't cook.



Lydia?  I used her in the Boethiah sidequest.  It was getting uncomfortable with her just sitting around my house with my wife all day.  Probably going to find a way to remove my Housecarl in Solitude now for the same reason.

Make her a blade.

[long post]
Further evidence that any people would prefer to be ruled poorly by their own than well by others.
Title: Re: Skyrim
Post by: rooster on January 13, 2012, 04:18:14 PM

 First of all, the Empire turned its back on its own citizens and betrayed them to the Thalmor. Let us not forget that.

I was under the impression that the peace treaty was necessary as the Empire was eventually going to lose the war. How is this peace treaty betrayal? Having to worship one god (in secret) is not that big of a loss in the big picture. The Nords are idiots.
Title: Re: Skyrim
Post by: Nomad on January 13, 2012, 06:59:29 PM
Yeah, I wouldn't call the treaty a betrayal, considering that the options were to keep fighting a losing war and be slaughtered, or submit to some stupid bullshit for a bit while regrouping your troups.  Of course again, seems that'll be hard since nobody has the empire's back anymore.
Title: Re: Skyrim
Post by: Saddam Hussein on January 13, 2012, 08:02:02 PM
I have hopped on the bandwagon by buying Skyrim.  I've only been playing it for a few days so far, and there's not really much I can say about the game itself that hasn't already been said, but this super srs discussion is interesting.  The key question is, which group is it that's impeding the formation of a potential alliance to fight the Thalmor, the Empire or the Stormcloaks?  Or are both groups at fault?

Also, does anyone have any thoughts on the similarity between the words "Stormcloak" and "Stormfront"?
Title: Re: Skyrim
Post by: Tausami on January 13, 2012, 08:25:09 PM
I'd say it's the Stormcloaks, because of their racism. If they'd let the Dunmer help, they'd decimate the Thalmor.

Also, if it was the Dragonborn against the Aldmeri Dominion, we all know who would be the last one standing.
Title: Re: Skyrim
Post by: Nomad on January 13, 2012, 09:51:58 PM
Just wait for Skyrim II: Return of the Dragonborn.  A new Action RPG developed by Square-Enix under Bethesda's direction.  You play a Visual Kei stylized character who meets a ragtag group of equally stylish, androgynous characters on the way to defeating the evil Aldmeri oppressors (who also threaten to destroy the world in some epically overstated way or another).  Coming November 2012.
Title: Re: Skyrim
Post by: Mugthulhu on January 14, 2012, 06:12:51 AM
I AM DOVAHKIIN!

(http://i167.photobucket.com/albums/u143/generalgayer/DSCN2945.jpg)
Title: Re: Skyrim
Post by: Hazbollah on January 14, 2012, 06:17:40 AM

 First of all, the Empire turned its back on its own citizens and betrayed them to the Thalmor. Let us not forget that.

I was under the impression that the peace treaty was necessary as the Empire was eventually going to lose the war. How is this peace treaty betrayal? Having to worship one god (in secret) is not that big of a loss in the big picture. The Nords are idiots.
No, they wouldn't. The Redguard beat the Aldmer on their own, with the Empire behind them the  elves would've been dicked.
Title: Re: Skyrim
Post by: Tausami on January 14, 2012, 06:48:00 AM

 First of all, the Empire turned its back on its own citizens and betrayed them to the Thalmor. Let us not forget that.

I was under the impression that the peace treaty was necessary as the Empire was eventually going to lose the war. How is this peace treaty betrayal? Having to worship one god (in secret) is not that big of a loss in the big picture. The Nords are idiots.
No, they wouldn't. The Redguard beat the Aldmer on their own, with the Empire behind them the  elves would've been dicked.

Or maybe the imperial generals would have made poor decisions that lost them the war. The Empire is obviously based off of late Rome, and in late Rome lead-induced insanity was common among generals and emperors. It's one of the biggest reasons they fell.
Title: Re: Skyrim
Post by: Hazbollah on January 14, 2012, 07:34:30 AM

 First of all, the Empire turned its back on its own citizens and betrayed them to the Thalmor. Let us not forget that.

I was under the impression that the peace treaty was necessary as the Empire was eventually going to lose the war. How is this peace treaty betrayal? Having to worship one god (in secret) is not that big of a loss in the big picture. The Nords are idiots.
No, they wouldn't. The Redguard beat the Aldmer on their own, with the Empire behind them the  elves would've been dicked.

Or maybe the imperial generals would have made poor decisions that lost them the war. The Empire is obviously based off of late Rome, and in late Rome lead-induced insanity was common among generals and emperors. It's one of the biggest reasons they fell.
I don't know, Titus Mede seems quite capable, and his general from Skyrim (?) did as well. And the Redguard obviously weren't idiots.
Title: Re: Skyrim
Post by: Lorddave on January 14, 2012, 08:44:51 AM
I have hopped on the bandwagon by buying Skyrim.  I've only been playing it for a few days so far, and there's not really much I can say about the game itself that hasn't already been said, but this super srs discussion is interesting.  The key question is, which group is it that's impeding the formation of a potential alliance to fight the Thalmor, the Empire or the Stormcloaks?  Or are both groups at fault?

Also, does anyone have any thoughts on the similarity between the words "Stormcloak" and "Stormfront"?
God damnit! I feel like I'm the only one left who hasn't played skyrim now.

I feel the peer pressure weighing me down.
Title: Re: Skyrim
Post by: Blanko on January 14, 2012, 12:54:45 PM

 First of all, the Empire turned its back on its own citizens and betrayed them to the Thalmor. Let us not forget that.

I was under the impression that the peace treaty was necessary as the Empire was eventually going to lose the war. How is this peace treaty betrayal? Having to worship one god (in secret) is not that big of a loss in the big picture. The Nords are idiots.

>talos
>god

Pick one

Secondly, the length of time Skyrim has spent under a particular authority is completely irrelevant.

Incorrect. And if you're going to make an argument, at least be consistent with it.

Quote
Okay, we can get technical if that's what you want...

It is true that the Aldmer colonized Skyrim a very long time ago - to call them the "original residents", however, is a massive presumption. We have absolutely no way of knowing that. Also, it is disingenuous to imply that the specific "Aldmer" of that specific period in Skyrim are the same "Aldmer" that compose the Aldmeri Dominion today. In fact, it is safe to say that those "Aldmer" probably no longer exist in any pertinent sense. 

Either way, it is not relevant. Aldmer have not had any significant stake in Skyrim for time out of mind. Conversely, the Nord have occupied it for an equal stretch and remain. The rightful claim is therefore theirs.

By that logic, the most rightful claim to Skyrim is on the Empire, seeing as they have occupied Skyrim for an even longer stretch and remain, while also being the most recent claimant. Ergo, Stormcloaks are trying to take away from the Empire what is rightfully belonging to the Empire.
Title: Re: Skyrim
Post by: Vongeo on January 14, 2012, 12:59:06 PM
I'd say it's the Stormcloaks, because of their racism. If they'd let the Dunmer help, they'd decimate the Thalmor.

Also, if it was the Dragonborn against the Aldmeri Dominion, we all know who would be the last one standing.
The dumner don't do shit for shit.
Title: Re: Skyrim
Post by: Blanko on January 14, 2012, 01:01:24 PM
If you've ever played Morrowind, you would know that the Dunmer are the most racist race in TES, so I seriously don't think their pride would allow them to help the Stormcloaks.

tl;dr
The dumner don't do shit for shit.
Title: Re: Skyrim
Post by: Rushy on January 14, 2012, 01:50:05 PM
There are some friendly dragons in Skyrim that kill bears attacking you and shit. Why don't the stormcloaks just recruit them?
Title: Re: Skyrim
Post by: Blanko on January 15, 2012, 05:39:08 PM
Pray tell, in what way am I incorrect and inconsistent?

You're incorrect in the way that what you said isn't true, and you're inconsistent in the way that what you said isn't consistent with your other points.

Quote
The Empire is a political entity, you bumpkin; it doesn't "occupy" a place in the same way that the actual population "occupies" it.

Indeed? Racial entities don't rule nations, political entities do. Therefore Skyrim is not the nords' land, it's the land of whatever authority that is controlling it. And that would be the Empire. So once again, the Empire would be the faction with the most rightful claim to Skyrim, and furthermore, a race claiming ownership to a land is far worse than anything the Thalmor do.

Quote
Glad to see you've apparently conceded all my other points though. That's progress of a sort.

I've addressed all your points. If I omitted something, it's because there was nothing to address.
Title: Re: Skyrim
Post by: Wendy on January 15, 2012, 11:06:33 PM
Quote
The Empire is a political entity, you bumpkin; it doesn't "occupy" a place in the same way that the actual population "occupies" it.

Indeed? Racial entities don't rule nations, political entities do. Therefore Skyrim is not the nords' land, it's the land of whatever authority that is controlling it. And that would be the Empire. So once again, the Empire would be the faction with the most rightful claim to Skyrim, and furthermore, a race claiming ownership to a land is far worse than anything the Thalmor do.

This really is a moot point, though, seeing as the imperials very much are a race, just as much as the nords are. How else do they get congenital, innate magical powers? Is it just a coincidence that citizens of the Empire who have been such for a long enough time all share the same common traits?
Title: Re: Skyrim
Post by: Mugthulhu on January 15, 2012, 11:10:05 PM
I find it interesting that the Redguards aren't related to the other human races, but they're still considered humans. ::)
Title: Re: Skyrim
Post by: Wendy on January 15, 2012, 11:11:41 PM
Spoken like a true Nord. You racist bastard.
Title: Re: Skyrim
Post by: Mugthulhu on January 15, 2012, 11:28:51 PM
doohohohooo
Title: Re: Skyrim
Post by: Blanko on January 16, 2012, 04:51:45 AM
Quote
The Empire is a political entity, you bumpkin; it doesn't "occupy" a place in the same way that the actual population "occupies" it.

Indeed? Racial entities don't rule nations, political entities do. Therefore Skyrim is not the nords' land, it's the land of whatever authority that is controlling it. And that would be the Empire. So once again, the Empire would be the faction with the most rightful claim to Skyrim, and furthermore, a race claiming ownership to a land is far worse than anything the Thalmor do.

This really is a moot point, though, seeing as the imperials very much are a race, just as much as the nords are. How else do they get congenital, innate magical powers? Is it just a coincidence that citizens of the Empire who have been such for a long enough time all share the same common traits?

Empire != the imperial race
Title: Re: Skyrim
Post by: Wendy on January 16, 2012, 06:05:07 AM
Of course, but the empire was founded by the imperials.
Title: Re: Skyrim
Post by: Blanko on January 16, 2012, 06:08:05 AM
Of course, but the empire was founded by the imperials.

Which is entirely irrelevant.
Title: Re: Skyrim
Post by: Wendy on January 16, 2012, 06:09:50 AM
Just as it is irrelevant that Nords inhabit Skyrim.
Title: Re: Skyrim
Post by: Blanko on January 16, 2012, 06:13:45 AM
Just as it is irrelevant that Nords inhabit Skyrim.

Uh, yes?
Title: Re: Skyrim
Post by: Wendy on January 16, 2012, 06:45:10 AM
I'm glad we agree.
Title: Re: Skyrim
Post by: Blanko on January 16, 2012, 06:51:18 AM
I'm not the one arguing that Skyrim belongs to the nords just because they happen to live there.
Title: Re: Skyrim
Post by: Nomad on January 16, 2012, 06:57:01 AM
Of course, but the empire was founded by the imperials.

Incorrect.  Tiber Septim I was very Nord.  I don't think the Imperial race even existed yet.
Title: Re: Skyrim
Post by: Mugthulhu on January 16, 2012, 07:09:11 AM
Saint Alessia founded the first Empire after defeating the Ayleids long before Tiber Septim, and she was very much of the Imperial race.
Title: Re: Skyrim
Post by: rooster on January 16, 2012, 03:38:31 PM
Yeah, I wouldn't call the treaty a betrayal, considering that the options were to keep fighting a losing war and be slaughtered, or submit to some stupid bullshit for a bit while regrouping your troups.  Of course again, seems that'll be hard since nobody has the empire's back anymore.

Boo hoo. Poor old Empire. Maybe if it had the backs of its own citizens we would be more willing to reciprocate.


lololololololol
omg Oscar has lost it.
Title: Re: Skyrim
Post by: Particle Person on January 16, 2012, 04:25:42 PM
Of course, but the empire was founded by the imperials.

It was founded by a Nord, actually.
Title: Re: Skyrim
Post by: Nomad on January 16, 2012, 05:32:04 PM
Well, mugsy is right; Alessia founded the Cyrodiilic empire.  But generally when we refer to "The Empire," we mean the actual unified Tamriellic empire brought together by Tiber Septim.
Title: Re: Skyrim
Post by: Particle Person on January 16, 2012, 05:35:16 PM
Alessia was a girl.
Title: Re: Skyrim
Post by: Nomad on January 16, 2012, 07:00:40 PM
And?  Aside from them being terrible, I don't see how that's relevant.
Title: Re: Skyrim
Post by: Mugthulhu on January 17, 2012, 04:01:52 AM
Well, mugsy is right; Alessia founded the Cyrodiilic empire.  But generally when we refer to "The Empire," we mean the actual unified Tamriellic empire brought together by Tiber Septim.
Ah, yes.
Title: Re: Skyrim
Post by: Chris Spaghetti on January 19, 2012, 01:18:49 PM
I've seen less animated discussions concerning Palestine/Israel. Just from this thread I think I know more about Skyrim than a good number of actual, real countries.
Title: Re: Skyrim
Post by: General Douchebag on January 19, 2012, 01:29:53 PM
I've seen less animated discussions concerning Palestine/Israel. Just from this thread I think I know more about Skyrim than a good number of actual, real countries.

It has a larger GDP than most of those countries, so fair enough.
Title: Re: Skyrim
Post by: Vongeo on January 19, 2012, 02:05:07 PM
I've seen less animated discussions concerning Palestine/Israel. Just from this thread I think I know more about Skyrim than a good number of actual, real countries.

It has a larger GDP than most of those countries, so fair enough.
Adjusted for inflation?
Title: Re: Skyrim
Post by: Saddam Hussein on January 21, 2012, 08:14:42 PM
I believe that the Stormcloaks are the justified faction simply because the vast majority of the locals are dissatisfied with the leadership from the Empire and no longer want to be a part of it.  Government is supposed to be for the benefit of the governed, not those who do the governing.

And I don't understand why the Empire sympathists here seem to be taking it for granted that the treaty with the Thalmor is only temporary while the Empire regroups.  Has anyone actually said that in the game, or are you just assuming that that's the plan?
Title: Re: Skyrim
Post by: Saddam Hussein on January 22, 2012, 10:03:04 AM
For that matter, even if it is the plan, why should the Empire be trusted to be the ones who take the fight to the Thalmor?  They lost once.  Who's to say they won't lose again?
Title: Re: Skyrim
Post by: Vongeo on January 22, 2012, 10:04:35 AM
If everyone just lived under the code of Malacath no one would have problems.
Title: Re: Skyrim
Post by: Hazbollah on January 22, 2012, 10:18:42 AM
For that matter, even if it is the plan, why should the Empire be trusted to be the ones who take the fight to the Thalmor?  They lost once.  Who's to say they won't lose again?
They didn't lose as such, they just got fucked up. It's not as if they're a Thalmor puppet or anything (although...)
Title: Re: Skyrim
Post by: rooster on January 22, 2012, 11:01:18 AM
For that matter, even if it is the plan, why should the Empire be trusted to be the ones who take the fight to the Thalmor?  They lost once.  Who's to say they won't lose again?
You're right. Instead of the whole empire fighting let's use a tiny fraction of retarded Nords. I'm sure they'll win.

Nords are racist- screw them.
Title: Re: Skyrim
Post by: Mugthulhu on January 22, 2012, 11:05:24 AM
Nords are racist
Lies.
There's a Nord blacksmith in Morthal or Dawnstar, I think, who is married to a Redguard.
Title: Re: Skyrim
Post by: Particle Person on January 22, 2012, 11:37:33 AM
Nords are racist
Lies.
There's a Nord blacksmith in Morthal or Dawnstar, I think, who is married to a Redguard.

Now find a nord married to an elf.
Title: Re: Skyrim
Post by: Mugthulhu on January 22, 2012, 12:23:09 PM
Why?
Title: Re: Skyrim
Post by: Particle Person on January 22, 2012, 12:28:03 PM
Racism doesn't apply exclusively to The Blacks (who are completely irrelevant, in this case).
Title: Re: Skyrim
Post by: Rushy on January 22, 2012, 12:54:50 PM
Nords are racist- screw them.

This is a racist statement.
Title: Re: Skyrim
Post by: Mugthulhu on January 22, 2012, 01:07:22 PM
It is.
Title: Re: Skyrim
Post by: rooster on January 22, 2012, 02:30:18 PM
Racism doesn't apply exclusively to The Blacks (who are completely irrelevant, in this case).
Indeed.
rooster loves Asians and hates Blacks. She is still racist.
Title: Re: Skyrim
Post by: Wendy on January 22, 2012, 02:43:19 PM
Even just loving all Asians is racist.
Title: Re: Skyrim
Post by: Nomad on January 22, 2012, 02:56:48 PM
Even just loving all Asians is racist.

By this statement, Wendy is racist.  Prove me wrong.
Title: Re: Skyrim
Post by: Vongeo on January 22, 2012, 02:58:57 PM
How could an elf be dovahkin?
Title: Re: Skyrim
Post by: Rushy on January 22, 2012, 03:09:34 PM
How could an elf be dovahkin?

When a dragon and an elf love each other very much.
Title: Re: Skyrim
Post by: Vongeo on January 22, 2012, 03:11:15 PM
How could an elf be dovahkin?

When a dragon and an elf love each other very much.
Go on.

(elf can't take on dragon poon)
Title: Re: Skyrim
Post by: Rushy on January 22, 2012, 03:12:44 PM
[...] (elf can't take on dragon poon)

Do you have evidence for this outlandish claim?
Title: Re: Skyrim
Post by: Vongeo on January 22, 2012, 03:15:30 PM
[...] (elf can't take on dragon poon)

Do you have evidence for this outlandish claim?
not that can be posted on this website.
Title: Re: Skyrim
Post by: Mugthulhu on January 22, 2012, 03:19:28 PM
Dragons don't breed, they were never born. They always existed.
Title: Re: Skyrim
Post by: Rushy on January 22, 2012, 03:19:43 PM
[...] (elf can't take on dragon poon)

Do you have evidence for this outlandish claim?
not that can be posted on this website.

Well lets just say the elf has been rigorously training for her moment of glory. Or maybe its a guy elf and a female dragon?  I guess that would result in a dragon the Elfkiin or something.


You can't deny it can happen, since I can definitely start an elven character on Skyrim.

Dragons don't breed, they were never born. They always existed.

Explain why some dragons are older than others if they always existed at a singular point in time?
Title: Re: Skyrim
Post by: Mugthulhu on January 22, 2012, 03:22:05 PM
It's just titles.
Title: Re: Skyrim
Post by: Wendy on January 22, 2012, 03:36:15 PM
Even just loving all Asians is racist.

By this statement, Wendy is racist.  Prove me wrong.

No. I don't just love all Asians. I love all people, including Asians. I am a hunk-a-hunk-a burnin' love.
Title: Re: Skyrim
Post by: Saddam Hussein on January 22, 2012, 06:12:57 PM
For that matter, even if it is the plan, why should the Empire be trusted to be the ones who take the fight to the Thalmor?  They lost once.  Who's to say they won't lose again?
You're right. Instead of the whole empire fighting let's use a tiny fraction of retarded Nords. I'm sure they'll win.

Nords are racist- screw them.

It wasn't the whole empire fighting.  The Thalmor attacked Hammerfell and Cyrodil, and the Empire gave up after Cyrodil had been ravaged.  Skyrim had nothing to do with it beyond any individual Nords who joined the Legion.  Just because the Imperials couldn't effectively defend Cyrodil doesn't mean that the Nords couldn't effectively defend Skyrim.  And remember that the Redguards in Hammerfell managed to repel the Thalmor themselves without the help of the Empire.
Title: Re: Skyrim
Post by: Mugthulhu on January 23, 2012, 03:33:07 AM
Yes, but the Redguard are the most skilled and naturally talented fighters in all of Tamriel.
Title: Re: Skyrim
Post by: Raist on January 23, 2012, 08:01:59 AM
Yes, but the Redguard are the most skilled and naturally talented fighters in all of Tamriel.

So they're the averagest of the average? Who cares if your warriors are "naturally talented" when I'm bombing them with area effect skill draining spells and other splash based spells? Elder scrolls is about more than just having people with swords.
Title: Re: Skyrim
Post by: rooster on January 23, 2012, 08:16:00 AM
Yes, but the Redguard are the most skilled and naturally talented fighters in all of Tamriel.

So they're the averagest of the average? Who cares if your warriors are "naturally talented" when I'm bombing them with area effect skill draining spells and other splash based spells? Elder scrolls is about more than just having people with swords.
Who says Redguards can't use magic as well?
Title: Re: Skyrim
Post by: Raist on January 23, 2012, 08:19:19 AM
Yes, but the Redguard are the most skilled and naturally talented fighters in all of Tamriel.

So they're the averagest of the average? Who cares if your warriors are "naturally talented" when I'm bombing them with area effect skill draining spells and other splash based spells? Elder scrolls is about more than just having people with swords.
Who says Redguards can't use magic as well?

Nobody, I'm just saying there is much more to the battle than "they are naturally talented". Strategy is far more important within the literature spread throughout the elder scrolls world and I hope this is more than just romanticism.
Title: Re: Skyrim
Post by: Mugthulhu on January 23, 2012, 09:09:43 AM
Yet they managed to kick their pansy elven asses.
Title: Re: Skyrim
Post by: rooster on January 23, 2012, 09:52:10 AM
Yet they managed to kick their pansy elven asses.
Maybe Hammerfell has a much greater population. Do we ever know any population numbers?

PS: no one kicks my elven ass, except for a dragon priest now and again.
Title: Re: Skyrim
Post by: Nomad on January 23, 2012, 08:15:25 PM
Hammerfell is mostly desert.  Take that for what you will.
Title: Re: Skyrim
Post by: rooster on January 23, 2012, 09:37:33 PM
Hammerfell is mostly desert.  Take that for what you will.
Well more people live in Africa than Greenland. \_•.*_/
Title: Re: Skyrim
Post by: Nomad on January 23, 2012, 09:44:43 PM
Africa is mostly tropical.  Sure, it's home to the largest desert in the world, but obviously the majority of the people on the continent live elsewhere.  Plus Greenland is about 1/3 the size of that desert.
Title: Re: Skyrim
Post by: rooster on January 23, 2012, 10:25:23 PM
Africa is mostly tropical.  Sure, it's home to the largest desert in the world, but obviously the majority of the people on the continent live elsewhere.  Plus Greenland is about 1/3 the size of that desert.

I know, it was an unfair comparison. Skyrim isn't that populated, I wonder what Hammerfell looks like.
Title: Re: Skyrim
Post by: Nomad on January 24, 2012, 06:56:25 AM
To be fair, Greenland also has about 1/3 the population of the Sahara desert too.  So you may still have a point.
Title: Re: Skyrim
Post by: Mugthulhu on January 24, 2012, 06:59:47 AM
I wonder what Hammerfell looks like.
Play TES: Arena and Daggerfall and find out. I'm sure it's quite flat and pixelated.
Title: Re: Skyrim
Post by: Nomad on January 24, 2012, 07:04:27 AM
They should remake Daggerfall.

But in the mean time, you can get the original Daggerfall FREE (http://www.elderscrolls.com/daggerfall/) from Bethesda's official Elder Scrolls site, and you can use XL Engine (http://xlengine.com/) to play it in a slightly more stable, better looking form.  Well, you know.  Once it's more complete.
Title: Re: Skyrim
Post by: Mugthulhu on January 24, 2012, 07:24:02 AM
I have Daggerfall, but I kinda hate the controls, so I never play it. Move mouse to swing weapon, srsly.
Title: Re: Skyrim
Post by: Hazbollah on January 24, 2012, 10:31:34 AM
Africa is mostly tropical.  Sure, it's home to the largest desert in the world,
Incorrect.
Title: Re: Skyrim
Post by: Raist on January 24, 2012, 12:38:14 PM
Africa is mostly tropical.  Sure, it's home to the largest desert in the world,
Incorrect.

No one cares, shut up.
Title: Re: Skyrim
Post by: Wendy on January 24, 2012, 11:09:58 PM
I do. No love for Antarctica. :( Also, I tried downloading Daggerfall from Bethesda once. It ragequit and crashed on me until I could take it no more. I am vanquished, shitty backwards compatibility, and I dub thee the victor.
Title: Re: Skyrim
Post by: Nomad on January 24, 2012, 11:24:54 PM
I'm not sure if the ice wall counts as a desert.
Title: Re: Skyrim
Post by: Wendy on January 25, 2012, 12:05:22 AM
I doubt that there's a lot of rain on it seeing as most clouds that precipitate don't go that high, if any do. And you must remember how humongously big it is, so it is probably larger than the Arctic desert.
Title: Re: Skyrim
Post by: Saddam Hussein on January 25, 2012, 09:49:29 AM
In any case, one similarity that Skyrim and Hammerfell have is that their climates and terrains are very harsh to outsiders, and only the locals are uniquely suited to thrive in them.  That's the biggest reason why I believe that the Nords would be able to defend Skyrim the way that the Redguards defended Hammerfell.  And contrast both lands with Cyrodil, which, if you've played Oblivion, you'll recall has a fairly temperate climate and terrain mostly consisting of grasslands and forests.  Not an easy place to defend from invaders.
Title: Re: Skyrim
Post by: Wendy on January 25, 2012, 11:03:40 AM
Yes, because everyone knows that guerilla warfare in the forest has never worked before.
Title: Re: Skyrim
Post by: General Douchebag on January 25, 2012, 11:24:02 AM
Yes, because everyone knows that guerilla warfare in the forest has never worked before.

I think the point he's trying to make is more that the climate/terrain in Skyrim is far more hostile to outsiders than the fairly pleasant Cyrodil, rather than that Cyrodil is a tactically ill placed country. Think German invasion of Russia rather than German invasion of France.
Title: Re: Skyrim
Post by: Saddam Hussein on January 25, 2012, 12:10:52 PM
Yes, because everyone knows that guerilla warfare in the forest has never worked before.

I think the point he's trying to make is more that the climate/terrain in Skyrim is far more hostile to outsiders than the fairly pleasant Cyrodil, rather than that Cyrodil is a tactically ill placed country. Think German invasion of Russia rather than German invasion of France.

Yes.  In fact, I wasn't even thinking of guerrilla warfare - although now that it's been brought up, the Imperials probably wouldn't think of that tactic or else would refuse on principle to employ it.
Title: Re: Skyrim
Post by: General Douchebag on January 25, 2012, 12:53:32 PM
Yes, because everyone knows that guerilla warfare in the forest has never worked before.

I think the point he's trying to make is more that the climate/terrain in Skyrim is far more hostile to outsiders than the fairly pleasant Cyrodil, rather than that Cyrodil is a tactically ill placed country. Think German invasion of Russia rather than German invasion of France.

Yes.  In fact, I wasn't even thinking of guerrilla warfare - although now that it's been brought up, the Imperials probably wouldn't think of that tactic or else would refuse on principle to employ it.

The great thing about guerrilla warfare is that governments and armies don't need to be involved, Falanu Hlaalu's wicked with a knife. And is also totally a necrophiliac. Shame she doesn't know about Nerastarel's house, it's like a brothel to her or something.
Title: Re: Skyrim
Post by: Wendy on January 25, 2012, 01:01:06 PM
Also, I realise in hindsight that bringing up guerilla warfare is a weak argument. You don't win wars by fighting guerilla warfare, and unless you can be certain that the invaders will tire and go away, it's a lost cause anyway.
Title: Re: Skyrim
Post by: General Douchebag on January 25, 2012, 01:37:19 PM
Also, I realise in hindsight that bringing up guerilla warfare is a weak argument. You don't win wars by fighting guerilla warfare, and unless you can be certain that the invaders will tire and go away, it's a lost cause anyway.

The guerrilla warfare wouldn't be about winning the war, it'd be about making a constant Thalmor presence in Cyrodil unfeasible. As long as the Empire itself isn't overtly behind it, they're pretty much in the clear in terms of risk of full-scale invasion and can continue to regroup with a greatly reduced risk of espionage or rebellion.
Title: Re: Skyrim
Post by: Saddam Hussein on January 26, 2012, 02:14:34 PM
What happened to the big angry debate?  Where did everyone go?
Title: Re: Skyrim
Post by: Taters343 on January 29, 2012, 02:29:33 PM
Reinstall Windows, find out that Steam doesn't automatically back up Skyrim saves.
Title: Re: Skyrim
Post by: Wendy on January 29, 2012, 02:30:04 PM
What happened to the big angry debate?  Where did everyone go?

The debate ended several pages ago. The Imperial apologists gave up and scurried away.

As well they should. Fucking nationalist, racist bastards. Or are those the other guys? I forget.
Title: Re: Skyrim
Post by: Taters343 on January 29, 2012, 02:32:52 PM
The imperials are intolerant of religion, the stormcloaks are racist.
Title: Re: Skyrim
Post by: Particle Person on January 29, 2012, 02:33:17 PM
What happened to the big angry debate?  Where did everyone go?

The debate ended several pages ago. The Imperial apologists gave up and scurried away.

As well they should. Fucking nationalist, racist bastards. Or are those the other guys? I forget.

The Stormcloaks are the nationalist, racist bastards. Oscar hates elves.
Title: Re: Skyrim
Post by: Vongeo on January 29, 2012, 02:34:37 PM
What happened to the big angry debate?  Where did everyone go?

The debate ended several pages ago. The Imperial apologists gave up and scurried away.

As well they should. Fucking nationalist, racist bastards. Or are those the other guys? I forget.

The Stormcloaks are the nationalist, racist bastards. Oscar hates elves.
Elves suck!
Title: Re: Skyrim
Post by: Wendy on January 29, 2012, 02:36:56 PM
Also, the Imperials made a pact with the devil, the Stormcloaks are short-sighted and make poor tactical decisions.
Title: Re: Skyrim
Post by: rooster on January 29, 2012, 03:20:59 PM
Oscar hates elves.

I oppose injustice. That elves happen to be the primary source in this case is completely incidental.
I oppose injustice as well. That's why I hate those racist Stormcloak bastards. My high elf will walk through your town and no, I will not join the cause.
Title: Re: Skyrim
Post by: Particle Person on January 29, 2012, 03:48:05 PM
Oscar hates elves.

I oppose injustice. That elves happen to be the primary source in this case is completely incidental.

Oh, well, we all hate the Altmer. I was referring to my fellow Dunmer who are subject to discrimination and oppression in Ulfric's own city, about which he doesn't seem to give a damn.
Title: Re: Skyrim
Post by: Mugthulhu on January 29, 2012, 03:54:07 PM
But Stormcloaks aren't racists.
Title: Re: Skyrim
Post by: rooster on January 29, 2012, 04:06:37 PM
But Stormcloaks aren't racists.
How not?

Altmer FTW!!!!!!
Title: Re: Skyrim
Post by: Nomad on January 29, 2012, 04:07:43 PM
Oscar hates elves.

I oppose injustice. That elves happen to be the primary source in this case is completely incidental.

Oh, well, we all hate the Altmer. I was referring to my fellow Dunmer who are subject to discrimination and oppression in Ulfric's own city, about which he doesn't seem to give a damn.

Well...  Ulfric let the Dunmer stay in town regardless of the racism going on.  The stormcloaks are just butthurt because the Dunmer won't help fight the imperials.
Title: Re: Skyrim
Post by: Mugthulhu on January 29, 2012, 04:49:24 PM
But Stormcloaks aren't racists.
How not?
If they were, they would have told me to gb2 to Morrowind, instead of inviting me to join the fight to free Skyrim. Which I did. And they loved me.
Title: Re: Skyrim
Post by: rooster on January 29, 2012, 04:59:57 PM
But Stormcloaks aren't racists.
How not?
If they were, they would have told me to gb2 to Morrowind, instead of inviting me to join the fight to free Skyrim. Which I did. And they loved me.
Yes, they always still invite you to join the cause, right after they say they don't like your kind.
Title: Re: Skyrim
Post by: Mugthulhu on January 29, 2012, 05:06:37 PM
But Stormcloaks aren't racists.
How not?
If they were, they would have told me to gb2 to Morrowind, instead of inviting me to join the fight to free Skyrim. Which I did. And they loved me.
Yes, they always still invite you to join the cause, right after they say they don't like your kind.
They never told me that. And Ralof seems to think of me as a good friend.
The only racist nord is that drunk fuck who you get to brawl with.
Title: Re: Skyrim
Post by: rooster on January 29, 2012, 05:09:03 PM
But Stormcloaks aren't racists.
How not?
If they were, they would have told me to gb2 to Morrowind, instead of inviting me to join the fight to free Skyrim. Which I did. And they loved me.
Yes, they always still invite you to join the cause, right after they say they don't like your kind.
They never told me that. And Ralof seems to think of me as a good friend.
The only racist nord is that drunk fuck who you get to brawl with.
Maybe it's more a problem with Altmer then. I know Nomad has run into the same situation.
Title: Re: Skyrim
Post by: Mugthulhu on January 29, 2012, 05:11:52 PM
The Thalmor are the real racists for thinking they're superior to men. If Talos had been a Mer, they wouldn't ever have had a problem with him being worshipped.
Title: Re: Skyrim
Post by: rooster on January 29, 2012, 05:13:54 PM
The Thalmor are the real racists for thinking they're superior to men. If Talos had been a Mer, they wouldn't ever have had a problem with him being worshipped.
I agree. I think Thalmor and Stormcloaks are both racists.
Title: Re: Skyrim
Post by: Mugthulhu on January 29, 2012, 05:14:43 PM
Except the Stormcloaks aren't.
Title: Re: Skyrim
Post by: Vongeo on January 29, 2012, 05:30:19 PM
(http://img815.imageshack.us/img815/3986/imag0071e.jpg) (http://imageshack.us/photo/my-images/815/imag0071e.jpg/)

Guys, I took a screen shot.
Title: Re: Skyrim
Post by: Particle Person on January 29, 2012, 05:37:59 PM
Did you take that with an abacus?
Title: Re: Skyrim
Post by: Nomad on January 29, 2012, 06:51:35 PM
I know Nomad has run into the same situation.

wut
Title: Re: Skyrim
Post by: rooster on January 29, 2012, 07:42:51 PM
I'm amused that all the Stormcloak nords spend all this time talking shit about me being a Dunmer, even though I just demonstrated a thu'um right in front of them.  Idiots.  I should throw each and every one of them over a cliff.  Fuck skyrim, I'm siding with the imperials.

They hate on you for not being a Nord and then they ask you to join the rebellion, lulz.

Exactly.  The Empire is full of dickbutts too, though, so it's taken me a while to decide which side to take.  Eventually went with the Empire because most of the people I've talked to are right; Ulfric is pretty self-centered and short sighted.  Severing Skyrim from the empire would be shooting himself in the foot.  Racism can only get you so far.
Title: Re: Skyrim
Post by: Mugthulhu on January 30, 2012, 03:33:22 AM
Guys, I took a screen shot.
Incorrect.
Title: Re: Skyrim
Post by: Vongeo on January 30, 2012, 09:00:36 AM
Guys, I took a screen shot.
Incorrect.
I took a picture of a screen
Title: Re: Skyrim
Post by: Mugthulhu on January 30, 2012, 09:06:57 AM
Yes.
Title: Re: Skyrim
Post by: Saddam Hussein on February 02, 2012, 08:05:55 AM
The following is about Oblivion, not Skyrim, but it amused me anyway.  Behold, a hilarious example of fanboy nitpicking:

Okay, so rant time.


FIRSTLY! They fucked up the lore so badly that you wouldn't believe.
Exhibit A: Cyrodiil is a temperate forest-filled, plain-covered cliche fantasy setting. Read previous books from the past games and you will note that Cyrodiil is a JUNGLE with a few big cities sitting in the middle of it. A JUNGLE. Not a forest.
Exhibit B: "Oblivion" is Hell--and one big, crappy cliche. Okay, think about this for a while...Mehrunes Dagon is a crazy god and an evil genius. Why would his pocket of Oblivion be so ridiculously cliched? There aren't many books covering Dagon's lair, but the one that does describes it as eerie and ominous with dead forests and a dull silence. When I walked through the portal to Dagon's pocket, what I got was not eerie, creepy, nor did it display dead forests or eerie silence. It was a cliche fantasy of Hell, with goddamned LAVA PITS. Bullshit.
Exhibit C: Mannimarco, the King of Worms is a high elf fool who took about three hits and a fireball cast to get rid of him as the 'boss' on a minor subquest in the game. Umm...Mannimarco is a DEMIGOD. He used to be a mortal, but he was never a high elf, and way back when during the dragon shift, he got turned into a GOD by the Numidium. I mean, for Christ's sakes if it was that easy to kill him, you would think that he wouldn't have been a problem at all for the mage's guild or the imperial guard to do themselves.
Exhibit D (I'm gonna keep going): The Imperial City is a piece of shit. Firstly, it very, very roughly follows previous books' examples of what's going on in there. It's also barely bigger than fricking BALMORA, for God's sakes. It's TINY compared to what it's supposed to be. White-Gold Tower was supposed to be HUMONGOUS, not a little stick stuck in the ground in the middle of a crappy-looking city. I mean, COME ON. This is Rome, this is Byzantium, this is Alexandria, this is Athens, and they made it a tiny, little village on a small island.
Exhibit E: Deer? Deer?! Cyrodiil is supposed to be more "normal" than Morrowind or Daggerfall, yes, but DEER?! I loved Elder Scrolls way back when because it was ORIGINAL. When you're walking through Morrowind, you encounter Silt Striders, Cliff Riders, and a series of fantastical beasts. When you're walking through Murkwood or Daggerfall or wherever, you encounter similarly strange creatures that you couldn't even imagine. Instead of that, Oblivion gives me DEER.
There are numerous other examples, but I'm thinking you're getting the picture here.

Next on the chopping block: Modding capabilities.
One thing that really MADE the Elder Scrolls series what they were was the modding community. New mods came out every day, and they were all so much fun, and I was expecting this with Oblivion...but no. Why? Because it's impossible.
I modded for Daggerfall and Morrowind. I still can't mod for Oblivion. It's ridiculous.
The AI system, for one (you know, the "radiant AI" which never ended up working how it was supposed to?), was impossible to use. For every NPC, you have to put in their wishes, their goals, their ambitions. Hell, if you want a guard standing in the middle of a city, patrolling, you can't just tell him to patrol the area, you have to tell him how fucking HUNGRY he is. I DON'T CARE HOW HUNGRY HE IS.
Next, the model imports/exports. The models are hardcoded into the game. They can't be touched except with outside programs. WHY the devs decided to do this, I have no idea, but it really fucked things up. It means that new weapons, new armor, new ANYTHING is practically impossible to import into the game.
Then there's the questing. Instead of making things simple like they did in the previous games, you have to have a sound file attached to each and every person in the game, you need to have a journal entry which is SEPARATE from the actual quest, and then you need a compass point for everything. I can't even convey how annoying it is to have to make a quest in Oblivion.
It's honestly no wonder why the modding community stayed on Morrowind.

Then there's the gameplay features.
A compass? Why the hell do I need a compass? In Morrowind, Daggerfall, and Arena, part of the fun in things was having to go out into the wilderness, and blaze your own trails, and look for this and that while fighting off enemies and trying to stay to your path. In Oblivion, you just warp to a few feet away, and then follow an arrow that tells you where you need to be...Hmmm...
The combat system is also a piece of crap. It turned the whole game into a hack'n'slash, not an RPG. Morrowind was borderline, but Oblivion really sealed the deal, and it barely has anything to do with skill or player-build anymore.
Then there's the leveled lists. I barely want to even get started on these. The devs' laziness reeeeally taxed the game, and it shows in the leveled lists the most. "Wow, this monster is really hard for me to kill. I guess I'll go have to train up my skills and come back........Phwew that was a taxing workout, but now I feel really strong and powerful. Here I come, you...you're totally not the monster that was here before..." If you go and train your own character in hopes to defeat a monster that you couldn't beat before, you come back five levels stronger, and WHAT DO YOU KNOW? The monster that was hard to beat is now TWENTY levels stronger than it was before, and even harder to beat.
Not to mention, the leveled lists also screw with loot. The boards for a while were raging wild with examples of how they found a rat carrying two forks and a spoon...in its backpack? Or how a headless zombie was carrying two heads along with it for no apparent reason. A personal example is when I was waltzing around killing Imperial Guards, and I found one with a myriad of gems and expensive things. I'm sure it's the guard's pay that allowed him to buy all of these things and he was just carrying them around the Imperial City in hopes that someone might come along to kill him and steal all his stuff...right?
Oh, and don't forget the bandits. You know, those poor highway men on the street who are going and attacking people to scrounge up some exta money even though they're already donned in full elven mithril, bejewled rings and necklesses, and priceless swords...every penny counts?

Here's where I'm going to stop for now. I can think of countless other jewels of idiocy that I encountered in the game, but I think I made my point. Oblivion would still be an alright game if it wasn't part of a series. Unfortunately, and something that I think Bethesda forgot entirely, the game IS part of a series, and, imagine this, they have a fanbase who respected them and waited eagerly for a game that they never got.

~D-Draw
Title: Re: Skyrim
Post by: Saddam Hussein on February 02, 2012, 09:28:34 AM
I didn't like Oblivion either.

There are plenty of valid reasons not to.  But very few of the reasons in that rant were anything other than very minor nitpicks that nobody else cared about.  ZOMG, Cyrodil has deer!
Title: Re: Skyrim
Post by: General Douchebag on February 02, 2012, 10:43:21 AM
I didn't like Oblivion either.

There are plenty of valid reasons not to.  But very few of the reasons in that rant were anything other than very minor nitpicks that nobody else cared about.  ZOMG, Cyrodil has deer!

I'll be honest, If I knew enough about TES lore to be expecting jungles with Byzantium hidden somewhere among it and eerie forests filled with sullen silence, I'd be pretty pissed off to see Standard Anglo-French Medieval Fantasy World Number 3 and Generic Demony Place instead. And look at Shivering Isles and Skyrim, they clearly haven't lost the talent for making amazing delicately-wrought worlds. Talos damn it, Skyrim FEELS Norse, Shivering Isles FEELS crazy.

Cyrodil just doesn't look like the sort of place to be bordering two deserts and two jungles, it feels bland.
Title: Re: Skyrim
Post by: Nomad on February 02, 2012, 02:52:14 PM
That was my biggest problem with cyrodiil too.  It was very boring to look at; very little visual incentive to explore.  "Oh, what's that?  More plains?  Maybe if I'll go there I won't fall asleep at the keyboard."  Whereas skyrim, "I wonder if I can scale this fucking mountain by humping at it for an hour!"

Well, ok, that's not the best example, but I found myself doing a lot more of "for the hell of it" exploring in Skyrim, whereas Cyrodiil was more "Oh get on with it already."  Never bothered to play it enough to even see Oblivion.
Title: Re: Skyrim
Post by: Saddam Hussein on February 02, 2012, 02:54:54 PM
One thing that always bugged me about the game was the fact that they only had about five voice actors.
Title: Re: Skyrim
Post by: Vindictus on February 02, 2012, 04:35:41 PM
That was my biggest problem with cyrodiil too.  It was very boring to look at; very little visual incentive to explore.  "Oh, what's that?  More plains?  Maybe if I'll go there I won't fall asleep at the keyboard."  Whereas skyrim, "I wonder if I can scale this fucking mountain by humping at it for an hour!"

Well, ok, that's not the best example, but I found myself doing a lot more of "for the hell of it" exploring in Skyrim, whereas Cyrodiil was more "Oh get on with it already."  Never bothered to play it enough to even see Oblivion.

Completely agree. In all honesty, I'd prefer an Oblivion with eerie, silent forests over the lava and brimstone version.

Needless to say, Skyrim grabbed me and pulled me in, but it's mostly because the whole Norse flavouring really appeals to me.
Title: Re: Skyrim
Post by: Mugthulhu on February 02, 2012, 04:45:21 PM
One thing that always bugged me about the game was the fact that they only had about five voice actors.
The Orcs and the Nords has the exact same voice. I always found that super weird.
Title: Re: Skyrim
Post by: Particle Person on February 02, 2012, 04:48:30 PM
One thing that always bugged me about the game was the fact that they only had about five voice actors.
The Orcs and the Nords has the exact same voice. I always found that super weird.

So did every type of elf. The beast races had the same voice as well.
Title: Re: Skyrim
Post by: Mugthulhu on February 02, 2012, 05:08:51 PM
The Elves having the same voice didn't seem as strange. They're all Elves after all. Orcs and Nords aren't related. And while I noticed that the Argonians soundes a lot like the Khajit, I always thought there was a slight difference in their voices.
Title: Re: Skyrim
Post by: Nomad on February 02, 2012, 09:38:12 PM
I wasn't that put off by the similar voice acting.  Sure, having 289507856 voice actors for each character would help immersion, but it's not that big of a deal.  It was only silly to me when you'd be doing a quest line where one guy sends you to another guy with the same exact voice.  And not just random side quests; main storyline quests.  shrug
Title: Re: Skyrim
Post by: rooster on February 02, 2012, 10:35:03 PM
And there's a particular male voice actor that's been in the past two games who really grinds my gears.
Title: Re: Skyrim
Post by: Mugthulhu on February 02, 2012, 11:29:01 PM
I haven't heard any Oblivion voices in Skyrim. Apart from bro Lucien.
Title: Re: Skyrim
Post by: Wendy on February 03, 2012, 04:41:31 AM
One thing Skyrim did right (I think) was that they didn't hire a huge celebrity to voice act for them and then kill off his character in the first thirty minutes of play.
Title: Re: Skyrim
Post by: Mugthulhu on February 03, 2012, 04:52:47 AM
Next game should have Christopher Walken.
Title: Re: Skyrim
Post by: Wendy on February 03, 2012, 09:03:53 AM
(http://www.andygotts.com/images/christopher_walken.jpg)
NOW, the fate of... the WORLD, rests, on you.
Title: Re: Skyrim
Post by: Hazbollah on February 03, 2012, 12:17:48 PM
Re voice actors, there only seem to be about 5 male and fewer female ones in the whole game. It's not a huge issue, but it's quite off-putting.
Title: Re: Skyrim
Post by: Vongeo on February 03, 2012, 06:59:54 PM
Next game should have Christopher Walken.
i am
Title: Re: Skyrim
Post by: Areweonfiya on February 03, 2012, 09:07:33 PM
Heh, I'm level 48 right now and I've barely started the main quest.

Such is the life of an easily distracted dark elf.
Title: Re: Skyrim
Post by: Mrs. Peach on February 04, 2012, 07:11:28 AM
HUN KAAL ZOOR
Title: Re: Skyrim
Post by: Wendy on February 04, 2012, 08:56:27 AM
(http://i.imgur.com/8cnRE.jpg)

WHAAT!?
Title: Re: Skyrim
Post by: Mrs. Peach on February 04, 2012, 09:28:45 AM
Wat wat?

The fetching Bosmer Peachella (that is I) have/has fallen for a dragon.  Do we have a future?  Should I have ear reduction surgery?
Title: Re: Skyrim
Post by: Nomad on February 04, 2012, 10:16:08 AM
Wendy: I laugh cus you hotlink fail
Title: Re: Skyrim
Post by: Wendy on February 04, 2012, 10:45:48 AM
I do? It's fine to me. :< I'll fix it. but now it's spoiled.
Title: Re: Skyrim
Post by: Vongeo on February 04, 2012, 05:29:40 PM
Heh, I'm level 48 right now and I've barely started the main quest.

Such is the life of an easily distracted dark elf.
Fuck main quests.
Title: Re: Skyrim
Post by: Areweonfiya on February 05, 2012, 11:05:15 AM
Oh god. I needed to spawn a perfect diamond to make this one weapon using the console command, and now the game has just been ruined for me because I know I can spawn whatever I want.
Title: Re: Skyrim
Post by: Vindictus on February 05, 2012, 12:19:40 PM
Oh god. I needed to spawn a perfect diamond to make this one weapon using the console command, and now the game has just been ruined for me because I know I can spawn whatever I want.

This happened to me as well. I fixed it by starting another character and vowing to not touch the console for cheating purposes.
Title: Re: Skyrim
Post by: Wendy on February 05, 2012, 01:59:42 PM
Really? I was going to make a character later this month that I'll cheat on like a bastard. I've already played the game legitimately once. Now I want to know what ultimate power feels like.
Title: Re: Skyrim
Post by: Saddam Hussein on February 05, 2012, 02:17:59 PM
Wat wat?

The fetching Bosmer Peachella (that is I) have/has fallen for a dragon.  Do we have a future?  Should I have ear reduction surgery?

Yes and yes.

Also, I assume that my use of a 360 for playing this game puts me in the minority here.  I have no access to console commands, not that I particularly want any.  I already feel like I'm cheating anytime I lower the difficulty during a difficult fight.
Title: Re: Skyrim
Post by: Areweonfiya on February 05, 2012, 02:24:55 PM
Really? I was going to make a character later this month that I'll cheat on like a bastard. I've already played the game legitimately once. Now I want to know what ultimate power feels like.

Trust me, it's not fun at all.

Title: Re: Skyrim
Post by: Vindictus on February 05, 2012, 08:27:34 PM
Really? I was going to make a character later this month that I'll cheat on like a bastard. I've already played the game legitimately once. Now I want to know what ultimate power feels like.

I did that on a waste character too. Turned movement speed up to an insanely high number and covered the map in a couple of seconds.
Title: Re: Skyrim
Post by: Wendy on February 05, 2012, 11:52:38 PM
A capital idea, but I fear it would reduce my computer's CPU(seeing as it probably has no GPU) into a smouldering pile of ash.
Title: Re: Skyrim
Post by: Saddam Hussein on February 06, 2012, 04:43:15 PM
I like what they've done with the guilds.  In Oblivion, they were way too strict and formal, with overly-complicated rank structures and chains of command.  They called themselves guilds, but they were more like government bureaucracies.  I wouldn't have been surprised if at some point someone told me to go fill out some paperwork.  It kept breaking up the momentum of the guilds' storylines, and of course, it was incredibly boring.
Title: Re: Skyrim
Post by: Lorddave on February 06, 2012, 06:56:39 PM
I like what they've done with the guilds.  In Oblivion, they were way too strict and formal, with overly-complicated rank structures and chains of command.  They called themselves guilds, but they were more like government bureaucracies.  I wouldn't have been surprised if at some point someone told me to go fill out some paperwork.  It kept breaking up the momentum of the guilds' storylines, and of course, it was incredibly boring.
Except the Dark brotherhood.  Best damn storyline I played in that game.
Title: Re: Skyrim
Post by: Nomad on February 06, 2012, 07:00:47 PM
Dark Brotherhood was pretty cool, but I liked the College the most.
Title: Re: Skyrim
Post by: Mugthulhu on February 06, 2012, 11:50:29 PM
SHINY CLINKY GOLD
Title: Re: Skyrim
Post by: Wendy on February 07, 2012, 09:59:13 AM
They called themselves guilds, but they were more like government bureaucracies.

I don't see how there's a massive difference between the two. Guilds are a way of instating rules and cooperating for mutual benefit. A government is a way of instating rules and cooperating for mutual benefit.
Title: Re: Skyrim
Post by: Hazbollah on February 07, 2012, 10:09:27 AM
I just got a black hand (spot?) after killing that old bitch in Riften for that Aretino kid. I presume it's from the Dark Brotherhood. If so, what happens next? Do they send some assassins after me or what?
Title: Re: Skyrim
Post by: Saddam Hussein on February 07, 2012, 10:20:57 AM
I just got a black hand (spot?) after killing that old bitch in Riften for that Aretino kid. I presume it's from the Dark Brotherhood. If so, what happens next? Do they send some assassins after me or what?

The next time you go to sleep, the leader of the Dark Brotherhood will kidnap you.  It's how you get to join them.
Title: Re: Skyrim
Post by: Mugthulhu on February 07, 2012, 10:24:51 AM
Or destroy them.
Title: Re: Skyrim
Post by: Vongeo on February 07, 2012, 10:34:32 AM
Or destroy them.
The opportunity cost of this is too great. That guy isn't even a werewolf when you attack.

And you can't even kill the kid!
Title: Re: Skyrim
Post by: Mugthulhu on February 07, 2012, 10:35:50 AM
Yes I can.
Title: Re: Skyrim
Post by: Nomad on February 07, 2012, 11:36:03 AM
Mugsy spares none.
Title: Re: Skyrim
Post by: Lorddave on February 07, 2012, 02:31:26 PM
I have purchased Skyrim and am now in the process of downloading it off STEAM.

Does this make like... everyone on FES now?
Title: Re: Skyrim
Post by: Vongeo on February 07, 2012, 02:33:40 PM
I have purchased Skyrim and am now in the process of downloading it off STEAM.

Does this make like... everyone on FES now?
nope not people. and liars/
Title: Re: Skyrim
Post by: Taters343 on February 08, 2012, 07:16:10 AM
Free DLC that upgrades textures was released, along with the Creation Kit!
Title: Re: Skyrim
Post by: Lorddave on February 08, 2012, 03:19:27 PM
Free DLC that upgrades textures was released, along with the Creation Kit!
Downloading now.
The difference is rather minor.  When fighting barbarians or running around villages, are you really going to stand around and admire how clear the stitches on Uldaman's vest are?
Title: Re: Skyrim
Post by: Mugthulhu on February 08, 2012, 08:08:10 PM
Yes.
Title: Re: Skyrim
Post by: theonlydann on February 08, 2012, 10:00:53 PM
I have purchased Skyrim and am now in the process of downloading it off STEAM.

Does this make like... everyone on FES now?
This.

Oblivion and Morrowind for only 10 more dollars? Yes please
Title: Re: Skyrim
Post by: Lorddave on February 09, 2012, 07:37:47 PM
Couple days in and I haven't even joined a side yet.
I must say that it's much easier to be side tracked here than in Oblivion. I'm level 15, doing the dark brotherhood quests, and keep getting drawn into these side quests.

I also see the sneak overpowering all. Level 40 sneak and I can watch as enemies run right in front of me at night without seeing me.

Also: killed two giants with a bow at level 10.
Doors: I love exploiting them.
Title: Re: Skyrim
Post by: Mugthulhu on February 09, 2012, 11:29:26 PM
You're also not playing on Master.
Title: Re: Skyrim
Post by: Lorddave on February 10, 2012, 03:36:19 AM
You're also not playing on Master.
Correct. I'm playing on Adept I think.

But i had to fight three thugs suddenly and damn was it a tough fight. Used up every health potion and food I had. Plus healing spells.

Skyrim is a lot harder than oblivion. But it's also better so I don't mind. As long as I can headshot with my bow while being a sneaky fuck, I'm good.

Also: got to level 16 and cleared out a forsworn held fort mostly by sniping from a tower. Damn was that fun.
Title: Re: Skyrim
Post by: Wendy on February 10, 2012, 04:46:14 AM
I really love sneaking in this game, but I think that they've gimped bow users something fierce. Really, an arrow that goes THROUGH the torso of a non-magical enemy should have him bleeding out in minutes, and probably knock him out from the shock. And now add to that the already mentioned fact that headshots do absolutely nothing, at all, and you've got my thoughts on the shooting mechanics of this game. I don't care how magical you are, a cold steel lobotomy should kill you.
Title: Re: Skyrim
Post by: Lorddave on February 10, 2012, 05:32:22 AM
I really love sneaking in this game, but I think that they've gimped bow users something fierce. Really, an arrow that goes THROUGH the torso of a non-magical enemy should have him bleeding out in minutes, and probably knock him out from the shock. And now add to that the already mentioned fact that headshots do absolutely nothing, at all, and you've got my thoughts on the shooting mechanics of this game. I don't care how magical you are, a cold steel lobotomy should kill you.
Then you could be insta-killed by a bow too.

But at my level, I'm one shotting guys when I do a sneak attack.
Title: Re: Skyrim
Post by: theonlydann on February 10, 2012, 06:52:53 AM
Dude... i got scared and shut it off. That dragon a the beggining is scary.

Also, i am a high elf. Am i Skyriming right?
Title: Re: Skyrim
Post by: Mugthulhu on February 10, 2012, 07:34:52 AM
You're also not playing on Master.
Correct. I'm playing on Adept I think.

But i had to fight three thugs suddenly and damn was it a tough fight. Used up every health potion and food I had. Plus healing spells.

Skyrim is a lot harder than oblivion. But it's also better so I don't mind. As long as I can headshot with my bow while being a sneaky fuck, I'm good.

Also: got to level 16 and cleared out a forsworn held fort mostly by sniping from a tower. Damn was that fun.
If you're the sneaky type that suck at melee, and get in a situation where you'd have to fight, I'd suggest you just run and try to lose them and then sneak attack.
Title: Re: Skyrim
Post by: theonlydann on February 10, 2012, 07:37:26 AM
Id suggest giving me Skyrim tips please.

I am one of the crew now.
Title: Re: Skyrim
Post by: Mugthulhu on February 10, 2012, 08:02:08 AM
How are you playing? With magic? Bow and arrow? Or perhaps by cracking skulls or by stabbing people in the guts?
Title: Re: Skyrim
Post by: theonlydann on February 10, 2012, 08:51:07 AM
I literally just started. I am a high elf. Thats all for now.

In your opinions, what race would give me most enjoyment?
Title: Re: Skyrim
Post by: Mugthulhu on February 10, 2012, 09:38:11 AM
If you wanna go Viking, just use Nord with sword and shield. But you'd need to protect yourself against them cowardly spellcasters, so do alchemy to get potions that makes you take less damage from destruction spells. Or better yet, learn enchanting so you can enchant your armour to protect against spells better, but that's even less vikingy than alchemy so I personally didn't do that. At my level, the only thing that kills me are the occasional hits by high level destruction spells.
Title: Re: Skyrim
Post by: Nomad on February 10, 2012, 09:45:18 AM
Destruction magic is probably the easiest to start with.  I got mine maxed, but ended up switching halfwaythrough the game to a more stealthy, bastabby method which without smithing is probably the best way to deliver a lot of damage in one go.  You can one-hit most enemies by the end of the game that way.
Title: Re: Skyrim
Post by: theonlydann on February 10, 2012, 10:30:07 AM
WHEEEEEEEEEE! Guess what im doing this weekend? SKYRIM BITCHES!
Title: Re: Skyrim
Post by: Aytron on February 10, 2012, 01:12:10 PM
fus ro dah!
Title: Re: Skyrim
Post by: theonlydann on February 10, 2012, 06:32:52 PM
Destruction magic is probably the easiest to start with.  I got mine maxed, but ended up switching halfwaythrough the game to a more stealthy, bastabby method which without smithing is probably the best way to deliver a lot of damage in one go.  You can one-hit most enemies by the end of the game that way.
Destruction magic is what i choose. WWWWWWOOOOOOOOOOOO
Title: Re: Skyrim
Post by: Tausami on February 10, 2012, 06:48:53 PM
In my new save I maxed out all of my magic skills and now I just conjure two dremora lords and let them kill everything. If anyone gets too close to me, I conjure a sword or bow and kill them with it. Also, lightning storm.
Title: Re: Skyrim
Post by: Lorddave on February 10, 2012, 07:14:29 PM
Found my first bug.

I was doing the Forsworn conspiracy and allowed myself to be captured by the guards.

Now, as rough as the policies were that the Nords put on people, I really didn't care.  The foresworn lost their land thousands of years ago then lost it again once their uprising was crushed.  They need to learn to give up. 

So I pretended to be with the group so I could learn their plan and escape the prison mine.
Once the door was opened, I killed off the group of Forsworn inside the dwarven tunnels.  Was a hard fight.  Me armed with two spells, two shivs, and my sneak skills.  Them armed with essentially the same thing, just better.

Once I killed everyone but the orc, some girl, and the king, the king saw me, then said "here, I've smuggled all your items out.  Now join me as we rush out and take to the hills to bring the word of rebellion to our people."
He then promptly attacked me and I killed him fully armed.

Strange scripting bug.  Guess they never expected that I'd kill them AFTER joining up with them.
Title: Re: Skyrim
Post by: Tausami on February 10, 2012, 07:19:49 PM
Found my first bug.

I was doing the Forsworn conspiracy and allowed myself to be captured by the guards.

Now, as rough as the policies were that the Nords put on people, I really didn't care.  The foresworn lost their land thousands of years ago then lost it again once their uprising was crushed.  They need to learn to give up. 

So I pretended to be with the group so I could learn their plan and escape the prison mine.
Once the door was opened, I killed off the group of Forsworn inside the dwarven tunnels.  Was a hard fight.  Me armed with two spells, two shivs, and my sneak skills.  Them armed with essentially the same thing, just better.

Once I killed everyone but the orc, some girl, and the king, the king saw me, then said "here, I've smuggled all your items out.  Now join me as we rush out and take to the hills to bring the word of rebellion to our people."
He then promptly attacked me and I killed him fully armed.

Strange scripting bug.  Guess they never expected that I'd kill them AFTER joining up with them.

That's weird. I accidentally killed the king and it said that I'd failed.
Title: Re: Skyrim
Post by: theonlydann on February 10, 2012, 08:42:44 PM
i love it. love
Title: Re: Skyrim
Post by: Saddam Hussein on February 11, 2012, 11:03:37 AM
Found my first bug.

I was doing the Forsworn conspiracy and allowed myself to be captured by the guards.

Now, as rough as the policies were that the Nords put on people, I really didn't care.  The foresworn lost their land thousands of years ago then lost it again once their uprising was crushed.  They need to learn to give up. 

So I pretended to be with the group so I could learn their plan and escape the prison mine.
Once the door was opened, I killed off the group of Forsworn inside the dwarven tunnels.  Was a hard fight.  Me armed with two spells, two shivs, and my sneak skills.  Them armed with essentially the same thing, just better.

Once I killed everyone but the orc, some girl, and the king, the king saw me, then said "here, I've smuggled all your items out.  Now join me as we rush out and take to the hills to bring the word of rebellion to our people."
He then promptly attacked me and I killed him fully armed.

Strange scripting bug.  Guess they never expected that I'd kill them AFTER joining up with them.

That's weird. I accidentally killed the king and it said that I'd failed.

You failed the objective of helping them escape.  The objective then automatically becomes killing them all.
Title: Re: Skyrim
Post by: Areweonfiya on February 11, 2012, 11:45:54 AM
Title: Re: Skyrim
Post by: Tausami on February 11, 2012, 12:24:09 PM
Found my first bug.

I was doing the Forsworn conspiracy and allowed myself to be captured by the guards.

Now, as rough as the policies were that the Nords put on people, I really didn't care.  The foresworn lost their land thousands of years ago then lost it again once their uprising was crushed.  They need to learn to give up. 

So I pretended to be with the group so I could learn their plan and escape the prison mine.
Once the door was opened, I killed off the group of Forsworn inside the dwarven tunnels.  Was a hard fight.  Me armed with two spells, two shivs, and my sneak skills.  Them armed with essentially the same thing, just better.

Once I killed everyone but the orc, some girl, and the king, the king saw me, then said "here, I've smuggled all your items out.  Now join me as we rush out and take to the hills to bring the word of rebellion to our people."
He then promptly attacked me and I killed him fully armed.

Strange scripting bug.  Guess they never expected that I'd kill them AFTER joining up with them.

That's weird. I accidentally killed the king and it said that I'd failed.

You failed the objective of helping them escape.  The objective then automatically becomes killing them all.

No, what I'm saying is that the bug didn't effect me.
Title: Re: Skyrim
Post by: Ichimaru Gin :] on February 11, 2012, 07:05:35 PM
I still haven't picked a side. I like the Nords but dislike the blatant racism.
Also, I am very impressed with the Empire's stance on Skooma.

Skooma has no place in society and should remain illegal.
Title: Re: Skyrim
Post by: Particle Person on February 11, 2012, 07:06:30 PM
I still haven't picked a side. I like the Nords but dislike the blatant racism.
Also, I am very impressed with the Empire's stance on Skooma.

Skooma has no place in society and should remain illegal.

What's wrong with skooma?
Title: Re: Skyrim
Post by: Ichimaru Gin :] on February 11, 2012, 07:08:54 PM
It is a highly addictive and dangerous narcotic. Shame on you PP.
Title: Re: Skyrim
Post by: Mugthulhu on February 11, 2012, 07:12:06 PM
As I've said before. The only racists are the Thalmor, and a couple of douchebags drunkard Nords in Windhelm. And those guys aren't even in the Stormcloak army.
Title: Re: Skyrim
Post by: rooster on February 11, 2012, 07:36:59 PM
As I've said before. The only racists are the Thalmor, and a couple of douchebags drunkard Nords in Windhelm. And those guys aren't even in the Stormcloak army.
You are so wrong, Mugsy. Have you ever been a race other than Nord?
Title: Re: Skyrim
Post by: Tausami on February 11, 2012, 07:43:15 PM
I hate how that dick who keeps threatening the dark elves is essential. I want to kill him really badly.
Title: Re: Skyrim
Post by: Lorddave on February 11, 2012, 10:05:46 PM
As I've said before. The only racists are the Thalmor, and a couple of douchebags drunkard Nords in Windhelm. And those guys aren't even in the Stormcloak army.
You are so wrong, Mugsy. Have you ever been a race other than Nord?
Nords aren't racist, they just don't like people who don't pick a side in a war and Imperials.  Since that's pretty much everyone who isn't a Nord, it's perfectly normal.

Also:
level 28 and still haven't even gone to talk to the guy about being Dragon Born.
And WTF is with all these dragons?  Almost every time I leave the Dark Brotherhood sanctuary in Darkstar, a Dragon is attacking. 

On the plus side, my smithing is 70 and my sneak is so damn good that I kill people while they're eating food in front of me.
Title: Re: Skyrim
Post by: Mugthulhu on February 12, 2012, 01:44:29 AM
As I've said before. The only racists are the Thalmor, and a couple of douchebags drunkard Nords in Windhelm. And those guys aren't even in the Stormcloak army.
You are so wrong, Mugsy. Have you ever been a race other than Nord?
I play five different characters in skyrim, all different races which include Dunmer and Altmer, and I've played probably as all races if we include what I've played as in Oblivion as well.
Only a handful of peasants in Windhelm have some racism going on. Bitching on Dunmers and shit. Saying all Nords are racists is retarded. I haven't met a single Stormcloak soldier/officer who has told me to fuck off because I'm not a Nord.
The Thalmor are racists however, for thinking the Altmers are all superior to men. Because they're good at their pansy magick? Fuck them.
Yeah, I play as an Altmer as well, but he's not Thalmor.

level 28 and still haven't even gone to talk to the guy about being Dragon Born.
And WTF is with all these dragons?  Almost every time I leave the Dark Brotherhood sanctuary in Darkstar, a Dragon is attacking. 

On the plus side, my smithing is 70 and my sneak is so damn good that I kill people while they're eating food in front of me.
Time to switch to master, I see.
Title: Re: Skyrim
Post by: theonlydann on February 13, 2012, 09:46:09 AM
Why the hell do all the guards at Morthal wanna kill me! I just wiped out your vampire problem. DICKS.
Title: Re: Skyrim
Post by: Mugthulhu on February 13, 2012, 10:17:00 AM
They don't know she was a vampire.
Title: Re: Skyrim
Post by: theonlydann on February 13, 2012, 10:45:30 AM
Well they're pretty dang stupid. I mean, i showed the Jarl the damn notebook and everything.

Also, i killed her in the damn dungeon. Alone. Them cowardly villagers just pussed out and stayed out of the cave!!! How did they know!!!
Title: Re: Skyrim
Post by: Mugthulhu on February 13, 2012, 10:53:21 AM
 :-\
Mebbe you accidentally hit someone or some shit.
Title: Re: Skyrim
Post by: theonlydann on February 13, 2012, 11:25:40 AM
But who could i have hit? The pussy villagers stayed out in front of the mine!!!

Looks like imma have to kill a buncha guards now. Jerks.
Title: Re: Skyrim
Post by: Mugthulhu on February 13, 2012, 11:33:39 AM
Just go to jail and get rid of the bounty. Do you have stolen good on you?
Title: Re: Skyrim
Post by: theonlydann on February 13, 2012, 12:10:50 PM
I don't get the option of surrender. They just attack.
Title: Re: Skyrim
Post by: Mugthulhu on February 13, 2012, 12:17:56 PM
I don't get the option of surrender. They just attack.
Draw your weapon or ready your magick in front of them and then put it away. They should stop attacking and tell you that you're under arrest.
Title: Re: Skyrim
Post by: theonlydann on February 13, 2012, 12:19:49 PM
I don't have any pens or paper. How can i draw a weapon without pen and paper!!!

Also, i'll try that again. I know somewhere in the journal it said something about Alvan(?) trying to turn the guards, so i figured thats what happened. Guess im just a big dummy.
Title: Re: Skyrim
Post by: Mugthulhu on February 13, 2012, 12:22:50 PM
Maybe that's what happened. Just try to let them arrest you. Or you can just pay the fine if you can afford it.
Title: Re: Skyrim
Post by: theonlydann on February 13, 2012, 12:24:00 PM
I can pay the fine. Im fulla gold. Last time i fast travelled there they murdered me.

Wait... hmmm... i think i may have been infected with vampirism. Maybe that was it. No one else attacked me...

bah. We shall see.
Title: Re: Skyrim
Post by: Mugthulhu on February 13, 2012, 12:25:47 PM
If you've become a vampire, they would attack you in every city, I think.
Title: Re: Skyrim
Post by: Saddam Hussein on February 13, 2012, 12:39:39 PM
Only for stage four vampirism.
Title: Re: Skyrim
Post by: theonlydann on February 13, 2012, 12:48:45 PM
So, what we've decided is the town is full of ungrateful pricks who should be killed... if only i were stronger.
Title: Re: Skyrim
Post by: Mugthulhu on February 13, 2012, 12:58:50 PM
You can't kill everyone anyway, and guards respawn after a while.
I sneak-killed every non essential character in Whiterun when I played as an assassin, but the guards kept coming back.
Title: Re: Skyrim
Post by: theonlydann on February 13, 2012, 06:25:31 PM
I just snuck in, woke the Jarl up, became thane and told the first guard that fucked with me that i was a thane, so they had to fuck off.
Title: Re: Skyrim
Post by: Lorddave on February 13, 2012, 06:39:12 PM
I just snuck in, woke the Jarl up, became thane and told the first guard that fucked with me that i was a thane, so they had to fuck off.

Yeah?  Well I got married.
So there.
Title: Re: Skyrim
Post by: theonlydann on February 13, 2012, 06:40:27 PM
Eh.
Title: Re: Skyrim
Post by: Lorddave on February 13, 2012, 06:44:56 PM
Eh.

(http://images.wikia.com/elderscrolls/images/8/8f/Ysolda.jpg)
She made me a sammich.
Title: Re: Skyrim
Post by: theonlydann on February 13, 2012, 06:54:15 PM
5/10
Title: Re: Skyrim
Post by: Lorddave on February 13, 2012, 06:59:30 PM
5/10

Skyrim is a dark game. Few truely sexy women.
Title: Re: Skyrim
Post by: Saddam Hussein on February 13, 2012, 07:12:06 PM
I married Ysolda too.
Title: Re: Skyrim
Post by: theonlydann on February 13, 2012, 07:18:01 PM
I plan on getting a lot of strange.
Title: Re: Skyrim
Post by: rooster on February 13, 2012, 09:10:08 PM
dis is muh bitch

(http://28.media.tumblr.com/tumblr_lviid6RFcR1r7noe9o1_500.jpg)
Title: Re: Skyrim
Post by: Vongeo on February 13, 2012, 10:07:36 PM
(http://images.uesp.net/thumb/5/5f/SR-npc-Ghorza_gra-Bagol.jpg/600px-SR-npc-Ghorza_gra-Bagol.jpg)
Title: Re: Skyrim
Post by: Mugthulhu on February 14, 2012, 02:22:19 AM
Getting married is for pansies.
Title: Re: Skyrim
Post by: Lorddave on February 14, 2012, 02:40:04 AM
Getting married is for pansies.
Why? You get money, food, and "lovers comfort". It's win win.
Title: Re: Skyrim
Post by: Mugthulhu on February 14, 2012, 02:50:13 AM
Pansy!
Title: Re: Skyrim
Post by: Blanko on February 14, 2012, 05:57:21 AM
I got married but my wife fucked off somewhere after the ceremony while the priest was chatting me up about something and now I have no idea where the fuck she is.

Oh well
Title: Re: Skyrim
Post by: Wendy on February 14, 2012, 06:52:59 AM
She should be living in one of your houses, so you might find her in town wherever you live. I think. Or she could have just been like, "LOL RADIANT AI" and run of a cliff to her death.
Title: Re: Skyrim
Post by: Blanko on February 14, 2012, 06:59:14 AM
I checked through all my houses but she was nowhere to be found. Maybe I'll just teleport to her with the console.
Title: Re: Skyrim
Post by: Wendy on February 14, 2012, 07:34:13 AM
Try it! Report back with hilarious or mundane results. She may just have been hidden in the temple or something.
Title: Re: Skyrim
Post by: Raist on February 14, 2012, 10:11:28 AM
Try it! Report back with hilarious or mundane results. She may just have been hidden in the temple or something.

Damn bitches always hiding in temples.
Title: Re: Skyrim
Post by: Nomad on February 14, 2012, 10:23:34 AM
I married Janessa.  She is a suitable wife for a dark elf.
Title: Re: Skyrim
Post by: Wendy on February 14, 2012, 12:49:37 PM
I keep meaning to play more so I can see the story unfold, but life gets in the way. I have just about gotten the first quest from the Greybeards on the character I got the farthest with. :[ I ought to commit a weekend to playing through the main story.
Title: Re: Skyrim
Post by: Lorddave on February 14, 2012, 02:06:33 PM
I keep meaning to play more so I can see the story unfold, but life gets in the way. I have just about gotten the first quest from the Greybeards on the character I got the farthest with. :[ I ought to commit a weekend to playing through the main story.
Fuck the main story.

I haven't even SEEN the greybeards yet.  I haven't even joined the Stormcloaks or Imperials.  I'm just murdering people in the Dark Brotherhood and killing Dragons when they annoy me while bringing up my smithing.  Which is annoying as hell cause I need 100 smithing to use all the very heavy dragon bones and scales I've been collecting.
Title: Re: Skyrim
Post by: Vongeo on February 14, 2012, 02:07:56 PM
Why is daedric better than Dragon? thats dumb.
Title: Re: Skyrim
Post by: Lorddave on February 14, 2012, 02:31:47 PM
Why is daedric better than Dragon? thats dumb.

Isn't Daedric heavy while Dragon light?
Title: Re: Skyrim
Post by: Blanko on February 14, 2012, 02:38:29 PM
Why is daedric better than Dragon? thats dumb.

Isn't Daedric heavy while Dragon light?

Dragon comes in both heavy and light. Dragonplate and dragonscale.
Title: Re: Skyrim
Post by: rooster on February 14, 2012, 02:46:38 PM
Why is daedric better than Dragon? thats dumb.

Isn't Daedric heavy while Dragon light?
Dragon is light and heavy.
Title: Re: Skyrim
Post by: Mugthulhu on February 14, 2012, 02:51:34 PM
Thanks Roosroos. Blanko's explanation wasn't clear enough.
Title: Re: Skyrim
Post by: Vindictus on February 14, 2012, 02:52:50 PM
The heavy dragonbone armour is slightly worse than daedric, which is why I use daedric as I have skilled into weightless heavy armours. Heavy dragonbone is advantageous for anyone that doesn't specialize into the heavy armour tree, as it's not the best armour but it's still very good.
Title: Re: Skyrim
Post by: Saddam Hussein on February 14, 2012, 02:53:46 PM
I keep meaning to play more so I can see the story unfold, but life gets in the way. I have just about gotten the first quest from the Greybeards on the character I got the farthest with. :[ I ought to commit a weekend to playing through the main story.

I wouldn't rush it.  It always seems kind of anti-climactic to me to be doing stuff outside of the main storyline after I've beaten the main storyline.
Title: Re: Skyrim
Post by: Blanko on February 14, 2012, 03:18:35 PM
It doesn't really matter what type of armor you're using, you can use smithing to hit armor rating cap with almost any set of armor.

http://www.uesp.net/wiki/Skyrim:Armor_Rating#Armor_Cap

Light armor has the advantage of having improved stamina regeneration rate.
Title: Re: Skyrim
Post by: Nomad on February 14, 2012, 05:09:56 PM
Wendy you can probably get a good 100 hours into the game before even attempting to work on the main storyline.  That said, I'd at least do the first part of the greybeard quests so you can get the other two words for Unrelenting Force.
Title: Re: Skyrim
Post by: rooster on February 14, 2012, 05:12:37 PM
Thanks Roosroos. Blanko's explanation wasn't clear enough.
It didn't even tell me I was ninja'd.  :(
Title: Re: Skyrim
Post by: theonlydann on February 14, 2012, 09:09:17 PM
Because it didn't take Blanko 8 minutes to write his post. Did it take you that long?
Title: Re: Skyrim
Post by: Wendy on February 14, 2012, 09:12:42 PM
Thanks Roosroos. Blanko's explanation wasn't clear enough.
It didn't even tell me I was ninja'd.  :(

That's because you used quick reply.

I keep meaning to play more so I can see the story unfold, but life gets in the way. I have just about gotten the first quest from the Greybeards on the character I got the farthest with. :[ I ought to commit a weekend to playing through the main story.

I wouldn't rush it.  It always seems kind of anti-climactic to me to be doing stuff outside of the main storyline after I've beaten the main storyline.

Oh, I know. I'd probably make it a throwaway character and use my other ones instead. Maybe that recovering vampire Argonian I made as my first character. He was a pretty okay mage for level 3.


Why is daedric better than Dragon? thats dumb.

I agree, in a way, though it's never specifically said whether the Daedra are stronger or weaker than the dragons. In a game mechanics sense it's stupid to have weaker dragonbone armor.

Wendy you can probably get a good 100 hours into the game before even attempting to work on the main storyline.  That said, I'd at least do the first part of the greybeard quests so you can get the other two words for Unrelenting Force.

Oh, I'm past that one. It's that other quest where you actually go off the mountain to get something for them and it turns into another quest entirely for the blades.
Title: Re: Skyrim
Post by: rooster on February 15, 2012, 05:10:46 AM
I didn't even know quick reply was an option...
Title: Re: Skyrim
Post by: Mugthulhu on February 15, 2012, 05:24:46 AM
I don't see any quick reply thingy


Maybe it's not in this theme
Title: Re: Skyrim
Post by: Wendy on February 15, 2012, 05:45:48 AM
I think you can toggle it on or off in your UCP. Also, I always get a notice when something has been posted while I was typing. Perhaps it was just a glitch.
Title: Re: Skyrim
Post by: theonlydann on February 15, 2012, 08:09:42 AM
My penis is so large in Skyrimn that it sometimes makes my computer freeze. How did you guys solve this?

Also, YAY FOR MAGICAL SPELLS LIKE ICE SPIKE
Title: Re: Skyrim
Post by: Taters343 on February 17, 2012, 04:13:46 AM
Since it appears as though no one has noticed, the legendary heavy dragon armor is better than the legendary daedric armor, thus fixing science.
Title: Re: Skyrim
Post by: Wendy on February 17, 2012, 04:27:59 AM
No. Thus fixing skill/time investment/payout rates. Kind of.
Title: Re: Skyrim
Post by: Taters343 on February 17, 2012, 04:30:42 AM
Also, bound bows are superior to daedric bows in the sense that they basically the same but bound bows come with a virtually unlimited supply of arrows. On the other hand, physical daedric bows can be enchanted, so it's a trade off.
Title: Re: Skyrim
Post by: Lorddave on February 17, 2012, 05:18:18 AM
I am thinking of starting to put in a lot of skill points into conjuration so my assassin can have conjured daggers only. 
When the guards come to question me I'll just say "But I don't have any daggers.  See?"
Title: Re: Skyrim
Post by: Tausami on February 17, 2012, 05:20:54 AM

YAY FOR MAGICAL SPELLS LIKE ICE SPIKE

This. Mass Paralysis is the most useful thing ever.
Title: Re: Skyrim
Post by: Wendy on February 17, 2012, 06:41:49 AM
The thrall spells are pretty sweet as well.
Title: Re: Skyrim
Post by: Lorddave on February 17, 2012, 11:54:18 AM
Dark Brotherhood end repeatable quests suck.
Ok, it's nice to get 1,000 gold with each very easy kill but I must have killed this reckless mage 20 times in The Frozen Hearth.  And it's easy too.  Stealth to the corner.  Kill with bow.
No one has even run from me.

But I hit 91 smithing.  So close to Dragon armor I can taste it. 

I mostly just make leather items.  It's a hell of a lot cheaper to buy the materials than say... Ebony armor.
Title: Re: Skyrim
Post by: Particle Person on February 17, 2012, 12:00:11 PM
Dark Brotherhood end repeatable quests suck.
Ok, it's nice to get 1,000 gold with each very easy kill but I must have killed this reckless mage 20 times in The Frozen Hearth.  And it's easy too.  Stealth to the corner.  Kill with bow.
No one has even run from me.

But I hit 91 smithing.  So close to Dragon armor I can taste it. 

I mostly just make leather items.  It's a hell of a lot cheaper to buy the materials than say... Ebony armor.

You can just make iron daggers. They advance the skill way more than they should.
Title: Re: Skyrim
Post by: Lorddave on February 17, 2012, 12:05:13 PM
Dark Brotherhood end repeatable quests suck.
Ok, it's nice to get 1,000 gold with each very easy kill but I must have killed this reckless mage 20 times in The Frozen Hearth.  And it's easy too.  Stealth to the corner.  Kill with bow.
No one has even run from me.

But I hit 91 smithing.  So close to Dragon armor I can taste it. 

I mostly just make leather items.  It's a hell of a lot cheaper to buy the materials than say... Ebony armor.

You can just make iron daggers. They advance the skill way more than they should.
So I've read.
I'll probably do that, then enchant them cause I have tons of soul gems.
Title: Re: Skyrim
Post by: Taters343 on February 17, 2012, 12:44:25 PM
That's what I did on my old game. I spent a lot of gold buying the parts, and made back a lot less. It's a good way to increase speech and smithing, though. And if you don't care about soul gems you can enchant the daggers before you sell them and make a lot more money.
Title: Re: Skyrim
Post by: theonlydann on February 17, 2012, 03:52:57 PM
ADVICE IS APPRECIATED.

Im kinda just meandering around right now getting destruction spells up and occasionally shooting shit with my cheesedick bow of cowardice.
Title: Re: Skyrim
Post by: Lorddave on February 17, 2012, 04:02:41 PM
ADVICE IS APPRECIATED.

Im kinda just meandering around right now getting destruction spells up and occasionally shooting shit with my cheesedick bow of cowardice.

Remember:
Fear agros mobs.
Title: Re: Skyrim
Post by: theonlydann on February 17, 2012, 05:24:29 PM
NO YOU FEAR AgRO A MOB YOU ASSHAT
Title: Re: Skyrim
Post by: Tausami on February 17, 2012, 06:14:37 PM
Go to Markarth. The place is full of things to do and people to kill.
Title: Re: Skyrim
Post by: Vongeo on February 17, 2012, 07:03:25 PM
Markarth is a great city.
Title: Re: Skyrim
Post by: Lorddave on February 17, 2012, 07:43:40 PM
Made 100 smithing.
Dragon armor is... well, it's worthless for me.
I love my Ancient shrouded armor set as it's got some wicket buffs. (100% poison resist for example) and while it's armor value is less than Dragon Scale, it's still better.
Title: Re: Skyrim
Post by: Mugthulhu on February 17, 2012, 11:39:37 PM
So enchant your dragon armour then, and make it legendary.
Title: Re: Skyrim
Post by: Lorddave on February 18, 2012, 03:38:14 AM
So enchant your dragon armour then, and make it legendary.
Can't enchant it with those enchantments.

100% poison resist
30% bow damage
Double backstabbing damage
Silent movement

Can't even disenchant those.
Title: Re: Skyrim
Post by: Taters343 on February 18, 2012, 08:32:27 AM
My goal is to disenchant as many things as I can, then use a bunch of shitty soul gems to raise my enchantment to 100, then use black soul gems to enchant my armour with as of yet undecided enchantments.
Title: Re: Skyrim
Post by: Aytron on February 18, 2012, 11:56:08 AM
There's a mod out that gives mud crabs top hats and monocles.
Title: Re: Skyrim
Post by: Tausami on February 18, 2012, 09:17:53 PM
The Emperor made me feel guilty when I killed him.
Title: Re: Skyrim
Post by: Nomad on February 18, 2012, 09:41:57 PM
I felt like he was trying to talk his way out of it with a silver tongue as well, so I made sure to sneak behind him and stab him in the back because fuck the Emperor!
Title: Re: Skyrim
Post by: Lorddave on February 19, 2012, 04:21:40 AM
The Emperor made me feel guilty when I killed him.

I was disappointed myself.
I expected him to have a lot more guards.

Then he wanted justice so I said "no. " he was rather unhappy. Then he died and I got paid.
Assassins don't do justice.
Title: Re: Skyrim
Post by: theonlydann on February 19, 2012, 08:56:58 AM
I picked flowers. Also, 64 smithing. Meh.
Title: Re: Skyrim
Post by: Mugthulhu on February 19, 2012, 08:38:31 PM
omnomnom, flowers
Title: Re: Skyrim
Post by: Wendy on February 20, 2012, 04:43:14 AM
An alchemist in Skyrim is like an infant. His philosophy on life is, how can you know something if you've never tasted it?
Title: Re: Skyrim
Post by: Blanko on February 20, 2012, 09:52:31 AM
So enchant your dragon armour then, and make it legendary.
Can't enchant it with those enchantments.

100% poison resist
30% bow damage
Double backstabbing damage
Silent movement

Can't even disenchant those.

>implying poison resist isn't fucking useless
>implying sneak perks don't give permanent muffle, making the boot enchantment useless
>implying you can't enchant up to +180% bow damage with 100 enchanting and enchanting potions

The backstab damage is cool, though.
Title: Re: Skyrim
Post by: Wendy on February 20, 2012, 10:13:42 AM
There's an upper limit on enchantment buffs to bow damage? Aww, and here I was going to one-shot Alduin with a long bow. :(
Title: Re: Skyrim
Post by: Blanko on February 20, 2012, 10:26:41 AM
There's an upper limit on enchantment buffs to bow damage? Aww, and here I was going to one-shot Alduin with a long bow. :(

100 enchanting + Grand soul gem + Enchanter's Elixir = +45% damage to [insert weapon skill here], which can be enchanted to up to four item slots, equaling +180%.
Title: Re: Skyrim
Post by: Lorddave on February 20, 2012, 10:41:35 AM
There's an upper limit on enchantment buffs to bow damage? Aww, and here I was going to one-shot Alduin with a long bow. :(

100 enchanting + Grand soul gem + Enchanter's Elixir = +45% damage to [insert weapon skill here], which can be enchanted to up to four item slots, equaling +180%.
Ah.  That's pretty damn impressive.

Of course, I do 3x damage per sneak bow attack and currently do 30x per sneak dagger attack.  Most things don't survive.

You're right about the poison resist except for those pesky levers.  Get it wrong and you get hit with poison dart.  I love taking no damage from that.
And you're right about the sneak perk.

I'll have to re-think my armor before I fight Alduin.
But it does look good so maybe I won't...
Title: Re: Skyrim
Post by: Blanko on February 20, 2012, 10:45:24 AM
Of course, I do 3x damage per sneak bow attack and currently do 30x per sneak dagger attack.  Most things don't survive.

Put your difficulty up to master.

Quote
You're right about the poison resist except for those pesky levers.  Get it wrong and you get hit with poison dart.  I love taking no damage from that.
And you're right about the sneak perk.

Sneak perks also make you unable to trigger traps so lol

In any case you can spend those enchantment slots a lot more effectively than being immune to a kind of damage that's ineffective as shit and that a total of two creatures in the entire world use.

Quote
I'll have to re-think my armor before I fight Alduin.
But it does look good so maybe I won't...

Whatever, Alduin is piss easy anyway.
Title: Re: Skyrim
Post by: Nomad on February 20, 2012, 10:46:21 AM
Can't really sneak while fighting Alduin unless maybe you use the Shadow Warrior perk, but I can't comment on that since I haven't tried.  So yeah you might want to put some thought into how you're going to take care of that.
Title: Re: Skyrim
Post by: Wendy on February 20, 2012, 10:47:29 AM
There's an upper limit on enchantment buffs to bow damage? Aww, and here I was going to one-shot Alduin with a long bow. :(

100 enchanting + Grand soul gem + Enchanter's Elixir = +45% damage to [insert weapon skill here], which can be enchanted to up to four item slots, equaling +180%.

What about fortify enchanting gear and the exploit you mentioned?
Title: Re: Skyrim
Post by: Nomad on February 20, 2012, 10:49:23 AM
Fortify Enchanting gear?  As in, an enchantment to fortify enchantment?  Doesn't exist(without mods(and would further OP an already OP skilltree)).
Title: Re: Skyrim
Post by: theonlydann on February 20, 2012, 10:50:26 AM
Troll fat is DELICIOUS.

Also, Smithing levels me like a turbo tax preparer on a cancerous snake
Title: Re: Skyrim
Post by: Blanko on February 20, 2012, 10:50:39 AM
What about fortify enchanting gear

lolwut

Quote
and the exploit you mentioned?

It doesn't really work. You can make potions that increase enchanting by 28% (where Enchanter's Elixir boosts it by 25%), after which the process just gets stuck at 28%. That doesn't really show much difference in the final enchantment so it's not really worth the effort.
Title: Re: Skyrim
Post by: theonlydann on February 20, 2012, 10:55:17 AM
Can someone please find me a Scroll of Orcing for the Mythemhymer quest?
Title: Re: Skyrim
Post by: Wendy on February 20, 2012, 11:00:52 AM
Yeah, I obviously meant custom potions. I'm sorry for being fallible.
Title: Re: Skyrim
Post by: Lorddave on February 20, 2012, 01:59:37 PM
Of course, I do 3x damage per sneak bow attack and currently do 30x per sneak dagger attack.  Most things don't survive.

Put your difficulty up to master.
I'm doing that for my new character.  I don't like to switch difficulties mid-game.  Breaks the flow.

Quote
Quote
You're right about the poison resist except for those pesky levers.  Get it wrong and you get hit with poison dart.  I love taking no damage from that.
And you're right about the sneak perk.

Sneak perks also make you unable to trigger traps so lol
Got that.  Just need 10 more sneak to get shadow warrior.

Quote
In any case you can spend those enchantment slots a lot more effectively than being immune to a kind of damage that's ineffective as shit and that a total of two creatures in the entire world use.
True.  I could probably just use the "worn shrouded..." armor set to keep the look and enchant as I see fit.

Quote
Quote
I'll have to re-think my armor before I fight Alduin.
But it does look good so maybe I won't...
Whatever, Alduin is piss easy anyway.
Yeah well I wanna be able to one-shot his ass.  That would be awesome.
Title: Re: Skyrim
Post by: Lorddave on February 20, 2012, 03:04:23 PM
Well that was... anti-climactic.

No loot even.
Title: Re: Skyrim
Post by: Nomad on February 20, 2012, 04:18:19 PM
Yeah, the guild quests are more rewarding than the main one.  Kind of sad.
Title: Re: Skyrim
Post by: theonlydann on February 21, 2012, 08:03:04 AM
QPK2D100L2P
Title: Re: Skyrim
Post by: Saddam Hussein on February 25, 2012, 06:34:09 PM
A great darkness is growing, and soon we will be called to fight it, on these shores or abroad. The Aldmeri Dominion may have defeated the Empire, but it has not defeated Skyrim!
Title: Re: Skyrim
Post by: Saddam Hussein on February 28, 2012, 09:45:51 AM
And it never will.
Title: Re: Skyrim
Post by: Mugthulhu on February 28, 2012, 09:48:19 AM
Now imagine Ulfric Stormcloak being voiced by Christopher Walken.
Hilarity ensued.
Title: Re: Skyrim
Post by: Saddam Hussein on February 28, 2012, 10:41:00 AM
That wouldn't make sense from a storytelling perspective.  I'm pretty sure that Ulfric was deliberately designed to be a compelling and charismatic figure, especially when compared to the stuffy and awkward Tullius.  Now, if Walken were voicing him, then we could have gotten our giggles in without compromising the story.
Title: Re: Skyrim
Post by: Blanko on February 28, 2012, 10:43:09 AM
I'm pretty sure that Ulfric was deliberately designed to be a compelling and charismatic figure, especially when compared to the stuffy and awkward Tullius.

???
Title: Re: Skyrim
Post by: Mugthulhu on February 28, 2012, 10:43:58 AM
 :(
Title: Re: Skyrim
Post by: Wendy on February 28, 2012, 10:45:14 AM
That wouldn't make sense from a storytelling perspective.  I'm pretty sure that Ulfric was deliberately designed to be a compelling and charismatic figure, especially when compared to the stuffy and awkward Tullius.  Now, if Walken were voicing him, then we could have gotten our giggles in without compromising the story.
Are you telling me Christopher Walken is not a compelling and charismatic man, born a natural leader?
Title: Re: Skyrim
Post by: Saddam Hussein on February 28, 2012, 10:55:57 AM
That is exactly what I'm telling you.  I love Walken just as much as anyone, but let's be serious here.  His appeal lies in how awkward and amusing his delivery is.  That's what it's always been.  Nobody would take him seriously as a rebel leader.

Come to think of it, he actually would have been great at voicing Cicero.
Title: Re: Skyrim
Post by: Mugthulhu on February 28, 2012, 11:27:42 AM
Nobody would take him seriously as a rebel leader.
That's the point!
Title: Re: Skyrim
Post by: Saddam Hussein on February 28, 2012, 11:34:05 AM
Nobody would take him seriously as a rebel leader.
That's the point!

That's not a good thing.
Title: Re: Skyrim
Post by: Mugthulhu on February 28, 2012, 11:35:49 AM
Saddam lacks humour. He does.
Title: Re: Skyrim
Post by: Saddam Hussein on February 28, 2012, 11:48:23 AM
I have no problem with humor when it is appropriate.
Title: Re: Skyrim
Post by: Mugthulhu on February 28, 2012, 11:51:24 AM
I'm not saying this is how I want the game to be. If it really were like this, it would be a terrible Elder Scrolls game. But the thought of it is still amusing.
Title: Re: Skyrim
Post by: Saddam Hussein on February 28, 2012, 11:53:18 AM
You know what?  I'm tired of your beard and tomfoolery.
Title: Re: Skyrim
Post by: Mugthulhu on February 28, 2012, 11:56:46 AM
You know what?  I'm tired of your lack of beard and your short hair.
Title: Re: Skyrim
Post by: Ichimaru Gin :] on February 28, 2012, 12:01:52 PM
If either of you know any true sons of skyrim, tell them to PM me to join the fight.
Title: Re: Skyrim
Post by: Saddam Hussein on February 28, 2012, 12:09:04 PM
I've already won the war, Ichi.  Skyrim is now in the hands of true Nords, where it belongs.
Title: Re: Skyrim
Post by: Ichimaru Gin :] on February 28, 2012, 12:10:42 PM
The war is won but the true sons of skyrim must now defeat the Thalmor.

If you know any true sons of skyrim, tell them to PM me to join the fight.
Title: Re: Skyrim
Post by: Saddam Hussein on February 28, 2012, 12:13:13 PM
I don't think I do, sorry.  I suppose there's Oscar and myself, but most of the people in this thread seem to be Thalmor bootlickers.
Title: Re: Skyrim
Post by: Mugthulhu on February 28, 2012, 12:14:32 PM
Hey, I'm not
Title: Re: Skyrim
Post by: theonlydann on February 28, 2012, 12:43:06 PM
I killed some Forsworn because they are bitches.
Title: Re: Skyrim
Post by: Tausami on February 28, 2012, 01:10:09 PM
The Forsworn are the reason I killed Ulfric. What a hypocrite.
Title: Re: Skyrim
Post by: Saddam Hussein on February 28, 2012, 01:24:44 PM
The Forsworn are the reason I killed Ulfric. What a hypocrite.

The Forsworn situation is wholly different to the current plight of the Nords.
Title: Re: Skyrim
Post by: Tausami on February 28, 2012, 01:39:01 PM
The Forsworn are the reason I killed Ulfric. What a hypocrite.

The Forsworn situation is wholly different to the current plight of the Nords

Oh?
Title: Re: Skyrim
Post by: Nomad on February 28, 2012, 02:16:09 PM
That is exactly what I'm telling you.  I love Walken just as much as anyone, but let's be serious here.  His appeal lies in how awkward and amusing his delivery is.  That's what it's always been.  Nobody would take him seriously as a rebel leader.

Come to think of it, he actually would have been great at voicing Cicero.

Anyone would have.  I fucking hated his voice.
Title: Re: Skyrim
Post by: Lorddave on February 28, 2012, 02:18:58 PM
I'm level 40-something and I still haven't picked a side.  Which sucks cause I don't think that even helped me in the "make peace so I can stop the dragons bitches" part.

Based on what I'm seeing, I'm going more for the Empire.  The Rebellion wants to bypass the right of law by forcing Ulfric to be the king even though they have a system that chooses a king.
And the whole thing is basically "We wanna worship our Norse Guy who became a God".  That seems to be the focus of the whole revolution and that's a shitty reason to revolt. 

Then again, I only solved the dragon problem because they were annoying me.  I'm a ruthless assassin who learns who the allies are by sneaking up behind them and seeing if they react when I stand up to kill them.
Title: Re: Skyrim
Post by: Lord Wilmore on February 28, 2012, 06:34:47 PM
I've only played this for a few hours since Christmas. I've got my mid-term break coming up, and I simply cannot wait to submerse myself in it. This thread is full of dreadful temptation and sin.
Title: Re: Skyrim
Post by: Saddam Hussein on February 28, 2012, 06:51:53 PM
I've only played this for a few hours since Christmas. I've got my mid-term break coming up, and I simply cannot wait to submerse myself in it. This thread is full of dreadful temptation and sin.

I'm amazed that you were actually able to hold on this long after you already tried it.
Title: Re: Skyrim
Post by: Lord Wilmore on February 28, 2012, 07:10:16 PM
Well, I got pretty far into it during December/January - my character's at level 32/33 (ish). I just haven't played it that much since Christmas. The thing is, I played Oblivion through twice (as in did all the quests), and had a couple of other profiles. Easily 400 hours+ of play. Having to play Skyrim in spurts like this is killer.
Title: Re: Skyrim
Post by: Particle Person on February 28, 2012, 07:31:04 PM
Troll level: immeasurable
Title: Re: Skyrim
Post by: Lord Wilmore on February 28, 2012, 08:01:44 PM
I do kind of have a soft-spot for the Forsworn alright. It's all that dark, secret magic. Bet they can turn wood into gold.


Of course, the fact that they're hostile means I have become a merciless Forsworn-hunter, but if they were a faction you could join, things might have been different.
Title: Re: Skyrim
Post by: Lorddave on February 29, 2012, 03:00:20 AM
I want the option to overthrow both parties and rule the country myself. Only I, the dragon born, can fully defend Skyrim.
Title: Re: Skyrim
Post by: Nomad on February 29, 2012, 09:21:49 AM
You'd think that'd be the most logical conclusion to the game.
Title: Re: Skyrim
Post by: Saddam Hussein on February 29, 2012, 09:23:42 AM
I don't think I do, sorry.  I suppose there's Oscar and myself, but most of the people in this thread seem to be Thalmor bootlickers.

I was only playing devil's advocate before. The Stormcloaks are largely hypocritical chauvinists that can be even worse than the Empire at times. Also, Ulfric is a despicable war criminal. I'm honestly surprised I didn't get called on even half of the inconsistencies in my earlier bogus arguments.

The only faction I consider to have any real moral clout is actually the Forsworn. Unfortunately, the game doesn't allow you to formally join their cause, but the quest to free Madanach and his fellows from the Cidhna Mines is usually at the top of my to-do list when starting a new character.

That last line was just overkill, Oscar.  For shame.
Title: Re: Skyrim
Post by: theonlydann on February 29, 2012, 11:39:56 AM
I wanna just be a companion and call it good. :/
Title: Re: Skyrim
Post by: Lorddave on February 29, 2012, 11:46:19 AM
Well, I killed Ulfric. 

I have now done the two main quests.
Title: Re: Skyrim
Post by: Lord Wilmore on February 29, 2012, 08:53:31 PM
I am definitely gonna kill Ulfric tomorrow night. Nick Griffin wanna-be.
Title: Re: Skyrim
Post by: OrbisNonSufficit on March 01, 2012, 12:43:16 AM
That is exactly what I'm telling you.  I love Walken just as much as anyone, but let's be serious here.  His appeal lies in how awkward and amusing his delivery is.  That's what it's always been.  Nobody would take him seriously as a rebel leader.

Come to think of it, he actually would have been great at voicing Cicero.

Anyone would have.  I fucking hated his voice.

Yeah, I think that was the point.  I hated him so much that I just could not resist the urge to kill him.  I honestly had an emotion regarding him, which is more than most video games can do for me.  Hatred is powerful.  Just ask Vader.
Title: Re: Skyrim
Post by: Mugthulhu on March 01, 2012, 01:55:59 AM
Hey, I liked him. :(
Title: Re: Skyrim
Post by: Lorddave on March 01, 2012, 02:36:10 AM
Warning:
Don't do the companion first mission at level 4 on master. You will die in 2 normal hits.
Title: Re: Skyrim
Post by: theonlydann on March 02, 2012, 06:12:56 AM
Giants keeps hitting me with things. I want their toes.
Title: Re: Skyrim
Post by: Lorddave on March 02, 2012, 06:46:47 AM
Giants keeps hitting me with things. I want their toes.
Get them to follow you to a tower. They can't get in but won't walk away.
Title: Re: Skyrim
Post by: theonlydann on March 02, 2012, 09:03:37 AM
I aint getting them to follow me nowhere. We fight Manno y Danno
Title: Re: Skyrim
Post by: Nomad on March 02, 2012, 10:46:38 AM
I once fought a giant while standing on a rock that was slightly up a hill.  The giant couldn't reach me but stood right in front of me while I ice-storm'd him to death.  Should I feel bad for exploiting things such as this?
Title: Re: Skyrim
Post by: Mugthulhu on March 02, 2012, 11:06:44 AM
You should feel bad for going up against a giant with anything more than your left fist.
Title: Re: Skyrim
Post by: theonlydann on March 02, 2012, 03:49:45 PM
My left fist shoots ice
Title: Re: Skyrim
Post by: Nomad on March 02, 2012, 05:52:01 PM
My left fist shoots ice

That
Title: Re: Skyrim
Post by: Blanko on March 02, 2012, 05:54:01 PM
You could just one-shot them with sneak.
Title: Re: Skyrim
Post by: Saddam Hussein on March 02, 2012, 06:01:58 PM
Shadowmere kicks ass to a ridiculous degree.  He can even hold his own against dragons.
Title: Re: Skyrim
Post by: Tausami on March 02, 2012, 06:41:23 PM
I just wish he was essential again. I'm always worried about accidentally killing him.
Title: Re: Skyrim
Post by: Saddam Hussein on March 02, 2012, 06:59:03 PM
According to the Internet, he eventually respawns if he dies.
Title: Re: Skyrim
Post by: theonlydann on March 04, 2012, 05:24:46 PM
Lazers
Title: Re: Skyrim
Post by: theonlydann on March 05, 2012, 04:16:25 AM
Looking all fly in my dragon stuff. Now that i know what enchanting is.... im all like... fuck yeah dog!
Title: Re: Skyrim
Post by: theonlydann on March 06, 2012, 04:01:20 AM
YAY SMITHING 100! Now enchanting 100! GOTTA GET IT SO II CAN BE PIMP.
Title: Re: Skyrim
Post by: Blanko on March 06, 2012, 05:43:49 AM
I've discovered how to make this game fun again. I modified my difficulty so that I now receive 16 times the damage I normally would from enemies on Master, and in return deal twice the damage to them.

Fights are a lot more intense when most enemies can one-shot you.
Title: Re: Skyrim
Post by: theonlydann on March 06, 2012, 07:26:54 AM
Enemies always one shot me. With respect.

Then i burn their faces with acid.
Title: Re: Skyrim
Post by: Blanko on March 06, 2012, 05:06:27 PM
Leaked screenshots from TES VI: Elsweyr (click for full size):

(http://i.imgur.com/Glael.jpg) (http://i.imgur.com/sSsno.jpg)

(http://i.imgur.com/GVj9l.jpg) (http://i.imgur.com/POu62.jpg)

(http://i.imgur.com/eKWHD.jpg) (http://i.imgur.com/X2z1c.jpg)

(http://i.imgur.com/JZtcQ.jpg) (http://i.imgur.com/ipMMS.jpg)

(http://i.imgur.com/DvmEq.jpg) (http://i.imgur.com/UsQIK.jpg)

(http://i.imgur.com/WbaO1.jpg) (http://i.imgur.com/J6eyV.jpg)

(http://i.imgur.com/uAfuq.jpg) (http://i.imgur.com/nrlow.jpg)

lol jk it's just modded Skyrim
http://skyrim.nexusmods.com/downloads/file.php?id=9782
http://skyrim.nexusmods.com/downloads/file.php?id=11318
Title: Re: Skyrim
Post by: Saddam Hussein on March 06, 2012, 05:41:48 PM
How surreal.

Also, Elsweyr is such a silly name.
Title: Re: Skyrim
Post by: Particle Person on March 06, 2012, 06:09:18 PM
How surreal.

Also, Elsweyr is such a silly name.

It's intentional. I forgot the whole story, but the inspiration was "elsewhere".
Title: Re: Skyrim
Post by: Saddam Hussein on March 06, 2012, 06:31:12 PM
How surreal.

Also, Elsweyr is such a silly name.

It's intentional. I forgot the whole story, but the inspiration was "elsewhere".

No shit, really?  I never would have been able to figure that one out on my own.
Title: Re: Skyrim
Post by: Particle Person on March 06, 2012, 07:10:46 PM
I figured you may have thought the resemblance was unintentional, since you pointed out that it was "silly" when it's obviously supposed to be.
Title: Re: Skyrim
Post by: Nomad on March 06, 2012, 07:23:36 PM
There's a Black Marsh mod in the works too.
Title: Re: Skyrim
Post by: Saddam Hussein on March 07, 2012, 09:38:22 AM
I figured you may have thought the resemblance was unintentional, since you pointed out that it was "silly" when it's obviously supposed to be.

Ugh, I hate that argument.  "It was intentional, therefore your point is invalid!"  There needs to be some kind of reasoning for why something was done intentionally before that fact can just be thrown up as an impervious excuse.
Title: Re: Skyrim
Post by: theonlydann on March 07, 2012, 11:22:13 AM
http://www.prego.com/Images/Products/large_2497.jpg
Title: Re: Skyrim
Post by: theonlydann on March 08, 2012, 05:47:50 AM
So is Operating System Car.
Title: Re: Skyrim
Post by: Lord Wilmore on March 08, 2012, 07:05:18 AM
Dawnstar and Solitude also rank high in terms of silly Elder Scrolls names. Shame really, as I thought the other hold/city names were excellent.
Title: Re: Skyrim
Post by: theonlydann on March 08, 2012, 07:51:46 AM
Whiterun??? SOUNDS LIKE SOME PALE DIARRHEA!

THEY"RE ALL SILLY
Title: Re: Skyrim
Post by: Ichimaru Gin :] on March 08, 2012, 06:39:30 PM
Markarth=Dodge Ram.

Title: Re: Skyrim
Post by: Lord Wilmore on March 08, 2012, 07:33:45 PM
Totally slaughtered the Stormcloaks tonight, and stuck my long, hard ebony sword down Ulfric's throat. Yeah, that's what I said.
Title: Re: Skyrim
Post by: Mugthulhu on March 09, 2012, 12:32:02 AM
Totally slaughtered the Stormcloaks tonight, and stuck my long, hard ebony sword down Ulfric's throat. Yeah, that's what I said.
Did the people in Whiterun begin standing around town without proceeding to do their normal daily activities when you did the imperial quest? It happened for me, so I'm wondering if it's a common bug or something. Also, is Hadvar following you?
Title: Re: Skyrim
Post by: Lorddave on March 09, 2012, 03:09:21 AM
Totally slaughtered the Stormcloaks tonight, and stuck my long, hard ebony sword down Ulfric's throat. Yeah, that's what I said.
Did the people in Whiterun begin standing around town without proceeding to do their normal daily activities when you did the imperial quest? It happened for me, so I'm wondering if it's a common bug or something. Also, is Hadvar following you?
It didn't happen when I did it.
Title: Re: Skyrim
Post by: theonlydann on March 09, 2012, 04:55:05 AM
I totally suck at this game. I get to damn caught up in trying to make mad skrilla...
Title: Re: Skyrim
Post by: Lord Wilmore on March 09, 2012, 07:43:58 AM
Totally slaughtered the Stormcloaks tonight, and stuck my long, hard ebony sword down Ulfric's throat. Yeah, that's what I said.
Did the people in Whiterun begin standing around town without proceeding to do their normal daily activities when you did the imperial quest? It happened for me, so I'm wondering if it's a common bug or something. Also, is Hadvar following you?


No, didn't get any bugs like that, though I've seen plenty of others. Had to do a few reloads to finish the College questline, and despite doing everything required I can't seem to become Thane of the Reach.
Title: Re: Skyrim
Post by: theonlydann on March 09, 2012, 02:03:18 PM
I thik its... blood on the ice? Is getting glitchy on me.
Title: Re: Skyrim
Post by: Nomad on March 09, 2012, 11:34:36 PM
Skyrim's been my least glitchy Bethesda experience, tbh.  I've seen a few silly visual bugs, mostly physics related, but nothing gamebreaking.  I've seen this: but that's really about it.
Title: Re: Skyrim
Post by: rooster on March 10, 2012, 12:27:12 AM
I would say Skyrim's been the least glitchy Bethesda game for me too, but I've been lucky enough to have never experienced a game breaking bug.
Title: Re: Skyrim
Post by: Hazbollah on March 10, 2012, 01:59:12 AM
I've had Hadvar follow me around Whiterun. Damn, that guy's irritating.
Title: Re: Skyrim
Post by: Mugthulhu on March 10, 2012, 02:54:24 AM
I know, rite?
Title: Re: Skyrim
Post by: theonlydann on March 11, 2012, 05:06:41 AM
First real glitch. Game freezes afer i return to the Companions hangout after rescuing Harding Ugh.

Thank goodness i got both bioshocks for 10 bucks or id be sad
Title: Re: Skyrim
Post by: Aytron on March 11, 2012, 01:44:32 PM
Mods for skyrim, what you guys got going on mods wise.
Title: Re: Skyrim
Post by: Blanko on March 11, 2012, 01:45:25 PM
http://skyrim.nexusmods.com/downloads/file.php?id=6489
Title: Re: Skyrim
Post by: Aytron on March 11, 2012, 01:47:26 PM
i know about that site, interested to see whos downloaded what.
Title: Re: Skyrim
Post by: theonlydann on March 12, 2012, 05:20:42 PM
I AM A PURIST.
Title: Re: Skyrim
Post by: Lorddave on March 12, 2012, 05:24:52 PM
I downloaded the dragonfall manor. It's very lovely.
Title: Re: Skyrim
Post by: Lorddave on March 14, 2012, 06:21:17 PM
Title: Re: Skyrim
Post by: Vindictus on March 14, 2012, 06:29:24 PM
Naked mod.
Title: Re: Skyrim
Post by: theonlydann on March 15, 2012, 05:35:10 AM
Large feces hanging out the butt mod.
Title: Re: Skyrim
Post by: Saddam Hussein on March 26, 2012, 05:02:09 PM
Large feces hanging out the butt mod.

Dangling.  Swinging in the wind.
Title: Re: Skyrim
Post by: Nomad on March 26, 2012, 05:02:55 PM
I'm still waiting for some DLC here.  I want to know if they're going to do anything about those huge empty landmasses in the game.
Title: Re: Skyrim
Post by: Lorddave on March 26, 2012, 06:20:32 PM
I'm still waiting for some DLC here.  I want to know if they're going to do anything about those huge empty landmasses in the game.
[/quote
You mean most of Skyrim?
Title: Re: Skyrim
Post by: Particle Person on March 26, 2012, 07:46:23 PM
No, he probably doesn't mean that. Have you played the game? You can't walk 50m without running into some sort of cave, bandit camp, settlement, landmark, or other such nonsense.
Title: Re: Skyrim
Post by: Nomad on March 26, 2012, 09:12:45 PM
No, I mean this (http://www.destructoid.com/explore-morrowind-and-cyrodiil-in-skyrim-216324.phtml).
Title: Re: Skyrim
Post by: Saddam Hussein on March 26, 2012, 09:24:55 PM
I thought they put in those details just for the added touch of realism, as opposed to dealing with empty white space.  I really can't see them incorporating the rest of Tamriel through DLC.
Title: Re: Skyrim
Post by: Nomad on March 27, 2012, 12:48:34 AM
I thought they put in those details just for the added touch of realism, as opposed to dealing with empty white space.  I really can't see them incorporating the rest of Tamriel through DLC.

They did say that in a later interview after the discovery of the landmasses, but didn't say they WOULDN'T make Morrowind/Cyrodiil.  At least it's a base for modders to make shit though.
Title: Re: Skyrim
Post by: Mr Pseudonym on March 29, 2012, 12:52:29 AM
I've just started playing. Any tips for a noob?

I've started reading the thread only to realise a few pages in that FES folks really do have a great habit of derailing them.
Title: Re: Skyrim
Post by: Blanko on March 29, 2012, 12:57:47 AM
I've just started playing. Any tips for a noob?

I've started reading the thread only to realise a few pages in that FES folks really do have a great habit of derailing them.

Level up smithing and enchanting. They're the two most important skills at your disposal.
Title: Re: Skyrim
Post by: Tausami on March 30, 2012, 11:35:42 AM
No, level sneak and magic. Invisibility+high sneak=dangerous. They can't kill you if they can't find you.
Title: Re: Skyrim
Post by: Blanko on March 30, 2012, 12:32:21 PM
No, level sneak and magic. Invisibility+high sneak=dangerous. They can't kill you if they can't find you.

The point is though, enchanting is very useful for all play styles and smithing is useful for everything but pure mage. When talking about play styles, you're right, sneak is stupendously overpowered. I had to mod enemies to deal 16x the damage they normally do on master to make the game challenging again for my rogue.
Title: Re: Skyrim
Post by: Lorddave on March 30, 2012, 01:32:20 PM
No, level sneak and magic. Invisibility+high sneak=dangerous. They can't kill you if they can't find you.

The point is though, enchanting is very useful for all play styles and smithing is useful for everything but pure mage. When talking about play styles, you're right, sneak is stupendously overpowered. I had to mod enemies to deal 16x the damage they normally do on master to make the game challenging again for my rogue.

Meanwhile, anyone NOT sneaking get's killed so easily that it makes you want to drop the difficulty down during half your fights.
Title: Re: Skyrim
Post by: Mugthulhu on March 30, 2012, 01:40:31 PM
nah
Title: Re: Skyrim
Post by: Lorddave on March 30, 2012, 01:43:08 PM
nah

I've got an Orcish Great Sword, Orcish armor at like level 20ish.  Dragons can kill me in two attacks.  It takes me and a companion at least a half hour to kill a dragon.  :(
Title: Re: Skyrim
Post by: Mugthulhu on March 30, 2012, 01:44:25 PM
So stop using shitty equipment.
Title: Re: Skyrim
Post by: Lorddave on March 30, 2012, 01:46:47 PM
So stop using shitty equipment.
Orcish is shitty?
I can't even craft Ebony or Daedric yet.
Title: Re: Skyrim
Post by: Tausami on March 30, 2012, 01:56:07 PM
nah

I've got an Orcish Great Sword, Orcish armor at like level 20ish.  Dragons can kill me in two attacks.  It takes me and a companion at least a half hour to kill a dragon.  :(

Try leveling up your health
Title: Re: Skyrim
Post by: Lorddave on March 30, 2012, 02:08:45 PM
nah

I've got an Orcish Great Sword, Orcish armor at like level 20ish.  Dragons can kill me in two attacks.  It takes me and a companion at least a half hour to kill a dragon.  :(

Try leveling up your health
Yeah, that's what I've been doing.

You know that first companion quest?  I got it at level 8.  Died by the first mob.
Tried it again as I leveled and now I can get all the way to the end guy and his dwarven Centurion and get killed by the steam in about 2 seconds.

I've got a long way to go. lol.
Title: Re: Skyrim
Post by: Mugthulhu on March 30, 2012, 02:14:11 PM
So stop using shitty equipment.
Orcish is shitty?
I can't even craft Ebony or Daedric yet.
lol
Title: Re: Skyrim
Post by: Nomad on March 31, 2012, 02:46:10 AM
Idk, with destruction magic alone I could kill dragons in 4 hits or so when I was barely level 20 (that's before I even really got around to uber enchanting everything).  Maybe not so much equipment but your skill choice.
Title: Re: Skyrim
Post by: Lorddave on March 31, 2012, 04:38:32 AM
Idk, with destruction magic alone I could kill dragons in 4 hits or so when I was barely level 20 (that's before I even really got around to uber enchanting everything).  Maybe not so much equipment but your skill choice.

I'll post all my specs later so you guys can judge.
Title: Re: Skyrim
Post by: Blanko on March 31, 2012, 06:47:35 AM
Idk, with destruction magic alone I could kill dragons in 4 hits or so when I was barely level 20 (that's before I even really got around to uber enchanting everything).  Maybe not so much equipment but your skill choice.

Well, that would be because destruction doesn't scale. That means it's powerful early on with the perks and all, but because the damage doesn't increase as the enemies get stronger, when you're level 50+ you'll have to be spamming spells so much that your mana pool runs out in seconds. That's where enchanting is, again, vital.

Without mods, destruction deals the least damage out of all play styles when considering all the possible legitimate upgrades.  It's good in the start where you won't have had much of a chance to really increase your damage output on your melee and archery skills, but it quickly becomes obsolete apart from its stunlock ability.
Title: Re: Skyrim
Post by: Tausami on March 31, 2012, 07:29:20 AM
Idk, with destruction magic alone I could kill dragons in 4 hits or so when I was barely level 20 (that's before I even really got around to uber enchanting everything).  Maybe not so much equipment but your skill choice.

Well, that would be because destruction doesn't scale. That means it's powerful early on with the perks and all, but because the damage doesn't increase as the enemies get stronger, when you're level 50+ you'll have to be spamming spells so much that your mana pool runs out in seconds. That's where enchanting is, again, vital.

Without mods, destruction deals the least damage out of all play styles when considering all the possible legitimate upgrades.  It's good in the start where you won't have had much of a chance to really increase your damage output on your melee and archery skills, but it quickly becomes obsolete apart from its stunlock ability.

The master spells are pretty unstoppable, if you have enough magika. Especially the lightning.
Title: Re: Skyrim
Post by: Blanko on March 31, 2012, 07:42:21 AM
Idk, with destruction magic alone I could kill dragons in 4 hits or so when I was barely level 20 (that's before I even really got around to uber enchanting everything).  Maybe not so much equipment but your skill choice.

Well, that would be because destruction doesn't scale. That means it's powerful early on with the perks and all, but because the damage doesn't increase as the enemies get stronger, when you're level 50+ you'll have to be spamming spells so much that your mana pool runs out in seconds. That's where enchanting is, again, vital.

Without mods, destruction deals the least damage out of all play styles when considering all the possible legitimate upgrades.  It's good in the start where you won't have had much of a chance to really increase your damage output on your melee and archery skills, but it quickly becomes obsolete apart from its stunlock ability.

The master spells are pretty unstoppable, if you have enough magika. Especially the lightning.

>takes fucking forever to charge up
>can't move while using it

YEP, THAT'S UNSTOPPABLE ALRIGHT

That's just asking to get assraped if you're playing on anything other than babby tier difficulty (i.e. not master)
Title: Re: Skyrim
Post by: Tausami on March 31, 2012, 08:34:03 AM
You can also kill ancient dragons with it in several seconds.


Also, I suggest leveling up your illusion. For the most part it's completely useless, but it'll level you up a bunch of times.
Title: Re: Skyrim
Post by: Blanko on March 31, 2012, 08:38:33 AM
You can also kill ancient dragons with it in several seconds.

Ancient dragons can also kill you in one second if you happen to be hit by their flames.

Quote
Also, I suggest leveling up your illusion. For the most part it's completely useless, but it'll level you up a bunch of times.

It's useful as fuck for stealthy characters, invisibility + quiet casting perk = never get seen by anything ever
Title: Re: Skyrim
Post by: Tausami on March 31, 2012, 10:09:16 AM
You can also kill ancient dragons with it in several seconds.

Ancient dragons can also kill you in one second if you happen to be hit by their flames.

Quote
Also, I suggest leveling up your illusion. For the most part it's completely useless, but it'll level you up a bunch of times.

It's useful as fuck for stealthy characters, invisibility + quiet casting perk = never get seen by anything ever

I said for the most part. Any character worth using the non-stealth spells against is immune to them, other than Mass-Paralysis.
Title: Re: Skyrim
Post by: Saddam Hussein on March 31, 2012, 11:28:38 AM
Hey guys, I just stumbled onto this amazing revelation.  Skyrim is a role-playing game with a large number of skills and features to provide players with many different playstyles to get them through the game!  Note the word "many" there.
Title: Re: Skyrim
Post by: Lorddave on March 31, 2012, 11:33:31 AM
I'm playing as a two handed sword carrying warrior type guy.  Here's mine:

Lvl 20
Enchanting - 31 (no bonuses)
Smithing 56 (all that I can)
Heavy armor 49 (3/5 Juggernaut, well fitted)
Block 33 (1/5 shield wall)
Two handed 62 (4/5 Barbarian, 2/3 deep wounds, champion stance, greater critical charge, devastating blow)
Health 240
Magicka 100
Stamina 185 (boosted)

Armor:
32 Dwarven Gloves 20% two handed damage
52 Helm 30% frost resist
Orcish armor (exquisite) 118
Orcish Boots (exquisite) 48
Weapon: Orc Great Sword(superior) 59 Damage with Burn target for 10 damage.

Thoughts?
Title: Re: Skyrim
Post by: Nomad on March 31, 2012, 12:43:25 PM
Hey guys, I just stumbled onto this amazing revelation.  Skyrim is a role-playing game with a large number of skills and features to provide players with many different playstyles to get them through the game!  Note the word "many" there.

>Implying the system isn't totally organic to the point where you can see and do basically everything in a single playthrough
Title: Re: Skyrim
Post by: Areweonfiya on March 31, 2012, 01:04:03 PM
>that feel when waiting for SKSE to update so you can play the damn game
Title: Re: Skyrim
Post by: Blanko on March 31, 2012, 01:04:43 PM
Hey guys, I just stumbled onto this amazing revelation.  Skyrim is a role-playing game with a large number of skills and features to provide players with many different playstyles to get them through the game!  Note the word "many" there.

You know what's also pretty interesting? Skyrim is unbalanced as fuck.
Title: Re: Skyrim
Post by: Rushy on March 31, 2012, 01:06:47 PM
> ~
> Click on Ancient Dragon
> "Kill"
> Enter
> ~


Suck it, Trebek.
Title: Re: Skyrim
Post by: Areweonfiya on March 31, 2012, 01:07:56 PM
> ~
> Click on Ancient Dragon
> "Kill"
> Enter
> ~


Suck it, Trebek.

Nice. Why have fun, when you can just press X to win?
Title: Re: Skyrim
Post by: Rushy on March 31, 2012, 01:09:08 PM
> ~
> Click on Ancient Dragon
> "Kill"
> Enter
> ~


Suck it, Trebek.

Nice. Why have fun, when you can just press X to win?

Who made you lord of the universe and able to declare that pressing the the X to win isn't fun?
Title: Re: Skyrim
Post by: Areweonfiya on March 31, 2012, 01:24:03 PM
www.autismspeaks.org
Title: Re: Skyrim
Post by: Saddam Hussein on March 31, 2012, 01:25:08 PM
I love the Nightingale Armor.
Title: Re: Skyrim
Post by: Areweonfiya on March 31, 2012, 06:24:26 PM
So what graphical settings affect the FPS the most? I recently installed a few HD graphics mods and my fps dropped quite a bit (amd 6950, 4gb ram, 3.6Ghz CPU). Any suggestions?
Title: Re: Skyrim
Post by: Lorddave on March 31, 2012, 06:34:06 PM
So what graphical settings affect the FPS the most? I recently installed a few HD graphics mods and my fps dropped quite a bit (amd 6950, 4gb ram, 3.6Ghz CPU). Any suggestions?
Shadows are always a big one.

Also, viewing distance.
Title: Re: Skyrim
Post by: Mr Pseudonym on March 31, 2012, 08:25:43 PM
Epic fighting cutscenes are epic. Especially when you are not using magic.
Title: Re: Skyrim
Post by: Lorddave on March 31, 2012, 09:29:01 PM
So I started a new character.  A Cat mage.

Can someone explain to me why, on Master, I'm killing things easier with Dual Flame and cloth than I ever did was a two handed sword fighter with heavy armor?
Title: Re: Skyrim
Post by: Areweonfiya on March 31, 2012, 09:59:28 PM
I just started a new mage character today and I had that exact thought. I heard it gets crappy in the late game though.
Title: Re: Skyrim
Post by: Lorddave on March 31, 2012, 10:18:18 PM
I just started a new mage character today and I had that exact thought. I heard it gets crappy in the late game though.
Well based on the cast time of a fire storm, I'd say yeah.  But that's why you enchant for X% more destruction damage. Keep those flame spells going.
Title: Re: Skyrim
Post by: Rushy on March 31, 2012, 11:20:56 PM
Late game mage gets Ion Cannon. Ion Cannon frowns upon all enemies and smites them accordingly.
Title: Re: Skyrim
Post by: Blanko on April 01, 2012, 06:02:07 AM
But that's why you enchant for X% more destruction damage.

lolwut

...you can't. That's why it's shit.
Title: Re: Skyrim
Post by: Lorddave on April 01, 2012, 06:04:22 AM
But that's why you enchant for X% more destruction damage.

lolwut

...you can't. That's why it's shit.
Wait what?!

Fuck!
Title: Re: Skyrim
Post by: Blanko on April 01, 2012, 06:06:37 AM
You can only enchant to reduce mana cost on spells. Which is pretty handy in itself, since you can get completely mana cost free spells on two schools at a time, but it also means there's no scaling whatsoever on destruction damage, making it inevitably pretty bad.

There are mods that fix that if you're on PC, though.
Title: Re: Skyrim
Post by: Areweonfiya on April 01, 2012, 11:43:15 AM
Yep.

Damn it Whiterun, why are you so laggy.
Title: Re: Skyrim
Post by: Lorddave on April 01, 2012, 11:46:11 AM
You can only enchant to reduce mana cost on spells. Which is pretty handy in itself, since you can get completely mana cost free spells on two schools at a time, but it also means there's no scaling whatsoever on destruction damage, making it inevitably pretty bad.

There are mods that fix that if you're on PC, though.

Fuck...

But I guess that's why you use paralysis (if that's a spell).  Or companions.
Title: Re: Skyrim
Post by: Tausami on April 01, 2012, 11:48:32 AM
You can only enchant to reduce mana cost on spells. Which is pretty handy in itself, since you can get completely mana cost free spells on two schools at a time, but it also means there's no scaling whatsoever on destruction damage, making it inevitably pretty bad.

There are mods that fix that if you're on PC, though.

Fuck...

But I guess that's why you use paralysis (if that's a spell).  Or companions.

Yeah, it's a spell. So is Mass Paralysis. Best offensive spell in the game, en mi opinion.
Title: Re: Skyrim
Post by: Lorddave on April 01, 2012, 11:49:55 AM
You can only enchant to reduce mana cost on spells. Which is pretty handy in itself, since you can get completely mana cost free spells on two schools at a time, but it also means there's no scaling whatsoever on destruction damage, making it inevitably pretty bad.

There are mods that fix that if you're on PC, though.

Fuck...

But I guess that's why you use paralysis (if that's a spell).  Or companions.

Yeah, it's a spell. So is Mass Paralysis. Best offensive spell in the game, en mi opinion.
So mass paralysis +  long cast time destruction spells = win?
Title: Re: Skyrim
Post by: Areweonfiya on April 01, 2012, 11:52:15 AM
http://skyrim.nexusmods.com/downloads/file.php?id=3413
http://skyrim.nexusmods.com/downloads/file.php?id=1601

Spell mods
Title: Re: Skyrim
Post by: Tausami on April 01, 2012, 11:58:44 AM
You can only enchant to reduce mana cost on spells. Which is pretty handy in itself, since you can get completely mana cost free spells on two schools at a time, but it also means there's no scaling whatsoever on destruction damage, making it inevitably pretty bad.

There are mods that fix that if you're on PC, though.

Fuck...

But I guess that's why you use paralysis (if that's a spell).  Or companions.

Yeah, it's a spell. So is Mass Paralysis. Best offensive spell in the game, en mi opinion.
So mass paralysis +  long cast time destruction spells = win?

Unfortunately, mass paralysis also has a long cast time.
Title: Re: Skyrim
Post by: Lorddave on April 01, 2012, 12:47:58 PM
You can only enchant to reduce mana cost on spells. Which is pretty handy in itself, since you can get completely mana cost free spells on two schools at a time, but it also means there's no scaling whatsoever on destruction damage, making it inevitably pretty bad.

There are mods that fix that if you're on PC, though.

Fuck...

But I guess that's why you use paralysis (if that's a spell).  Or companions.

Yeah, it's a spell. So is Mass Paralysis. Best offensive spell in the game, en mi opinion.
So mass paralysis +  long cast time destruction spells = win?

Unfortunately, mass paralysis also has a long cast time.
Can you stealth while casting?  Or does the start of casting break invisibility and stealth?
Title: Re: Skyrim
Post by: Tausami on April 01, 2012, 03:17:49 PM
You can only enchant to reduce mana cost on spells. Which is pretty handy in itself, since you can get completely mana cost free spells on two schools at a time, but it also means there's no scaling whatsoever on destruction damage, making it inevitably pretty bad.

There are mods that fix that if you're on PC, though.

Fuck...

But I guess that's why you use paralysis (if that's a spell).  Or companions.

Yeah, it's a spell. So is Mass Paralysis. Best offensive spell in the game, en mi opinion.
So mass paralysis +  long cast time destruction spells = win?

Unfortunately, mass paralysis also has a long cast time.
Can you stealth while casting?  Or does the start of casting break invisibility and stealth?

Not sure. I'd recommend distracting everyone with a dremora lord
Title: Re: Skyrim
Post by: Ichimaru Gin :] on April 01, 2012, 03:28:46 PM
(http://a1.sphotos.ak.fbcdn.net/hphotos-ak-ash3/538596_3462017546993_1167570055_33392534_1351373600_n.jpg)
Title: Re: Skyrim
Post by: Blanko on April 01, 2012, 03:56:44 PM
You can only enchant to reduce mana cost on spells. Which is pretty handy in itself, since you can get completely mana cost free spells on two schools at a time, but it also means there's no scaling whatsoever on destruction damage, making it inevitably pretty bad.

There are mods that fix that if you're on PC, though.

Fuck...

But I guess that's why you use paralysis (if that's a spell).  Or companions.

Yeah, it's a spell. So is Mass Paralysis. Best offensive spell in the game, en mi opinion.
So mass paralysis +  long cast time destruction spells = win?

Unfortunately, mass paralysis also has a long cast time.
Can you stealth while casting?  Or does the start of casting break invisibility and stealth?

It breaks invisibility, but enemies won't notice you if you have the quiet casting perk and you're out of sight.
Title: Re: Skyrim
Post by: Nomad on April 02, 2012, 12:05:21 PM
I never thought about investing in doing paralysis and destruction.  I just eventually switched my play style to stealth + backstab after destruction wasn't quite having the punch it needed anymore.  When those damn Draghr Deathlords were actually giving me problems it helped to have another strategy.  One at a time they're easy, but three or more of them were just mauling me.
Title: Re: Skyrim
Post by: Hazbollah on April 03, 2012, 11:23:11 AM
Just use the disarm shout and they're fucked.
Title: Re: Skyrim
Post by: Lorddave on April 03, 2012, 01:33:31 PM
Just use the disarm shout and they're fucked.
Where do you get that shout?

Also:
Dual Casting Firebolt is pretty damn good.
Title: Re: Skyrim
Post by: Mugthulhu on April 03, 2012, 01:46:25 PM
Dual Casting Firebolt is pretty damn good.
Maybe while low level and not on master.
Title: Re: Skyrim
Post by: Lorddave on April 03, 2012, 02:08:28 PM
Dual Casting Firebolt is pretty damn good.
Maybe while low level and not on master.
I'm on master and low level.
Title: Re: Skyrim
Post by: Mugthulhu on April 03, 2012, 02:14:06 PM
Well, just wait.
Title: Re: Skyrim
Post by: Lorddave on April 03, 2012, 02:21:26 PM
Well, just wait.
Oh I'm sure.
But that's why I have my Khajiit mage: Khajiit like to sneak (http://www.escapistmagazine.com/videos/view/miracle-of-sound/5498-Khajiit-Like-To-Sneak-Skyrim).
Title: Re: Skyrim
Post by: Areweonfiya on April 04, 2012, 09:16:07 AM
Khajits also suck at magic.
Title: Re: Skyrim
Post by: Lorddave on April 04, 2012, 01:07:01 PM
Khajits also suck at magic.
I know. But it just seemed too cliche to make an elf magic user.
Title: Re: Skyrim
Post by: Rushy on April 04, 2012, 01:17:54 PM
Khajits also suck at magic.
I know. But it just seemed too cliche to make an elf magic user.

What about Breton?
Title: Re: Skyrim
Post by: Lorddave on April 04, 2012, 06:23:18 PM
Khajits also suck at magic.
I know. But it just seemed too cliche to make an elf magic user.

What about Breton?
I have 2 humans already. Why go for a 3rd?
Title: Re: Skyrim
Post by: Mugthulhu on April 04, 2012, 06:52:19 PM
Could have gone Redguard.








lol. gedit?
Title: Re: Skyrim
Post by: General Douchebag on April 05, 2012, 02:42:11 AM
Could have gone Redguard.








lol. gedit?

I do. Also, Bretons are half-elf.
Title: Re: Skyrim
Post by: Lorddave on April 05, 2012, 02:43:06 AM
Could have gone Redguard.








lol. gedit?
I could but I didn't.
Title: Re: Skyrim
Post by: Mugthulhu on April 05, 2012, 05:00:29 AM
Could have gone Redguard.








lol. gedit?

I do. Also, Bretons are half-elf.
Not half, but there's some in there.
Title: Re: Skyrim
Post by: General Douchebag on April 05, 2012, 11:57:51 AM
Could have gone Redguard.








lol. gedit?

I do. Also, Bretons are half-elf.
Not half, but there's some in there.

I read half-elf, half-nede.
Title: Re: Skyrim
Post by: Lord Wilmore on April 05, 2012, 08:43:00 PM
Retrospective review: this game was okay, but not that great. 4/5 because it was still much better than 90% of games.
Title: Re: Skyrim
Post by: Saddam Hussein on April 05, 2012, 10:30:42 PM
Retrospective review: this game was okay, but not that great. 4/5 because it was still much better than 90% of games.

You're going to have to be more specific than that if you want to join the ranks of the FES Critical Snobs.
Title: Re: Skyrim
Post by: Blanko on April 06, 2012, 07:50:21 AM
Retrospective review: this game was okay, it feels great in the beginning since you're playing a brand new TES game holy shit, but once the novelty wears off, you notice it's nothing but a series of repetitive fetch quests with boring and broken combat. 2.5/5. Play Dark Souls instead.
Title: Re: Skyrim
Post by: Lord Wilmore on April 06, 2012, 09:36:45 AM
Basically. The world looks and feels great, and there are some significant improvements to the gameplay mechanics, but my god, the quests are dull as ditch water. Bigger rant to come.
Title: Re: Skyrim
Post by: Saddam Hussein on April 06, 2012, 12:26:20 PM
Bethesda seems to think that a long and monotonous dungeon crawl is all you need to make a good quest.
Title: Re: Skyrim
Post by: General Douchebag on April 06, 2012, 12:52:47 PM
Bethesda seems to think that a long and monotonous dungeon crawl is all you need to make a good quest.

Frankly they should stick to it more. Every quest that's even slightly more complicated than "get the thing and kill all the things between you and the first thing" is riddled with glitches.
Title: Re: Skyrim
Post by: Saddam Hussein on April 06, 2012, 01:12:24 PM
Bethesda seems to think that a long and monotonous dungeon crawl is all you need to make a good quest.

Frankly they should stick to it more. Every quest that's even slightly more complicated than "get the thing and kill all the things between you and the first thing" is riddled with glitches.

You don't think that might have something to do with the fact that so much of their energies are devoted to designing the dungeons rather than fixing glitches?
Title: Re: Skyrim
Post by: Blanko on April 06, 2012, 01:37:53 PM
Bethesda seems to think that a long and monotonous dungeon crawl is all you need to make a good quest.

Frankly they should stick to it more. Every quest that's even slightly more complicated than "get the thing and kill all the things between you and the first thing" is riddled with glitches.

You don't think that might have something to do with the fact that so much of their energies are devoted to designing the dungeons rather than fixing glitches?

Well, there's only about five dungeon designs in the game, soooo... no.
Title: Re: Skyrim
Post by: Nomad on April 06, 2012, 01:38:33 PM
Pretty sure I said this before, but I found Skyrim to be the least glitchy of all Bethesda games I've ever played.  Don't see everyone's problem with it.  Also I wish there were more silly quests like the "Night to Remember" line.
Title: Re: Skyrim
Post by: General Douchebag on April 06, 2012, 02:35:05 PM
Bethesda seems to think that a long and monotonous dungeon crawl is all you need to make a good quest.

Frankly they should stick to it more. Every quest that's even slightly more complicated than "get the thing and kill all the things between you and the first thing" is riddled with glitches.

You don't think that might have something to do with the fact that so much of their energies are devoted to designing the dungeons rather than fixing glitches?

The three or four cookiecutter dungeons? Shit, you could make those procedurally and nobody would notice if you add in a few nice touches at the end. I think they just have an incredibly successful series and they don't give a fuck about details like making sure their massive beautiful world actually works.
Title: Re: Skyrim
Post by: Mr Pseudonym on April 06, 2012, 05:09:17 PM
For all those that think the quests are boring, what would you do to make it more interesting? I would say that this is a fairly interesting game with a good mixture of different types of quests. If anything my argument with the game is the ridiculous travel time it takes between sometimes going places.
Title: Re: Skyrim
Post by: Lorddave on April 06, 2012, 05:23:07 PM
For all those that think the quests are boring, what would you do to make it more interesting? I would say that this is a fairly interesting game with a good mixture of different types of quests. If anything my argument with the game is the ridiculous travel time it takes between sometimes going places.

The quests are better than WoW quests.  At least they have a good reason.
In WoW it's a farmer who needs you to get his vegetables from the farm.  In Skyrim it's some weak archeologist who needs you to clear out some ruins.
Title: Re: Skyrim
Post by: Areweonfiya on April 06, 2012, 05:39:41 PM
I just wanted more damn monsters to fight. Fighting nothing but Skeletons, bears, and the occasional dragon isn't really my idea of exciting.
Title: Re: Skyrim
Post by: Lorddave on April 06, 2012, 05:40:33 PM
I just wanted more damn monsters to fight. Fighting nothing but Skeletons, bears, and the occasional dragon isn't really my idea of exciting.

I was disappointed we couldn't go into Oblivion at least once and kill some Daedra.
Title: Re: Skyrim
Post by: Mr Pseudonym on April 07, 2012, 03:53:22 AM
I just wanted more damn monsters to fight. Fighting nothing but Skeletons, bears, and the occasional dragon isn't really my idea of exciting.
The bears, mammoths and pretty much most the big animals are annoying. They seem to take about the same hits as a dragon, and way more than a person wearing armour. I want to be able to one-hit cleave any animal in my way from the start.

There should also be way more battles for the towns.

I say all this and I haven't completed the game so who knows what I am missing out on.
Title: Re: Skyrim
Post by: Mugthulhu on April 07, 2012, 04:40:40 AM
How come people have such a hard time with the bears? ??? They go down easy for me.
Title: Re: Skyrim
Post by: Hazbollah on April 07, 2012, 05:31:59 AM
My main issue is that the game is somewhat primitive. I mean, in most games, I can climb a ladder without going to a loading screen, or go into a pub without a 20 second wait. The lack of variety is biting after a while with the game, and making the game a dungeon-crawler is really a waste of the beautiful world they created above ground. They should have made much more of the setting.
Title: Re: Skyrim
Post by: Nomad on April 07, 2012, 09:21:49 AM
I think I only ever had problems with bears when they happen to surprise me, especially when I was already fighting something/one else.
Title: Re: Skyrim
Post by: General Douchebag on April 07, 2012, 10:58:46 AM
My main issue is that the game is somewhat primitive. I mean, in most games, I can climb a ladder without going to a loading screen, or go into a pub without a 20 second wait. The lack of variety is biting after a while with the game, and making the game a dungeon-crawler is really a waste of the beautiful world they created above ground. They should have made much more of the setting.

This. Also, the technology is there to easily make more impressive battles than they have now. 6 or 7 guys trying to conquer a city on their own isn't a war, it's a pub crawl gone awry.
Title: Re: Skyrim
Post by: Space Cowgirl on April 07, 2012, 12:34:20 PM
I just started my first game, finally. It's going to take a long time to get used to the ps3 controller  >:( (yes, I KNOW, should have upgraded my computer instead of getting a ps3).
Title: Re: Skyrim
Post by: Rushy on April 07, 2012, 12:53:54 PM
I just started my first game, finally. It's going to take a long time to get used to the ps3 controller  >:( (yes, I KNOW, should have upgraded my computer instead of getting a ps3).

If you know, then why did you do it anyway?
Title: Re: Skyrim
Post by: Tausami on April 07, 2012, 12:57:07 PM
I just wanted more damn monsters to fight. Fighting nothing but Skeletons, bears, and the occasional dragon isn't really my idea of exciting.

I was disappointed we couldn't go into Oblivion at least once and kill some Daedra.

If you go through the labyrinth in Labyrinthian, you can. It's only one daedra, though.
Title: Re: Skyrim
Post by: Space Cowgirl on April 07, 2012, 03:34:55 PM
I just started my first game, finally. It's going to take a long time to get used to the ps3 controller  >:( (yes, I KNOW, should have upgraded my computer instead of getting a ps3).

If you know, then why did you do it anyway?

I didn't know when I bought the ps3.
Title: Re: Skyrim
Post by: Blanko on April 07, 2012, 03:36:42 PM
I just started my first game, finally. It's going to take a long time to get used to the ps3 controller  >:( (yes, I KNOW, should have upgraded my computer instead of getting a ps3).

If you know, then why did you do it anyway?

I didn't know when I bought the ps3.

But we told you!!
Title: Re: Skyrim
Post by: Space Cowgirl on April 07, 2012, 03:39:41 PM
IT WAS ALREADY TOO LATE. I think. I can't remember that far back. I've had the ps3 for a few months and didn't hook it up until yesterday, because I needed a router.

It took me forever to figure out how to loot a body  >:(
Title: Re: Skyrim
Post by: Nomad on April 07, 2012, 04:00:28 PM
I just wanted more damn monsters to fight. Fighting nothing but Skeletons, bears, and the occasional dragon isn't really my idea of exciting.

I was disappointed we couldn't go into Oblivion at least once and kill some Daedra.

If you go through the labyrinth in Labyrinthian, you can. It's only one daedra, though.

There's also  four more encountered during the Mehrunes Dagon quest.  I think two of which eventually respawn, but I could be mistaken.  But yeah, that is far too few.
Title: Re: Skyrim
Post by: Blanko on April 07, 2012, 04:26:49 PM
I just wanted more damn monsters to fight. Fighting nothing but Skeletons, bears, and the occasional dragon isn't really my idea of exciting.

I was disappointed we couldn't go into Oblivion at least once and kill some Daedra.

If you go through the labyrinth in Labyrinthian, you can. It's only one daedra, though.

There's also  four more encountered during the Mehrunes Dagon quest.  I think two of which eventually respawn, but I could be mistaken.  But yeah, that is far too few.

Dremora != Daedra
Title: Re: Skyrim
Post by: Mr Pseudonym on April 07, 2012, 04:35:47 PM
the technology is there to easily make more impressive battles than they have now. 6 or 7 guys trying to conquer a city on their own isn't a war, it's a pub crawl gone awry.
lol    ;D
Title: Re: Skyrim
Post by: Saddam Hussein on April 07, 2012, 04:54:08 PM
The Daedra are gods, you dinguses.  Like Blanko said, you're talking about dremora.
Title: Re: Skyrim
Post by: General Douchebag on April 07, 2012, 05:02:19 PM
The Daedra are gods, you dinguses.  Like Blanko said, you're talking about dremora.

The Daedra are aliens, the Aedra are gods.
Title: Re: Skyrim
Post by: Saddam Hussein on April 07, 2012, 05:27:04 PM
No, they're not aliens.  I don't know what makes you think that. ???

Although it turns out that the term "Daedra" actually encompasses a huge amount of creatures, including dremora, so I have still made a mistake.  I was using that word to refer to the Daedric princes.
Title: Re: Skyrim
Post by: Blanko on April 07, 2012, 05:44:37 PM
UESP says Dremora are humanoid Daedra, but it also says that the only variety of Daedra present in Skyrim are Atronachs.

Confusing.
Title: Re: Skyrim
Post by: Nomad on April 07, 2012, 06:11:44 PM
Aedra and Daedra are simply extradimensional beings of different sorts.
Title: Re: Skyrim
Post by: Rushy on April 07, 2012, 07:30:49 PM
Oblivion is actually just Tamriel's moon. One look at the moon and its pretty damn obvious.
Title: Re: Skyrim
Post by: Saddam Hussein on April 07, 2012, 07:39:03 PM
Oblivion is actually just Tamriel's moon. One look at the moon and its pretty damn obvious.

A real moon, or a spotlight?
Title: Re: Skyrim
Post by: Rushy on April 07, 2012, 09:02:03 PM
Oblivion is actually just Tamriel's moon. One look at the moon and its pretty damn obvious.

A real moon, or a spotlight?

It might just be an illusion conjured by wizards to trick me.
Title: Re: Skyrim
Post by: General Douchebag on April 08, 2012, 05:18:11 PM
No, they're not aliens.  I don't know what makes you think that. ???

Although it turns out that the term "Daedra" actually encompasses a huge amount of creatures, including dremora, so I have still made a mistake.  I was using that word to refer to the Daedric princes.

Aedra means "ancestors", the original inhabitants of Mundus, while the Daedra are the non-ancestors from other planes, aliens on a dimensional level.

Daedra refers to anything from any plane of Oblivion other than Mundus.
Title: Re: Skyrim
Post by: Saddam Hussein on April 08, 2012, 05:42:24 PM
That doesn't automatically imply a distinction from "gods."
Title: Re: Skyrim
Post by: General Disarray on April 08, 2012, 07:52:54 PM
I will probably start this when I get my new graphics card, and I can find a good high-res graphics mod.
Title: Re: Skyrim
Post by: General Douchebag on April 09, 2012, 12:38:29 AM
That doesn't automatically imply a distinction from "gods."

The existence of lesser daedra and mortality of princes does.
Title: Re: Skyrim
Post by: Lorddave on April 09, 2012, 06:14:05 AM
I will probably start this when I get my new graphics card, and I can find a good high-res graphics mod.

Bethesda released one.
Title: Re: Skyrim
Post by: Blanko on April 09, 2012, 07:26:01 AM
I will probably start this when I get my new graphics card, and I can find a good high-res graphics mod.

Bethesda released one.

And it's worse than what the modders have done before the official mod even came out.

This (http://skyrim.nexusmods.com/downloads/file.php?id=607) is pretty much the best high-res texture mod there is. FXAA Post Process Injector (http://skyrim.nexusmods.com/downloads/file.php?id=131) is good for adjusting saturation, sharpening, tint, FXAA etc. to your liking, with little to no performance drops. If you want something fancier, look into ENB configurations - Superb ENB-RL (http://skyrim.nexusmods.com/downloads/file.php?id=11318) is a great one - but beware that these come with drastic performance losses, so don't bother with them unless you pack a punch (on my humble machine, Superb ENB-RL drops my framerate from 50-70 to 20-40).

Other great in-game tweaks to consider:
Realistic Lighting (http://skyrim.nexusmods.com/downloads/file.php?id=7654)
Skyrim Flora Overhaul (http://skyrim.nexusmods.com/downloads/file.php?id=141)
Lush Grass (http://skyrim.nexusmods.com/downloads/file.php?id=3288)
Lush Trees (http://skyrim.nexusmods.com/downloads/file.php?id=3385)
Title: Re: Skyrim
Post by: General Disarray on April 09, 2012, 08:03:45 AM
Well I'm looking to upgrade to a 7870 (and also overclock the shit out of it) so I should be able to handle just about anything. Thanks for the tips, I'll check those out.
Title: Re: Skyrim
Post by: Saddam Hussein on April 09, 2012, 08:25:56 AM
That doesn't automatically imply a distinction from "gods."

The existence of lesser daedra and mortality of princes does.

I suppose you're right in reference to the general class of "daedra," but the princes are definitely immortal.  That's made very clear in the games.
Title: Re: Skyrim
Post by: General Douchebag on April 09, 2012, 09:24:02 AM
That doesn't automatically imply a distinction from "gods."

The existence of lesser daedra and mortality of princes does.

I suppose you're right in reference to the general class of "daedra," but the princes are definitely immortal.  That's made very clear in the games.

The death of Mehrunes Dagon shows otherwise.
Title: Re: Skyrim
Post by: Blanko on April 09, 2012, 09:36:23 AM
That doesn't automatically imply a distinction from "gods."

The existence of lesser daedra and mortality of princes does.

I suppose you're right in reference to the general class of "daedra," but the princes are definitely immortal.  That's made very clear in the games.

The death of Mehrunes Dagon shows otherwise.

And Sheogorath.
Title: Re: Skyrim
Post by: Lorddave on April 09, 2012, 09:39:30 AM
That doesn't automatically imply a distinction from "gods."

The existence of lesser daedra and mortality of princes does.

I suppose you're right in reference to the general class of "daedra," but the princes are definitely immortal.  That's made very clear in the games.

The death of Mehrunes Dagon shows otherwise.

And Sheogorath.
Sheogorath didn't die. He just turned into the other guy.

Also, he's in skyrim.
Title: Re: Skyrim
Post by: Blanko on April 09, 2012, 09:42:08 AM
That doesn't automatically imply a distinction from "gods."

The existence of lesser daedra and mortality of princes does.

I suppose you're right in reference to the general class of "daedra," but the princes are definitely immortal.  That's made very clear in the games.

The death of Mehrunes Dagon shows otherwise.

And Sheogorath.
Sheogorath didn't die. He just turned into the other guy.

Also, he's in skyrim.

Fun fact: the Sheogorath in Skyrim is the player character from Oblivion.
Title: Re: Skyrim
Post by: Saddam Hussein on April 09, 2012, 09:47:09 AM
The death of Mehrunes Dagon shows otherwise.

Are you talking about the ending to Oblivion?  He wasn't killed; Martin simply drove him out of Mundus and back into Oblivion.  Hell, he reappears in Skyrim.

As for Sheogorath in Shivering Isles, he transformed back into Jyggalag.
Title: Re: Skyrim
Post by: General Douchebag on April 09, 2012, 10:17:24 AM
The death of Mehrunes Dagon shows otherwise.

Are you talking about the ending to Oblivion?  He wasn't killed; Martin simply drove him out of Mundus and back into Oblivion.  Hell, he reappears in Skyrim.

As for Sheogorath in Shivering Isles, he transformed back into Jyggalag.

A voice speaks from his statue, it may not be the same Dagon but another daedra in his mantle, Sheogorath style. Martin says that "it takes an immortal to kill an immortal", hence the Akatosh thing.

Sheogorath became Jyggalag who, when defeated, left to wander the void of Oblivion.

Hence, it's possible for a mortal to defeat a Daedra but not to kill one, while an Aedra can.
Title: Re: Skyrim
Post by: Saddam Hussein on April 09, 2012, 10:31:41 AM
The death of Mehrunes Dagon shows otherwise.

Are you talking about the ending to Oblivion?  He wasn't killed; Martin simply drove him out of Mundus and back into Oblivion.  Hell, he reappears in Skyrim.

As for Sheogorath in Shivering Isles, he transformed back into Jyggalag.

A voice speaks from his statue, it may not be the same Dagon but another daedra in his mantle, Sheogorath style.

Oh, come on, you pulled that out of your ass.  I can't technically prove it wrong, of course, but there's no evidence supporting it, meaning no reason to believe it's true.
Title: Re: Skyrim
Post by: General Douchebag on April 09, 2012, 10:35:27 AM
The death of Mehrunes Dagon shows otherwise.

Are you talking about the ending to Oblivion?  He wasn't killed; Martin simply drove him out of Mundus and back into Oblivion.  Hell, he reappears in Skyrim.

As for Sheogorath in Shivering Isles, he transformed back into Jyggalag.

A voice speaks from his statue, it may not be the same Dagon but another daedra in his mantle, Sheogorath style.

Oh, come on, you pulled that out of your ass.  I can't technically prove it wrong, of course, but there's no evidence supporting it, meaning no reason to believe it's true.

Except for the fact that we know Martin killed Dagon (firmly established at the end of Oblivion) and that you can become a prince with all the power that entails (firmly established at the end of SI). That's the only explanation I can think of given these facts.
Title: Re: Skyrim
Post by: Saddam Hussein on April 09, 2012, 11:13:39 AM
Except for the fact that we know Martin killed Dagon (firmly established at the end of Oblivion)

The physical incarnation of him on Mundus was destroyed, but the immortal being of Mehrunes Dagon that existed before the Oblivion Crisis continued to exist.  Saying that he himself was killed would be like saying that killing Jesus killed God (assuming Christianity to be true).  Look, why don't I just refer you to the no-life basement-dwellers who are authorities on such matters?

http://www.uesp.net/wiki/Lore:Mehrunes_Dagon
Title: Re: Skyrim
Post by: General Douchebag on April 09, 2012, 11:21:43 AM
Except for the fact that we know Martin killed Dagon (firmly established at the end of Oblivion)

The physical incarnation of him on Mundus was destroyed, but the immortal being of Mehrunes Dagon that existed before the Oblivion Crisis continued to exist.  Saying that he himself was killed would be like saying that killing Jesus killed God (assuming Christianity to be true).  Look, why don't I just refer you to the no-life basement-dwellers who are authorities on such matters?

http://www.uesp.net/wiki/Lore:Mehrunes_Dagon

I misread my original source. My bad, you're right.
Title: Re: Skyrim
Post by: Saddam Hussein on April 09, 2012, 11:22:37 AM
GD actually conceded a point in a debate.  Forum history has been made!
Title: Re: Skyrim
Post by: General Douchebag on April 09, 2012, 11:25:09 AM
GD actually conceded a point in a debate.  Forum history has been made!

Has it? I'll defend my opinion to the hilt but if you're shown to be factually wrong it's just childish not to admit that.
Title: Re: Skyrim
Post by: Space Cowgirl on April 11, 2012, 12:55:13 PM
I killed my first dragon!
Title: Re: Skyrim
Post by: Lorddave on April 11, 2012, 01:05:39 PM
I finished the thief guild quest line.  On master.  Not bad.

The armor reward is great with the the dark brotherhood cow and gloves.  Once I get full enchanting, I'll hit it with double enchants. If I can anyway.
Title: Re: Skyrim
Post by: Blanko on April 11, 2012, 02:46:40 PM
If I can anyway.

Nope.
Title: Re: Skyrim
Post by: Saddam Hussein on April 11, 2012, 04:36:03 PM
I killed my first dragon!

Noob.
Title: Re: Skyrim
Post by: Vindictus on April 12, 2012, 01:15:05 AM
I've fallen in love with the Skyrim soundtrack. I can't stop listening to it.
Title: Re: Skyrim
Post by: Taters343 on April 12, 2012, 08:21:28 AM
I finished the thief guild quest line.  On master.  Not bad.

The armor reward is great with the the dark brotherhood cow and gloves.  Once I get full enchanting, I'll hit it with double enchants. If I can anyway.

Mine glitched and now I can't finish it. Not even with console commands.
Title: Re: Skyrim
Post by: Blanko on April 12, 2012, 08:33:20 AM
I finished the thief guild quest line.  On master.  Not bad.

The armor reward is great with the the dark brotherhood cow and gloves.  Once I get full enchanting, I'll hit it with double enchants. If I can anyway.

Mine glitched and now I can't finish it. Not even with console commands.

What's the issue?
Title: Re: Skyrim
Post by: Tausami on April 12, 2012, 08:47:22 AM
I finished the thief guild quest line.  On master.  Not bad.

The armor reward is great with the the dark brotherhood cow and gloves.  Once I get full enchanting, I'll hit it with double enchants. If I can anyway.

It might not always be true, but on my game the cowl doesn't count as anything and I can wear Morokei over it.
Title: Re: Skyrim
Post by: Taters343 on April 12, 2012, 09:36:18 AM
I finished the thief guild quest line.  On master.  Not bad.

The armor reward is great with the the dark brotherhood cow and gloves.  Once I get full enchanting, I'll hit it with double enchants. If I can anyway.

Mine glitched and now I can't finish it. Not even with console commands.

What's the issue?

I can't hand in the model ship, and I've done everything so wrong that I can't use any of the fixes.
Title: Re: Skyrim
Post by: Blanko on April 12, 2012, 10:58:07 AM
I finished the thief guild quest line.  On master.  Not bad.

The armor reward is great with the the dark brotherhood cow and gloves.  Once I get full enchanting, I'll hit it with double enchants. If I can anyway.

Mine glitched and now I can't finish it. Not even with console commands.

What's the issue?

I can't hand in the model ship, and I've done everything so wrong that I can't use any of the fixes.

Have you tried progressing the quest with the console, or starting the quest that follows it?
Title: Re: Skyrim
Post by: Space Cowgirl on April 12, 2012, 01:28:33 PM
I killed a frost troll! That sucker was tough.
Title: Re: Skyrim
Post by: Mr Pseudonym on April 12, 2012, 04:33:22 PM
I finished the thief guild quest line.  On master.  Not bad.

The armor reward is great with the the dark brotherhood cow and gloves.  Once I get full enchanting, I'll hit it with double enchants. If I can anyway.

Mine glitched and now I can't finish it. Not even with console commands.

What's the issue?

I can't hand in the model ship, and I've done everything so wrong that I can't use any of the fixes.
Sounds about right. I sold the armour Tonilia (?) wants and can't be assed finding it.
Title: Re: Skyrim
Post by: Taters343 on April 12, 2012, 05:20:13 PM
I finished the thief guild quest line.  On master.  Not bad.

The armor reward is great with the the dark brotherhood cow and gloves.  Once I get full enchanting, I'll hit it with double enchants. If I can anyway.

Mine glitched and now I can't finish it. Not even with console commands.

What's the issue?

I can't hand in the model ship, and I've done everything so wrong that I can't use any of the fixes.

Have you tried progressing the quest with the console, or starting the quest that follows it?

I tried setting the quest to every possible state, and there is no other quest that follows it.
Title: Re: Skyrim
Post by: Lorddave on April 12, 2012, 05:21:28 PM
I finished the thief guild quest line.  On master.  Not bad.

The armor reward is great with the the dark brotherhood cow and gloves.  Once I get full enchanting, I'll hit it with double enchants. If I can anyway.

Mine glitched and now I can't finish it. Not even with console commands.

What's the issue?

I can't hand in the model ship, and I've done everything so wrong that I can't use any of the fixes.

Have you tried progressing the quest with the console, or starting the quest that follows it?

I tried setting the quest to every possible state, and there is no other quest that follows it.
I thought the model ship was just a "fence this rare item for me" and not an actual quest.
Title: Re: Skyrim
Post by: Taters343 on April 12, 2012, 05:22:20 PM
It's a larceny target. To completely finish the thieve's guild quest and become the leader you have to do all of the larceny targets, but I can't hand in the model ship.
Title: Re: Skyrim
Post by: Lorddave on April 12, 2012, 05:24:59 PM
It's a larceny target. To completely finish the thieve's guild quest and become the leader you have to do all of the larceny targets, but I can't hand in the model ship.

But I'm already the leader.

I beat the previous one and they gave me the title.
All before I handed in the ship.  Heck, I got listed as the leader before the quest "become a full member of the thieves guild" finished.  I'm not even sure where to go because I've finished the main quest.
Title: Re: Skyrim
Post by: Blanko on April 12, 2012, 05:30:32 PM
It's a larceny target. To completely finish the thieve's guild quest and become the leader you have to do all of the larceny targets, but I can't hand in the model ship.

It sounds to me like you could just set the quest stage to 200 to solve that. Are you sure you tried that?
Title: Re: Skyrim
Post by: Saddam Hussein on April 12, 2012, 05:40:19 PM
It's a larceny target. To completely finish the thieve's guild quest and become the leader you have to do all of the larceny targets, but I can't hand in the model ship.

No, you don't.  As you've noticed, the larceny quest does unfortunately have a bug that stops you from turning in new items once you pick up the Left Eye of the Falmer, but it also automatically completes the quest - which isn't even a requirement to become the Guild Master.  To get that, you have to do this quest:

http://www.uesp.net/wiki/Skyrim:Under_New_Management
Title: Re: Skyrim
Post by: Lorddave on April 12, 2012, 06:41:06 PM
And here I thought being offered the job after becoming a nightingale and going after Frey was enough.
Title: Re: Skyrim
Post by: Space Cowgirl on April 17, 2012, 09:56:29 AM
Giants  >:(
Title: Re: Skyrim
Post by: Mugthulhu on April 17, 2012, 10:06:28 AM
Should be left alone until you can slap their shit
Title: Re: Skyrim
Post by: Tausami on April 17, 2012, 10:09:39 AM
Giants  >:(

Try using archery and just running away when they get too close. They give up the chase pretty quickly.
Title: Re: Skyrim
Post by: Nomad on April 17, 2012, 10:27:19 AM
Frost spells that slow their approach are indispensable.
Title: Re: Skyrim
Post by: Space Cowgirl on April 17, 2012, 12:02:23 PM
I killed a dragon and didn't know a giant was RIGHT BEHIND ME. He killed me with one hit, the bastard.
Title: Re: Skyrim
Post by: Particle Person on April 17, 2012, 12:09:33 PM
I can kill giants in melee combat.  :-B
Title: Re: Skyrim
Post by: Space Cowgirl on April 17, 2012, 12:24:04 PM
I'm only level 10, YOU BIG MEANIE. (that's what I shouted at the TV)

I fucked off a bunch of miscellaneous side quests, I think I'll go back and do them after I finish the mage college stuff.
Title: Re: Skyrim
Post by: Space Cowgirl on April 21, 2012, 05:51:05 PM
I decided to do some sidequests before finishing the mage college. I got the Wabbajack!
Title: Re: Skyrim
Post by: Blanko on April 21, 2012, 05:54:05 PM
ITT: SCG is the only one still playing the game.
Title: Re: Skyrim
Post by: Mugthulhu on April 22, 2012, 03:38:36 AM
lol
Title: Re: Skyrim
Post by: Space Cowgirl on April 22, 2012, 07:50:07 AM
 :'(
Title: Re: Skyrim
Post by: Saddam Hussein on April 22, 2012, 08:59:30 AM
I'm still playing it too, don't worry.
Title: Re: Skyrim
Post by: Nomad on April 22, 2012, 09:40:39 AM
I'll probably get sucked into another good 100 hours when I decide to install all the good community quest mods
Title: Re: Skyrim
Post by: Saddam Hussein on April 22, 2012, 12:06:05 PM
http://www.tomsguide.com/us/ZeniMax-Bethesda-Elder-Scrolls-Online-MMO,news-14481.html

Should we discuss this?
Title: Re: Skyrim
Post by: Blanko on April 22, 2012, 12:08:11 PM
It's gonna be shit.

TES is all about the freedom to do anything and become the master of everything, neither of which would work in an online environment.
Title: Re: Skyrim
Post by: Mugthulhu on April 22, 2012, 12:47:37 PM
Ehh.. Why would they do this?
Title: Re: Skyrim
Post by: Saddam Hussein on April 22, 2012, 01:21:45 PM
Ehh.. Why would they do this?

That's a silly question.  Why does any company do anything?
Title: Re: Skyrim
Post by: Lorddave on April 22, 2012, 02:43:28 PM
It's gonna be shit.

TES is all about the freedom to do anything and become the master of everything, neither of which would work in an online environment.

Not really.  Lots of people you can't kill in Skyrim.  It'll be no different.  The only real difference will be that people respawn.
Title: Re: Skyrim
Post by: Blanko on April 22, 2012, 02:56:24 PM
It's gonna be shit.

TES is all about the freedom to do anything and become the master of everything, neither of which would work in an online environment.

Not really.  Lots of people you can't kill in Skyrim.  It'll be no different.  The only real difference will be that people respawn.

So killing them won't make any fucking difference.

All I'm saying is, remove the two trump cards the series has and you're left with a shallow game with sub-par gameplay.
Title: Re: Skyrim
Post by: Hazbollah on April 22, 2012, 02:59:44 PM
It'll just end up being some shit like WoW 2: Electric Boogaloo.
Title: Re: Skyrim
Post by: Lorddave on April 22, 2012, 03:13:38 PM
It's gonna be shit.

TES is all about the freedom to do anything and become the master of everything, neither of which would work in an online environment.

Not really.  Lots of people you can't kill in Skyrim.  It'll be no different.  The only real difference will be that people respawn.

So killing them won't make any fucking difference.

All I'm saying is, remove the two trump cards the series has and you're left with a shallow game with sub-par gameplay.
The only difference I've seen in Skyrim with killing people is not having access to some quests.  Or having to bypass one part of a quest chain. 

Also, there's new technology called phasing which is becoming very popular.   Essentially, you see only what you're supposed to see and not necessarily what others see.  WoW does this a lot now.
Title: Re: Skyrim
Post by: Saddam Hussein on April 22, 2012, 03:27:15 PM
It'll just end up being some shit like WoW 2: Electric Boogaloo.

(http://www.boxofficeprophets.com/images2/2062509.jpg)
Title: Re: Skyrim
Post by: Saddam Hussein on April 22, 2012, 03:34:17 PM
Also, my power is growing.
Title: Re: Skyrim
Post by: Tausami on April 22, 2012, 06:41:08 PM
I'm still playing it too, don't worry.

So am I. Also, Sanguine Rose is epic.
Title: Re: Skyrim
Post by: DDDDAts all folks on April 22, 2012, 11:46:55 PM
II'm playing it but in small doses because the user interface gets on my nerves.
Title: Re: Skyrim
Post by: Nomad on April 22, 2012, 11:48:59 PM
It's gonna be shit.

TES is all about the freedom to do anything and become the master of everything, neither of which would work in an online environment.

Not really.  Lots of people you can't kill in Skyrim.  It'll be no different.  The only real difference will be that people respawn.

So killing them won't make any fucking difference.

All I'm saying is, remove the two trump cards the series has and you're left with a shallow game with sub-par gameplay.
The only difference I've seen in Skyrim with killing people is not having access to some quests.  Or having to bypass one part of a quest chain. 

Also, there's new technology called phasing which is becoming very popular.   Essentially, you see only what you're supposed to see and not necessarily what others see.  WoW does this a lot now.

DCUO uses phasing, which so far is interesting.  It totally removed the need for separate servers to house the hundreds of thousands of characters and just throws you in the most appropriate server each time you phase to a new area, and uses some fancy algorithm to (theoretically) place you in a phase along with your friends and people you often play with.  I believe Dungeons & Dragons online uses phasing as well.  I like this method of organizing MMOs. 

That said, I don't think an Elder Scrolls MMO would do well.  They've done so well making the "class" system organic and although easy to break, they have to basically ignore everything about that and restrict players to being pidgeonholed into a handful of different classes to make things fair for everyone.  Otherwise they just release a griefer's heaven.  As such, there's no way that it will be anything more than "Generic Fantasy MMO #3923045687."  Just because it will share Elder Scrolls lore doesn't make it an Elder Scrolls game.  I'm fine with Bethesda making an MMO, that's totally their prerogative.  But please don't rape a perfectly good franchise with a subpar MMO.  Even with a decent MMO, because it's still an MMO.  (Yeah, I realize I just promoted an MMO by talking about DCUO, but it still suffers from some of the problems I dislike about MMOs and I by far do not claim it to be perfect.  It's also still an MMO and I'm mostly just playing it because I'm out of work and have nothing more interesting to do.)

Aside from absurd amounts of forced grinding, most MMOs suffer from one major problem that I usually just cannot ignore, which is how pointless "boss" encounters are.  In a singleplayer game, a good boss marks the climax of a particular section of game, but it kind of loses its impact when both you have hundreds of people queuing up to kill the same boss over and over and makes me really question why I should bother.

But really, I guess the point of MMOs in general is to try to introduce a social aspect to gaming.  There's been some good attempts I'll admit, but so far I have to pass on most of them.  Biggest thing I like about DCUO is how combat actually takes some action and skill on the player's part aside from just locking onto a monster, hitting auto-attack and waiting for it to die.  If this Elder Scrolls game has any kind of decent gameplay I might check it out if they ever have a trial, but I would never pay a monthly fee for a game no matter how fucking good it is.
Title: Re: Skyrim
Post by: Saddam Hussein on April 24, 2012, 09:54:43 PM
I will soon conquer Skyrim.
Title: Re: Skyrim
Post by: Taters343 on April 25, 2012, 05:49:28 AM
I decided that i should start making my way through my game library, so I'm playing through Bioshock 2, then I'm going to play Dead Space and Tales of Monkey Island, then a little bit more Skyrim before moving on to more games in my list. Hopefully I'll make it through a significant chunk of my games before Fallout 4 comes out. Until then I should be set on games.

Also, I'll be playing through the Walking Dead game episodes as they come out.
Title: Re: Skyrim
Post by: Lorddave on April 25, 2012, 06:05:12 AM
I decided that i should start making my way through my game library, so I'm playing through Bioshock 2, then I'm going to play Dead Space and Tales of Monkey Island, then a little bit more Skyrim before moving on to more games in my list. Hopefully I'll make it through a significant chunk of my games before Fallout 4 comes out. Until then I should be set on games.

Also, I'll be playing through the Walking Dead game episodes as they come out.

I Disliked bioshock so I'm sure bioshock 2 isn't much better.
Tales of monkey island is awesome. The Sam and Max games they did were also fantastic.
Title: Re: Skyrim
Post by: Saddam Hussein on April 25, 2012, 08:07:09 AM
You guys still play this shit?

Get a life.

Classic Oscar.
Title: Re: Skyrim
Post by: Taters343 on April 25, 2012, 03:46:38 PM
I decided that i should start making my way through my game library, so I'm playing through Bioshock 2, then I'm going to play Dead Space and Tales of Monkey Island, then a little bit more Skyrim before moving on to more games in my list. Hopefully I'll make it through a significant chunk of my games before Fallout 4 comes out. Until then I should be set on games.

Also, I'll be playing through the Walking Dead game episodes as they come out.

I Disliked bioshock so I'm sure bioshock 2 isn't much better.
Tales of monkey island is awesome. The Sam and Max games they did were also fantastic.

I didn't play much of Bioshock, but what I did play wasn't very enjoyable. Bioshock 2 is really fun, though.
Title: Re: Skyrim
Post by: Vindictus on April 25, 2012, 04:00:00 PM
Bioshock haters? Whaaaaaat.
Title: Re: Skyrim
Post by: Taters343 on April 25, 2012, 05:11:10 PM
I love the idea of it, just because it shits all over objectivism, but the game play was not all that great. I may try it again some time.
Title: Re: Skyrim
Post by: Rushy on April 26, 2012, 12:05:55 AM
Bioshock haters? Whaaaaaat.

>Likes Skyrim
>Dislikes Bioshock

Yeah, I don't get it either.
Title: Re: Skyrim
Post by: Vindictus on April 26, 2012, 12:33:29 AM
Bioshock haters? Whaaaaaat.

>Likes Skyrim
>Dislikes Bioshock

Yeah, I don't get it either.

Go away.
Title: Re: Skyrim
Post by: General Disarray on April 27, 2012, 10:37:50 AM
I love the idea of it, just because it shits all over objectivism,

You'll really love Infinite then, it's set in a floating hot-air balloon city in the 1920's.
Title: Re: Skyrim
Post by: Space Cowgirl on April 28, 2012, 12:22:12 PM
Have any of you finished the game, or did you just get tired of dungeon crawling and quit?
Title: Re: Skyrim
Post by: Saddam Hussein on April 28, 2012, 12:24:12 PM
Have any of you finished the game, or did you just get tired of dungeon crawling and quit?

What do you mean by finishing the game?  Completing literally all of the content?
Title: Re: Skyrim
Post by: Nomad on April 28, 2012, 12:28:34 PM
I finished it.  Did basically everything except for probably a small handful of random radiant quests.  Arch Mage of Winterhold, leader of Dark Brotherhood, leader of the Companions, head of Thieves Guild, brought justice to that treacherous Ulfric Stormcloak, collected all shouts, and destroyed Alduin.  Now that I think of it, only thing I'm aware I didn't do is restore the thieves guild to its former glory.

Waiting patiently for the good 3rd party adventures and whatever DLC Bethesda rolls out to accumulate so I can put another ~200 hours into the game.
Title: Re: Skyrim
Post by: Space Cowgirl on April 28, 2012, 12:35:15 PM
Have any of you finished the game, or did you just get tired of dungeon crawling and quit?

What do you mean by finishing the game?  Completing literally all of the content?

No, not literally all of the content. By finishing the game, I mean completing the main quest line.
Title: Re: Skyrim
Post by: Saddam Hussein on April 28, 2012, 12:35:50 PM
brought justice to that treacherous Ulfric Stormcloak

Well done, Nomad.  If you want more work in killing traitors, you might want to go see a king I know, name of George III.  He's looking for someone to kill a similarly-evil backstabber who's been challenging his rule.
Title: Re: Skyrim
Post by: Saddam Hussein on April 28, 2012, 12:38:02 PM
Have any of you finished the game, or did you just get tired of dungeon crawling and quit?

What do you mean by finishing the game?  Completing literally all of the content?

No, not literally all of the content. By finishing the game, I mean completing the main quest line.

My guess is that virtually all of us have completed the main quest line.  That's really only a small part of the game.
Title: Re: Skyrim
Post by: Blanko on April 28, 2012, 12:39:22 PM
Have any of you finished the game, or did you just get tired of dungeon crawling and quit?

What do you mean by finishing the game?  Completing literally all of the content?

No, not literally all of the content. By finishing the game, I mean completing the main quest line.

I did. It's hardly 10 hours long and this game has been out for months, so is it really surprising that we've gotten bored by now?
Title: Re: Skyrim
Post by: Space Cowgirl on April 28, 2012, 12:42:57 PM
Yeah, I know the main quest isn't that long, I've played Morrowind and Oblivion. I was just wondering who'd finished.

The Forsworn are assholes!

NO, Blanko.. I'm not surprised. That is why I asked.
Title: Re: Skyrim
Post by: Nomad on April 28, 2012, 12:57:31 PM
brought justice to that treacherous Ulfric Stormcloak

Well done, Nomad.  If you want more work in killing traitors, you might want to go see a king I know, name of George III.  He's looking for someone to kill a similarly-evil backstabber who's been challenging his rule.

This man must die!
Title: Re: Skyrim
Post by: Saddam Hussein on April 28, 2012, 01:06:32 PM
I am a true Son of Skyrim.  You, on the other hand, are an Imperial bootlicker!
Title: Re: Skyrim
Post by: Nomad on April 28, 2012, 01:07:43 PM
>Implying the -Mer people weren't the first inhabitants of the Skyrim region.
Title: Re: Skyrim
Post by: Space Cowgirl on April 28, 2012, 01:19:28 PM
Did you guys find all the word walls? I keep forgetting to use the shouts!
Title: Re: Skyrim
Post by: Nomad on April 28, 2012, 01:31:15 PM
Oh yeah, I collected all of the daedric artifacts too.  Even both of the Hercine artifacts.
Title: Re: Skyrim
Post by: Vindictus on April 28, 2012, 02:25:58 PM
I'm still halfway through a 'completionist' play through.
Title: Re: Skyrim
Post by: Space Cowgirl on May 23, 2012, 04:05:39 PM
I'm still playing Skyrim. ALL BY MYSELF  >:(

I need to level up pickpocketing.  I guess i should go pick some pockets.

Do the merchants ever get more money? I have a house full of crap built up because the merchants all run out of money and I end up storing it thinking I'll get around to selling all of it. I think I need another house.
Title: Re: Skyrim
Post by: Saddam Hussein on May 23, 2012, 04:12:20 PM
There's a couple of perks you can get with speech that give merchants more money.  Also, every time you quit the game, all merchants have their money replenished.  Try quitting and reloading when you're in a place that has a lot of merchants, like Whiterun.
Title: Re: Skyrim
Post by: Mr Pseudonym on May 23, 2012, 04:13:11 PM
You could also go to sleep or wait. I seem to remember that works but you need to wait 48 hours.
Title: Re: Skyrim
Post by: Space Cowgirl on May 23, 2012, 04:16:30 PM
Also, I'm a cannibal! The Reach is a weird place.
Title: Re: Skyrim
Post by: Nomad on May 23, 2012, 06:36:53 PM
Also, every time you quit the game, all merchants have their money replenished.

I don't think that's true.  But their money is replenished every 24 game hours from the last interaction with them, though.
Title: Re: Skyrim
Post by: Saddam Hussein on May 23, 2012, 06:59:33 PM
Also, every time you quit the game, all merchants have their money replenished.

I don't think that's true.  But their money is replenished every 24 game hours from the last interaction with them, though.

It's what happens for me every single time I quit the game.  Maybe it's only for certain platforms.  I'm playing it on the 360.
Title: Re: Skyrim
Post by: Nomad on May 23, 2012, 07:26:22 PM
They probably cut some things like that to save on memory consumption/save size
Title: Re: Skyrim
Post by: Space Cowgirl on June 02, 2012, 07:22:06 AM
Finishing the Thieves Guild solved my merchant problem, yay!

I now have three houses (four if you count my hubby's), but the only one full of stuff I don't need is the one in Whiterun. I guess I should go back there and clear some of it out... but I'm kinda at the point where I don't really need more money, so I'll probably just leave it all there.

Did you guys spam your skills so they'd be ridiculously high, or did you let them level up naturally? The only skill I've seriously worked on is smithing. I might start working on enchanting next, but it's kind of a pain.

I still never remember to use the shouts. They seem kind of worthless, except when you have to use them.
Title: Re: Skyrim
Post by: Lorddave on June 02, 2012, 07:46:02 AM
I shout at dragons but only to bring them down for easy bow kills.
Title: Re: Skyrim
Post by: Saddam Hussein on June 02, 2012, 09:48:13 AM
They seem kind of worthless, except when you have to use them.

No, really?
Title: Re: Skyrim
Post by: Saddam Hussein on June 02, 2012, 10:10:19 AM


ZOMG!
Title: Re: Skyrim
Post by: Crudblud on June 02, 2012, 10:20:13 AM
mite b cool
Title: Re: Skyrim
Post by: Nomad on June 02, 2012, 02:33:14 PM
If it's as good or better than the College of Winterhold questline I'm down for it, but otherwise I'm not sure how much I care about this.  I was just thinking that I haven't explored Blackreach much, though.  Maybe I'll fire Skyrim up again and check that out, plus the mounted combat in the new patch.  I wonder if they'll add crossbows to the core game or if that'll only be in the expansion?
Title: Re: Skyrim
Post by: Space Cowgirl on June 02, 2012, 04:04:22 PM
The College of Winterhold questline was kinda lame. I couldn't believe how fast I got through it.  The Thieves guild was fun, though.

I just started the Dark Brotherhood. Hope it's fun.
Title: Re: Skyrim
Post by: Blanko on June 02, 2012, 04:14:43 PM
Every single faction questline in Skyrim is much worse than their counterparts in Oblivion.

After the novelty wore off, I really started to realize just how lacking Skyrim is. It fixed some of Oblivion's flaws to some extent, but the quests, the main forte of the Elder Scrolls series - they seriously dropped the ball on that one with Skyrim.
Title: Re: Skyrim
Post by: Lorddave on June 02, 2012, 04:30:25 PM
The College of Winterhold questline was kinda lame. I couldn't believe how fast I got through it.  The Thieves guild was fun, though.

I just started the Dark Brotherhood. Hope it's fun.
Dark Brotherhood is lame. Cliched and dull.
Title: Re: Skyrim
Post by: General Douchebag on June 02, 2012, 04:35:01 PM
Every single faction questline in Skyrim is much worse than their counterparts in Oblivion.

After the novelty wore off, I really started to realize just how lacking Skyrim is. It fixed some of Oblivion's flaws to some extent, but the quests, the main forte of the Elder Scrolls series - they seriously dropped the ball on that one with Skyrim.

Dude what. I thought the mix of short questlines focusing more on narrative than gameplay and the radiant ones were way better than the samey dungeon-trudges of Oblivion. The only missions I really thought were lacking were Dark Brotherhood ones, and I'm pretty much comparing them all to Whodunit, which is horribly unfair.
Title: Re: Skyrim
Post by: Nomad on June 02, 2012, 04:36:51 PM
I enjoyed the College quest more than anything else, with the possible exception of the Dark Brotherhood.  I thought the Thieves Guild questline was boring myself.
Title: Re: Skyrim
Post by: Blanko on June 02, 2012, 04:49:04 PM
Dude what. I thought the mix of short questlines focusing more on narrative than gameplay and the radiant ones were way better than the samey dungeon-trudges of Oblivion. The only missions I really thought were lacking were Dark Brotherhood ones, and I'm pretty much comparing them all to Whodunit, which is horribly unfair.

Focusing on narrative is fine, but the huge problem is that "rookie becomes leader in two days" is simply not good narrative. And speaking of "samey dungeon-trudging" - tell me if this sounds familiar. Linear corridor dungeon abundant with one of five primary enemy types with shitty chests scattered throughout, in the end there is a guy exactly the same as the ones you just killed, only with more health and he hits harder, and then there's a chest with a shitty enchanted item you have absolutely no use for due to the retarded itemization in the game, and then there's a convenient shortcut leading you right back to the beginning.

Hell, even Oblivion had more enemy variance and less linearity in dungeons than Skyrim, and that's pretty fucking pathetic.
Title: Re: Skyrim
Post by: Saddam Hussein on June 02, 2012, 04:53:16 PM
ITT: After playing the game nonstop for several months, it no longer seems to be so entertaining.  This game sucks!
Title: Re: Skyrim
Post by: Space Cowgirl on June 02, 2012, 04:54:40 PM
Delvin and Vex's quests weren't very exciting, but I liked the main Thieves Guild quests.

I agree with Blanko about the dungeons. Most of them are just the way he described, imo. I do like the Dwemer ruins sometimes, but besides being a great place to get soul gems, they don't have much good loot. Also the automatons are all really easy to kill, and so are the Falmer.

I thought some of the enemies leveled up with the player. So far the only enemies that still seem the least bit difficult are those briar heart dudes.
Title: Re: Skyrim
Post by: Blanko on June 02, 2012, 04:58:41 PM
Delvin and Vex's quests weren't very exciting, but I liked the main Thieves Guild quests.

I agree with Blanko about the dungeons. Most of them are just the way he described, imo. I do like the Dwemer ruins sometimes, but besides being a great place to get soul gems, they don't have much good loot. Also the automatons are all really easy to kill, and so are the Falmer.

I thought some of the enemies leveled up with the player. So far the only enemies that still seem the least bit difficult are those briar heart dudes.

Looks like it's time to bump up your difficulty.
Title: Re: Skyrim
Post by: Space Cowgirl on June 02, 2012, 05:01:27 PM
Maybe I should do that... I've just been playing on whatever is the default setting. I think it's adept.
Title: Re: Skyrim
Post by: Nomad on June 02, 2012, 08:02:41 PM
By the time you're high enough, everything will be a piece of cake except for maybe the Dragr deathlords.  Those guys were pretty tough.
Title: Re: Skyrim
Post by: Space Cowgirl on June 03, 2012, 06:44:12 AM
After I do the Dark Brotherhood, I still have the Companions and the Bard's college. Then I guess I should pick a side!
Title: Re: Skyrim
Post by: Lorddave on June 03, 2012, 09:26:00 AM
After I do the Dark Brotherhood, I still have the Companions and the Bard's college. Then I guess I should pick a side!
To for the empire. Ulfric is an ass.
Title: Re: Skyrim
Post by: Rushy on June 03, 2012, 10:06:44 AM
65 pages of Skyrim? Nerds.
Title: Re: Skyrim
Post by: Blanko on June 03, 2012, 10:10:34 AM
65 pages of Skyrim? Nerds.

Where do you think you are?
Title: Re: Skyrim
Post by: Rushy on June 03, 2012, 10:31:30 AM
65 pages of Skyrim? Nerds.

Where do you think you are?

Somewhere in the vicinity of the planet Sol III?
Title: Re: Skyrim
Post by: Nomad on June 03, 2012, 11:04:29 AM
After I do the Dark Brotherhood, I still have the Companions and the Bard's college. Then I guess I should pick a side!

The bard's college thing isn't very lengthy, I wouldn't really consider it a "faction." 
Title: Re: Skyrim
Post by: Saddam Hussein on June 03, 2012, 11:44:30 AM
It's only one full quest and a few radiants.
Title: Re: Skyrim
Post by: Nomad on June 03, 2012, 12:10:53 PM
I had found the book for the quest long before I even knew where the bard's college was.  shrug
Title: Re: Skyrim
Post by: Space Cowgirl on June 03, 2012, 12:59:10 PM
I've been carrying Finn's lute around for ages.
Title: Re: Skyrim
Post by: Nomad on June 03, 2012, 01:20:17 PM
I think I had that too, and the quest bugged so that while I completed the quest, it wasn't removed from my inventory and I can't remove it now because it's still considered a quest item.
Title: Re: Skyrim
Post by: Space Cowgirl on June 03, 2012, 01:37:46 PM
That's what happened to me with "the strange amulet", at least it doesn't weigh anything. Also, I can't get rid of whatshisnames book (Thieves Guild). 
Title: Re: Skyrim
Post by: General Douchebag on June 04, 2012, 05:56:51 AM
Dude what. I thought the mix of short questlines focusing more on narrative than gameplay and the radiant ones were way better than the samey dungeon-trudges of Oblivion. The only missions I really thought were lacking were Dark Brotherhood ones, and I'm pretty much comparing them all to Whodunit, which is horribly unfair.

Focusing on narrative is fine, but the huge problem is that "rookie becomes leader in two days" is simply not good narrative. And speaking of "samey dungeon-trudging" - tell me if this sounds familiar. Linear corridor dungeon abundant with one of five primary enemy types with shitty chests scattered throughout, in the end there is a guy exactly the same as the ones you just killed, only with more health and he hits harder, and then there's a chest with a shitty enchanted item you have absolutely no use for due to the retarded itemization in the game, and then there's a convenient shortcut leading you right back to the beginning.

Hell, even Oblivion had more enemy variance and less linearity in dungeons than Skyrim, and that's pretty fucking pathetic.

Someone needs to hit some more dwemer fortresses. I'd agree with you in the old Nord ruins, but that's about it and they're probably going to revamp them with upcoming DLC, if the Game Jam is anything to go by.
Title: Re: Skyrim
Post by: Blanko on June 04, 2012, 06:09:57 AM
Dude what. I thought the mix of short questlines focusing more on narrative than gameplay and the radiant ones were way better than the samey dungeon-trudges of Oblivion. The only missions I really thought were lacking were Dark Brotherhood ones, and I'm pretty much comparing them all to Whodunit, which is horribly unfair.

Focusing on narrative is fine, but the huge problem is that "rookie becomes leader in two days" is simply not good narrative. And speaking of "samey dungeon-trudging" - tell me if this sounds familiar. Linear corridor dungeon abundant with one of five primary enemy types with shitty chests scattered throughout, in the end there is a guy exactly the same as the ones you just killed, only with more health and he hits harder, and then there's a chest with a shitty enchanted item you have absolutely no use for due to the retarded itemization in the game, and then there's a convenient shortcut leading you right back to the beginning.

Hell, even Oblivion had more enemy variance and less linearity in dungeons than Skyrim, and that's pretty fucking pathetic.

Someone needs to hit some more dwemer fortresses. I'd agree with you in the old Nord ruins, but that's about it and they're probably going to revamp them with upcoming DLC, if the Game Jam is anything to go by.

Too bad the Dwemer dungeons are also all exactly the same. Once you've seen one, you've seen 'em all.
Title: Re: Skyrim
Post by: Crudblud on June 05, 2012, 02:33:34 PM
I've been playing with a lot of mods recently, and they have refreshed the game's appeal somewhat.

I hope the DLC doesn't suck. The demon form thing looks a bit silly, but if you can pick sides and be a demon hunter type thing that would be pretty cool. One of my favourite parts of the vanilla game was doing bounty hunting, but it's a shame there were never really any big hits to hunt aside from dragons, and every dragon fight is almost exactly the same.

College of Winterhold had a fun quest line, and was actually more interesting than the main quest for me. I hope there's more Psijic Order stuff in future DLC.
Title: Re: Skyrim
Post by: Nomad on June 05, 2012, 05:25:36 PM
College of Winterhold had a fun quest line, and was actually more interesting than the main quest for me. I hope there's more Psijic Order stuff in future DLC.

This.  I'm actually hoping that the next game takes place in the land of Summerset, and we can finally end this Altmer nonsense once and for all.
Title: Re: Skyrim
Post by: Hazbollah on June 06, 2012, 03:14:22 AM
Just got the Spellbreaker shield. There goes any possible challenge dragon fights may present.
Title: Re: Skyrim
Post by: Nomad on June 06, 2012, 10:24:46 AM
Dragon fights were challenging?
Title: Re: Skyrim
Post by: Crudblud on June 06, 2012, 11:12:44 AM
^This.

I don't find them that much harder even with the Deadly Dragons mod installed. It just means you need good magic resistance and takes a little longer to kill them.

P.S.: On my first playthrough (no mods) I did get totally massacred by an Ancient Dragon, but only because I wasn't paying attention.
Title: Re: Skyrim
Post by: Blanko on June 06, 2012, 11:16:19 AM
Dragon fights are pretty challenging in my game, but then again I've modded my game so that everything one-shots me.
Title: Re: Skyrim
Post by: Hazbollah on June 06, 2012, 11:32:48 AM
Dragon fights were challenging?
Not particularly, but they're ridiculous now. Also, why do wards stop thu'um? They aren't 'magic', as far as I can tell
Title: Re: Skyrim
Post by: Nomad on June 06, 2012, 11:37:59 AM
Yeah, the first time I encountered an ancient dragon (Labyrinthian), I got spanked, but by the time I started seeing them in the overworld I was high enough in Destruction to fry them up with little effort.  The only way I got past the first one, though, was by exploiting the use of Barbas; I set him loose in the chamber and then went back behind the gate and waited safely while he slowly chewed the dragon and skeletons up.  I wonder what the devs were thinking making him immortal like that.
Title: Re: Skyrim
Post by: Space Cowgirl on June 08, 2012, 12:47:28 PM
Which was your favorite follower? I like that you can have someone carry your crap, but I wish they leveled up.
Title: Re: Skyrim
Post by: Blanko on June 08, 2012, 02:52:39 PM
My favourite follower was the one that didn't have shitty AI and wasn't constantly getting in the fucking way.

Oh, wait
Title: Re: Skyrim
Post by: Saddam Hussein on June 08, 2012, 03:15:33 PM
I never bothered using any followers, with the obvious exceptions of the mandatory ones in quests.
Title: Re: Skyrim
Post by: Space Cowgirl on June 08, 2012, 03:54:00 PM
I just took Mjoll to the Blades, and she was the third recruit. I probably won't have another follower.
Title: Re: Skyrim
Post by: Hazbollah on June 08, 2012, 04:21:08 PM
I don't bother with followers, but Shadowmere is very useful. He just keeps trucking no matter what hits him. I also call in Odhaviing a lot. Nothing quite like having what amounts to air support provided by a fecking dragon.
Title: Re: Skyrim
Post by: Nomad on June 08, 2012, 06:53:23 PM
I used Janessa, the dunmer you can find at the meat shop in Whiterun.  She was pretty hardy for most of my questing, but eventually it just got too much for her to handle and I got tired of restarting from saves to keep her alive.  So I asked her to marry me and forced her into retirement to take care of my home in Solitude.
Title: Re: Skyrim
Post by: Space Cowgirl on June 09, 2012, 05:59:49 AM
I married the smith in Riften because he has a job.

I used Lydia until she died and I realized bitch wasn't leveling up (I also restarted to bring her back to life). Then the Azura's star chick. She had much higher magic skills than I did at the time, so that was cool. Then I did Mjoll's quest and let her follow me for a bit, but she had a bad habit of getting in the way, seemed worse than Lydia or whatsherface... and she stepped on traps all the time.

I like having a follower to carry dragon bones and scales. It almost never fails if I go to a new place I get attacked by a dragon. It's always after I've cleaned out my inventory so I'll have room to pick up loot. I've been trying to make myself not pick up heavy items that I don't need, but bones and scales are so tempting. I DON'T KNOW.

I'm trying to decide if I want to keep doing side quests, or if I want to go back to the main quest for a bit... shit, I forgot that I can join the Companions. Maybe I'll do that first.
Title: Re: Skyrim
Post by: Saddam Hussein on June 09, 2012, 07:43:53 AM
SCG is a Skyrim noob.
Title: Re: Skyrim
Post by: Space Cowgirl on June 09, 2012, 09:27:38 AM
 >:(

I was thinking that, for once, I'd try to do everything there is to do in an Elder Scrolls game. I don't know how long that will last.
Title: Re: Skyrim
Post by: Saddam Hussein on June 26, 2012, 01:07:16 PM
DAWNGUARD WAS RELEASED TODAY!

Well, it was for the 360.  Should I get it?
Title: Re: Skyrim
Post by: Saddam Hussein on June 26, 2012, 01:51:47 PM
Too late to dissuade me, I've already downloaded it.  Only twenty dollars' worth of points, too.

All you computer users are going to have to wait a month, I've heard.  But I'll let you know how this holds up.
Title: Re: Skyrim
Post by: Blanko on June 26, 2012, 01:53:10 PM
Too late to dissuade me, I've already downloaded it.  Only twenty dollars' worth of points, too.

All you computer users are going to have to wait a month, I've heard.  But I'll let you know how this holds up.

>Only
Title: Re: Skyrim
Post by: Saddam Hussein on June 26, 2012, 01:57:42 PM
Oh yeah, it's for the PS3 too.  I've spent so long playing console exclusive games that I've forgotten about the games that everyone can play.
Title: Re: Skyrim
Post by: Rushy on June 26, 2012, 03:09:49 PM
I beat Skyrim.
Title: Re: Skyrim
Post by: Vindictus on June 26, 2012, 03:10:19 PM
Fucking consoles. There's a ton of shit happening with games over this week, and Dawnguard is what I'm looking forward to most.
Title: Re: Skyrim
Post by: Saddam Hussein on June 26, 2012, 07:00:20 PM
I have now become a Vampire Lord!  I haven't had the chance to test out the transformation in combat yet, but what I can do is pretty cool.
Title: Re: Skyrim
Post by: Nomad on June 26, 2012, 09:39:27 PM
I hope it's more useful than werewolf form.
Title: Re: Skyrim
Post by: Saddam Hussein on June 26, 2012, 11:09:05 PM
It definitely is.  There's no time limit or "once a day" bullshit, and you get teh awesome magic powers.  And there's even a perk set for it
Title: Re: Skyrim
Post by: Nomad on June 27, 2012, 12:04:35 AM
That's nice.  Werewolf form was utterly useless.  Especially how long it takes for the actual transformation, any instance where I could have used it I got slaughtered before I could move.  I stayed a werewolf, though, for the benefit of being able to fuck all the wenches I please and not worry about diseases.
Title: Re: Skyrim
Post by: Saddam Hussein on June 27, 2012, 12:06:25 AM
Actually, I think the werewolf form was updated as well.
Title: Re: Skyrim
Post by: Supertails on June 28, 2012, 05:24:06 AM
I want Dawnguard, but I have a PS3 so I have to wait a month. I am level 81.5 on my current file.
Title: Re: Skyrim
Post by: Blanko on June 28, 2012, 05:39:18 AM
I want Dawnguard, but I have a PS3 so I have to wait a month. I am level 81.5 on my current file.

So, all stats maxed?
Title: Re: Skyrim
Post by: Supertails on June 28, 2012, 08:27:57 AM
I want Dawnguard, but I have a PS3 so I have to wait a month. I am level 81.5 on my current file.

So, all stats maxed?

Yep, plus Heavy Armor at level 151. I could probably do better but right now I'm really just trying to get the Platinum trophy. All I need to do is get all the Daedric artifacts (made the mistake of killing Barbas on my last file), get 100,000 gold (easy now that I'm ridiculously overpowered), read 50 skill books (annoying, but less 'hard' and more of just looking everywhere), and learn 20 shouts (easy). I could have had those by now but I wanted to go through 3 times: once as a pure mage, once as a pure thief (mostly archery), and once as a pure brute. Now I'm just making the brute a ridiculous beast and using her to plow through these. After that I'm probably done with the game until I get Dawnguard, since there won't be a whole lot to do.
Title: Re: Skyrim
Post by: Mugthulhu on June 28, 2012, 09:23:04 AM
Females shouldn't be brutes.
Title: Re: Skyrim
Post by: Supertails on June 28, 2012, 09:52:35 AM
Racist.
Title: Re: Skyrim
Post by: Mugthulhu on June 28, 2012, 09:55:06 AM
heheheheheh
Title: Re: Skyrim
Post by: Crudblud on June 28, 2012, 11:32:20 AM
Current file is bugged. Can't get anywhere near the Karthspire without a crash.
Title: Re: Skyrim
Post by: Saddam Hussein on June 28, 2012, 11:37:02 AM
As entertaining as it was to be a Vampire Lord, I loaded an earlier save point and decided to be a loyal member of the Dawnguard.  Also, I wish I hadn't cured myself of being a werewolf.  Catching that vampire disease and constantly having to cure myself is going to be annoying.
Title: Re: Skyrim
Post by: Hazbollah on June 29, 2012, 07:19:55 AM
Do you have to start a new character for this or can you keep your guy from the main game?
Title: Re: Skyrim
Post by: Saddam Hussein on June 29, 2012, 09:57:25 AM
You can keep your old one.  It's basically a new faction questline, but the quests you do differ depending on which side you join.
Title: Re: Skyrim
Post by: Supertails on June 29, 2012, 04:04:32 PM
Is there a new level cap? Please tell me there's a new level cap with the new skill trees, so I don't have to start a whole new file to use them.
Title: Re: Skyrim
Post by: Saddam Hussein on June 29, 2012, 04:27:37 PM
No, you don't get perks from leveling up, you get them from killing people in your transformed state.
Title: Re: Skyrim
Post by: Supertails on June 29, 2012, 06:30:52 PM
Oh. Well cool then.
Title: Re: Skyrim
Post by: Rushy on June 30, 2012, 03:50:53 PM
Is there a PC version of Dawnguard? All I can seem to find is Xbox related articles.
Title: Re: Skyrim
Post by: Nomad on June 30, 2012, 03:55:14 PM
It doesn't come out for like a month I think.
Title: Re: Skyrim
Post by: Saddam Hussein on June 30, 2012, 07:50:46 PM
It's good.  I recommend that everyone get it.  Well, everyone except for Blanko, as he has suddenly decided that now he hates the game.
Title: Re: Skyrim
Post by: Mugthulhu on July 01, 2012, 02:31:34 AM
Blanko is just being Blanko.
Title: Re: Skyrim
Post by: Crudblud on July 01, 2012, 09:05:30 AM
He's a lovable curmudgeon.
Title: Re: Skyrim
Post by: Blanko on July 01, 2012, 09:12:07 AM
It's good.  I recommend that everyone get it.  Well, everyone except for Blanko, as he has suddenly decided that now he hates the game.

I don't hate it, I'm just presenting critique. I'm just sick of all the kids hailing it as the best RPG of all time although it has a gargantuan amount of flaws that make it decent at best.
Title: Re: Skyrim
Post by: Supertails on July 01, 2012, 10:18:49 AM
I've never understood why a lot of people thinking it's incredible would affect your view of the game at all. Then again I guess that's how everything popular becomes seen as overrated and it becomes cool to trash it.
Title: Re: Skyrim
Post by: Blanko on July 01, 2012, 10:22:29 AM
I've never understood why a lot of people thinking it's incredible would affect your view of the game at all.

It doesn't.  ???
Title: Re: Skyrim
Post by: Supertails on July 01, 2012, 10:34:04 AM
You made it sound like you speak so harshly of it recently because you're "sick of all the kids hailing it as the best RPG of all time although it has a gargantuan amount of flaws that make it decent at best".
Title: Re: Skyrim
Post by: Blanko on July 01, 2012, 10:46:31 AM
I don't think I've spoken harshly of it. I've only presented valid critique. People here have even agreed with me, people who still play the game. That is not being "harsh", that's just being realistic about the game's flaws and not overlooking them due to fanboyism or whatever.

I speak "so harshly" of it because it's simply not that great of a game. It's an enjoyable game and I've played it for over 80 hours -- and during those 80 hours I learned that you pretty much see everything in Skyrim in the first 5 hours. Most of the game might as well have been randomly generated and nobody could tell the difference. My view of the game stems purely from the game itself, and that in turn has made me wonder why people give it so much praise. Not the other way around.
Title: Re: Skyrim
Post by: Nomad on July 01, 2012, 10:58:27 AM
That's our Blanko!  :D
Title: Re: Skyrim
Post by: Supertails on July 01, 2012, 10:59:57 AM
I don't think I've spoken harshly of it. I've only presented valid critique. People here have even agreed with me, people who still play the game. That is not being "harsh", that's just being realistic about the game's flaws and not overlooking them due to fanboyism or whatever.

I speak "so harshly" of it because it's simply not that great of a game. It's an enjoyable game and I've played it for over 80 hours -- and during those 80 hours I learned that you pretty much see everything in Skyrim in the first 5 hours. Most of the game might as well have been randomly generated and nobody could tell the difference. My view of the game stems purely from the game itself, and that in turn has made me wonder why people give it so much praise. Not the other way around.
That's the attitude. :D
Title: Re: Skyrim
Post by: Crudblud on July 01, 2012, 12:08:09 PM
I recently uninstalled it and started playing Fallout 3 again. I really wish Bethesda wouldn't change their control schemes with each game.
Title: Re: Skyrim
Post by: Rushy on July 01, 2012, 01:24:13 PM
I recently uninstalled it and started playing Fallout 3 again. I really wish Bethesda wouldn't change their control schemes with each game.

Joy, a game where they screwed up the ending and then made you pay for a patch to fix it.
Title: Re: Skyrim
Post by: Marcus Aurelius on July 01, 2012, 02:20:18 PM
Started playing again.  Just went through the Guild missions (almost done).  It was definitely interesting considering I have no stealth to speak of.  Had to blast my way through with destruction mostly.  It would have been more fun had I been a thief.
Title: Re: Skyrim
Post by: Space Cowgirl on July 01, 2012, 02:59:43 PM
I'm still working on my first play through. I haven't picked a side yet, or done the Elder Scroll bit. I think I'm almost to the point where I should do one of those.  I'm in the middle of the Dark Brotherhood questline, and there are still a few more word walls to be found.
Title: Re: Skyrim
Post by: Saddam Hussein on July 01, 2012, 03:01:44 PM
I'm still working on my first play through. I haven't picked a side yet, or done the Elder Scroll bit. I think I'm almost to the point where I should do one of those.  I'm in the middle of the Dark Brotherhood questline, and there are still a few more word walls to be found.

You're slow.
Title: Re: Skyrim
Post by: Space Cowgirl on July 01, 2012, 03:08:39 PM
I KNOW. I can only play for an hour or two at a time.
Title: Re: Skyrim
Post by: DDDDAts all folks on July 01, 2012, 11:47:26 PM
I've played through the mage college quest bit, that's about as far as I've got so far.

Title: Re: Skyrim
Post by: Saddam Hussein on July 02, 2012, 07:52:31 PM
This is Serana, the most important new character the update introduces:

(http://25.media.tumblr.com/tumblr_m6b1sqFweF1qbub23o1_500.png)

She becomes your follower fairly early in the questline, and pretty much everyone who's already playing Dawnguard is in love with her.  I strongly suspect that in time she may well challenge Paarthurnax's place as the most popular character of Skyrim.
Title: Re: Skyrim
Post by: Nomad on July 02, 2012, 08:29:09 PM
She looks pretty.
Title: Re: Skyrim
Post by: Mugthulhu on July 02, 2012, 08:43:37 PM
She looks old.
Title: Re: Skyrim
Post by: Saddam Hussein on July 02, 2012, 08:46:49 PM
She looks old.

That's because she's a vampire.
Title: Re: Skyrim
Post by: Supertails on July 02, 2012, 10:29:49 PM
I just need to find 12 more skill books to get the Platinum trophy. This is gonna be annoying.
Title: Re: Skyrim
Post by: Crudblud on July 03, 2012, 11:59:45 AM
Bethesda better get their act together and follow up on the Eye of Magnus.
Title: Re: Skyrim
Post by: Supertails on July 03, 2012, 12:40:53 PM
I GOT THE PLATINUM im so happy guize
Title: Re: Skyrim
Post by: Blanko on July 03, 2012, 12:48:14 PM
Congrats, now go get a life
Title: Re: Skyrim
Post by: Space Cowgirl on July 03, 2012, 01:20:16 PM
Night Mother is creepy.
Title: Re: Skyrim
Post by: Saddam Hussein on July 03, 2012, 01:21:28 PM
Less creepy than in Oblivion.
Title: Re: Skyrim
Post by: Supertails on July 03, 2012, 01:23:57 PM
Congrats, now go get a life
dont tell me what to do fukc off
Title: Re: Skyrim
Post by: Space Cowgirl on July 03, 2012, 01:40:51 PM
Hail Sithis!
Title: Re: Skyrim
Post by: Saddam Hussein on July 03, 2012, 01:47:39 PM
Supertails is pulling a Parsifal.
Title: Re: Skyrim
Post by: Nomad on July 03, 2012, 02:18:14 PM
Bethesda better get their act together and follow up on the Eye of Magnus.

Seriously, that was my favorite bit of the whole game.
Title: Re: Skyrim
Post by: Crudblud on July 05, 2012, 10:56:59 AM
Bethesda better get their act together and follow up on the Eye of Magnus.

Seriously, that was my favorite bit of the whole game.

So much agreement.
Title: Re: Skyrim
Post by: Rushy on July 08, 2012, 12:07:18 PM
I just discovered the world of Skyrim steam mods. Its like I'm not even playing the same game anymore. Better sounds, better lighting, new places to visit, I can build a custom house. I CAN BUILD A CUSTOM HOUSE.
Title: Re: Skyrim
Post by: Particle Person on July 08, 2012, 11:02:43 PM
I just discovered the world of Skyrim steam mods. Its like I'm not even playing the same game anymore. Better sounds, better lighting, new places to visit, I can build a custom house. I CAN BUILD A CUSTOM HOUSE.

The Steam workshop sucks wang. Use this. It's a website on the internet. http://skyrim.nexusmods.com/mods/searchresults/?cat=67 (http://skyrim.nexusmods.com/mods/searchresults/?cat=67)
Title: Re: Skyrim
Post by: Rushy on July 27, 2012, 08:08:34 PM
Dawnguard has not been announced for either PC or PS3. Bethesda says it never even claimed it would ever come to those platforms.

http://www.escapistmagazine.com/news/view/118752-Bethesda-Has-No-Timeline-for-Dawnguard-on-PC-and-PS3 (http://www.escapistmagazine.com/news/view/118752-Bethesda-Has-No-Timeline-for-Dawnguard-on-PC-and-PS3)
Title: Re: Skyrim
Post by: Nomad on July 27, 2012, 08:48:51 PM
Fucking assdicks
Title: Re: Skyrim
Post by: Particle Person on July 27, 2012, 09:35:07 PM
Ass fuckingdicks
Title: Re: Skyrim
Post by: Saddam Hussein on July 27, 2012, 09:52:32 PM
lol you lose
Title: Re: Skyrim
Post by: Nomad on July 27, 2012, 10:41:05 PM
How could they forsake the PC Master Race?
Title: Re: Skyrim
Post by: DDDDAts all folks on July 28, 2012, 02:50:22 AM
Perhaps it's because I'm a destruction mage, but I'm bored of this game already, you just do the same stuff over and over again with the same landscape and the same enemies.
Title: Re: Skyrim
Post by: Mugthulhu on July 28, 2012, 03:11:38 AM
I bet Bethesda got bribed by Microsoft to only release it for 360.
It just seems fishy to me since they don't even explain why they made this decision.
Title: Re: Skyrim
Post by: Blanko on July 28, 2012, 05:00:06 AM
Meh, I guess I'll just go back to playing Morrowind.
Title: Re: Skyrim
Post by: Mugthulhu on July 28, 2012, 05:07:37 AM
Splendid idea.
Title: Re: Skyrim
Post by: Blanko on August 02, 2012, 03:06:38 PM
Dawnguard is now released on PC.

Apparently it took them under a week to go from "we have nothing to announce" to "here it is lol hf"
Title: Re: Skyrim
Post by: EnigmaZV on August 02, 2012, 06:27:18 PM
How Skyrim Should Have Ended (http://#ws)
Title: Re: Skyrim
Post by: Space Cowgirl on August 23, 2012, 11:13:35 AM
I'm STILL on my first play through of this game, I KNOW I'M SLOW. Anyway, I can't find all the fucking stones of Barenziah  >:(  I've gotten a list of them from the internet and I did find a couple that way, the ones in the Jarl's bedrooms, but all the rest are in dungeons I cleared and every one I've gone back to hasn't had a stone in it. I know I got the one from the Thalmor embassy, I remember getting it. I guess I'll just have to go back over every single place on the list. I've got 19 of them and I don't want to give up.
Title: Re: Skyrim
Post by: Rushy on August 23, 2012, 11:23:32 AM
There is a mod you can download that displays quest markers on each stone.
Title: Re: Skyrim
Post by: Space Cowgirl on August 23, 2012, 11:42:51 AM
That would be great if I was playing PC version  >:(

COPS: Skyrim - Episode 1 (http://#ws)

Title: Re: Skyrim
Post by: Nomad on September 18, 2012, 02:39:31 AM
Started playing again.  Looking for good mods.  not too interested in graphical mods, mostly extra stuff to make the game not the exact same thing as when I played it before.  So far have a couple weapon mods (Jaysus's Swords and Weapons of the Third Era) which add some variety to the armaments found around the land (been playing for a good 10 hours with this new game and have barely seen the same weapon twice already), and a mod that adds cloaks/capes that looks pretty nice.  And Midas Magic though I haven't come across any of the new spells yet, and haven't messed with that arcane machine thing, but will soon after I'm done with the winterhold quests.

Would like to find a mod that adds some more hairstyles that aren't shitty anime hair. Also any gameplay mods that keep the spirit of the game but expand on it.
Title: Re: Skyrim
Post by: Beorn on September 18, 2012, 03:10:54 AM
Never played it.
Title: Re: Skyrim
Post by: Lorddave on September 18, 2012, 03:17:41 AM
I like the apachii hair mod myself.
http://skyrim.nexusmods.com/mods/10168 (http://skyrim.nexusmods.com/mods/10168)
Title: Re: Skyrim
Post by: Mugthulhu on September 18, 2012, 03:22:14 AM
I like the apachii hair mod myself.
http://skyrim.nexusmods.com/mods/10168 (http://skyrim.nexusmods.com/mods/10168)
Awful
Title: Re: Skyrim
Post by: Nomad on September 18, 2012, 10:02:49 AM
yeah, no anime hair pls.  or scene girl hair.
Title: Re: Skyrim
Post by: Mugthulhu on September 18, 2012, 10:44:00 AM
Those male hair are also extremely faggy. Or it could just have been that face model. Not sure.
Title: Re: Skyrim
Post by: Lorddave on September 18, 2012, 12:27:43 PM
yeah, no anime hair pls.  or scene girl hair.
That's not anime hair dude.

Also what's scene girl hair?
Title: Re: Skyrim
Post by: Nomad on September 18, 2012, 12:40:21 PM
(http://i.imgur.com/vtns6.jpg)

Of course none of these are as extreme as that, but it's disappointing that none of the Skyrim hair mods are anything relevant to the setting.  It's all modern fashion shit and animu
Title: Re: Skyrim
Post by: Lorddave on September 18, 2012, 01:16:57 PM
If you want time appropriate hair that looks like it was painted on, why do you need a mod? The default hair styles are exactly what you want. Probably all of the time period appropriate styles too.
Title: Re: Skyrim
Post by: Nomad on September 18, 2012, 01:47:46 PM
(http://i17.photobucket.com/albums/b90/lovelyeyebrow123/Random%20Bands/varg_vikernes_1987-1999_22.jpg)??

Or even one long braid?  A long ponytail?  Actual long hair period?  Most of the stock female hairstyles are all too similar as well, and yet nothing resembling a simple ponytail. even just a quick search of "medieval hairstyles" yields at least a few that look like they'd fit in the Skyrim setting.
Title: Re: Skyrim
Post by: Nomad on September 23, 2012, 11:10:41 AM
I'm like another 100 hours into the damn game already.  I forgot how much this thing seriously destroys sense of time.  Girlfriend goes to bed and says "don't be long," I say OK and play for a bit more and it's already 2am.
Title: Re: Skyrim
Post by: Chris Spaghetti on September 24, 2012, 05:16:00 AM
Nomad is now single.

He is.
Title: Re: Skyrim
Post by: Nomad on September 24, 2012, 07:47:52 AM
Nah, this is nothing new.  She's used to it.  That's how I know I got a good one/have her will broken.
Title: Re: Skyrim
Post by: Hazbollah on September 24, 2012, 10:56:15 AM
Still no Dawnguard for PS3  >:(. Knew I should have bought the PC version.
Title: Re: Skyrim
Post by: Mugthulhu on September 24, 2012, 11:33:26 AM
You still can, and you should.
Title: Re: Skyrim
Post by: Nomad on September 24, 2012, 12:38:12 PM
I've been thinking of trying to make a mod.  I want to add a tavern somewhere out in the wilderness called the Dark Cloak Tavern, after the tavern of the same name from Legend of the Red Dragon.  I wonder if it's possible to have it appear in several places, but at random.  It's supposed to be somewhat mystical in that it's not easy to find.  I could probably easily make the old man with his games at least.
Title: Re: Skyrim
Post by: Nomad on September 30, 2012, 06:04:57 PM
(http://i.imgur.com/1fYqp.jpg?1)

Progress!  I've got lots of ideas for this little mod.  Even got a couple quests banging around in my head for it.
Title: Re: Skyrim
Post by: Saddam Hussein on September 30, 2012, 06:13:50 PM
Nomad, the rest of the world has moved on from this game.  There's no point in you repeatedly bumping this thread.
Title: Re: Skyrim
Post by: Nomad on September 30, 2012, 07:01:04 PM
Nah, it's still got some life in it.
Title: Re: Skyrim
Post by: OrbisNonSufficit on September 30, 2012, 07:55:31 PM
Nah, it's still got some life in it.

i agree, its still a damn good game sir.
Title: Re: Skyrim
Post by: Space Cowgirl on October 01, 2012, 07:13:44 AM
I will start up a second play through eventually. Then I will be bumping the thread all by myself  :'(
Title: Re: Skyrim
Post by: Particle Person on October 01, 2012, 07:53:29 AM
Looks good numud. If you finish it and make it publicly available, I'll download it.
Title: Re: Skyrim
Post by: Rushy on October 01, 2012, 08:03:33 AM
I would play it.

Nomad, the rest of the world has moved on from this game.  There's no point in you repeatedly bumping this thread.

Because no one plays Morrowind anymore and no one makes any mods for it ever.
Title: Re: Skyrim
Post by: Particle Person on October 01, 2012, 08:59:35 AM
I'm still looking forward to a Daggerfall mod that will hopefully be finished before I die, although it's starting to seem unlikely. DaggerXL, it's called.
Title: Re: Skyrim
Post by: Nomad on October 01, 2012, 01:37:30 PM
DaggerXL isn't a mod, it's a port.  But yeah, that's going to be fucking sweet.  I'm also excited for Lucius to add the support for Blood (DaggerXL has already been merged with DarkXL, the Dark Forces port).  That dude is a fucking hero.
Title: Re: Skyrim
Post by: Mr Pseudonym on October 01, 2012, 04:17:15 PM
Nomad, the rest of the world has moved on from this game.  There's no point in you repeatedly bumping this thread.
Pot, meet kettle.
Title: Re: Skyrim
Post by: Saddam Hussein on October 01, 2012, 04:19:12 PM
Nomad, the rest of the world has moved on from this game.  There's no point in you repeatedly bumping this thread.
Pot, meet kettle.

Incorrect.
Title: Re: Skyrim
Post by: Mr Pseudonym on October 01, 2012, 04:21:15 PM
Nomad, the rest of the world has moved on from this thread.  There's no point in you repeatedly bumping this thread.
Pot, meet kettle.

Incorrect.
Incorrect.
Title: Re: Skyrim
Post by: Saddam Hussein on October 01, 2012, 05:21:23 PM
Very subtle, but I caught it.  Nice try.
Title: Re: Skyrim
Post by: Mugthulhu on October 02, 2012, 12:02:05 AM
I'd still be playing if my computer didn't have hardware issues.
Title: Re: Skyrim
Post by: Chris Spaghetti on October 14, 2012, 12:40:37 PM
I just discovered that you can marry in Skyrim. My Argonian has just moved in with his husband and, despite being a dragon-slaying, tavern-fighting Stormcloak warrior, from the way he says 'hello my love' I'm guessing I'm the 'bottom' in this marriage.
Title: Re: Skyrim
Post by: Marcus Aurelius on October 14, 2012, 04:10:57 PM
I never bothered with Marrying. It's an aspect of the game that I just wasn't interested in too much.  Nor have I bought all the homes possible.

Anyhow I think I'm finally ready to take on the main quest, I've finished Dawnguard as a vampire, did the companion quests, Thief guild, Imperial Legion, Dark Brotherhood, several deadric quests.  I'm now fully decked out in dragonscale light armor (Legendary), dragonbone bow(Legendary), also Auriels Bow Legendary.  Plenty of dragon-bone arrows.  Yeah time to beat this game.
Title: Re: Skyrim
Post by: Space Cowgirl on October 14, 2012, 04:27:47 PM
I married the blacksmith because he's not a bum and he gives me money.
Title: Re: Skyrim
Post by: Vongeo on October 14, 2012, 11:11:16 PM
I married the blacksmith because he's not a bum and he gives me money.

I did too, but she is scary, also she lives with another blacksmith, in the Jarl's house.
Title: Re: Skyrim
Post by: Nomad on November 03, 2012, 09:20:49 AM
I don't know what this is all about, but this was just posted on the Bethesda facebook page (http://www.facebook.com/photo.php?fbid=457620330948624&set=a.457620307615293.102878.315414538502538&type=1).  For those without Facebook/who refuse to use it because they're grandpas, it's this image with the caption "Trailer on Monday"

(http://i.imgur.com/4UTv7.jpg)

WHAT IS GOING ON HERE.  I don't see anything about it anywhere else.  i'm thinking new DLC, and an awesome one at that.  I don't think we've seen the last of the Dragons OR the dragon cultists.
Title: Re: Skyrim
Post by: Lord Wilmore on November 03, 2012, 09:37:32 AM
I don't know if there's any chance of it happening, but I would love to see the College of Winterhold questline extended. I was really disappointed when you never got to join the Psijic Order and do cool stuff with them.
Title: Re: Skyrim
Post by: Nomad on November 03, 2012, 09:42:38 AM
I feel the same way about the Psijic Order, but I'm actually hoping that the next game takes place in Summerset so the Psijic Order can get a REAL storyline unto itself.  Seems that they built up to one during that part of Skyrim.
Title: Re: Skyrim
Post by: Blanko on November 03, 2012, 09:50:56 AM
The DLC is going to be set in Solstheim. Apparently, the Red Mountain eruption changed the place quite a bit as well as drew in a lot of Dunmer inhabitants, so we might see some very Morrowind-esque locations.

Also, spears.
Title: Re: Skyrim
Post by: Crudblud on November 03, 2012, 09:53:49 AM
I don't know if there's any chance of it happening, but I would love to see the College of Winterhold questline extended. I was really disappointed when you never got to join the Psijic Order and do cool stuff with them.
They probably know that was the best thing they had in the vanilla game and are going to wait until the final large DLC to do it. Or at least I hope so, surely they can't just forget it?
Title: Re: Skyrim
Post by: Nomad on November 03, 2012, 09:55:16 AM
Oh hey.  It DOES sound cool.  I wonder if with Spears you can attack whilst blocking with a shield, a-la *Souls.
Title: Re: Skyrim
Post by: Blanko on November 03, 2012, 09:58:57 AM
Oh hey.  It DOES sound cool.  I wonder if with Spears you can attack whilst blocking with a shield, a-la *Souls.

Please, this is Bethesda we're talking about.
Title: Re: Skyrim
Post by: Nomad on November 03, 2012, 10:35:06 AM
For someone who evidently likes Bethesda you sure do complain a lot about them.
Title: Re: Skyrim
Post by: Blanko on November 03, 2012, 10:39:15 AM
They have their strengths, but gameplay is not one of them.
Title: Re: Skyrim
Post by: OrbisNonSufficit on November 03, 2012, 11:07:03 AM
I'll be a whole lot more excited when they announce Fallout 4.  I just love that universe so much more than the elder scrolls.
Title: Re: Skyrim
Post by: Nomad on November 03, 2012, 11:52:37 AM
I'd be happier about the idea of Fallout 4 if Bethesda doesn't actually do it.  Obsidian deserves another shot at the franchise with how fucking great New Vegas was (especially in comparison to Fallout 3).
Title: Re: Skyrim
Post by: OrbisNonSufficit on November 03, 2012, 12:20:53 PM
I'd be happier about the idea of Fallout 4 if Bethesda doesn't actually do it.  Obsidian deserves another shot at the franchise with how fucking great New Vegas was (especially in comparison to Fallout 3).

Yeah, I keep coming back to new Vegas as my all time favorite.  I was really hoping that the faction system would be utilized more heavily in Skyrim.  I feel that the war with the imperials was the most boring aspect of skyrim, when it should have been at the center.  Dragons are cool and all, and I think that they should be part of the game, but I think that they should have had a very secondary role to the war itslelf.  The issue is that there is no real choice involved.  Of course you are going to fight the dragons.  I'm never torn between helping the imperials or the Nords, because frankly its just a bunch of side battles over some random castles, with an eventual seige. 

But I am left coming back to plinket and his reviews, Why should I care.  I mean the only thing that got me emotionally charged was the fact that the Imperials were going to kill me, but after that Its really just about dialog telling me of all the things both sides have done.  I wanted them to show me the effects of the war.  How about a quest line that shows a dark elf massacre committed by the nords.  How about a quest line that shows the imperials handing over suspected (but innocent) resistance supporters over to the thalmor in order to be executed.  How about bodies and battlefields, destroyed cities. 

Give me something to care about.  The war always seemed so distant to me, even while I was engaged in a battle for a castle.  I felt much more involved in new vegas.  The NCR had clear contrasts to Caesars legion, and mr house was a very interesting third wheel (I am in the process of taking over the town for myself)  You are set on a quest to recover Boon's wife from slavers, or make as many as possible pay.  You could see how the war destroyed him, it gave me a reason to fight for the NCR. 

I always felt like in skyrim they just said, "Fuck it, dragons are the coolest thing ever."  And my friend's dumbass girlfriend loved it.  She ate up.  But I was always disappointed, because the main story line did not involve choices, of course the dragons are fucking evil, of course everyone wants them dead.  It should have been A war with dragons fucking shit up, not Dragons fucking up a shit boring war.  Dragons should have been the interesting third wheel, Perhaps even a faction where you become the dragon king and take over skyrim for yourself.
Title: Re: Skyrim
Post by: Crudblud on November 03, 2012, 12:31:37 PM
I'll be a whole lot more excited when they announce Fallout 4.  I just love that universe so much more than the elder scrolls.
I wonder how they'll cope now that they already re-used the plots from Fallout 1 and 2? Personally I agree with Nomad.

I'd be happier about the idea of Fallout 4 if Bethesda doesn't actually do it.  Obsidian deserves another shot at the franchise with how fucking great New Vegas was (especially in comparison to Fallout 3).
Obsidian has a lot of Black Isle alumni in it, and it really shows with NV. It has the tone about as close as an FPS can get to the originals, and although it wasn't perfect they really made the best of their situation, not to mention the stellar DLC. Also, I hope one day they get the chance to fully realise Van Buren, if not there's always Wasteland 2.
Title: Re: Skyrim
Post by: Nomad on November 03, 2012, 12:49:41 PM
Pretty sure I already mentioned this a page or two ago, but yeah the war in Skyrim sucks.  I'm not even bothering with it in my newest game, which is another thing that shows how weak the war is handled.  The war should rage on whether you participate or not, cities should fall in your absence.  There should be a way to remain neutral in the war without just simply not advancing the quest line because that's not really being neutral that's just not doing it.
Title: Re: Skyrim
Post by: Saddam Hussein on November 03, 2012, 03:49:35 PM
One thing I didn't like about Fallout 3 was the extremely detailed and specific backstory you're given.  There's no opportunity for you to use your imagination and fill in the blanks about what history or experience you have.  New Vegas (just like the Elder Scrolls) handles it much better by keeping everything vague.
Title: Re: Skyrim
Post by: Particle Person on November 03, 2012, 04:27:23 PM
One thing I didn't like about Fallout 3 was the extremely detailed and specific backstory you're given.  There's no opportunity for you to use your imagination and fill in the blanks about what history or experience you have.  New Vegas (just like Skyrim and Oblivion) handles it much better by keeping everything vague.

I wouldn't say it was extremely detailed. You know who your father is, and you have a pretty good idea of how your tenth birthday went. Other than that, you make the decisions. And, of course, you know which vault you grew up in.
Title: Re: Skyrim
Post by: OrbisNonSufficit on November 03, 2012, 04:51:49 PM
One thing I didn't like about Fallout 3 was the extremely detailed and specific backstory you're given.  There's no opportunity for you to use your imagination and fill in the blanks about what history or experience you have.  New Vegas (just like Skyrim and Oblivion) handles it much better by keeping everything vague.

I wouldn't say it was extremely detailed. You know who your father is, and you have a pretty good idea of how your tenth birthday went. Other than that, you make the decisions.

Yeah but you can't pretend you were some sort of rogue convict or something.  For me it was not a big deal, I liked the growing up in the vault thing, it really immersed you in the culture of the game.  But then again its hard for me to point out any flaws in either fallout game.  Im just a fanboi.
Title: Re: Skyrim
Post by: Raist on November 03, 2012, 05:06:35 PM
One thing I didn't like about Fallout 3 was the extremely detailed and specific backstory you're given.  There's no opportunity for you to use your imagination and fill in the blanks about what history or experience you have.  New Vegas (just like Skyrim and Oblivion) handles it much better by keeping everything vague.

I wouldn't say it was extremely detailed. You know who your father is, and you have a pretty good idea of how your tenth birthday went. Other than that, you make the decisions. And, of course, you know which vault you grew up in.

Unless I'm mistaken, every fallout game except new vegas has given you about the same amount of backstory.
Title: Re: Skyrim
Post by: Saddam Hussein on November 03, 2012, 05:48:39 PM
One thing I didn't like about Fallout 3 was the extremely detailed and specific backstory you're given.  There's no opportunity for you to use your imagination and fill in the blanks about what history or experience you have.  New Vegas (just like Skyrim and Oblivion) handles it much better by keeping everything vague.

I wouldn't say it was extremely detailed. You know who your father is, and you have a pretty good idea of how your tenth birthday went. Other than that, you make the decisions. And, of course, you know which vault you grew up in.

Let me rephrase.  It's not so much that it's "detailed," but that the setup goes out of its way to stop you from imagining any kind of interesting backstory or biographical details about yourself.  You're nineteen years old and have been living a boring life in a boring vault since you were a baby.  No matter what specifically you've been doing or what you've been like in all that time, it still all adds up to the fact that you're nineteen years old and have been living a boring life in a boring vault since you were a baby.  This was obviously intentional, and I'm sure they had some vision in mind when they wrote all this, like they were trying to really build up anticipation for the outside world, or help the player relate to the character, but it just doesn't work in a RPG to shoehorn you into this origin story.
Title: Re: Skyrim
Post by: Blanko on November 03, 2012, 06:00:46 PM
Yeah, Fallout 3 pretty much brings you up to speed on "nothing at all happened during your life up to this point". Compare that to TES; you're just a prisoner who gets released into the world with a mission. You're not told why you were imprisoned and you don't know anything at all about what happened in your life prior to that moment. It gives you freedom to define what your character is. Most RPGs give you a choice of picking a class or a background, so if you decide to be a knight, you'll probably end up playing the game doing knightly stuff. The only option you have with Fallout 3 is "vault-dweller".
Title: Re: Skyrim
Post by: Supertails on November 03, 2012, 06:22:41 PM
My main complaint about Skyrim has always been that I didn't care about anyone or anything. The game was amazing, but the characters were 1D and the story was boring and made even moreso by the flat characters and stiff lines.
Title: Re: Skyrim
Post by: Blanko on November 03, 2012, 06:32:34 PM
My main complaint about Skyrim has always been that I didn't care about anyone or anything. The game was amazing, but the characters were 1D and the story was boring and made even moreso by the flat characters and stiff lines.

You think everything is amazing, don't you.
Title: Re: Skyrim
Post by: Supertails on November 03, 2012, 06:50:13 PM
No, but I think the amount of stuff you could do, the world and just in general the game itself was amazing. It's pretty rare I'll actually play a game when I don't give a damn about the characters and/or story.
Title: Re: Skyrim
Post by: Nomad on November 03, 2012, 06:53:49 PM
Yeah, Skyrim despite its many flaws is SO balanced out by everything it does right.  Not quite GOTYAY but it is definitely one of the best in recent time.
Title: Re: Skyrim
Post by: Blanko on November 03, 2012, 07:02:08 PM
I can't think of a single thing that Skyrim does "right" - every aspect of the game is woefully mediocre but it's all stapled together nicely and there's a lot of it so it keeps you entertained for a good while.
Title: Re: Skyrim
Post by: Particle Person on November 03, 2012, 07:07:29 PM
I can't think of a single thing that Skyrim does "right" - every aspect of the game is woefully mediocre but it's all stapled together nicely and there's a lot of it so it keeps you entertained for a good while.

The world itself, it's landscape and the cities (although woefully small they are), is what's done right.
Title: Re: Skyrim
Post by: Blanko on November 03, 2012, 07:12:10 PM
I can't think of a single thing that Skyrim does "right" - every aspect of the game is woefully mediocre but it's all stapled together nicely and there's a lot of it so it keeps you entertained for a good while.

The world itself, it's landscape and the cities (alhough woefully small they are), is what's done right.

I disagree. It's exciting in the beginning, but you'll pretty much see everything in the first five hours (including every one of the 5 varieties of dungeons which you'll revisit several billion times) - and for a game that's supposed to keep you entertained for 100+ hours, that's not a good thing.

And yes, the towns are all woefully small. Which isn't a good thing either.
Title: Re: Skyrim
Post by: Supertails on November 03, 2012, 07:12:31 PM
yes we understand what you think of the game by now
Title: Re: Skyrim
Post by: Saddam Hussein on November 03, 2012, 07:39:07 PM
ITT: After playing the game nonstop for several months, it no longer seems to be so entertaining.  This game sucks!
Title: Re: Skyrim
Post by: Nomad on November 05, 2012, 07:23:20 AM
(http://)

I shat and came at the same time
Title: Re: Skyrim
Post by: Supertails on November 05, 2012, 07:28:47 AM
It's so hard to have a Skyrim trailer that contains gameplay look cool because of how stiff and awkward all the in-game animations are.
Title: Re: Skyrim
Post by: Nomad on November 05, 2012, 07:32:56 AM
Yeah, I'm sure it's a lot less action packed than the trailer makes it out to be, but still looks pretty awesome.
Title: Re: Skyrim
Post by: Saddam Hussein on November 05, 2012, 07:36:20 AM
I don't know if I'll get this.  I found Dawnguard to be pretty underwhelming.
Title: Re: Skyrim
Post by: Nomad on November 05, 2012, 07:37:43 AM
yeah I didn't bother with Dawnguard, and anyone other than consolefags bothering with Hearthfire are probably legally retarded.  But this one looks pretty awesome.  The actual Dragonborn armor looks kinda silly, but otherwise the Morrowind visuals holy shit
Title: Re: Skyrim
Post by: Blanko on November 05, 2012, 07:41:57 AM
Yeah, I skipped Dawnguard as well, but this I'll probably have to play. I mean, fuck, it's Morrowind.

Also, spears.
Title: Re: Skyrim
Post by: Saddam Hussein on November 05, 2012, 07:43:15 AM
Yeah, I skipped Dawnguard as well, but this I'll probably have to play. I mean, fuck, it's Morrowind.

Also, spears.

While complaining the entire time about how awful it is, of course.
Title: Re: Skyrim
Post by: Blanko on November 05, 2012, 07:45:04 AM
Yeah, I skipped Dawnguard as well, but this I'll probably have to play. I mean, fuck, it's Morrowind.

Also, spears.

While complaining the entire time about how awful it is, of course.

I've never said Skyrim is awful.
Title: Re: Skyrim
Post by: Mugthulhu on November 05, 2012, 07:46:16 AM
I played Dawnguard. :-X
Gonna get this too.
Title: Re: Skyrim
Post by: Supertails on November 05, 2012, 07:53:35 AM
Yeah, I skipped Dawnguard as well, but this I'll probably have to play. I mean, fuck, it's Morrowind.

I am eagerly awaiting you constantly reminding everyone else it's not as good as they think it is once they say they love it. :P
Title: Re: Skyrim
Post by: Blanko on November 05, 2012, 08:21:43 AM
Yeah, I skipped Dawnguard as well, but this I'll probably have to play. I mean, fuck, it's Morrowind.

I am eagerly awaiting you constantly reminding everyone else it's not as good as they think it is once they say they love it. :P

Come on now, Saddam just made this joke.
Title: Re: Skyrim
Post by: Particle Person on November 05, 2012, 08:23:47 AM
Blanko talks about Skyrim being bad lol
Title: Re: Skyrim
Post by: Saddam Hussein on November 05, 2012, 08:41:18 AM
Yeah, I skipped Dawnguard as well, but this I'll probably have to play. I mean, fuck, it's Morrowind.

I am eagerly awaiting you constantly reminding everyone else it's not as good as they think it is once they say they love it. :P

Come on now, Saddam just made this joke.

Yeah, stop riding my coattails.
Title: Re: Skyrim
Post by: OrbisNonSufficit on November 05, 2012, 09:32:35 AM
I know Steam is going to sell dawnguard sometime in the next year for like 5 bucks, and ill pick it up then. . . As for this particular expac, I might not be able to wait.
Title: Re: Skyrim
Post by: Supertails on November 05, 2012, 04:12:18 PM
Saddam made the joke incorrect so I fixed it. >o<
Title: Re: Skyrim
Post by: Blanko on November 05, 2012, 07:49:52 PM
Saddam made the joke incorrect so I fixed it. >o<

But it's still incorrect.
Title: Re: Skyrim
Post by: Supertails on November 05, 2012, 09:44:14 PM
Incorrect.
Title: Re: Skyrim
Post by: Crudblud on November 06, 2012, 12:21:12 AM
Is it just me, or is it impossible to be excited about anything while Jeremy Soule's generic music is playing?
Title: Re: Skyrim
Post by: Blanko on November 06, 2012, 01:32:35 AM
Is it just me, or is it impossible to be excited about anything while Jeremy Soule's generic music is playing?

Hey, don't hate Jeremy Soule, his Harry Potter game soundtracks were amazing.
Title: Re: Skyrim
Post by: Chris Spaghetti on November 06, 2012, 02:21:24 AM
Pretty sure I already mentioned this a page or two ago, but yeah the war in Skyrim sucks.  I'm not even bothering with it in my newest game, which is another thing that shows how weak the war is handled.  The war should rage on whether you participate or not, cities should fall in your absence.  There should be a way to remain neutral in the war without just simply not advancing the quest line because that's not really being neutral that's just not doing it.

The war itself was fine. Not great, but fine. The biggest problem was that it made diddley-squat difference to your character. I fought for the rebels (Well, you would after Imperials tried to lop your head off) beseiged Whiterun, slaughtered Imperial trading caravans, and yet was able to stroll into the castle in Solitude without anyone raising an eyebrow. The war should have been handled closer to the NCR/ Legion war in New Vegas, where working for one massively affected your standing with the other.
Title: Re: Skyrim
Post by: Mr Pseudonym on November 06, 2012, 05:02:46 AM
Is it just me, or is it impossible to be excited about anything while Jeremy Soule's generic music is playing?
Well there is this little ditty..
A song by the worst bard in all of Skyrim (http://#)
Title: Re: Skyrim
Post by: Saddam Hussein on November 06, 2012, 02:27:55 PM
You are set on a quest to recover Boon's wife from slavers

Actually, the quest is to help Boone take his revenge on whomever sold his wife into slavery.
Title: Re: Skyrim
Post by: Raist on November 06, 2012, 02:40:01 PM
You are set on a quest to recover Boon's wife from slavers

Actually, the quest is to help Boone take his revenge on whomever sold his wife into slavery.

Yeah, he kind of blew her head off to keep her from being a sex slave for life.

Boom spoiler.
Title: Re: Skyrim
Post by: Saddam Hussein on November 06, 2012, 04:54:17 PM
And she was pregnant at the time.
Title: Re: Skyrim
Post by: OrbisNonSufficit on November 06, 2012, 08:38:10 PM
You are set on a quest to recover Boon's wife from slavers

Actually, the quest is to help Boone take his revenge on whomever sold his wife into slavery.

Yeah sorry my bad.  Forgot, had not run his quest in a while.
Title: Re: Skyrim
Post by: Saddam Hussein on December 23, 2012, 09:23:26 PM
I've been playing it for a few hours now and I can tell that this game is fucking amazing and a huge improvement over Oblivion.

lol
Title: Re: Skyrim
Post by: OrbisNonSufficit on December 23, 2012, 11:22:28 PM
I've been playing it for a few hours now and I can tell that this game is fucking amazing and a huge improvement over Oblivion.

lol

Necro much?
Title: Re: Skyrim
Post by: Blanko on December 24, 2012, 12:28:34 AM
I've been playing it for a few hours now and I can tell that this game is fucking amazing and a huge improvement over Oblivion.

lol

CLEARLY YOU JUST DON'T GET MY CLEVUR SARCASM
Title: Re: Skyrim
Post by: Rushy on December 24, 2012, 10:24:23 AM
Skyrim is a game for xenophobic sadists. Prove me wrong.
Title: Re: Skyrim
Post by: Blanko on December 24, 2012, 01:28:09 PM
I remember owning this thread.

Really, I only remember poor trolling.
Title: Re: Skyrim
Post by: Saddam Hussein on December 24, 2012, 03:10:25 PM
I am a true Son of Skyrim.
Title: Re: Skyrim
Post by: Mugthulhu on December 24, 2012, 03:41:43 PM
I made a mod
Title: Re: Skyrim
Post by: Particle Person on December 24, 2012, 06:06:42 PM
I made a mod

Go on...
Title: Re: Skyrim
Post by: Nomad on December 24, 2012, 06:37:16 PM
I was hoping for Dragonborn DLC in time for winter sales, but I guess not.
Title: Re: Skyrim
Post by: Mugthulhu on December 25, 2012, 04:52:01 AM
I made a mod

Go on...
It sucks.
Title: Re: Skyrim
Post by: Saddam Hussein on December 25, 2012, 06:51:48 PM
We need more political discussion.  What do people think will be the canonical ending of the civil war for the next games in the series?  I don't think they're going to be able to just avoid all mention of whether or not Skyrim is still a part of the empire.
Title: Re: Skyrim
Post by: Lorddave on December 25, 2012, 08:14:19 PM
We need more political discussion.  What do people think will be the canonical ending of the civil war for the next games in the series?  I don't think they're going to be able to just avoid all mention of whether or not Skyrim is still a part of the empire.
They can.

"The war of Skyrim ended not with a victory but with a defeat. Before word could be sent as to who had one, the Thalmor invaded. Our forces were weak after the war and they marched through like we were nothing.

Skyrim fell first and through that, the rest of the empire fell. "


See? Not hard.
Title: Re: Skyrim
Post by: Saddam Hussein on December 25, 2012, 08:16:49 PM
Interesting idea, the Thalmor taking over.  Although they would probably be able to word it a bit more subtly than that.
Title: Re: Skyrim
Post by: Nomad on December 26, 2012, 09:53:35 AM
I'm still almost certain that the next game takes place in Summerset, so I don't see the Thalmor taking over being too out of the picture.  Bethesda could always throw a curveball though.
Title: Re: Skyrim
Post by: Mugthulhu on December 26, 2012, 10:03:24 AM
Whatever the case may be, they better use a new fucking engine.
Title: Re: Skyrim
Post by: Saddam Hussein on December 26, 2012, 10:17:54 AM
I'm still almost certain that the next game takes place in Summerset, so I don't see the Thalmor taking over being too out of the picture.  Bethesda could always throw a curveball though.

How in the world could you be "almost certain" of something like that?
Title: Re: Skyrim
Post by: Lorddave on December 26, 2012, 10:30:00 AM
I'm still almost certain that the next game takes place in Summerset, so I don't see the Thalmor taking over being too out of the picture.  Bethesda could always throw a curveball though.
I think it'll be an MMO.

Just think, all they have to do is take every map they've ever made, polish them, stitch them together, and viola!  An MMO.
Title: Re: Skyrim
Post by: Nomad on December 26, 2012, 10:31:31 AM
It just seems like the logical destination next, for how much content that alludes to that region.  Mainly the Psijic Order, but also for how important the Thalmor are supposed to be they sure do show up very little in Skyrim for you to actually fight them with purpose.  I'm pretty willing to bet that the next game is some kind of rebellion or "counter strike" in Summerset and possibly Valenwood.
I'm still almost certain that the next game takes place in Summerset, so I don't see the Thalmor taking over being too out of the picture.  Bethesda could always throw a curveball though.
I think it'll be an MMO.

Just think, all they have to do is take every map they've ever made, polish them, stitch them together, and viola!  An MMO.

There's already an MMO coming out Dave.  It's set in the early Second Era, though, I believe.  Long before any of the singleplayer Elder Scrolls games
Title: Re: Skyrim
Post by: Crudblud on December 26, 2012, 10:36:37 AM
I'm still almost certain that the next game takes place in Summerset, so I don't see the Thalmor taking over being too out of the picture.  Bethesda could always throw a curveball though.
I think it'll be an MMO.

Just think, all they have to do is take every map they've ever made, polish them, stitch them together, and viola!  An MMO.

They only managed to have lutes, drums and flutes by the 4th era, what makes you think they'll have violas in the 2nd era?
Title: Re: Skyrim
Post by: Lorddave on December 26, 2012, 10:39:27 AM
There's already an MMO coming out Dave.  It's set in the early Second Era, though, I believe.  Long before any of the singleplayer Elder Scrolls games

Ah, ok.
Title: Re: Skyrim
Post by: Saddam Hussein on December 28, 2012, 10:41:19 AM
It just seems like the logical destination next, for how much content that alludes to that region.  Mainly the Psijic Order, but also for how important the Thalmor are supposed to be they sure do show up very little in Skyrim for you to actually fight them with purpose.  I'm pretty willing to bet that the next game is some kind of rebellion or "counter strike" in Summerset and possibly Valenwood.

Was Skyrim 200 years in the future the "logical destination" after the events of Oblivion?  The settings of these games aren't going to be determined by what makes the best follow-up to the story of the previous game.  Maybe I'm just nitpicking, but your evidence seems like very slim grounds to be "almost certain" of anything.
Title: Re: Skyrim
Post by: Nomad on December 28, 2012, 12:48:32 PM
Fuck off.COPYRIGHT STEVE MCDIPSHIT 2012
Title: Re: Skyrim
Post by: OrbisNonSufficit on December 28, 2012, 02:09:26 PM
TES online looks pretty awesome.
Title: Re: Skyrim
Post by: Saddam Hussein on December 28, 2012, 02:16:44 PM
It'll just end up being some shit like WoW 2: Electric Boogaloo.
Title: Re: Skyrim
Post by: OrbisNonSufficit on December 28, 2012, 03:12:28 PM
It'll just end up being some shit like WoW 2: Electric Boogaloo.

I watched a video of someone who alpha tested it, he said that they only allow 5 hotkeys and that you can first person left right clock fight.  In fact it seems much more like an elder scrolls game with multiplier added than just a WoW shell.

the PVP also seem pretty cool with the three factions fighting for control, and even possibly putting an emperor into power.  It reminds me of DAoC's PVP, with keeps, siege weapons, and 3 factions fighting in only open world PVP that actually rewards your play style.

But I think that First person is what sold me the most.  If it involves locking onto other players, i will likely pass on the game, but if you have to actually aim, then I will def check it out.

Title: Re: Skyrim
Post by: Crudblud on December 28, 2012, 03:46:52 PM
I watched a video of someone who alpha tested it, he said that they only allow 5 hotkeys and that you can first person left right clock fight.  In fact it seems much more like an elder scrolls game with multiplier added than just a WoW shell.

the PVP also seem pretty cool with the three factions fighting for control, and even possibly putting an emperor into power.  It reminds me of DAoC's PVP, with keeps, siege weapons, and 3 factions fighting in only open world PVP that actually rewards your play style.

But I think that First person is what sold me the most.  If it involves locking onto other players, i will likely pass on the game, but if you have to actually aim, then I will def check it out.
What you're forgetting is that the quality of an MMO is determined almost entirely by the community. It doesn't matter what great ideas Bethesda might have or how well they are implemented, if the community sucks then the game will suck. Since I've never come across an MMO where the community wasn't awful, I don't have high hopes for this game.
Title: Re: Skyrim
Post by: Blanko on December 28, 2012, 03:54:30 PM
I watched a video of someone who alpha tested it, he said that they only allow 5 hotkeys and that you can first person left right clock fight.  In fact it seems much more like an elder scrolls game with multiplier added than just a WoW shell.

the PVP also seem pretty cool with the three factions fighting for control, and even possibly putting an emperor into power.  It reminds me of DAoC's PVP, with keeps, siege weapons, and 3 factions fighting in only open world PVP that actually rewards your play style.

But I think that First person is what sold me the most.  If it involves locking onto other players, i will likely pass on the game, but if you have to actually aim, then I will def check it out.
What you're forgetting is that the quality of an MMO is determined almost entirely by the community. It doesn't matter what great ideas Bethesda might have or how well they are implemented, if the community sucks then the game will suck. Since I've never come across an MMO where the community wasn't awful, I don't have high hopes for this game.

Not so much the case with modern themepark MMOs where you can do everything yourself.
Title: Re: Skyrim
Post by: OrbisNonSufficit on December 28, 2012, 03:54:51 PM
I watched a video of someone who alpha tested it, he said that they only allow 5 hotkeys and that you can first person left right clock fight.  In fact it seems much more like an elder scrolls game with multiplier added than just a WoW shell.

the PVP also seem pretty cool with the three factions fighting for control, and even possibly putting an emperor into power.  It reminds me of DAoC's PVP, with keeps, siege weapons, and 3 factions fighting in only open world PVP that actually rewards your play style.

But I think that First person is what sold me the most.  If it involves locking onto other players, i will likely pass on the game, but if you have to actually aim, then I will def check it out.
What you're forgetting is that the quality of an MMO is determined almost entirely by the community. It doesn't matter what great ideas Bethesda might have or how well they are implemented, if the community sucks then the game will suck. Since I've never come across an MMO where the community wasn't awful, I don't have high hopes for this game.

I guess that depends on what you are looking for.  While i think a good community is important, i have come across anumber of people in online games that i have really enjoyed paying with.
Title: Re: Skyrim
Post by: Nomad on December 28, 2012, 10:33:14 PM
I'll be fairly pleased if the gameplay at least doesn't end up being click-and-wait like WOW.  After playing DCUO I don't think I'll ever play another one of those MMOs, it's an obsolete combat method and I never liked it to begin with.
Title: Re: Skyrim
Post by: Crudblud on December 29, 2012, 04:11:51 AM
I watched a video of someone who alpha tested it, he said that they only allow 5 hotkeys and that you can first person left right clock fight.  In fact it seems much more like an elder scrolls game with multiplier added than just a WoW shell.

the PVP also seem pretty cool with the three factions fighting for control, and even possibly putting an emperor into power.  It reminds me of DAoC's PVP, with keeps, siege weapons, and 3 factions fighting in only open world PVP that actually rewards your play style.

But I think that First person is what sold me the most.  If it involves locking onto other players, i will likely pass on the game, but if you have to actually aim, then I will def check it out.
What you're forgetting is that the quality of an MMO is determined almost entirely by the community. It doesn't matter what great ideas Bethesda might have or how well they are implemented, if the community sucks then the game will suck. Since I've never come across an MMO where the community wasn't awful, I don't have high hopes for this game.

I guess that depends on what you are looking for.  While i think a good community is important, i have come across anumber of people in online games that i have really enjoyed paying with.
My experience with WoW and similar titles was one of having to call my usually higher level friends over every time I needed a party lest I team up with a bunch of whining illiterate pre-teens who could barely play the game by themselves, let alone as a team. I don't assume everyone's experience with these games is the same as mine, I have a hard time believing anyone would actually play them if that were the case, but for me at least a well made multiplayer game can easily be ruined by the people playing it, and though it may be cynical of me to say so I can't help but feel that putting so much effort in to a game like that is a waste of time since it will invariably have the bulk of its population comprised of borderline retarded children.

I really do want to be proven wrong on this, I'd love to find an MMO that I could comfortably say was great or at least good, and if The Elder Scrolls Online is the one to do it then that's just fine. I doubt it will happen but I would like it if it did.
Title: Re: Skyrim
Post by: OrbisNonSufficit on December 29, 2012, 09:36:50 AM
I'll be fairly pleased if the gameplay at least doesn't end up being click-and-wait like WOW.  After playing DCUO I don't think I'll ever play another one of those MMOs, it's an obsolete combat method and I never liked it to begin with.

This exactly.  From what I have read TES online will employ right and left click based combat, with 5 hotkey able abilities that cannot be swapped while fighting.  These abilities rarely have a cool down, and are simply based on mana and stamina costs.  You will also be rewarded with xp for blocking attacks (right click) and can preform staggering attacks by holding down the left mouse click, just like in previous elder scrolls games.

also the UI is extremely minimal, which i like, just health and your tiny hotkey bar/ map.  The graphics are pretty impressive and from the people i have watched they say it is above oblivion by a lot and nearly as good as skyrim.
Title: Re: Skyrim
Post by: OrbisNonSufficit on December 29, 2012, 09:48:43 AM
I watched a video of someone who alpha tested it, he said that they only allow 5 hotkeys and that you can first person left right clock fight.  In fact it seems much more like an elder scrolls game with multiplier added than just a WoW shell.

the PVP also seem pretty cool with the three factions fighting for control, and even possibly putting an emperor into power.  It reminds me of DAoC's PVP, with keeps, siege weapons, and 3 factions fighting in only open world PVP that actually rewards your play style.

But I think that First person is what sold me the most.  If it involves locking onto other players, i will likely pass on the game, but if you have to actually aim, then I will def check it out.
What you're forgetting is that the quality of an MMO is determined almost entirely by the community. It doesn't matter what great ideas Bethesda might have or how well they are implemented, if the community sucks then the game will suck. Since I've never come across an MMO where the community wasn't awful, I don't have high hopes for this game.

I guess that depends on what you are looking for.  While i think a good community is important, i have come across anumber of people in online games that i have really enjoyed paying with.
My experience with WoW and similar titles was one of having to call my usually higher level friends over every time I needed a party lest I team up with a bunch of whining illiterate pre-teens who could barely play the game by themselves, let alone as a team. I don't assume everyone's experience with these games is the same as mine, I have a hard time believing anyone would actually play them if that were the case, but for me at least a well made multiplayer game can easily be ruined by the people playing it, and though it may be cynical of me to say so I can't help but feel that putting so much effort in to a game like that is a waste of time since it will invariably have the bulk of its population comprised of borderline retarded children.

I really do want to be proven wrong on this, I'd love to find an MMO that I could comfortably say was great or at least good, and if The Elder Scrolls Online is the one to do it then that's just fine. I doubt it will happen but I would like it if it did.

Oh I have encountered a fair number of the illiterate teens that you described.  They have been present in especially Swtor.  However, I did have two very posistive experiences with what i believed to be pretty good communities.  the first was age of conan.  While the game could be a bit brutal at times, with people ganking you, the community was pretty good.  It was extremely easy for me to find a guild full of peeps that were willing to help me out.  In LoTRO I found that pubing with people in the early levels was a breeze, tons of people and most knew what they were doing and were nice about it.

I think one of the best things i have read about the TESO is that its just one big super server, with phasing you can actually choose what age group that you want to play with.  this wont stop people from lying, but it will at least screen some of the stupidity from the group of players that you meet.

the last thing that i heard that was really good is that the AI for the mobs is supposed to be pretty smart.  If on shoots you with a sticky tar, another will use ever fire attack it has to try to ignite the oil.  if one can use a defensive bubble shield, a ranged mob will stay within the shield and fire at you from a protected area.
Title: Re: Skyrim
Post by: Mugthulhu on December 29, 2012, 10:04:00 AM
If they decide to go with a monthly fee, I certainly won't be a customer.
Title: Re: Skyrim
Post by: OrbisNonSufficit on December 29, 2012, 02:17:58 PM
If they decide to go with a monthly fee, I certainly won't be a customer.

my guess is that they are planning on doing that.
Title: Re: Skyrim
Post by: Nomad on December 29, 2012, 03:15:17 PM
It'll probably be monthly for a while and when that's not sucessful they'll go F2P probably.  or at the least it'll be Guild Wars style where you buy the game and it's free to play.
Title: Re: Skyrim
Post by: Mugthulhu on December 29, 2012, 06:08:18 PM
Now Guild Wars does shit right.
Title: Re: Skyrim
Post by: Nomad on December 29, 2012, 06:43:02 PM
Too bad GW is just as boring as WOW (at least the first one, haven't played the second yet)
Title: Re: Skyrim
Post by: Saddam Hussein on December 29, 2012, 06:58:53 PM
RuneScape is the best.
Title: Re: Skyrim
Post by: Lorddave on December 29, 2012, 07:45:20 PM
I found STO to be pleasant.  Lots of nice players.  Angry forums.  And a lot of player created missions.

My biggest complaint is that the cool episodes they create are released too slowly.  And the grinding is seemingly pointless once you get a high enough level of gear.
Title: Re: Skyrim
Post by: Saddam Hussein on December 29, 2012, 07:56:25 PM
I found STO to be pleasant.  Lots of nice players.  Angry forums.  And a lot of player created missions.

My biggest complaint is that the cool episodes they create are released too slowly.  And the grinding is seemingly pointless once you get a high enough level of gear.

You are a fern.
Title: Re: Skyrim
Post by: Lorddave on December 29, 2012, 08:04:07 PM
I found STO to be pleasant.  Lots of nice players.  Angry forums.  And a lot of player created missions.

My biggest complaint is that the cool episodes they create are released too slowly.  And the grinding is seemingly pointless once you get a high enough level of gear.

You are a fern.
Damn Right!
Title: Re: Skyrim
Post by: Mugthulhu on December 30, 2012, 01:29:57 PM
Too bad GW is just as boring as WOW (at least the first one, haven't played the second yet)
GW2 is way better.
Title: Re: Skyrim
Post by: Blanko on December 30, 2012, 02:20:44 PM
RuneScape is the best.
Title: Re: Skyrim
Post by: Saddam Hussein on January 20, 2013, 11:32:02 AM
The Forsworn situation is wholly different to the current plight of the Nords.

Please elaborate.

The Forsworn are terrorists who murder innocents.
Title: Re: Skyrim
Post by: OrbisNonSufficit on January 20, 2013, 12:10:25 PM
Bad news, ESO is auto aim...
Title: Re: Skyrim
Post by: Rushy on January 20, 2013, 12:14:30 PM
Runescape is nothing but a pale shadow of what it used to be.
Title: Re: Skyrim
Post by: Vindictus on January 20, 2013, 12:59:13 PM
Runescape is nothing but a pale shadow of what it used to be.

Did anyone else spend their childhood in the wilderness? Runescape was so grindy.

Title: Re: Skyrim
Post by: Beorn on January 20, 2013, 01:02:36 PM
Tibia was where it was at, yo
Title: Re: Skyrim
Post by: Nomad on January 20, 2013, 02:19:09 PM
I played Ragnarok Online

Bad news, ESO is auto aim...

sauce?
Title: Re: Skyrim
Post by: OrbisNonSufficit on January 20, 2013, 03:37:01 PM
I played Ragnarok Online

Bad news, ESO is auto aim...

sauce?

What do you mean by sauce?
Title: Re: Skyrim
Post by: Mugthulhu on January 20, 2013, 04:14:36 PM
I played Ragnarok Online

Bad news, ESO is auto aim...

sauce?

What do you mean by sauce?
I apologize on Nomad's behalf. He was unaware that you are new to the Internet.
Title: Re: Skyrim
Post by: OrbisNonSufficit on January 20, 2013, 04:33:01 PM
I played Ragnarok Online

Bad news, ESO is auto aim...

sauce?

What do you mean by sauce?
I apologize on Nomad's behalf. He was unaware that you are new to the Internet.

I guess I am, I have just seen it used too many ways.
Title: Re: Skyrim
Post by: Supertails on January 20, 2013, 04:49:02 PM
Since that wasn't very helpful, it means "source". :]
Title: Re: Skyrim
Post by: OrbisNonSufficit on January 20, 2013, 05:39:10 PM
I saw it in a video, I can't remember which one. 
Title: Re: Skyrim
Post by: Saddam Hussein on February 18, 2013, 08:14:41 PM
Just wait for Skyrim II: Return of the Dragonborn.  A new Action RPG developed by Square-Enix under Bethesda's direction.  You play a Visual Kei stylized character who meets a ragtag group of equally stylish, androgynous characters on the way to defeating the evil Aldmeri oppressors (who also threaten to destroy the world in some epically overstated way or another).  Coming November 2012.

I shuddered.
Title: Re: Skyrim
Post by: Nomad on February 18, 2013, 10:55:33 PM
I AM DOVAHKIIN!

(http://i167.photobucket.com/albums/u143/generalgayer/DSCN2945.jpg)

I wonder what effect the thuum "SAK" has?
Title: Re: Skyrim
Post by: Supertails on February 19, 2013, 12:24:13 AM
Or the Thu'um "RATSASTUSTARVIKKEIDEN ERIKOISLIIKE"
Title: Re: Skyrim
Post by: Saddam Hussein on February 19, 2013, 03:28:21 PM
Attention people of FES.  I have decided to buy Morrowind through Steam, as I have never played it before.  Is this a good decision?
Title: Re: Skyrim
Post by: Nomad on February 19, 2013, 03:32:31 PM
Very good decision.  BUT, chances are you'll get better enjoyment out of it with a few choice mods.  Personally the gameplay is pretty good by itself but the graphics haven't aged super well: I suggest Better heads and Better Bodies at the very least because the original character models were seriously ass.  Also Morrowind Graphics Extender along with some decent texture packs.  The stock world textures look fine IMO, but can't hurt to make it look a little better.
Title: Re: Skyrim
Post by: Saddam Hussein on February 19, 2013, 03:33:43 PM
I am twelve and how do I mod game?
Title: Re: Skyrim
Post by: Particle Person on February 19, 2013, 03:36:43 PM
Attention people of FES.  I have decided to buy Morrowind through Steam, as I have never played it before.  Is this a good decision?

Perhaps the best you've ever made.
Title: Re: Skyrim
Post by: Nomad on February 19, 2013, 03:40:02 PM
I am twelve and how do I mod game?

Well you could just google those things I mentioned, but also http://morrowind.nexusmods.com/ (http://morrowind.nexusmods.com/)

Pretty much all you ever need to do for Morrowind is extract the mods to your "data" folder in the game folder and you're good to go.
Title: Re: Skyrim
Post by: Particle Person on February 19, 2013, 03:47:42 PM
Morrowind has one of the most fanatical modding communities of any game, and properly modded the game looks, in many ways, better than some modern titles. When I get home in a few hours I'm going to take and post a few screenshots with my modded setup. I've been tinkering with my collection of mods for about a decade, so it's essentially perfect perfection. New mods are being released all the time, though. I'll also write a quick guide explaining MGE installation, or at least find a good one.
Title: Re: Skyrim
Post by: Saddam Hussein on February 19, 2013, 03:59:03 PM
I appreciate that.  I don't know if there's any process or screening with the mods that get posted on that website, but I'm usually a bit wary of downloading homemade stuff that strangers on the Internet provide.
Title: Re: Skyrim
Post by: Particle Person on February 19, 2013, 04:11:12 PM
I've never heard of anybody including malicious software with a mod, or anything like that. If that did happen they would be discovered almost immediately, and a site as well run as the Nexus would remove the file. The Nexus (http://morrowind.nexusmods.com/mods/top/) and Planet Elder Scrolls (http://planetelderscrolls.gamespy.com/fms/TopRated.php?content=mods) are the two best and largest sites for Elder Scrolls mods. I recommend starting with the most downloaded mods of all time, which I've conveniently linked to, instead of trying to trawl through all of the new content.
Title: Re: Skyrim
Post by: Saddam Hussein on February 19, 2013, 05:48:35 PM
Okay, so what's all this talk about data folders and game folders?
Title: Re: Skyrim
Post by: Nomad on February 19, 2013, 06:45:48 PM
To make it arguably easier you can probably just use The Nexus's Mod Manager (http://sourceforge.net/p/nexusmodmanager/home/Home/) for Morrowind and it should do all the mod installation for you.  It works with all the other similar engine games from bethesda as well (Morrowind, Oblivion, Skyrim, Fallout 3, New Vegas).
Title: Re: Skyrim
Post by: Particle Person on February 19, 2013, 08:01:09 PM
The Data Files folder is where you'll dump most mod files (it's located at Steam/steamapps/common/Morrowind/DataFiles by default). Most mods come in a package with folders named "textures", "meshes", "sounds". etc. It depends on what the mod adds or changes. It will also usually include an .esp file. All of those things need to be put into Data Files. You'll be asked if you want to merge folders, and the answer is always a hearty yes. That's really all you have to do for basic mods. I've never tried any mod managers.
Title: Re: Skyrim
Post by: Saddam Hussein on February 19, 2013, 08:18:40 PM
I shall take this information under consideration.
Title: Re: Skyrim
Post by: Nomad on February 19, 2013, 09:53:32 PM
Yeah Morrowind is super easy to add mods for, the mod managers aren't really necessary.  A third party launcher is probably a good idea though, if you end up with a lot of mods because the game's launcher doesn't let you set mod priority.  That Nexus Mod Manager has one built in and is basically the same thing as the stand alone (http://morrowind.nexusmods.com/mods/26260) ESP/ESM manager that you'd use otherwise.
Title: Re: Skyrim
Post by: Blanko on February 19, 2013, 11:58:37 PM
Protip: Don't get any gameplay changing mods on your first playthrough.

In fact, I would just advise you to get MGE and roll with it.
Title: Re: Skyrim
Post by: Ocius on February 20, 2013, 12:01:30 AM
I am twelve and how do I mod game?

Alter the source code.
Title: Re: Skyrim
Post by: Nomad on February 20, 2013, 06:27:56 AM
Protip: Don't get any gameplay changing mods on your first playthrough.

In fact, I would just advise you to get MGE and roll with it.

Really this, except I still suggest Better Heads and Better Bodies as well at least.
Title: Re: Skyrim
Post by: Supertails on February 20, 2013, 06:41:20 AM
When I get home in a few hours I'm going to take and post a few screenshots with my modded setup.

You filthy liar. I was waiting. >:[
Title: Re: Skyrim
Post by: Particle Person on February 20, 2013, 07:08:05 AM
When I get home in a few hours I'm going to take and post a few screenshots with my modded setup.

You filthy liar. I was waiting. >:[

I got distracted and installed Skywind, which is really cool, even in its very unfinished state. People are porting the world and assets from Morrowind to the Skyrim engine, basically. Screenshots are still incoming.
Title: Re: Skyrim
Post by: Supertails on February 20, 2013, 07:20:35 AM
Unless you've literally been taking screenshots ever since you got home, you are still a filthy liar. Maybe not filthy, but a liar nonetheless.
Title: Re: Skyrim
Post by: Mugthulhu on February 20, 2013, 10:41:54 AM
Once you get the Shadow Warrior perk, Bimmy and Jimmy defeats you.
Title: Re: Skyrim
Post by: Saddam Hussein on February 20, 2013, 11:04:58 AM
The Data Files folder is where you'll dump most mod files (it's located at Steam/steamapps/common/Morrowind/DataFiles by default). Most mods come in a package with folders named "textures", "meshes", "sounds". etc. It depends on what the mod adds or changes. It will also usually include an .esp file. All of those things need to be put into Data Files. You'll be asked if you want to merge folders, and the answer is always a hearty yes. That's really all you have to do for basic mods. I've never tried any mod managers.

So do I just drag the folder that contains the mod into the Data Files folder?  I tried that and it didn't seem to work.
Title: Re: Skyrim
Post by: Blanko on February 20, 2013, 11:12:49 AM
Make sure it's enabled in the game launcher.
Title: Re: Skyrim
Post by: Mugthulhu on February 20, 2013, 11:16:18 AM
The .esm/.esp or whatever needs to be directly in the Data folder. Not in it's own subfolder.
Also, most mods comes with instructions on how to install them. Check for a readme or something.
Title: Re: Skyrim
Post by: Saddam Hussein on February 20, 2013, 05:40:43 PM
Okay, now I've got it.  Great.  But why do the mods come with all these folders if the .esm/.esp file is all I need to add?
Title: Re: Skyrim
Post by: Rushy on February 20, 2013, 05:58:13 PM
Those are the bonus trojans.
Title: Re: Skyrim
Post by: Saddam Hussein on February 20, 2013, 06:31:45 PM
Ohohohohohoho
Title: Re: Skyrim
Post by: Particle Person on February 20, 2013, 08:53:06 PM
Okay, now I've got it.  Great.  But why do the mods come with all these folders if the .esm/.esp file is all I need to add?

You need to put all of those other folders into the Data Files folder as well.
Title: Re: Skyrim
Post by: Mugthulhu on February 20, 2013, 09:11:25 PM
Okay, now I've got it.  Great.  But why do the mods come with all these folders if the .esm/.esp file is all I need to add?
The .esm is the mod file, while the folders usually contain stuff like sounds, textures, meshes and stuff like that as well as other kinds of data which the mod uses.
Title: Re: Skyrim
Post by: Blanko on February 20, 2013, 11:30:54 PM
Okay, now I've got it.  Great.  But why do the mods come with all these folders if the .esm/.esp file is all I need to add?

ITT: Saddam cannot into computars

The actual data of the mod is in those other folders. The .esp just determines how that data is used, changes values, executes scripts etc. It's like an .exe file, but you know, in TES.
Title: Re: Skyrim
Post by: Nomad on February 21, 2013, 06:14:22 AM
It's more like a DLL.  But Saddam probably doesn't know what they do either.
Title: Re: Skyrim
Post by: Saddam Hussein on February 21, 2013, 06:56:14 AM
I don't know what any of this tomfoolery does.
Title: Re: Skyrim
Post by: Mugthulhu on February 21, 2013, 07:43:55 AM
Then I suggest that you find out what it does.
Title: Re: Skyrim
Post by: Dr.Nor on February 21, 2013, 07:51:28 AM
I know what this tomfoolery does.
Title: Re: Skyrim
Post by: Particle Person on February 21, 2013, 09:26:29 AM
(http://i1201.photobucket.com/albums/bb342/Alexandur/MGEScreenshot008_zps7d6415b5.png)

View of Vivec from the pier. One of the coolest cities in fiction.

(http://i1201.photobucket.com/albums/bb342/Alexandur/MGEScreenshot011_zps3556e9bf.png)

"Why walk, when you can ride?"

(http://i1201.photobucket.com/albums/bb342/Alexandur/MGEScreenshot003_zpsbcef2000.png)

MGE has some beautiful water shaders.

(http://i1201.photobucket.com/albums/bb342/Alexandur/MGEScreenshot001_zps2cd1b39a.png)

I keep my view distance low to preserve the foggy and mysterious atmosphere of the unmodded game.

(http://i1201.photobucket.com/albums/bb342/Alexandur/MGEScreenshot016_zps3375d8df.png)

Solstheim. Skyrim's latest expansion takes place here.

Title: Re: Skyrim
Post by: Nomad on February 21, 2013, 01:10:51 PM
Vivec is probably one of the coolest looking cities I've seen in a game, but is also the most fucking irritating and confusing to get around in.
Title: Re: Skyrim
Post by: Saddam Hussein on February 21, 2013, 02:17:54 PM
We should invade and put all those Dark Elves to the blade.
Title: Re: Skyrim
Post by: Particle Person on February 21, 2013, 02:22:38 PM
You should fuck off and die. Vvardenfell, as well as much of the mainland, has already been ruined by the eruption of Red Mountain and the invasion of those moronic lizards.
Title: Re: Skyrim
Post by: Saddam Hussein on February 21, 2013, 02:41:40 PM
The Aldmeri Dominion will destroy them and conquer all of Tamriel.
Title: Re: Skyrim
Post by: Blanko on February 23, 2013, 05:19:45 AM
Truly, mods are the savior of Skyrim:

(Skyrim) Crimes Against Nature (http://#ws)
Title: Re: Skyrim
Post by: Saddam Hussein on February 23, 2013, 06:56:59 AM
...the fuck?
Title: Re: Skyrim
Post by: Nomad on February 23, 2013, 08:00:13 AM
I like the little cat jockeys
Title: Re: Skyrim
Post by: Rushy on February 23, 2013, 11:23:16 AM
The annoying black man in Whiterun says nothing but Obama sound bites. I approve.
Title: Re: Skyrim
Post by: OrbisNonSufficit on February 23, 2013, 01:11:36 PM
I havent laughed that hard in quite some time.
Title: Re: Skyrim
Post by: Crudblud on February 23, 2013, 11:45:07 PM
The Shaggs song is what really elevates it to another level.
Title: Re: Skyrim
Post by: Saddam Hussein on February 26, 2013, 11:11:48 AM
Morrowind is a tricky game to really get the hang of.  It's pretty jarring after Oblivion and Skyrim.
Title: Re: Skyrim
Post by: OrbisNonSufficit on February 26, 2013, 11:31:00 AM
Morrowind is a tricky game to really get the hang of.  It's pretty jarring after Oblivion and Skyrim.

I have found that time traveling is indeed jarring. 
Title: Re: Skyrim
Post by: Saddam Hussein on February 26, 2013, 11:35:38 AM
That was neither clever nor funny.
Title: Re: Skyrim
Post by: Mugthulhu on February 26, 2013, 11:43:02 AM
Morrowind is a tricky game to really get the hang of.  It's pretty jarring after Oblivion and Skyrim.
That's because it wasn't made for people like these:
(http://oi54.tinypic.com/j7c4mr.jpg)
Title: Re: Skyrim
Post by: Nomad on February 26, 2013, 11:48:44 AM
I played it before the sequels and I'd still say it was jarring to get the hang of.  I still hate the fact that running depletes stamina, so until you get your athletics up it's such a pain in the ass going anywhere.
Title: Re: Skyrim
Post by: Saddam Hussein on February 26, 2013, 03:29:36 PM
Morrowind is a tricky game to really get the hang of.  It's pretty jarring after Oblivion and Skyrim.
That's because it wasn't made for people like these:
(http://oi54.tinypic.com/j7c4mr.jpg)

No kidding.  Apparently it was made for people like these:

(http://oi55.tinypic.com/1rolsg.jpg)
Title: Re: Skyrim
Post by: Blanko on February 26, 2013, 03:35:23 PM
I played it before the sequels and I'd still say it was jarring to get the hang of.  I still hate the fact that running depletes stamina, so until you get your athletics up it's such a pain in the ass going anywhere.

Fun fact: even the shittiest stamina regen enchantment will completely negate the depletion from running.
Title: Re: Skyrim
Post by: Nomad on February 26, 2013, 04:16:14 PM
Blanko I'm gonna enchant your dick with stamina regen.

No, I don't know what I mean by that.
Title: Re: Skyrim
Post by: Blanko on February 26, 2013, 04:39:19 PM
You're gonna increase my virility?
Title: Re: Skyrim
Post by: Nomad on February 26, 2013, 04:43:45 PM
I guess so. 
Title: Re: Skyrim
Post by: Saddam Hussein on February 26, 2013, 06:38:15 PM
I expected to be challenged on my crack at Morrowind.  Challenge me!
Title: Re: Skyrim
Post by: Blanko on February 26, 2013, 06:40:07 PM
Wait, was that image of D&D players supposed to be insulting?
Title: Re: Skyrim
Post by: Particle Person on February 26, 2013, 06:42:00 PM
I expected to be challenged on my crack at Morrowind.  Challenge me!

Wander onto Red Mountain and try to survive.
Title: Re: Skyrim
Post by: Saddam Hussein on February 26, 2013, 07:44:39 PM
Wait, was that image of D&D players supposed to be insulting?

Indeed.  All Morrowind fans are fat D&D nerds.
Title: Re: Skyrim
Post by: Nomad on February 26, 2013, 10:18:17 PM
"fat" wasn't anywhere near the first word that came to mind when I saw that image.  I just saw a bunch of guys having fun with a tabletop game.  That's not insulting, and if you were trying to be insulting you failed miserably.  Which is pretty par for the course for you.
Title: Re: Skyrim
Post by: OrbisNonSufficit on February 27, 2013, 04:31:17 PM
That was neither clever nor funny.

It was not meant to be funny, nor did I think it was particularly clever.  Its the same for my Dad when he tries to go back and drive cars from when he was young.  Its more work, its less refined, and its much more jarring.  Its akin to time traveling, exploring what it used to be like. 

Now you can come back and say that you knew what i meant, but I would argue that saying "it wasn't funny" is a clear indication that you did not understand i was being serious.  Playing with old toys, eating old food, reading old books, these are what many would call tools to time travel.  The experience can be quite jarring when compared to today's standards.

As for the clever bit, its hardly an original idea to call experiencing older things "time traveling,"  i have heard it many times before and would not think of claiming it to be original.
Title: Re: Skyrim
Post by: Saddam Hussein on February 27, 2013, 05:25:33 PM
No, I didn't know what you meant.  I thought you were making a dumb joke based on me saying "after" Oblivion and Skyrim.  My apologies.
Title: Re: Skyrim
Post by: OrbisNonSufficit on February 27, 2013, 05:39:41 PM
No, I didn't know what you meant.  I thought you were making a dumb joke based on me saying "after" Oblivion and Skyrim.  My apologies.

No worries.
Title: Re: Skyrim
Post by: Blanko on February 27, 2013, 07:21:14 PM
Saddam is so gullible.
Title: Re: Skyrim
Post by: Saddam Hussein on February 28, 2013, 06:34:55 PM
Anyway, as my attempt to annoy Blanko was intercepted by Nomad, I'll be serious.  The picture I posted wasn't meant to be an insult, but a rebuttal to what Mugsy implied with his picture.  And not just Mugsy.  This seems to be the dominant position of the online fan community - basically, that Morrowind was a game for adults, for the true gamers, and ever since then the series has been getting "dumbed down" for kids and "casual gamers."  That was a big part of the reason why I got the game.  But now that I've been playing it for a while...I don't think I agree.
Title: Re: Skyrim
Post by: Blanko on February 28, 2013, 06:45:41 PM
And...?
Title: Re: Skyrim
Post by: Particle Person on February 28, 2013, 06:54:39 PM
Anyway, as my attempt to annoy Blanko was intercepted by Nomad, I'll be serious.  The picture I posted wasn't meant to be an insult, but a rebuttal to what Mugsy implied with his picture.  And not just Mugsy.  This seems to be the dominant position of the online fan community - basically, that Morrowind was a game for adults, for the true gamers, and ever since then the series has been getting "dumbed down" for kids and "casual gamers."  That was a big part of the reason why I got the game.  But now that I've been playing it for a while...I don't think I agree.

Why do you disagree?
Title: Re: Skyrim
Post by: Nomad on February 28, 2013, 07:29:10 PM
Anyway, as my attempt to annoy Blanko was intercepted by Nomad, I'll be serious.  The picture I posted wasn't meant to be an insult, but a rebuttal to what Mugsy implied with his picture.  And not just Mugsy.  This seems to be the dominant position of the online fan community - basically, that Morrowind was a game for adults, for the true gamers, and ever since then the series has been getting "dumbed down" for kids and "casual gamers."  That was a big part of the reason why I got the game.  But now that I've been playing it for a while...I don't think I agree.

BUUUUUUUURN THE HERETIC
Title: Re: Skyrim
Post by: Vindictus on March 01, 2013, 01:11:59 PM
This seems to be the dominant position of the online fan community - basically, that Morrowind was a game for adults, for the true gamers, and ever since then the series has been getting "dumbed down" for kids and "casual gamers."

I played Morrowind on my friends Xbox when we were 12 and we loved it.
Title: Re: Skyrim
Post by: Saddam Hussein on March 03, 2013, 06:22:42 PM
Hmm.  I had meant to add another paragraph to that post before submitting it.  I must have forgotten I wasn't done with it.  Anyway, my issue with Morrowind is basically that it's way too complex and convoluted to play smoothly.  Keeping track of all those skills.  The way the dialogue is wall after wall of text.  Trying to figure out where you're supposed to be going and what you're supposed to be doing with that crappy journal.  These kinds of things aren't particularly difficult to deal with in and of themselves - meaning that there's no real sense of pride or accomplishment when I make progress - but they're time-consuming and frustrating, and they feel too much like busy work.  It really does seem like I'm playing a tabletop RPG instead of an actual video game.

I don't know, maybe I'm just not used to it yet.  I paid money for the game, might as well keep playing.
Title: Re: Skyrim
Post by: Blanko on March 03, 2013, 06:25:25 PM
So, what you're saying is, you want video games to hold your hand.
Title: Re: Skyrim
Post by: Saddam Hussein on March 03, 2013, 06:56:42 PM
No, I'm saying that video games shouldn't be this complicated.  Or they should at least have better interfaces to help keep track of it all.
Title: Re: Skyrim
Post by: Particle Person on March 03, 2013, 07:07:54 PM
Hmm.  I had meant to add another paragraph to that post before submitting it.  I must have forgotten I wasn't done with it.  Anyway, my issue with Morrowind is basically that it's way too complex and convoluted to play smoothly.  Keeping track of all those skills.  The way the dialogue is wall after wall of text.  Trying to figure out where you're supposed to be going and what you're supposed to be doing with that crappy journal.  These kinds of things aren't particularly difficult to deal with in and of themselves - meaning that there's no real sense of pride or accomplishment when I make progress - but they're time-consuming and frustrating, and they feel too much like busy work.  It really does seem like I'm playing a tabletop RPG instead of an actual video game.

I don't know, maybe I'm just not used to it yet.  I paid money for the game, might as well keep playing.

Sounds like your problem is primarily with numbers and reading. Why is it so difficult to "keep track of" (hint: you don't really need to do that) skills in this game, but not Oblivion, for example? They only number six fewer in Oblivion. There are only like five in Skyrim, so I can see why that would be easy. You really just need to be familiar with your 10 major and minor skills. The dialogue is, for the most part, very well written. So cherish those walls of text. I admit, the journal does kind of suck. There's a way to search by key word or topic in the journal's "options" panel that makes things much easier. As for where you should be going, that's entirely up to you. If you want to pursue the main quest, there are instructions to Cosades' house in your inventory. Give me some specific examples.
Title: Re: Skyrim
Post by: Blanko on March 03, 2013, 07:11:34 PM
Morrowind is barely complicated at all for a CRPG. It just sounds to me like Saddam is incredibly new to video games or has only been playing on consoles for his whole life.
Title: Re: Skyrim
Post by: Nomad on March 03, 2013, 07:15:43 PM
Oh yeah, I forgot about the crappy journal.  There's mods to fix that too.
Title: Re: Skyrim
Post by: Saddam Hussein on March 04, 2013, 07:51:46 AM
Morrowind is barely complicated at all for a CRPG. It just sounds to me like Saddam is incredibly new to video games or has only been playing on consoles for his whole life.

Incorrect on both counts, fuck off.COPYRIGHT STEVE MCDIPSHIT 2012
Title: Re: Skyrim
Post by: Mugthulhu on March 04, 2013, 10:46:57 AM
I wouldn't say Morrowind is overly complicated. There's just a lot of stuff it doesn't do for you like the sequels does. Which for example magically makes you know exactly where you're supposed to go instead of just giving you rough directions so that you have to look around for a while. It's more realistic. But there's also more boring work you have to do.
Title: Re: Skyrim
Post by: Crudblud on March 04, 2013, 11:08:19 AM
I thought Saddam's problem would be the awkwardly handled combination of real time combat and dice rolling.
Title: Re: Skyrim
Post by: Mugthulhu on March 04, 2013, 11:15:49 AM
I do hate that shit.
Title: Re: Skyrim
Post by: Saddam Hussein on March 04, 2013, 11:46:28 AM
The combat is pretty retarded too.
Title: Re: Skyrim
Post by: Blanko on March 04, 2013, 11:48:01 AM
That's a staple for TES. At least Morrowind didn't have any delusions about being skill-based.
Title: Re: Skyrim
Post by: Nomad on March 04, 2013, 01:01:28 PM
Yeah that's one of the issues I had with Morrowind too.  While it makes sense skillwise it doesn't make sense in any other capacity that when you see yourself connect your weapon with an enemy that you can still somehow "miss" the strike.  Also I hate that fucking saltshaker sound.

But again, there's mods and workarounds for that.
Title: Re: Skyrim
Post by: Particle Person on March 04, 2013, 01:31:14 PM
Yeah that's one of the issues I had with Morrowind too.  While it makes sense skillwise it doesn't make sense in any other capacity that when you see yourself connect your weapon with an enemy that you can still somehow "miss" the strike.  Also I hate that fucking saltshaker sound.

But again, there's mods and workarounds for that.

It also doesn't make any sense that you're just a sliding smiley face in Rogue, but such is the way of video games. Each time you miss your character is fumbling with the weapon due to inexperience, your opponent is sidestepping, or you're simply swinging wide. You have to use your...

(http://garthbox.files.wordpress.com/2012/12/spongebob_imagination_by_kssael_display.jpg?w=628)
Title: Re: Skyrim
Post by: Nomad on March 04, 2013, 01:42:31 PM
Imagination is what tabletop RPGs are for.  When I'm playing vidyagames I'm letting the computer do the imagining for me.  It just doesn't help when the imagined world isn't very immersive
Title: Re: Skyrim
Post by: Saddam Hussein on March 04, 2013, 08:30:25 PM
I really don't get this whole Morag Tong thing.  Murder is illegal, but if you hire them to do it, it's suddenly perfectly legal, because...?
Title: Re: Skyrim
Post by: Mugthulhu on March 04, 2013, 08:51:48 PM
Because lore.
Title: Re: Skyrim
Post by: Nomad on March 04, 2013, 08:57:19 PM
It's not entirely legal, just that the Morang Tong has certain influence in Morrowind.  It's not just a get out of jail free card, you have to demonstrate that you are fulfilling a contract to "get away with murder."  It's like having a license to kill.
Title: Re: Skyrim
Post by: Particle Person on March 04, 2013, 10:58:14 PM
Morag Tong writs of execution are actually perfectly legal under Vvardenfell law. The guild serves to prevent a full on war between the Great Houses, by acting as a medium through which the Houses can battle more subtly.
Title: Re: Skyrim
Post by: Saddam Hussein on March 05, 2013, 04:59:25 AM
So why not hire them to wipe out an entire House?
Title: Re: Skyrim
Post by: Nomad on March 05, 2013, 05:53:04 AM
They're not stupid.
Title: Re: Skyrim
Post by: Mugthulhu on March 05, 2013, 06:18:30 AM
They killed an Emperor once though.
Title: Re: Skyrim
Post by: Saddam Hussein on March 05, 2013, 06:53:44 AM
They're not stupid.

That's not an answer.
Title: Re: Skyrim
Post by: Particle Person on March 05, 2013, 08:28:46 AM
So why not hire them to wipe out an entire House?

Why not purchase hundreds of individual writs for every important House member and their potential successors? Probably because that much wealth doesn't exist in all of Tamriel. Besides, the Morag Tong respects neutrality, and probably wouldn't do something that would hurt their business like that.
Title: Re: Skyrim
Post by: Saddam Hussein on March 05, 2013, 09:01:31 AM
It's still ridiculous.  I might understand if it was only for inter-House disputes, but it's not.  Anyone can hire the Morag Tong and order them to kill anyone they want.  I can just picture the scene:

"Hey, you!  Sign over your house and all your possessions to me, right now!"

"What?  No!"

"If you don't, I'll get the Morag Tong to kill you!"

"Oh, shit!  Okay, here you go!"
Title: Re: Skyrim
Post by: Particle Person on March 05, 2013, 03:23:53 PM
Yes, there are actually members of the guild who express the opinion that their services are sometimes bought too casually, by nobles with too much money and too little sense.
Title: Re: Skyrim
Post by: Saddam Hussein on March 05, 2013, 03:26:05 PM
So even the game acknowledges that it's stupid?  Wow.
Title: Re: Skyrim
Post by: Particle Person on March 05, 2013, 04:51:08 PM
People with a lot of money can do silly things. That little bit of stupidity is present in our world and in Mundus.
Title: Re: Skyrim
Post by: Saddam Hussein on March 05, 2013, 05:06:00 PM
You seem awfully eager to defend the Tong, Dunmer.  How interesting.
Title: Re: Skyrim
Post by: Particle Person on March 05, 2013, 05:25:19 PM
Of course. This may be difficult for a dumb outlander like you to understand, but the Morag tong (not to be confused with the Commona Tong, they're just thugs) is highly respected in Dunmeri culture.
Title: Re: Skyrim
Post by: Saddam Hussein on March 05, 2013, 05:29:48 PM
Yeah, well, they've been wiped out by the time Skyrim rolls around.  So there.
Title: Re: Skyrim
Post by: Nomad on March 05, 2013, 08:01:44 PM
Yeah, the Dark Brotherhood of Skyrim pales in comparison to its predecessors.
Title: Re: Skyrim
Post by: Saddam Hussein on March 05, 2013, 08:10:16 PM
Irrelephant to the fact that the Morag Tong is gone.  That guy who joins the Thieves Guild baws about it.
Title: Re: Skyrim
Post by: Particle Person on March 05, 2013, 08:12:49 PM
The Morag Tong will rise again.
Title: Re: Skyrim
Post by: Nomad on March 05, 2013, 10:42:51 PM
Irrelephant to the fact that the Morag Tong is gone.

No.  The Dark Brotherhood is the spiritual successor to the Morang Tong, expanded into Cyrodiil and eventually Skyrim.
Title: Re: Skyrim
Post by: Mugthulhu on March 06, 2013, 02:09:13 AM
SPOILER ALERT

You encounter a group of Morag Tong assassins in Dragonborn. So I guess they're not entirely wiped out.
Title: Re: Skyrim
Post by: Crudblud on March 06, 2013, 05:42:04 AM
SPOILER ALERT

You encounter a group of Morag Tong assassins in Dragonborn. So I guess they're not entirely wiped out.
If you pickpocket them do they send hired thugs after you?
Title: Re: Skyrim
Post by: Saddam Hussein on March 06, 2013, 05:56:30 AM
Irrelephant to the fact that the Morag Tong is gone.

No.  The Dark Brotherhood is the spiritual successor to the Morang Tong, expanded into Cyrodiil and eventually Skyrim.

I know, but nevertheless, irrelephant to my original point.
Title: Re: Skyrim
Post by: Mugthulhu on March 06, 2013, 06:18:28 AM
SPOILER ALERT

You encounter a group of Morag Tong assassins in Dragonborn. So I guess they're not entirely wiped out.
If you pickpocket them do they send hired thugs after you?
No idea. Probably.
Title: Re: Skyrim
Post by: Saddam Hussein on March 07, 2013, 07:45:44 AM
If everyone just lived under the code of Malacath no one would have problems.

A noble sentiment indeed.
Title: Re: Skyrim
Post by: JackASCII on March 07, 2013, 08:43:52 AM
If everyone just lived under the code of Malacath no one would have problems.

Amen, brutha Orsimer
Title: Re: Skyrim
Post by: Saddam Hussein on March 07, 2013, 09:00:38 AM
Your chieftains suck at fistfights.
Title: Re: Skyrim
Post by: Mugthulhu on March 07, 2013, 09:45:26 AM
Your chieftains suck at fistfights.
And they do nothing but sit on their chair all day. Ah well, who am I to talk.
Title: Re: Skyrim
Post by: JackASCII on March 11, 2013, 07:50:28 AM
Your chieftains suck at fistfights.
Everyone else in the game sucks at fistfights. What's your point?
Title: Re: Skyrim
Post by: Saddam Hussein on March 11, 2013, 07:57:41 AM
Your chieftains suck at fistfights.
Everyone else in the game sucks at fistfights. What's your point?

Not me.
Title: Re: Skyrim
Post by: JackASCII on March 11, 2013, 08:01:06 AM
Your chieftains suck at fistfights.
Everyone else in the game sucks at fistfights. What's your point?

Not me.

Are you confusing fistfights with fistfucks?

Still every npc sucks at fistfights.
Title: Re: Skyrim
Post by: Supertails on March 13, 2013, 03:11:33 AM
Apparently there is a mod in the works to make all the world outside of Skyrim playable.

Quoted from Kotaku commenter -Silver-:

"For those of you interested in new provinces outside of Skyrim, there's a huge collaboration of modders working under the banner of "Beyond Skyrim" to create a huge open world space of Tamriel, and fill it with 100% lore accurate geographic regions, cities, and quests.

Morrowind has a team. High Rock, Hammerfell, Elsweyr, Cyrodiil, and Valenwood do too. The map is to Skyrim's scale (so monolithic), and completely open. So you could travel by foot, horse, or sea, from the South West of Valenwood all the way to the North Eastern tip of Morrowind's Telvanni islands without a single loading screen. You can see the heightmap in the attached image, and for those of you who don't know Tamriel very well, Skyrim is at the very top center: http://www.tes.altervista.org/mappagigante.jpg (http://www.tes.altervista.org/mappagigante.jpg)

Check out the forums here if you want to lurk - plenty of WIP screenshots, concept art, and discussion: http://www.darkcreations.org/forums/forum/119-beyond-skyrim/ (http://www.darkcreations.org/forums/forum/119-beyond-skyrim/)"
Title: Re: Skyrim
Post by: Lorddave on March 13, 2013, 03:33:36 AM
I can't imagine the engine being able to support that kind of mod.
Title: Re: Skyrim
Post by: Blanko on March 13, 2013, 05:08:39 AM
I can't imagine the engine being able to support that kind of mod.

Why not?  ???
Title: Re: Skyrim
Post by: Nomad on March 13, 2013, 06:36:23 AM
All of the landmass is already there (or at least Morrowind and Cyrodiil anyway), just needs to be populated.
Title: Re: Skyrim
Post by: Blanko on March 13, 2013, 07:00:36 AM
All of the landmass is already there (or at least Morrowind and Cyrodiil anyway), just needs to be populated.

Sure, there's a heightmap with extremely low LOD. It doesn't exactly qualify as "all the landmass" and the modders will most likely have to redo it anyway.

That being said, I don't really see why there would be an engine limitation concerning this mod, unless there's a hardcoded limit to map size, or something. But that would be super dumb.
Title: Re: Skyrim
Post by: Saddam Hussein on March 13, 2013, 09:09:48 AM
And they're even planning on adding new storylines and quests too.  I can't even fathom how much work all that is going to be.
Title: Re: Skyrim
Post by: Blanko on March 13, 2013, 09:28:12 AM
It'll never be finished. Just consider how long Tamriel Rebuilt has been worked on, and that's just one continent.
Title: Re: Skyrim
Post by: JackASCII on March 13, 2013, 09:30:06 AM
Anyone here ever played Elder Scrolls I:Arena?
Title: Re: Skyrim
Post by: Saddam Hussein on March 13, 2013, 11:39:16 AM
http://www.darkcreations.org/forums/forum/23-the-inn/ (http://www.darkcreations.org/forums/forum/23-the-inn/)

What the fuck?
Title: Re: Skyrim
Post by: JackASCII on March 13, 2013, 11:50:10 AM
Online roleplay I take it? Meh.

I prefer the Sims LARP .
Title: Re: Skyrim
Post by: Mugthulhu on March 13, 2013, 12:00:15 PM
I can't imagine the engine being able to support that kind of mod.
Not on consoles perhaps. But on PC, it most certainly could.
Title: Re: Skyrim
Post by: Nomad on March 13, 2013, 12:19:56 PM
Anyone here ever played Elder Scrolls I:Arena?

I do have it somewhere but I haven't been able to get it to work.  It's free so there's not a lot of excuse for not getting it anyway.
Title: Re: Skyrim
Post by: Particle Person on March 14, 2013, 12:32:20 AM
Arena is much like Daggerfall, but less interesting. It's more of a pure dungeon crawler.
Title: Re: Skyrim
Post by: JackASCII on March 14, 2013, 11:20:56 AM
Anyone here ever played Elder Scrolls I:Arena?

I do have it somewhere but I haven't been able to get it to work.  It's free so there's not a lot of excuse for not getting it anyway.

I had to use Dosbox to run it. Having been a cognizant adult during the period when that was made I still find it hard to believe it was so cutting edge, but for the time period it was.
Title: Re: Skyrim
Post by: Lorddave on March 14, 2013, 02:17:46 PM
I can't imagine the engine being able to support that kind of mod.

Why not?  ???
Well, as I understand it, Skyrim keeps the NPCs going even if you aren't there.  Most of the time they're on a minor loop, but imagine if you had thousands of NPCs all being processed at once? 

Then you have texture memory.  While I'm sure Skyrim's engine breaks up the map into manageable chunks, it likely preloads the maps adjacent to your current map.  So if that map uses a different texture set than skyrim, it would, it would need to load up a different texture set, which takes video ram and processing time.

Unless you set a lot of gates for map loads, I have doubts the engine can deal with such a large, open area.
Title: Re: Skyrim
Post by: Nomad on March 14, 2013, 05:51:40 PM
Fairly sure that Skyrim only worries about NPCs if you are in the same region and/or if you've been in that particular area in the last couple game-days.
Title: Re: Skyrim
Post by: Blanko on March 14, 2013, 06:16:02 PM
So, I started a new game in Morrowind. Spent 15 hours establishing a source of income and doing a shitton of training and enchanting with it (not abusing potions). I'm pretty much invincible at this point. I guess it's time to start doing quests.

this game is so fucking good
Title: Re: Skyrim
Post by: Saddam Hussein on March 14, 2013, 06:26:59 PM
Leveling up speech is hard.  Everyone hates me. :(
Title: Re: Skyrim
Post by: Supertails on March 14, 2013, 07:13:27 PM
So, I started a new game in Morrowind. Spent 15 hours establishing a source of income and doing a shitton of training and enchanting with it (not abusing potions). I'm pretty much invincible at this point. I guess it's time to start doing quests.

this game is so fucking good

Why would you want to go through the game invincible?
Title: Re: Skyrim
Post by: Blanko on March 14, 2013, 07:40:40 PM
So, I started a new game in Morrowind. Spent 15 hours establishing a source of income and doing a shitton of training and enchanting with it (not abusing potions). I'm pretty much invincible at this point. I guess it's time to start doing quests.

this game is so fucking good

Why would you want to go through the game invincible?

Because Morrowind isn't skill-based enough to warrant gimping yourself for the sake of challenge. Hell, it's a game that you can break in so many ways that it would be a shame to not take advantage of it, especially since I've already cleared the quest content once. Stuff like figuring out how to make constant effect enchantments at base stats by making your own soul gems from summoned Golden Saints and using 1-second custom buffs, or maximizing your attribute leveling potential by using fortify skill buffs on trainers is what makes the game fun. It's stuff that you simply can't do in Oblivion or Skyrim.

Plus it's just a fun way to wind down since all I've been playing in the past few months is Dark Souls, which is the opposite in that it does warrant gimping yourself for the sake of challenge (in fact, I did a level 1 run just a couple days ago).
Title: Re: Skyrim
Post by: Saddam Hussein on March 14, 2013, 08:18:11 PM
So, what you're saying is, you want video games to hold your hand.
Title: Re: Skyrim
Post by: Blanko on March 14, 2013, 08:20:20 PM
So, what you're saying is, you want video games to hold your hand.

No, that's not what I said at all.
Title: Re: Skyrim
Post by: Crudblud on March 14, 2013, 09:07:50 PM
Saddam does not get it.
Title: Re: Skyrim
Post by: Saddam Hussein on March 14, 2013, 10:17:49 PM
So, what you're saying is, you want video games to hold your hand.

No, that's not what I said at all.

A better reply would have been "Envy."
Title: Re: Skyrim
Post by: Mugthulhu on March 14, 2013, 10:47:56 PM
Saddam is a Goblin.
Title: Re: Skyrim
Post by: JackASCII on March 15, 2013, 12:28:12 PM
Saddam is a Goblin.

Not even an elegant worg riding one from Tolkein.
Title: Re: Skyrim
Post by: Saddam Hussein on March 20, 2013, 08:16:04 PM
I am a noble Breton, as I have previously stated.
Title: Re: Skyrim
Post by: Nomad on March 20, 2013, 08:27:53 PM
Of course, the most useless race.
Title: Re: Skyrim
Post by: Saddam Hussein on March 20, 2013, 08:39:08 PM
Be silent, Dunmer.
Title: Re: Skyrim
Post by: Nomad on March 20, 2013, 08:39:40 PM
Suck it, outlander.
Title: Re: Skyrim
Post by: Saddam Hussein on March 20, 2013, 08:41:12 PM
Outlander?  I was in character for TESO.  Are we talking about Morrowind now?
Title: Re: Skyrim
Post by: Nomad on March 20, 2013, 08:56:05 PM
All of you are outlanders to me.
Title: Re: Skyrim
Post by: Particle Person on March 20, 2013, 08:56:35 PM
If you're going to be a stupid Breton, then a Dunmer native to Morrowind is going to know you as an outlander no matter which game we're talking about.
Title: Re: Skyrim
Post by: Saddam Hussein on March 20, 2013, 09:11:25 PM
An outlander to Tamriel?
Title: Re: Skyrim
Post by: Particle Person on March 20, 2013, 09:27:17 PM
An outlander to Tamriel?

Do you know how to rif.org? I said a Dunmer native to Morrowind. Dunmer, being all cool and xenophobic, are wary of non-native Dunmer and other races no matter where in Tamriel they meet them.
Title: Re: Skyrim
Post by: Mugthulhu on March 20, 2013, 10:12:54 PM
Bretons aren't actually that useless.
Title: Re: Skyrim
Post by: Vindictus on March 20, 2013, 10:15:56 PM
Yeah, I thought they were actually pretty useful.
Title: Re: Skyrim
Post by: Mugthulhu on March 20, 2013, 10:17:45 PM
My current nightblade is a Breton.
Title: Re: Skyrim
Post by: Nomad on March 20, 2013, 10:52:28 PM
Shut up, I'm trying to insult Saddam here.  Frankly Imperials are probably the worst, they don't really have any benefits.  They can find slightly more gold laying around, big fucking deal.  You either make or pillage the best gear and items, realistically gold is practically useless.
Title: Re: Skyrim
Post by: Vindictus on March 21, 2013, 12:10:53 AM
Shut up, I'm trying to insult Saddam here.  Frankly Imperials are probably the worst, they don't really have any benefits.  They can find slightly more gold laying around, big fucking deal.  You either make or pillage the best gear and items, realistically gold is practically useless.

Racist.
Title: Re: Skyrim
Post by: Mugthulhu on March 21, 2013, 12:52:50 AM
Voice of the Emperor has saved my hide plenty of times.
Title: Re: Skyrim
Post by: Chris Spaghetti on March 21, 2013, 06:12:20 AM
Of course, the most useless race.

A silent poisoned arrow flies from the shadows and strikes you down. My Breton archer smugly sneaks away.
Title: Re: Skyrim
Post by: Saddam Hussein on March 21, 2013, 06:31:50 AM
An outlander to Tamriel?

Do you know how to rif.org? I said a Dunmer native to Morrowind. Dunmer, being all cool and xenophobic, are wary of non-native Dunmer and other races no matter where in Tamriel they meet them.

Of course, but calling someone an "outlander" when not in Morrowind would make no sense.  I'm not questioning the negative sentiment, merely the terminology.
Title: Re: Skyrim
Post by: JackASCII on March 21, 2013, 07:20:21 AM
Bretons are only slightly less obnoxious than the Aldmer.
Title: Re: Skyrim
Post by: Nomad on March 21, 2013, 01:00:40 PM
Of course, the most useless race.

A silent poisoned arrow flies from the shadows and strikes you down. My Breton archer smugly sneaks away.

Stop right there criminal scum!
Title: Re: Skyrim
Post by: JackASCII on March 21, 2013, 02:49:02 PM
Of course, the most useless race.

A silent poisoned arrow flies from the shadows and strikes you down. My Breton archer smugly sneaks away.

Stop right there criminal scum!

Bretons belong in the silver mines. Everyone knows that.
Title: Re: Skyrim
Post by: Saddam Hussein on March 21, 2013, 03:14:04 PM
Bretons, Reachmen, and Forsworn are not interchangeable terms.
Title: Re: Skyrim
Post by: Mugthulhu on March 21, 2013, 03:36:55 PM
Of course, the most useless race.

A silent poisoned arrow flies from the shadows and strikes you down. My Breton archer smugly sneaks away.
Did you aim for his knee?
Title: Re: Skyrim
Post by: Saddam Hussein on March 21, 2013, 04:03:29 PM
Of course, the most useless race.

A silent poisoned arrow flies from the shadows and strikes you down. My Breton archer smugly sneaks away.
Did you aim for his knee?

Not this shit again.
Title: Re: Skyrim
Post by: Vindictus on March 21, 2013, 04:43:24 PM
i use to this shit again, but then i took an arrow in the nee

haha
Title: Re: Skyrim
Post by: Mugthulhu on March 22, 2013, 01:32:53 AM
Annoying Saddam is so easy.
Title: Re: Skyrim
Post by: Vindictus on March 22, 2013, 02:08:07 AM
Annoying Saddam is so easy.

Don't tempt his wrath.
Title: Re: Skyrim
Post by: Saddam Hussein on March 22, 2013, 04:27:39 AM
Do not tempt me to bring here the entire Tunguska file.
Title: Re: Skyrim
Post by: JackASCII on March 22, 2013, 06:10:42 AM
Do not tempt me to bring here the entire Tunguska file.

What? Did somebody steal your sweetroll?
Title: Re: Skyrim
Post by: Chris Spaghetti on March 22, 2013, 06:21:24 AM
Of course, the most useless race.

A silent poisoned arrow flies from the shadows and strikes you down. My Breton archer smugly sneaks away.

Stop right there criminal scum!

Out of my way, guard. I'm the Jarl's thane.
Title: Re: Skyrim
Post by: Lorddave on March 22, 2013, 02:01:54 PM
A blade slides quickly across the guards throat as a mysterious figure, dressed in a black cloak, appears seemingly from the shadows.

"The dark brotherhood sends its regards."
Title: Re: Skyrim
Post by: Particle Person on March 22, 2013, 02:33:08 PM
particleperson69 gestures lewdly toward Chris and says "sup hotcakes wana cyber"
Title: Re: Skyrim
Post by: Saddam Hussein on March 22, 2013, 02:36:49 PM
Saddam rolls his eyes.  "This is retarded."
Title: Re: Skyrim
Post by: Genius on March 22, 2013, 03:28:51 PM
skyrim no immersion SKYRIM NO IMMERSION waaahhh
Title: Re: Skyrim
Post by: Saddam Hussein on March 22, 2013, 04:03:16 PM
skyrim no immersion SKYRIM NO IMMERSION waaahhh

what
Title: Re: Skyrim
Post by: Vindictus on March 22, 2013, 04:28:17 PM
He can't roleplay very well.
Title: Re: Skyrim
Post by: Saddam Hussein on April 22, 2013, 04:39:37 PM
In case anyone missed it, Bethesda has announced that they're done with making new content for Skyrim:

http://www.bethblog.com/2013/04/15/moving-to-our-next-adventure/ (http://www.bethblog.com/2013/04/15/moving-to-our-next-adventure/)

I'm very pleased by this, and I actually feel kind of embarrassed that the fan community's unanimous reaction seems to be retarded fanboy whining.  Skyrim was a great game, but it already has several hundred hours worth of content on it.  There's no need to add any more, especially when they can be working on another game instead.
Title: Re: Skyrim
Post by: Nomad on April 22, 2013, 04:49:50 PM
yeah, I don't see the big deal.  The hundreds of hours the base game has was more than worth it as it is.
Title: Re: Skyrim
Post by: Particle Person on April 22, 2013, 04:54:58 PM
The community is actually largely relieved, since modders can stop worrying about having to work around new expansions.
Title: Re: Skyrim
Post by: Vongeo on April 22, 2013, 06:16:15 PM
Why is this thread still active?
Title: Re: Skyrim
Post by: Nomad on April 22, 2013, 06:28:34 PM
Because Skyrim is a fantastic game.
Title: Re: Skyrim
Post by: cmdshft on April 22, 2013, 07:08:33 PM
SKYRIM SUX
Title: Re: Skyrim
Post by: Nomad on April 22, 2013, 07:13:42 PM
hara and blanko are the same person.  prove me wrong.
Title: Re: Skyrim
Post by: cmdshft on April 22, 2013, 07:17:28 PM
hara and blanko are the same person.  prove me wrong.

I'm more of a douche than blanko.

Therefore, not same person. I'm also better at everything.
Title: Re: Skyrim
Post by: Saddam Hussein on April 22, 2013, 07:25:54 PM
Why is this thread still active?

Talos commands it.

The community is actually largely relieved, since modders can stop worrying about having to work around new expansions.

Perhaps I should have been more specific.  The vocal fan community that posts most of the comments on news articles about video games had the unanimous reaction of retarded fanboy whining.
Title: Re: Skyrim
Post by: Vongeo on April 22, 2013, 07:37:35 PM
Because Skyrim is a fantastic game.
Ok. I just don't get to play it cuz my computer can't run nothing and consoles are at home.
Title: Re: Skyrim
Post by: Saddam Hussein on April 22, 2013, 08:29:27 PM
You Orcs are unimportant, anyway.  Skyrim is ruled by the Nords.
Title: Re: Skyrim
Post by: Mugthulhu on April 22, 2013, 08:30:11 PM
Because Skyrim is a fantastic game.
my computer can't run nothing
So it does run something then.
Title: Re: Skyrim
Post by: Mugthulhu on May 11, 2013, 07:59:02 AM
(http://oi40.tinypic.com/qs622r.jpg)

FFFFFUUUUUUU
Title: Re: Skyrim
Post by: Nomad on May 11, 2013, 08:15:02 AM
I think Steam does some summer sales.  I wonder if dragonborn DLC will go on sale.  if so, I'll finally get it and play the shit out of that game again.
Title: Re: Skyrim
Post by: Saddam Hussein on May 11, 2013, 08:43:47 AM
I am the Nerevarine.  Also:

http://www.neoseeker.com/forums/52479/t1701119-hypothetical-dovakhiin-vs-nerevarine-vs-champion-of-cyrodiil/ (http://www.neoseeker.com/forums/52479/t1701119-hypothetical-dovakhiin-vs-nerevarine-vs-champion-of-cyrodiil/)
Title: Re: Skyrim
Post by: Blanko on May 11, 2013, 09:09:56 AM
I'd say being an immortal Daedric prince would give Champion of Cyrodiil a pretty great advantage.
Title: Re: Skyrim
Post by: Saddam Hussein on May 11, 2013, 09:17:16 AM
The real question is who would win if we all fought.
Title: Re: Skyrim
Post by: Mugthulhu on May 11, 2013, 09:25:36 AM
I would.
Title: Re: Skyrim
Post by: Blanko on May 11, 2013, 09:36:33 AM
Probably Franklin. He can crush a man with his weight alone.
Title: Re: Skyrim
Post by: Saddam Hussein on May 11, 2013, 09:40:29 AM
Franklin is a fat Breton.
Title: Re: Skyrim
Post by: Mugthulhu on May 11, 2013, 10:50:06 AM
There are no fat people in TES. Except that Imperial in Redguard.
Title: Re: Skyrim
Post by: Saddam Hussein on May 11, 2013, 11:22:23 AM
Redguard Ending Cinematic (http://#)
Title: Re: Skyrim
Post by: Mugthulhu on May 11, 2013, 11:49:50 AM
Oh yeah, and that last Dwemer.
Title: Re: Skyrim
Post by: Mugthulhu on May 18, 2013, 03:37:45 AM
Can someone explain the appeal of non-lore friendly mods to me? I don't get it. Why would anyone want to play Skyrim as a character from another game? Or as a tiny japanese girl in pink frilly dresses? Or run around in a superman costume? It doesn't make any sense. ???
Title: Re: Skyrim
Post by: Saddam Hussein on May 18, 2013, 06:02:19 AM
Sometimes people just like to have fun and be silly in a game.
Title: Re: Skyrim
Post by: Mugthulhu on May 18, 2013, 06:05:09 AM
Okay.
Title: Re: Skyrim
Post by: Saddam Hussein on May 18, 2013, 06:33:38 AM
Now stop bumping this thread.  Skyrim is over.  It's time to look forward to TESO.
Title: Re: Skyrim
Post by: Mugthulhu on May 18, 2013, 06:43:11 AM
What?
Title: Re: Skyrim
Post by: Chris Spaghetti on May 18, 2013, 07:05:00 AM
I've yet to finish the DLCs, when I've done Dawnguard you can finish this thread.
Title: Re: Skyrim
Post by: Saddam Hussein on May 18, 2013, 07:13:20 AM
What?

Yes, TESO.  The MMO is the way forward.
Title: Re: Skyrim
Post by: Mugthulhu on May 18, 2013, 07:39:50 AM
I've yet to finish the DLCs, when I've done Dawnguard you can finish this thread.
And Dragonborn?

What?

Yes, TESO.  The MMO is the way forward.
What?
Title: Re: Skyrim
Post by: Saddam Hussein on May 18, 2013, 08:18:56 AM
Deny it all you want, but the Elder Scrolls will always march on.
Title: Re: Skyrim
Post by: Mugthulhu on May 18, 2013, 08:38:59 AM
But I'd rather it'd march forward instead of backwards.
Title: Re: Skyrim
Post by: Saddam Hussein on May 18, 2013, 08:59:36 AM
The past is important, Mugenjew.  There was a time before Tiber Septim, and we myst examine that occasionally.
Title: Re: Skyrim
Post by: Blanko on May 18, 2013, 09:01:10 AM
But I'd rather it'd march forward instead of backwards.

Yeah, we've been hoping for that since Morrowind.
Title: Re: Skyrim
Post by: Nomad on May 18, 2013, 09:04:58 AM
I for one support mods I can fap to.
Title: Re: Skyrim
Post by: Mugthulhu on May 18, 2013, 09:35:55 AM
There was a time before Tiber Septim, and we myst examine that occasionally.
I wasn't talking about the timeline when I said march forward.
Title: Re: Skyrim
Post by: Lorddave on May 18, 2013, 10:43:42 AM
What?

Yes, TESO.  The MMO is the way forward.

It will blow chunks.
Title: Re: Skyrim
Post by: Saddam Hussein on May 18, 2013, 11:03:26 AM
But I'd rather it'd march forward instead of backwards.

Yeah, we've been hoping for that since Morrowind.

Here we go again.

YOU GUIZE MORROWIND IS A PERFECT GAME THAT WAS FOR ADULTS SINCE THEN BETHESDA KEEPS MARKETING ITS GAMES TO LITTLE KIDS BECAUSE THAT'S TOTALLY WHO PLAYS ELDER SCROLLS GAMES EXCEPT FOR MORROWIND WHICH OF COURSE WAS FOR ADULTS AND BTW CONSOLES ARE FOR FAGS
Title: Re: Skyrim
Post by: Mugthulhu on May 18, 2013, 11:08:47 AM
But I'd rather it'd march forward instead of backwards.

Yeah, we've been hoping for that since Morrowind.

BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWWWWWWWWWWWWWWWWWWWW!!!
Title: Re: Skyrim
Post by: Blanko on May 18, 2013, 11:13:37 AM
But I'd rather it'd march forward instead of backwards.

Yeah, we've been hoping for that since Morrowind.

Here we go again.

YOU GUIZE MORROWIND IS A PERFECT GAME THAT WAS FOR ADULTS SINCE THEN BETHESDA KEEPS MARKETING ITS GAMES TO LITTLE KIDS BECAUSE THAT'S TOTALLY WHO PLAYS ELDER SCROLLS GAMES EXCEPT FOR MORROWIND WHICH OF COURSE WAS FOR ADULTS AND BTW CONSOLES ARE FOR FAGS

wat

I just think the games have gotten progressively worse since Morrowind. I dunno where you're pulling all of this from.
Title: Re: Skyrim
Post by: Saddam Hussein on May 18, 2013, 11:15:52 AM
I just think the games have gotten progressively worse since Morrowind. I dunno where you're pulling all of this from.

No.  You are a hipster who blinds himself to both the genuine improvements of later games and the glaring flaws of Morrowind.  I see through your act.
Title: Re: Skyrim
Post by: Blanko on May 18, 2013, 11:27:16 AM
Why don't you tell me about those genuine improvements and glaring flaws?
Title: Re: Skyrim
Post by: Saddam Hussein on May 18, 2013, 01:09:54 PM
The combat's a lot better.  So is the dialogue, and the writing.  In general, though, the games have been appropriately streamlined and made more playable.  They're video games first and foremost, not tabletop RPGs, and they should reflect that.  We're not all D&D nerds, and that doesn't make us "casual gamers" or little kids.
Title: Re: Skyrim
Post by: Mugthulhu on May 18, 2013, 01:21:05 PM
This gon be good.
Title: Re: Skyrim
Post by: Blanko on May 18, 2013, 01:22:02 PM
Wow, you're really defensive about this, aren't you?

Also, saying the combat is better is like saying Super Mario Bros. 2 is better than the original because of its writing. It was never a significant or good part of the game series, and it still isn't. If anything, they just simplified it even further since they removed the stat-reliant dice rolls.

As for the dialogue and writing, yeah, nah, that's bullshit.
Title: Re: Skyrim
Post by: Saddam Hussein on May 18, 2013, 01:29:48 PM
As for the dialogue and writing, yeah, nah, that's bullshit.

In Skyrim and Oblivion, you talk to actual people.  In Morrowind, you talk to information kiosks.
Title: Re: Skyrim
Post by: Blanko on May 18, 2013, 01:32:05 PM
Are you being sadaam?
Title: Re: Skyrim
Post by: Mugthulhu on May 18, 2013, 01:34:11 PM
The Elder Scrolls III: tl;dr
Title: Re: Skyrim
Post by: Particle Person on May 18, 2013, 01:37:01 PM
As for the dialogue and writing, yeah, nah, that's bullshit.

In Skyrim and Oblivion, you talk to actual people.  In Morrowind, you talk to information kiosks.

I can't tell if you're just Saddamising us or if this one of your genuinely incorrect opinions.
Title: Re: Skyrim
Post by: Lorddave on May 18, 2013, 01:43:48 PM
Wow, you're really defensive about this, aren't you?

Also, saying the combat is better is like saying Super Mario Bros. 2 is better than the original because of its writing. It was never a significant or good part of the game series, and it still isn't. If anything, they just simplified it even further since they removed the stat-reliant dice rolls.

As for the dialogue and writing, yeah, nah, that's bullshit.

Stat reliant dice rolls? What are you talking about?
Title: Re: Skyrim
Post by: Blanko on May 18, 2013, 01:45:29 PM
Wow, you're really defensive about this, aren't you?

Also, saying the combat is better is like saying Super Mario Bros. 2 is better than the original because of its writing. It was never a significant or good part of the game series, and it still isn't. If anything, they just simplified it even further since they removed the stat-reliant dice rolls.

As for the dialogue and writing, yeah, nah, that's bullshit.

Stat reliant dice rolls? What are you talking about?

Uh, the chance rolls? Did you even play Morrowind?
Title: Re: Skyrim
Post by: Saddam Hussein on May 18, 2013, 01:51:03 PM
It's not how real people talk.  You mention a topic, and you get an expository wall of text.  You get used to it, sure, but it's still clunky and feels very artificial.

And removing the bullshit dice-rolling for combat was a good thing.  This is exactly what I'm talking about with how these games should first and foremost be video games.  I want to actually play through combat and test my gameplay skills.  I don't want to just grind my stats and leave the rest to luck.
Title: Re: Skyrim
Post by: Blanko on May 18, 2013, 01:55:09 PM
But that is what Skyrim still is. It has no dodge mechanics, no accurate hitboxes, and no reliable blocking mechanics. It's all about stat tanking, except it has pretty finishing animations now which only serve to make your efforts more arbitrary and break the flow of the game.

As for stat grinding, if you're doing that in Morrowind, you're doing it wrong. You should be more worried about establishing your economy, because you can reach proficiency in anything you want by simply using the trainer services. I don't even think Skyrim had trainers, or did it? EDIT: Okay, I just checked and it does have trainers. But anyway, the point remains.
Title: Re: Skyrim
Post by: Lorddave on May 19, 2013, 11:57:27 AM
Wow, you're really defensive about this, aren't you?

Also, saying the combat is better is like saying Super Mario Bros. 2 is better than the original because of its writing. It was never a significant or good part of the game series, and it still isn't. If anything, they just simplified it even further since they removed the stat-reliant dice rolls.

As for the dialogue and writing, yeah, nah, that's bullshit.

Stat reliant dice rolls? What are you talking about?

Uh, the chance rolls? Did you even play Morrowind?
Is it a system where you click "attack" and wait to see if it hit (WoW) or is it like Skyrim and oblivion, but each swing has a chance of missing?
Also, no.  I did not. Hence my question.

Also, skyrim has a dodge mechanic. You just need a high enough level in sneak to use it. :p
Title: Re: Skyrim
Post by: Blanko on May 19, 2013, 12:08:14 PM
Is it a system where you click "attack" and wait to see if it hit (WoW) or is it like Skyrim and oblivion, but each swing has a chance of missing?

The latter.

Quote
Also, skyrim has a dodge mechanic. You just need a high enough level in sneak to use it. :p

That's a maneuver mechanic, not a dodge mechanic.
Title: Re: Skyrim
Post by: Lorddave on May 19, 2013, 12:13:22 PM
Is it a system where you click "attack" and wait to see if it hit (WoW) or is it like Skyrim and oblivion, but each swing has a chance of missing?

The latter.
Sounds crappy. D&D does it because it's a table top game that's not realtime. A realtime action game does not. It has what's called the back and straef buttons.

Quote
Quote
Also, skyrim has a dodge mechanic. You just need a high enough level in sneak to use it. :p

That's a maneuver mechanic, not a dodge mechanic.
I use it to dodge. Therefore, its a dodge mechanic. Just because you don't know how to dodge an axe to the face (the secret is the back button) doesn't mean dodging doesn't exist.

Stop being lazy in an FPS and start moving around.
Title: Re: Skyrim
Post by: Blanko on May 19, 2013, 12:50:19 PM
Sounds crappy. D&D does it because it's a table top game that's not realtime. A realtime action game does not. It has what's called the back and straef buttons.

It's not executed entirely well, but it's still better than taking the RPG out of combat entirely. The FPS movement in Morrowind is good for traversing and looking around 3D space, but I don't think that would mean you couldn't have tabletop mechanics in the gameplay.

Quote
I use it to dodge. Therefore, its a dodge mechanic. Just because you don't know how to dodge an axe to the face (the secret is the back button) doesn't mean dodging doesn't exist.

Stop being lazy in an FPS and start moving around.

No, Dave, that's positioning. Skyrim's attack ranges are horribly exaggerated and all moves are entirely based on speed and range, there's zero emphasis on angle, arc or poke, and as such the supposed "dodging" is entirely reduced to positioning yourself relative to the enemy's active range (which, again, is blatantly exaggerated because weapon ranges are based on values instead of hitboxes). At best you can try to time enemy attacks and shift back and forth in between but even that's kind of pointless without any proper enemy telegraphing, and because the game is designed from ground-up to be played by tanking and healing, since there are hardly any stun mechanics either. Especially on your end.

Try playing Monster Hunter or Dark Souls and tell me that Skyrim has appropriate dodge mechanics.
Title: Re: Skyrim
Post by: Saddam Hussein on May 19, 2013, 12:56:43 PM
lrn2play Skyrim, Balkno.  You're obviously doing it wrong.
Title: Re: Skyrim
Post by: Blanko on May 19, 2013, 01:30:34 PM
lrn2play Skyrim, Balkno.  You're obviously doing it wrong.

sadaam
Title: Re: Skyrim
Post by: Mugthulhu on May 19, 2013, 01:33:06 PM
I'm loving this.
Title: Re: Skyrim
Post by: Saddam Hussein on May 19, 2013, 01:49:36 PM
I'm loving this.

Please weigh in.
Title: Re: Skyrim
Post by: Lorddave on May 19, 2013, 02:05:37 PM
Sounds crappy. D&D does it because it's a table top game that's not realtime. A realtime action game does not. It has what's called the back and straef buttons.

It's not executed entirely well, but it's still better than taking the RPG out of combat entirely. The FPS movement in Morrowind is good for traversing and looking around 3D space, but I don't think that would mean you couldn't have tabletop mechanics in the gameplay.
No. RPG is not a combat style. RPG stands for Role Playing Game. As long as you play a role, it's an RPG.  One does not play an FPS like an older style mmo.(standing still and hitting attack until the enemy is dead).  I like my FPS games to require skill, not a high number.

Quote
Quote
I use it to dodge. Therefore, its a dodge mechanic. Just because you don't know how to dodge an axe to the face (the secret is the back button) doesn't mean dodging doesn't exist.

Stop being lazy in an FPS and start moving around.

No, Dave, that's positioning. Skyrim's attack ranges are horribly exaggerated and all moves are entirely based on speed and range, there's zero emphasis on angle, arc or poke, and as such the supposed "dodging" is entirely reduced to positioning yourself relative to the enemy's active range (which, again, is blatantly exaggerated because weapon ranges are based on values instead of hitboxes). At best you can try to time enemy attacks and shift back and forth in between but even that's kind of pointless without any proper enemy telegraphing, and because the game is designed from ground-up to be played by tanking and healing, since there are hardly any stun mechanics either. Especially on your end.

Try playing Monster Hunter or Dark Souls and tell me that Skyrim has appropriate dodge mechanics.
Arc, poke, and angle? We aren't playing on a wii dude. And complex aiming of melee weapons almost always ends badly when your controls are limited to two analog Sticks. (movement and camera)

Know how I played Skyrim first time around? Stealth archery.
Hardly tank and heal.

Here, let's settle this debate. Go out with a friend, carrying sticks and try to dodge each other's attacks. My money says that neither of you are limber or quick enough to duck, do backflips, or roll sideways away from a verticle, overhead strike.
Title: Re: Skyrim
Post by: Blanko on May 19, 2013, 02:22:15 PM
Wow, good job missing the point entirely. You're talking about aimed attacks and Wii games when I didn't mention them at all, and comparing archaic melee range value combat to stickfighting that is more akin to hitbox-based combat. Not to mention you used an example that assumes neither party knows what the fuck they're doing.

Maybe instead of basing your combat on how children whack each other with sticks, you could make a system with depth, and elements of countering, punishing and denial. Like, you know, fencing or actual swordfighting. But of course judging by what you're saying, you have no idea what I'm even talking about, so I wouldn't be surprised if you haven't played a more complex game than Skyrim in your life.

You know what, have it your way. You say Skyrim has the depth of whacking each other with sticks without technical knowledge, and I'm fine with that. I agree. You win.
Title: Re: Skyrim
Post by: Saddam Hussein on May 19, 2013, 02:33:52 PM
Wow, good job missing the point entirely. You're talking about aimed attacks and Wii games when I didn't mention them at all, and comparing archaic melee range value combat to stickfighting that is more akin to hitbox-based combat. Not to mention you used an example that assumes neither party knows what the fuck they're doing.

Maybe instead of basing your combat on how children whack each other with sticks, you could make a system with depth, and elements of countering, punishing and denial. Like, you know, fencing or actual swordfighting. But of course judging by what you're saying, you have no idea what I'm even talking about, so I wouldn't be surprised if you haven't played a more complex game than Skyrim in your life.

You know what, have it your way. You say Skyrim has the depth of whacking each other with sticks without technical knowledge, and I'm fine with that. I agree. You win.

Wow, you're really defensive about this, aren't you?
Title: Re: Skyrim
Post by: Blanko on May 19, 2013, 02:36:01 PM
Wow, good job missing the point entirely. You're talking about aimed attacks and Wii games when I didn't mention them at all, and comparing archaic melee range value combat to stickfighting that is more akin to hitbox-based combat. Not to mention you used an example that assumes neither party knows what the fuck they're doing.

Maybe instead of basing your combat on how children whack each other with sticks, you could make a system with depth, and elements of countering, punishing and denial. Like, you know, fencing or actual swordfighting. But of course judging by what you're saying, you have no idea what I'm even talking about, so I wouldn't be surprised if you haven't played a more complex game than Skyrim in your life.

You know what, have it your way. You say Skyrim has the depth of whacking each other with sticks without technical knowledge, and I'm fine with that. I agree. You win.

Wow, you're really defensive about this, aren't you?

It's over, Saddam. We've already settled this debate. Dave and I have agreed that Skyrim accurately represents how two kids would fight each other with sticks.
Title: Re: Skyrim
Post by: Saddam Hussein on May 19, 2013, 02:56:51 PM
Even if I agreed with that, which I don't, two kids fighting with sticks is still an improvement over two nerds rolling dice.
Title: Re: Skyrim
Post by: Blanko on May 19, 2013, 02:59:44 PM
The difference is, Morrowind is an RPG and does a decent job at it, but Skyrim tries to be an action game and fails miserably.

Yeah, Skyrim's combat is "better" than Morrowind's, but the difference is so negligible that it barely matters. It's really a step forward and two steps back.
Title: Re: Skyrim
Post by: Saddam Hussein on May 19, 2013, 03:05:17 PM
I've had enough of your tomfoolery.  It's time to settle this dispute like men.  Get your stick ready.
Title: Re: Skyrim
Post by: Genius on May 19, 2013, 03:09:52 PM
Arena and Daggerfall are the best games. The worst games are Skyrim and Morrowind :)
Title: Re: Skyrim
Post by: Saddam Hussein on May 19, 2013, 03:19:10 PM
Arena and Daggerfall are the best games. The worst games are Skyrim and Morrowind :)

Please don't post in this thread.
Title: Re: Skyrim
Post by: Blanko on May 19, 2013, 03:19:52 PM
Redguard was the best game.
Title: Re: Skyrim
Post by: Saddam Hussein on May 19, 2013, 03:24:52 PM
Redguard was the best game.

The Elder Scrolls: Tomb Raider