The Legend of Zelda: Windwaker --Flat earth video game?

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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #360 on: July 12, 2010, 06:50:35 PM »
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.

I have made a basic video game, allowing the character to move buy items fight etc. It was on a flat plane because it was the easiest to code, i still believe in a round earth. Your argument is invalid.

Evidence of your video game? And did YOU make it, or did you use someone else's game generator?

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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #361 on: July 12, 2010, 07:12:55 PM »
Joust is another fine example of a Flat Earth Video game. Note how in the lava, there is absolutely zero opposite side. This agrees with my old school theory that the Flat Earth works similar to a flat toroid in which the sides are attached while still existing on a 2d plane.

I have made a basic video game, allowing the character to move buy items fight etc. It was on a flat plane because it was the easiest to code, i still believe in a round earth. Your argument is invalid.

Evidence of your video game? And did YOU make it, or did you use someone else's game generator?

Would you like me to post some of the source code or the .exe file itself? It is in a .cpp file if you have a compiler or i can just put it into a notepad file. Me and a friend worked on this whenever we didn't have any work to do in our C++ class, its really old but i was able to find it from my old files.


Example:

move=getch();
switch(move)
{ /*Left*/ case'\0K':{if(intrap==1){break;}
                       if(traparraytut[posy][posx-1]==' ')
                           {traparraytut[posy][posx]=' ';
                           posx--;}                
                       break;
                       }
   /*Right*/ case'\0M':{if(intrap==1){break;}                      
                        posx++;
                        if(posy==1 && posx==8)
                                {currentlevel++;break;}
                        posx--;
                        if(trapc(posx,posy,intrap, health)==1)
                        {traparraytut[posy][posx]=' ';posx++;break;}         //Trap instructional
                        if(traparraytut[posy][posx+1]==' ')
                           {traparraytut[posy][posx]=' ';
                           posx++;}
                        break;
                        }
   /*Trap*/ case't':{if(intrap==1){
                     intrap--;
                     gotoxy(40,11);                            
                     printf("You get out of the trap!");
                     Sleep(1500);
                     break;}
                     break;}
}}


and although it was never finished, part of the battle system data management

class Enemy
{
  private:
   char Enemy_Name [40];
   char Enemy_Type [20];
   int Enemy_Str;
   int Enemy_Def;
   int Enemy_Sta;
   int Enemy_Inte;
   int Enemy_P_Resistance;
   int Enemy_L_Resistance;
   int Enemy_F_Resistance;
   int Enemy_C_Resistance;   
   

  public:
         Enemy (name[40],type[20], str, def, sta, inte) //Contstructor
         {
               strcpy(Enemy_Name, name);
               strcpy(Enemy_Type, type);
               Enemy_Str = str;
               Enemy_Def = def;
               Enemy_Sta = sta;
               Enemy_Inte = inte;
               
         }
  void Display_stats();
« Last Edit: July 12, 2010, 07:18:07 PM by AdmiralAckbar »

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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #362 on: July 13, 2010, 09:58:40 AM »
So you posting some code is evidence you were the one that actually made it?  ???

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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #363 on: July 13, 2010, 10:14:29 AM »
So you posting some code is evidence you were the one that actually made it?  ???

Well how do you want me to prove its mine besides the fact that we spent about a month working on it on and off. I have a few test files and header files that we scrapped or remade which i doubt anyone would post on the internet...

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sillyrob

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #364 on: July 14, 2010, 02:36:22 PM »
@EnglshGentleman, can you prove he didn't write the game himself?

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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #365 on: July 14, 2010, 05:21:08 PM »
@EnglshGentleman, can you prove he didn't write the game himself?

I don't have to. He has already said he doesn't have any evidence of making it besides his word that he did.

He didn't source the material, how am I suppose to know where it came from? I saw no tags or any form of identification of who made it. Therefore, I have zero reason to think he made it. Until he can give reason, it will remain that way.
« Last Edit: July 14, 2010, 05:22:40 PM by EnglshGentleman »

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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #366 on: July 14, 2010, 07:56:47 PM »
@EnglshGentleman, can you prove he didn't write the game himself?

I don't have to. He has already said he doesn't have any evidence of making it besides his word that he did.

He didn't source the material, how am I suppose to know where it came from? I saw no tags or any form of identification of who made it. Therefore, I have zero reason to think he made it. Until he can give reason, it will remain that way.

the only identification the source code had was

/*My name
Game title
Version*/
(/* */ is syntax meaning its commented out but readable in the source)

and you could just say that i added it at the top by sending it to you.

It's like proving to someone you wrote a personal short story on your computer. You could say you did, you could have even really wrote it, but you have utterly no way to physically prove that you wrote it other then the other person not finding it anywhere else / online /  no one claiming its theirs.

i have multiple versions of some source code of the file but I might as well accept the fact you are going to tell me to 100% prove I made it. I did make it, I spent weeks working on it, but I can't prove it physically, I'll just acknowledge I did it, acknowledge I am right and that you are wrong, and continue on with my day :).

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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #367 on: July 14, 2010, 10:24:38 PM »
@EnglshGentleman, can you prove he didn't write the game himself?

I don't have to. He has already said he doesn't have any evidence of making it besides his word that he did.

He didn't source the material, how am I suppose to know where it came from? I saw no tags or any form of identification of who made it. Therefore, I have zero reason to think he made it. Until he can give reason, it will remain that way.

the only identification the source code had was

/*My name
Game title
Version*/
(/* */ is syntax meaning its commented out but readable in the source)

and you could just say that i added it at the top by sending it to you.

It's like proving to someone you wrote a personal short story on your computer. You could say you did, you could have even really wrote it, but you have utterly no way to physically prove that you wrote it other then the other person not finding it anywhere else / online /  no one claiming its theirs.

i have multiple versions of some source code of the file but I might as well accept the fact you are going to tell me to 100% prove I made it. I did make it, I spent weeks working on it, but I can't prove it physically, I'll just acknowledge I did it, acknowledge I am right and that you are wrong, and continue on with my day :).

ITT, AdmiralAttackhow uses many words to say, "It's MINE!".

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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #368 on: July 14, 2010, 11:22:58 PM »
Counter Strike is another example of a Flat Earth video game. Ever where you play, you are always playing on a flat terrain, there is zero curvature, and the entire world is suspended in the middle of the air. The artists draw a "horizon" to make fun of RE'ers that believe that there are actually true horizons on Earth. You will never see anything pass over, or see anything come over the horizon in this game.


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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #369 on: July 14, 2010, 11:48:33 PM »
Counter Strike is another example of a Flat Earth video game. Ever where you play, you are always playing on a flat terrain, there is zero curvature, and the entire world is suspended in the middle of the air. The artists draw a "horizon" to make fun of RE'ers that believe that there are actually true horizons on Earth. You will never see anything pass over, or see anything come over the horizon in this game.



It could be because you reach probably a max of height of a 100 ft. which is what the map was made for, and its more technologically sound to make a 2D video game flat projection of a background then a 3D one. Nice try Mr. Troll.

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Thevoiceofreason

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #370 on: July 15, 2010, 12:01:40 AM »
This is possible the most thread fail ever.
Lrn2artistic license.

Because the developers never incorporated Special Relativity, does that mean they don't believe in it?
Because the developers never incorporated wind speed, does that mean they don't believe in wind?

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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #371 on: July 15, 2010, 12:08:10 AM »
This is possible the most thread fail ever.
Lrn2artistic license.

Because the developers never incorporated Special Relativity, does that mean they don't believe in it?
Because the developers never incorporated wind speed, does that mean they don't believe in wind?

because counter-strike lacks bullet rotation, proper recoil, and the fact that silencers aren't that quiet in real life. They don't believe in proper physics, nor proper sound projection.

Oh also because it doesn't go from day to night the also don't believe in a change of day at all. I've also never seem Gun jamming incorporated into the game, does that mean they don't believe in that either?

Englshgentleman i eagerly await your response.

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Username

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #372 on: July 15, 2010, 12:10:59 AM »
This argument is pretty flimsy and silly. 
The illusion is shattered if we ask what goes on behind the scenes.

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Saddam Hussein

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #373 on: July 15, 2010, 12:23:24 AM »
I hate to sound like a noob here, but I think this entire thread is kind of silly.  Are we just pointing out examples of 2D games now?

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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #374 on: July 15, 2010, 12:29:25 AM »
I hate to sound like a noob here, but I think this entire thread is kind of silly.  Are we just pointing out examples of 2D games now?

if by "we" you mean Englshman, then yeah.

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EnglshGentleman

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #375 on: July 15, 2010, 08:36:36 AM »
I hate to sound like a noob here, but I think this entire thread is kind of silly.  Are we just pointing out examples of 2D games now?

>.<

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Catchpa

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #376 on: July 15, 2010, 09:11:13 AM »
I hate to sound like a noob here, but I think this entire thread is kind of silly.  Are we just pointing out examples of 2D games now?

EG is pretending that he thinks every game with a flat horizon, or just 2d is a proof that the developers intended it to represent a flat earth video game.
The conspiracy do train attack-birds

Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #377 on: July 16, 2010, 06:52:40 AM »
Wow, worst topic ever. If you make a videogame, the space you always move in and the perspective is so little that the surfaces have to be flat. Why the hell a programmer wants to work on a curved surface if the impression in the real life is that the terrain is flat. But if you take into account space game, you'll see the worlds are round.





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PizzaPlanet

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #378 on: July 16, 2010, 11:22:26 AM »

There's some flat stuff in that screenshot :o
hacking your precious forum as we speak 8) 8) 8)


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Username

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #380 on: July 16, 2010, 11:32:19 AM »
I hate to point this out, but those are planets - not earth.  Of course they are round.
The illusion is shattered if we ask what goes on behind the scenes.

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markjo

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #381 on: July 16, 2010, 12:51:17 PM »
And I hate to point out that any similarity between video games and reality is strictly coincidental.  ::)
Science is what happens when preconception meets verification.
Quote from: Robosteve
Besides, perhaps FET is a conspiracy too.
Quote from: bullhorn
It is just the way it is, you understanding it doesn't concern me.


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Username

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #383 on: July 17, 2010, 12:33:11 AM »
And I hate to point out that any similarity between video games and reality is strictly coincidental.  ::)
Agreed
The illusion is shattered if we ask what goes on behind the scenes.

Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #384 on: July 17, 2010, 05:37:24 AM »
I hate to point this out, but those are planets - not earth.  Of course they are round.

I was waiting for this answer... but not from you!

Anyway...

See, earth is round.

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PizzaPlanet

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #385 on: July 18, 2010, 09:43:50 PM »
I hate to point this out, but those are planets - not earth.  Of course they are round.

I was waiting for this answer... but not from you!

Anyway...

See, earth is round.

How is your RE game relevant to the fact that FE games exist?
hacking your precious forum as we speak 8) 8) 8)

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AdmiralAckbar

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Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #386 on: July 18, 2010, 10:42:09 PM »
I hate to point this out, but those are planets - not earth.  Of course they are round.

I was waiting for this answer... but not from you!

Anyway...

See, earth is round.

How is your RE game relevant to the fact that FE games exist?

How is FE games showing any sort of specification in the belief of a flat earth when its been debated to death it is more technologically sound to make the game appear flat. I've yet to see a video game that shows the entirety of the Earth and showing it to be flat. and from a low perspective the Earth appears to be flat, so why not make it simpler and take up less memory then just make the game as basic in that respect as you can.

Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #387 on: July 19, 2010, 12:56:53 AM »
I hate to point this out, but those are planets - not earth.  Of course they are round.

I was waiting for this answer... but not from you!

Anyway...

See, earth is round.

How is your RE game relevant to the fact that FE games exist?

I've never seen FE games. This topic is otrageous to human intelligence.

Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #388 on: July 19, 2010, 01:26:15 AM »
Apparently no FEers actually finished the game, since after the credits the view pans very high as Link and Tetra sail towards the horizon, revealing obvious curvature.

Even with the lame idea of a game somehow being a better portrayal of reality than reality itself, you still lose.
If you actually made it to the credits, you would see the view is warped. Notice the clouds twist and distort and the camera view switches up to the sky to the The End message. In the very scene itself, all I see is flatness.

I was reading the previous pages... i hate myself... and all of a sudden, beng! a pic that shows that in the zelda game the world is round. So, the thread starts saying that the game reproduce a flat earth because in the game we always see the flat horizon. Than in the end, when the camera goes up enough, you see the world is round and you think, ok if the prove of the fe game is the fact that the horizon is always flat, then the picture in the end proves the world is round. But NOPE!! The pics always work in favour of the FEers!! Why the hell is this way of thinking so fucked up?? It just blow my mind, its OTRAGEOUS to common sense!

Re: The Legend of Zelda: Windwaker --Flat earth video game?
« Reply #389 on: July 19, 2010, 01:35:19 AM »
And then i see pics of DIG DUG!!! OH MY GOD! This thread is a joke.